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Wednesday, February 5, 2020

Reward system

From Wikipedia, the free encyclopedia
https://en.wikipedia.org/wiki/Reward_system
 
Examples of primary rewards
Girl drinking water
Water
Couple kissing
Sex
Selection of foods
Food
Mother and newborn infant
Parental care

Addiction and dependence glossary
  • addiction – a brain disorder characterized by compulsive engagement in rewarding stimuli despite adverse consequences
  • addictive behavior – a behavior that is both rewarding and reinforcing
  • addictive drug – a drug that is both rewarding and reinforcing
  • dependence – an adaptive state associated with a withdrawal syndrome upon cessation of repeated exposure to a stimulus (e.g., drug intake)
  • drug sensitization or reverse tolerance – the escalating effect of a drug resulting from repeated administration at a given dose
  • drug withdrawal – symptoms that occur upon cessation of repeated drug use
  • physical dependence – dependence that involves persistent physical–somatic withdrawal symptoms (e.g., fatigue and delirium tremens)
  • psychological dependence – dependence that involves emotional–motivational withdrawal symptoms (e.g., dysphoria and anhedonia)
  • reinforcing stimuli – stimuli that increase the probability of repeating behaviors paired with them
  • rewarding stimuli – stimuli that the brain interprets as intrinsically positive and desirable or as something to approach
  • sensitization – an amplified response to a stimulus resulting from repeated exposure to it
  • substance use disorder – a condition in which the use of substances leads to clinically and functionally significant impairment or distress
  • tolerance – the diminishing effect of a drug resulting from repeated administration at a given dose

The reward system is a group of neural structures responsible for incentive salience (i.e., motivation and "wanting", desire, or craving for a reward), associative learning (primarily positive reinforcement and classical conditioning), and positively-valenced emotions, particularly ones which involve pleasure as a core component (e.g., joy, euphoria and ecstasy). Reward is the attractive and motivational property of a stimulus that induces appetitive behavior, also known as approach behavior, and consummatory behavior. In its description of a rewarding stimulus (i.e., "a reward"), a review on reward neuroscience noted, "any stimulus, object, event, activity, or situation that has the potential to make us approach and consume it is by definition a reward". In operant conditioning, rewarding stimuli function as positive reinforcers; however, the converse statement also holds true: positive reinforcers are rewarding.

Primary rewards are a class of rewarding stimuli which facilitate the survival of one's self and offspring, and include homeostatic (e.g., palatable food) and reproductive (e.g., sexual contact and parental investment) rewards. Intrinsic rewards are unconditioned rewards that are attractive and motivate behavior because they are inherently pleasurable. Extrinsic rewards (e.g., money or seeing one's favorite sports team winning a game) are conditioned rewards that are attractive and motivate behavior, but are not inherently pleasurable. Extrinsic rewards derive their motivational value as a result of a learned association (i.e., conditioning) with intrinsic rewards. Extrinsic rewards may also elicit pleasure (e.g., euphoria from winning a lot of money in a lottery) after being classically conditioned with intrinsic rewards.

Survival for most animal species depends upon maximizing contact with beneficial stimuli and minimizing contact with harmful stimuli. Reward cognition serves to increase the likelihood of survival and reproduction by causing associative learning, eliciting approach and consummatory behavior, and triggering positively-valenced emotions. Thus, reward is a mechanism that evolved to help increase the adaptive fitness of animals.

Definition

In neuroscience, the reward system is a collection of brain structures and neural pathways that are responsible for reward-related cognition, including associative learning (primarily classical conditioning and operant reinforcement), incentive salience (i.e., motivation and "wanting", desire, or craving for a reward), and positively-valenced emotions, particularly emotions that involve pleasure (i.e., hedonic "liking").

Terms that are commonly used to describe behavior related to the "wanting" or desire component of reward include appetitive behavior, approach behavior, preparatory behavior, instrumental behavior, anticipatory behavior, and seeking. Terms that are commonly used to describe behavior related to the "liking" or pleasure component of reward include consummatory behavior and taking behavior.

The three primary functions of rewards are their capacity to:
  1. produce associative learning (i.e., classical conditioning and operant reinforcement);
  2. affect decision-making and induce approach behavior (via the assignment of motivational salience to rewarding stimuli);
  3. elicit positively-valenced emotions, particularly pleasure.

Anatomy

The brain structures that compose the reward system are located primarily within the cortico-basal ganglia-thalamo-cortical loop; the basal ganglia portion of the loop drives activity within the reward system. Most of the pathways that connect structures within the reward system are glutamatergic interneurons, GABAergic medium spiny neurons (MSNs), and dopaminergic projection neurons, although other types of projection neurons contribute (e.g., orexinergic projection neurons). The reward system includes the ventral tegmental area, ventral striatum (i.e., the nucleus accumbens and olfactory tubercle), dorsal striatum (i.e., the caudate nucleus and putamen), substantia nigra (i.e., the pars compacta and pars reticulata), prefrontal cortex, anterior cingulate cortex, insular cortex, hippocampus, hypothalamus (particularly, the orexinergic nucleus in the lateral hypothalamus), thalamus (multiple nuclei), subthalamic nucleus, globus pallidus (both external and internal), ventral pallidum, parabrachial nucleus, amygdala, and the remainder of the extended amygdala. The dorsal raphe nucleus and cerebellum appear to modulate some forms of reward-related cognition (i.e., associative learning, motivational salience, and positive emotions) and behaviors as well. The laterodorsal tegmental nucleus (LTD), pedunculopontine nucleus (PPTg), and lateral habenula (LHb) (both directly and indirectly via the rostromedial tegmental nucleus) are also capable of inducing aversive salience and incentive salience through their projections to the ventral tegmental area (VTA). The LDT and PPTg both send glutaminergic projections to the VTA that synapse on dopaminergic neurons, both of which can produce incentive salience. The LHb sends glutaminergic projections, the majority of which synapse on GABAergic RMTg neurons that in turn drive inhibition of dopaminergic VTA neurons, although some LHb projections terminate on VTA interneurons. These LHb projections are activated both by aversive stimuli and by the absence of an expected reward, and excitation of the LHb can induce aversion.

Most of the dopamine pathways (i.e., neurons that use the neurotransmitter dopamine to communicate with other neurons) that project out of the ventral tegmental area are part of the reward system; in these pathways, dopamine acts on D1-like receptors or D2-like receptors to either stimulate (D1-like) or inhibit (D2-like) the production of cAMP. The GABAergic medium spiny neurons of the striatum are components of the reward system as well. The glutamatergic projection nuclei in the subthalamic nucleus, prefrontal cortex, hippocampus, thalamus, and amygdala connect to other parts of the reward system via glutamate pathways. The medial forebrain bundle, which is a set of many neural pathways that mediate brain stimulation reward (i.e., reward derived from direct electrochemical stimulation of the lateral hypothalamus), is also a component of the reward system.

Two theories exist with regard to the activity of the nucleus accumbens and the generation liking and wanting. The inhibition (or hyper­polar­ization) hypothesis proposes that the nucleus accumbens exerts tonic inhibitory effects on downstream structures such as the ventral pallidum, hypothalamus or ventral tegmental area, and that in inhibiting MSNs in the nucleus accumbens (NAcc), these structures are excited, "releasing" reward related behavior. While GABA receptor agonists are capable of eliciting both "liking" and "wanting" reactions in the nucleus accumbens, glutaminergic inputs from the basolateral amygdala, ventral hippocampus, and medial prefrontal cortex can drive incentive salience. Furthermore, while most studies find that NAcc neurons reduce firing in response to reward, a number of studies find the opposite response. This had led to the proposal of the disinhibition (or depolarization) hypothesis, that proposes that excitation or NAcc neurons, or at least certain subsets, drives reward related behavior.

After nearly 50 years of research on brain-stimulation reward, experts have certified that dozens of sites in the brain will maintain intracranial self-stimulation. Regions include the lateral hypothalamus and medial forebrain bundles, which are especially effective. Stimulation there activates fibers that form the ascending pathways; the ascending pathways include the mesolimbic dopamine pathway, which projects from the ventral tegmental area to the nucleus accumbens. There are several explanations as to why the mesolimbic dopamine pathway is central to circuits mediating reward. First, there is a marked increase in dopamine release from the mesolimbic pathway when animals engage in intracranial self-stimulation. Second, experiments consistently indicate that brain-stimulation reward stimulates the reinforcement of pathways that are normally activated by natural rewards, and drug reward or intracranial self-stimulation can exert more powerful activation of central reward mechanisms because they activate the reward center directly rather than through the peripheral nerves. Third, when animals are administered addictive drugs or engage in naturally rewarding behaviors, such as feeding or sexual activity, there is a marked release of dopamine within the nucleus accumbens. However, dopamine is not the only reward compound in the brain.

Pleasure centers

Pleasure is a component of reward, but not all rewards are pleasurable (e.g., money does not elicit pleasure unless this response is conditioned). Stimuli that are naturally pleasurable, and therefore attractive, are known as intrinsic rewards, whereas stimuli that are attractive and motivate approach behavior, but are not inherently pleasurable, are termed extrinsic rewards. Extrinsic rewards (e.g., money) are rewarding as a result of a learned association with an intrinsic reward. In other words, extrinsic rewards function as motivational magnets that elicit "wanting", but not "liking" reactions once they have been acquired.

The reward system contains pleasure centers or hedonic hotspots – i.e., brain structures that mediate pleasure or "liking" reactions from intrinsic rewards. As of October 2017, hedonic hotspots have been identified in subcompartments within the nucleus accumbens shell, ventral pallidum, parabrachial nucleus, orbitofrontal cortex (OFC), and insular cortex. The hotspot within the nucleus accumbens shell is located in the rostrodorsal quadrant of the medial shell, while the hedonic coldspot is located in a more posterior region. The posterior ventral pallidum also contains a hedonic hotspot, while the anterior ventral pallidum contains a hedonic coldspot. Microinjections of opioids, endocannabinoids, and orexin are capable of enhancing liking in these hotspots. The hedonic hotspots located in the anterior OFC and posterior insula have been demonstrated to respond to orexin and opioids, as has the overlapping hedonic coldspot in the anterior insula and posterior OFC. On the other hand, the parabrachial nucleus hotspot has only been demonstrated to respond to benzodiazepine receptor agonists.

Hedonic hotspots are functionally linked, in that activation of one hotspot results in the recruitment of the others, as indexed by the induced expression of c-Fos, an immediate early gene. Furthermore, inhibition of one hotspot results in the blunting of the effects of activating another hotspot. Therefore, the simultaneous activation of every hedonic hotspot within the reward system is believed to be necessary for generating the sensation of an intense euphoria.

Wanting

Tuning of appetitive and defensive reactions in the nucleus accumbens shell. (Above) AMPA blockade requires D1 function in order to produce motivated behaviors, regardless of valence, and D2 function to produce defensive behaviors. GABA agonism, on the other hand, does not requires dopamine receptor function.(Below)The expansion of the anatomical regions that produce defensive behaviors under stress, and appetitive behaviors in the home environment produced by AMPA antagonism. This flexibility is less evident with GABA agonism.
 
Incentive salience is the "wanting" or "desire" attribute, which includes a motivational component, that is assigned to a rewarding stimulus by the nucleus accumbens shell (NAcc shell). The degree of dopamine neurotransmission into the NAcc shell from the mesolimbic pathway is highly correlated with the magnitude of incentive salience for rewarding stimuli.

Activation of the dorsorostral region of the nucleus accumbens correlates with increases in wanting without concurrent increases in liking. However, dopaminergic neurotransmission into the nucleus accumbens shell is responsible not only for appetitive motivational salience (i.e., incentive salience) towards rewarding stimuli, but also for aversive motivational salience, which directs behavior away from undesirable stimuli. In the dorsal striatum, activation of D1 expressing MSNs produces appetitive incentive salience, while activation of D2 expressing MSNs produces aversion. In the NAcc, such a dichotomy is not as clear cut, and activation of both D1 and D2 MSNs is sufficient to enhance motivation, likely via disinhibiting the VTA through inhibiting the ventral pallidum.

Robinson and Berridge's 1993 incentive-sensitization theory proposed that reward contains separable psychological components: wanting (incentive) and liking (pleasure). To explain increasing contact with a certain stimulus such as chocolate, there are two independent factors at work – our desire to have the chocolate (wanting) and the pleasure effect of the chocolate (liking). According to Robinson and Berridge, wanting and liking are two aspects of the same process, so rewards are usually wanted and liked to the same degree. However, wanting and liking also change independently under certain circumstances. For example, rats that do not eat after receiving dopamine (experiencing a loss of desire for food) act as though they still like food. In another example, activated self-stimulation electrodes in the lateral hypothalamus of rats increase appetite, but also cause more adverse reactions to tastes such as sugar and salt; apparently, the stimulation increases wanting but not liking. Such results demonstrate that our reward system includes independent processes of wanting and liking. The wanting component is thought to be controlled by dopaminergic pathways, whereas the liking component is thought to be controlled by opiate-benzodiazepine systems.

Other Animals vs. humans

Animals quickly learn to press a bar to obtain an injection of opiates directly into the midbrain tegmentum or the nucleus accumbens. The same animals do not work to obtain the opiates if the dopaminergic neurons of the mesolimbic pathway are inactivated. In this perspective, animals, like humans, engage in behaviors that increase dopamine release.

Kent Berridge, a researcher in affective neuroscience, found that sweet (liked ) and bitter (disliked ) tastes produced distinct orofacial expressions, and these expressions were similarly displayed by human newborns, orangutans, and rats. This was evidence that pleasure (specifically, liking) has objective features and was essentially the same across various animal species. Most neuroscience studies have shown that the more dopamine released by the reward, the more effective the reward is. This is called the hedonic impact, which can be changed by the effort for the reward and the reward itself. Berridge discovered that blocking dopamine systems did not seem to change the positive reaction to something sweet (as measured by facial expression). In other words, the hedonic impact did not change based on the amount of sugar. This discounted the conventional assumption that dopamine mediates pleasure. Even with more-intense dopamine alterations, the data seemed to remain constant. However, a clinical study from January 2019 that assessed the effect of a dopamine precursor (levodopa), antagonist (risperidone), and a placebo on reward responses to music – including the degree of pleasure experienced during musical chills, as measured by changes in electrodermal activity as well as subjective ratings – found that the manipulation of dopamine neurotransmission bidirectionally regulates pleasure cognition (specifically, the hedonic impact of music) in human subjects. This research demonstrated that increased dopamine neurotransmission acts as a sine qua non condition for pleasurable hedonic reactions to music in humans.

Berridge developed the incentive salience hypothesis to address the wanting aspect of rewards. It explains the compulsive use of drugs by drug addicts even when the drug no longer produces euphoria, and the cravings experienced even after the individual has finished going through withdrawal. Some addicts respond to certain stimuli involving neural changes caused by drugs. This sensitization in the brain is similar to the effect of dopamine because wanting and liking reactions occur. Human and animal brains and behaviors experience similar changes regarding reward systems because these systems are so prominent.

Learning

Rewarding stimuli can drive learning in both the form of classical conditioning (Pavlovian conditioning) and operant conditioning (instrumental conditioning). In classical conditioning, a reward can act as an unconditioned stimulus that, when associated with the conditioned stimulus, causes the conditioned stimulus to elicit both musculoskeletal (in the form of simple approach and avoidance behaviors) and vegetative responses. In operant conditioning, a reward may act as a reinforcer in that it increases or supports actions that lead to itself. Learned behaviors may or may not be sensitive to the value of the outcomes they lead to; behaviors that are sensitive to the contingency of an outcome on the performance of an action as well as the outcome value are goal-directed, while elicited actions that are insensitive to contingency or value are called habits. This distinction is thought to reflected two forms of learning, model free and model based. Model free learning involves the simple caching and updating of values. In contrast, model based learning involves the storage and construction of an internal model of events that allows inference and flexible prediction. Although pavlovian conditioning is generally assumed to be model-free, the incentive salience assigned to a conditioned stimulus is flexible with regard to changes in internal motivational states.

Distinct neural systems are responsible for learning associations between stimuli and outcomes, actions and outcomes, and stimuli and responses. Although classical conditioning is not limited to the reward system, the enhancement of instrumental performance by stimuli (i.e., Pavlovian-instrumental transfer) requires the nucleus accumbens. Habitual and goal directed instrumental learning are dependent upon the lateral striatum and the medial striatum, respectively.

During instrumental learning, opposing changes in the ratio of AMPA to NMDA receptors and phosphorylated ERK occurs in the D1-type and D2-type MSNs that constitute the direct and indirect pathways, respectively. These changes in synaptic plasticity and the accompanying learning is dependent upon activation of striatal D1 and NMDA receptors. The intracellular cascade activated by D1 receptors involves the recruitment of protein kinase A, and through resulting phosphorylation of DARPP-32, the inhibition of phosphatases that deactivate ERK. NMDA receptors activate ERK through a different but interrelated Ras-Raf-MEK-ERK pathway. Alone NMDA mediated activation of ERK is self-limited, as NMDA activation also inhibits PKA mediated inhibition of ERK deactivating phosphatases. However, when D1 and NMDA cascades are co-activated, they work synergistically, and the resultant activation of ERK regulates synaptic plasticity in the form of spine restructuring, transport of AMPA receptors, regulation of CREB, and increasing cellular excitability via inhibiting Kv4.2
 

History

Skinner box

The first clue to the presence of a reward system in the brain came with an accident discovery by James Olds and Peter Milner in 1954. They discovered that rats would perform behaviors such as pressing a bar, to administer a brief burst of electrical stimulation to specific sites in their brains. This phenomenon is called intracranial self-stimulation or brain stimulation reward. Typically, rats will press a lever hundreds or thousands of times per hour to obtain this brain stimulation, stopping only when they are exhausted. While trying to teach rats how to solve problems and run mazes, stimulation of certain regions of the brain where the stimulation was found seemed to give pleasure to the animals. They tried the same thing with humans and the results were similar. The explanation to why animals engage in a behavior that has no value to the survival of either themselves or their species is that the brain stimulation is activating the system underlying reward.

In a fundamental discovery made in 1954, researchers James Olds and Peter Milner found that low-voltage electrical stimulation of certain regions of the brain of the rat acted as a reward in teaching the animals to run mazes and solve problems. It seemed that stimulation of those parts of the brain gave the animals pleasure, and in later work humans reported pleasurable sensations from such stimulation. When rats were tested in Skinner boxes where they could stimulate the reward system by pressing a lever, the rats pressed for hours. Research in the next two decades established that dopamine is one of the main chemicals aiding neural signaling in these regions, and dopamine was suggested to be the brain's "pleasure chemical".

Ivan Pavlov was a psychologist who used the reward system to study classical conditioning. Pavlov used the reward system by rewarding dogs with food after they had heard a bell or another stimulus. Pavlov was rewarding the dogs so that the dogs associated food, the reward, with the bell, the stimulus. Edward L. Thorndike used the reward system to study operant conditioning. He began by putting cats in a puzzle box and placing food outside of the box so that the cat wanted to escape. The cats worked to get out of the puzzle box to get to the food. Although the cats ate the food after they escaped the box, Thorndike learned that the cats attempted to escape the box without the reward of food. Thorndike used the rewards of food and freedom to stimulate the reward system of the cats. Thorndike used this to see how the cats learned to escape the box.

Clinical significance


Addiction

ΔFosB (DeltaFosB) – a gene transcription factoroverexpression in the D1-type medium spiny neurons of the nucleus accumbens is the crucial common factor among virtually all forms of addiction (i.e., behavioral addictions and drug addictions) that induces addiction-related behavior and neural plasticity. In particular, ΔFosB promotes self-administration, reward sensitization, and reward cross-sensitization effects among specific addictive drugs and behaviors. Certain epigenetic modifications of histone protein tails (i.e., histone modifications) in specific regions of the brain are also known to play a crucial role in the molecular basis of addictions.

Addictive drugs and behaviors are rewarding and reinforcing (i.e., are addictive) due to their effects on the dopamine reward pathway.

The lateral hypothalamus and medial forebrain bundle has been the most-frequently-studied brain-stimulation reward site, particularly in studies of the effects of drugs on brain stimulation reward. The neurotransmitter system that has been most-clearly identified with the habit-forming actions of drugs-of-abuse is the mesolimbic dopamine system, with its efferent targets in the nucleus accumbens and its local GABAergic afferents. The reward-relevant actions of amphetamine and cocaine are in the dopaminergic synapses of the nucleus accumbens and perhaps the medial prefrontal cortex. Rats also learn to lever-press for cocaine injections into the medial prefrontal cortex, which works by increasing dopamine turnover in the nucleus accumbens. Nicotine infused directly into the nucleus accumbens also enhances local dopamine release, presumably by a presynaptic action on the dopaminergic terminals of this region. Nicotinic receptors localize to dopaminergic cell bodies and local nicotine injections increase dopaminergic cell firing that is critical for nicotinic reward. Some additional habit-forming drugs are also likely to decrease the output of medium spiny neurons as a consequence, despite activating dopaminergic projections. For opiates, the lowest-threshold site for reward effects involves actions on GABAergic neurons in the ventral tegmental area, a secondary site of opiate-rewarding actions on medium spiny output neurons of the nucleus accumbens. Thus the following form the core of currently characterised drug-reward circuitry; GABAergic afferents to the mesolimbic dopamine neurons (primary substrate of opiate reward), the mesolimbic dopamine neurons themselves (primary substrate of psychomotor stimulant reward), and GABAergic efferents to the mesolimbic dopamine neurons (a secondary site of opiate reward).

Motivation

Dysfunctional motivational salience appears in a number of psychiatric symptoms and disorders. Anhedonia, traditionally defined as a reduced capacity to feel pleasure, has been reexamined as reflecting blunted incentive salience, as most anhedonic populations exhibit intact “liking”. On the other end of the spectrum, heightened incentive salience that is narrowed for specific stimuli is characteristic of behavioral and drug addictions. In the case of fear or paranoia, dysfunction may lie in elevated aversive salience.

Neuroimaging studies across diagnoses associated with anhedonia have reported reduced activity in the OFC and ventral striatum. One meta analysis reported anhedonia was associated with reduced neural response to reward anticipation in the caudate nucleus, putamen, nucleus accumbens and medial prefrontal cortex (mPFC).

Mood disorders

Certain types of depression are associated with reduced motivation, as assessed by willingness to expend effort for reward. These abnormalities have been tentatively linked to reduced activity in areas of the striatum, and while dopaminergic abnormalities are hypothesized to play a role, most studies probing dopamine function in depression have reported inconsistent results.[76][77] Although postmortem and neuroimaging studies have found abnormalities in numerous regions of the reward system, few findings are consistently replicated. Some studies have reported reduced NAcc, hippocampus, medial prefrontal cortex (mPFC), and orbitofrontal cortex (OFC) activity, as well as elevated basolateral amygdala and subgenual cingulate cortex (sgACC) activity during tasks related to reward or positive stimuli. These neuroimaging abnormalities are complemented by little post mortem research, but what little research has been done suggests reduced excitatory synapses in the mPFC. Reduced activity in the mPFC during reward related tasks appears to be localized to more dorsal regions(i.e. the pregenual cingulate cortex), while the more ventral sgACC is hyperactive in depression.

Attempts to investigate underlying neural circuitry in animal models has also yielded conflicting results. Two paradigms are commonly used to simulate depression, chronic social defeat (CSDS), and chronic mild stress (CMS), although many exist. CSDS produces reduced preference for sucrose, reduced social interactions, and increased immobility in the forced swim test. CMS similarly reduces sucrose preference, and behavioral despair as assessed by tail suspension and forced swim tests. Animals susceptible to CSDS exhibit increased phasic VTA firing, and inhibition of VTA-NAcc projections attenuates behavioral deficits induced by CSDS. However, inhibition of VTA-mPFC projections exacerbates social withdrawal. On the other hand, CMS associated reductions in sucrose preference and immobility were attenuated and exacerbated by VTA excitation and inhibition, respectively. Although these differences may be attributable to different stimulation protocols or poor translational paradigms, variable results may also lie in the heterogenous functionality of reward related regions.

Optogenetic stimulation of the mPFC as a whole produces antidepressant effects. This effect appears localized to the rodent homologue of the pgACC (the prelimbic cortex), as stimulation of the rodent homologue of the sgACC (the infralimbic cortex) produces no behavioral effects. Furthermore, deep brain stimulation in the infralimbic cortex, which is thought to have an inhibitory effect, also produces an antidepressant effect. This finding is congruent with the observation that pharmacological inhibition of the infralimbic cortex attenuates depressive behaviors.

Schizophrenia

Schizophrenia is associated with deficits in motivation, commonly grouped under other negative symptoms such as reduced spontaneous speech. The experience of “liking” is frequently reported to be intact, both behaviorally and neurally, although results may be specific to certain stimuli, such as monetary rewards. Furthermore, implicit learning and simple reward related tasks are also intact in schizophrenia. Rather, deficits in the reward system present during reward related tasks that are cognitively complex. These deficits are associated with both abnormal striatal and OFC activity, as well as abnormalities in regions associated with cognitive functions such as the dorsolateral prefrontal cortex (dlPFC).

Psychological egoism

From Wikipedia, the free encyclopedia
https://en.wikipedia.org/wiki/Psychological_egoism

Psychological egoism is the view that humans are always motivated by self-interest and selfishness, even in what seem to be acts of altruism. It claims that, when people choose to help others, they do so ultimately because of the personal benefits that they themselves expect to obtain, directly or indirectly, from so doing. This is a descriptive rather than normative view, since it only makes claims about how things are, not how they ought to be. It is, however, related to several other normative forms of egoism, such as ethical egoism and rational egoism.

A specific form of psychological egoism is psychological hedonism, the view that the ultimate motive for all voluntary human action is the desire to experience pleasure or to avoid pain. Many discussions of psychological egoism focus on this type, but the two are not the same: theorists have explained behavior motivated by self-interest without using pleasure and pain as the final causes of behavior. Psychological hedonism argues actions are caused by both a need for pleasure immediately and in the future. However, immediate gratification can be sacrificed for a chance of greater, future pleasure. Further, humans are not motivated to strictly avoid pain and only pursue pleasure, but, instead, humans will endure pain to achieve the greatest net pleasure. Accordingly, all actions are tools for increasing pleasure or decreasing pain, even those defined as altruistic and those that do not cause an immediate change in satisfaction levels.

Foundations

Beginning with ancient philosophy, Epicureanism claims humans live to maximize pleasure. Epicurus argued the theory of human behavior being motivated by pleasure alone is evidenced from infancy to adulthood. Humanity performs altruistic, honorable, and virtuous acts not for the sake of another or because of a moral code but rather to increase the well being of the self.

In modern philosophy, Jeremy Bentham asserted, like Epicurus, that human behavior is governed by a need to increase pleasure and decrease pain. Bentham explicitly described what types and qualities of pain and pleasure exist, and how human motives are singularly explained using psychological hedonism. Bentham attempted to quantify psychological hedonism. Bentham endeavored to find the ideal human behavior based on hedonic calculus or the measurement of relative gains and losses in pain and pleasure to determine the most pleasurable action a human could choose in a situation.

From an evolutionary perspective, Herbert Spencer, a psychological egoist, argued that all animals primarily seek to survive and protect their lineage. Essentially, the need for the individual and for the individual's immediate family to live supersedes the others' need to live. All species attempt to maximize their own chances of survival and, therefore, well being. Spencer asserted the best adapted creatures will have their pleasure levels outweigh their pain levels in their environments. Thus, pleasure meant an animal was fulfilling its egoist goal of self survival, and pleasure would always be pursued because species constantly strive for survival.

Contributions to modern psychology


Psychoanalysis

Whether or not Sigmund Freud was a psychological egoist, his concept of the pleasure principle borrowed much from psychological egoism and psychological hedonism in particular. The pleasure principle rules the behavior of the Id which is an unconscious force driving humans to release tension from unfulfilled desires. When Freud introduced Thanatos and its opposing force, Eros, the pleasure principle emanating from psychological hedonism became aligned with the Eros, which drives a person to satiate sexual and reproductive desires. Alternatively, Thanatos seeks the cessation of pain through death and the end of the pursuit of pleasure: thus a hedonism rules Thanatos, but it centers on the complete avoidance of pain rather than psychological hedonist function which pursues pleasure and avoids pain. Therefore, Freud believed in qualitatively different hedonisms where the total avoidance of pain hedonism and the achievement of the greatest net pleasure hedonism are separate and associated with distinct functions and drives of the human psyche. Although Eros and Thanatos are ruled by qualitatively different types of hedonism, Eros remains under the rule of Jeremy Bentham's quantitative psychological hedonism because Eros seeks the greatest net pleasure.

Behaviorism

Traditional behaviorism dictates all human behavior is explained by classical conditioning and operant conditioning. Operant conditioning works through reinforcement and punishment which adds or removes pleasure and pain to manipulate behavior. Using pleasure and pain to control behavior means behaviorists assumed the principles of psychological hedonism could be applied to predicting human behavior. For example, Thorndike's law of effect states that behaviors associated with pleasantness will be learned and those associated with pain will be extinguished. Often, behaviorist experiments using humans and animals are built around the assumption that subjects will pursue pleasure and avoid pain. Although psychological hedonism is incorporated into the fundamental principles and experimental designs of behaviorism, behaviorism itself explains and interprets only observable behavior and therefore does not theorize about the ultimate cause of human behavior. Thus, behaviorism uses but does not strictly support psychological hedonism over other understandings of the ultimate drive of human behavior.

Debate

Psychological egoism is controversial. Proponents cite evidence from introspection: reflection on one's own actions may reveal their motives and intended results to be based on self-interest. Psychological egoists and hedonists have found through numerous observations of natural human behavior that behavior can be manipulated through reward and punishment both of which have direct effects of pain and pleasure. Also, the work of some social scientists has empirically supported this theory. Further, they claim psychological egoism posits a theory that is a more parsimonious explanation than competing theories.

Opponents have argued that psychological egoism is not more parsimonious than other theories. For example, a theory that claims altruism occurs for the sake of altruism explains altruism with less complexity than the egoistic approach. The psychological egoist asserts humans act altruistically for selfish reasons even when cost of the altruistic action is far outweighed by the reward of acting selfishly because altruism is performed to fulfill the desire of a person to act altruistically. Other critics argue that it is false either because it is an over-simplified interpretation of behavior or that there exists empirical evidence of altruistic behaviour. Recently, some have argued that evolutionary theory provides evidence against it.

Critics have stated that proponents of psychological egoism often confuse the satisfaction of their own desires with the satisfaction of their own self-regarding desires. Even though it is true that every human being seeks his own satisfaction, this sometimes may only be achieved via the well-being of his neighbor. An example of this situation could be phoning for an ambulance when a car accident has happened. In this case, the caller desires the well-being of the victim, even though the desire itself is the caller's own.

To counter this critique, psychological egoism asserts that all such desires for the well being of others are ultimately derived from self-interest. For example, German philosopher Friedrich Nietzsche was a psychological egoist for some of his career, though he is said to have repudiated that later in his campaign against morality. He argues in §133 of The Dawn, that in such cases compassionate impulses arise out of the projection of our identity unto the object of our feeling. He gives some hypothetical examples as illustrations to his thesis: that of a person, feeling horrified after witnessing a personal feud, coughing blood, or that of the impulse felt to save a person who is drowning in the water. In such cases, according to Nietzsche, there comes into play unconscious fears regarding our own safety. The suffering of another person is felt as a threat to our own happiness and sense of safety, because it reveals our own vulnerability to misfortunes, and thus, by relieving it, one could also ameliorate those personal sentiments. Essentially, proponents argue that altruism is rooted in self-interest whereas opponents claim altruism occurs for altruism's sake or is caused by a non-selfish reason.

Problem of apparent altruism

David Hume once wrote, "What interest can a fond mother have in view, who loses her health by assiduous attendance on her sick child, and afterwards languishes and dies of grief, when freed, by its death [the child's], from the slavery of that attendance?". It seems incorrect to describe such a mother's goal as self-interested.

Psychological egoists, however, respond that helping others in such ways is ultimately motivated by some form of self-interest, such as non-sensory satisfaction, the expectation of reciprocation, the desire to gain respect or reputation, or by the expectation of a reward in a putative afterlife. The helpful action is merely instrumental to these ultimately selfish goals.

In the ninth century, Mohammed Ibn Al-Jahm Al-Barmaki (محمد بن الجـَهْم البَرمَكي) has been quoted saying:
"No one deserves thanks from another about something he has done for him or goodness he has done, he is either willing to get a reward from God, therefore he wanted to serve himself, or he wanted to get a reward from people, therefore, he has done that to get profit for himself, or to be mentioned and praised by people, therefore, to it is also for himself, or due to his mercy and tenderheartedness, so he has simply done that goodness to pacify these feelings and treat himself."
This sort of explanation appears to be close to the view of La Rochefoucauld (and perhaps Hobbes).

According to psychological hedonism, the ultimate egoistic motive is to gain good feelings of pleasure and avoid bad feelings of pain. Other, less restricted forms of psychological egoism may allow the ultimate goal of a person to include such things as avoiding punishments from oneself or others (such as guilt or shame) and attaining rewards (such as pride, self-worth, power or reciprocal beneficial action).

Some psychologists explain empathy in terms of psychological hedonism. According to the "merge with others hypothesis", empathy increases the more an individual feels like they are one with another person, and decreases as the oneness decreases. Therefore, altruistic actions emanating from empathy and empathy itself are caused by making others' interests our own, and the satisfaction of their desires becomes our own, not just theirs. Both cognitive studies and neuropsychological experiments have provided evidence for this theory: as humans increase our oneness with others our empathy increases, and as empathy increases our inclination to act altruistically increases. Neuropsychological studies have linked mirror neurons to humans experiencing empathy. Mirror neurons are activated both when a human (or animal) performs an action and when they observe another human (or animal) performs the same action. Researchers have found that the more these mirror neurons fire the more human subjects report empathy. From a neurological perspective, scientists argue that when a human empathizes with another, the brain operates as if the human is actually participating in the actions of the other person. Thus, when performing altruistic actions motivated by empathy, humans experience someone else's pleasure of being helped. Therefore, in performing acts of altruism, people act in their own self interests even at a neurological level.

Criticism


Explanatory power

Even accepting the theory of universal positivity, it is difficult to explain, for example, the actions of a soldier who sacrifices his life by jumping on a grenade in order to save his comrades. In this case, there is simply no time to experience positivity toward one's actions, although a psychological egoist may argue that the soldier experiences moral positivity in knowing that he is sacrificing his life to ensure the survival of his comrades, or that he is avoiding negativity associated with the thought of all his comrades dying. Psychological egoists argue that although some actions may not clearly cause physical nor social positivity, nor avoid negativity, one's current contemplation or reactionary mental expectation of these is the main factor of the decision. When a dog is first taught to sit, it is given a biscuit. This is repeated until, finally, the dog sits without requiring a biscuit. Psychological egoists could claim that such actions which do not 'directly' result in positivity, or reward, are not dissimilar from the actions of the dog. In this case, the action (sitting on command) will have become a force of habit, and breaking such a habit would result in mental discomfort. This basic theory of conditioning behaviour, applied to other seemingly ineffective positive actions, can be used to explain moral responses that are instantaneous and instinctive such as the soldier jumping on the grenade.

Circularity

Psychological egoism has been accused of being circular: "If a person willingly performs an act, that means he derives personal enjoyment from it; therefore, people only perform acts that give them personal enjoyment." In particular, seemingly altruistic acts must be performed because people derive enjoyment from them and are therefore, in reality, egoistic. This statement is circular because its conclusion is identical to its hypothesis: it assumes that people only perform acts that give them personal enjoyment, and concludes that people only perform acts that give them personal enjoyment. This objection was tendered by William Hazlitt and Thomas Macaulay in the 19th century, and has been restated many times since. An earlier version of the same objection was made by Joseph Butler in 1726.

Joel Feinberg, in his 1958 paper "Psychological Egoism", embraces a similar critique by drawing attention to the infinite regress of psychological egoism. He expounds it in the following cross-examination:
"All men desire only satisfaction."
"Satisfaction of what?"
"Satisfaction of their desires."
"Their desires for what?"
"Their desires for satisfaction."
"Satisfaction of what?"
"Their desires."
"For what?"
"For satisfaction"—etc., ad infinitum.
 

Evolutionary argument

In their 1998 book, Unto Others, Sober and Wilson detailed an evolutionary argument based on the likelihood for egoism to evolve under the pressures of natural selection. Specifically, they focus on the human behavior of parental care. To set up their argument, they propose two potential psychological mechanisms for this. The hedonistic mechanism is based on a parent's ultimate desire for pleasure or the avoidance of pain and a belief that caring for its offspring will be instrumental to that. The altruistic mechanism is based on an altruistic ultimate desire to care for its offspring.

Sober and Wilson argue that when evaluating the likelihood of a given trait to evolve, three factors must be considered: availability, reliability and energetic efficiency. The genes for a given trait must first be available in the gene pool for selection. The trait must then reliably produce an increase in fitness for the organism. The trait must also operate with energetic efficiency to not limit the fitness of the organism. Sober and Wilson argue that there is neither reason to suppose that an altruistic mechanism should be any less available than a hedonistic one nor reason to suppose that the content of thoughts and desires (hedonistic vs. altruistic) should impact energetic efficiency. As availability and energetic efficiency are taken to be equivalent for both mechanisms it follows that the more reliable mechanism will then be the more likely mechanism.

For the hedonistic mechanism to produce the behavior of caring for offspring, the parent must believe that the caring behavior will produce pleasure or avoidance of pain for the parent. Sober and Wilson argue that the belief also must be true and constantly reinforced, or it would not be likely enough to persist. If the belief fails then the behavior is not produced. The altruistic mechanism does not rely on belief; therefore, they argue that it would be less likely to fail than the alternative, i.e. more reliable

Hedonism

From Wikipedia, the free encyclopedia
 
Hedonism is a school of thought that argues seeking pleasure and avoiding suffering are the only components of well-being. Ethical hedonism is the view that combines hedonism with welfarist ethics, which claim that what we should do depends exclusively on what affects the well-being individuals have. Ethical hedonists would defend either increasing pleasure and reducing suffering for all beings capable of experiencing them, or just reducing suffering in the case of negative consequentialism. According to negative utilitarianism, only the minimization of suffering would matter. Ethical hedonism is said to have been started by Aristippus of Cyrene, a student of Socrates. He held the idea that pleasure is the highest good.

For its part, hedonistic ethical egoism is the idea that all people have the right to do everything in their power to achieve the greatest amount of pleasure possible to them. It is also the idea that every person's pleasure should far surpass their amount of pain.

Etymology and lexicon

The name derives from the Greek word for "delight" (ἡδονισμός hēdonismos from ἡδονή hēdonē "pleasure", cognate via Proto-Indo-European swéh₂dus through Ancient Greek ἡδύς with English sweet + suffix -ισμός -ismos "ism").

Opposite to hedonism, there is hedonophobia. This is an extremely strong aversion to hedonism. According to medical author William C. Shiel Jr., MD, FACP, FACR, hedonophobia is "an abnormal, excessive, and persistent fear of pleasure."

The condition of being unable to experience pleasure is anhedonia.

History of development


Sumerian civilization

In the original Old Babylonian version of the Epic of Gilgamesh, which was written soon after the invention of writing, Siduri gave the following advice: "Fill your belly. Day and night make merry. Let days be full of joy. Dance and make music day and night [...] These things alone are the concern of men." This may represent the first recorded advocacy of a hedonistic philosophy.

Ancient Egypt

Scenes of a harper entertaining guests at a feast were common in ancient Egyptian tombs (see Harper's Songs), and sometimes contained hedonistic elements, calling guests to submit to pleasure because they cannot be sure that they will be rewarded for good with a blissful afterlife. The following is a song attributed to the reign of one of the pharaohs around the time of the 12th dynasty, and the text was used in the eighteenth and nineteenth dynasties.
Let thy desire flourish,
In order to let thy heart forget the beatifications for thee.
Follow thy desire, as long as thou shalt live.
Put myrrh upon thy head and clothing of fine linen upon thee,
Being anointed with genuine marvels of the gods' property.
Set an increase to thy good things;
Let not thy heart flag.
Follow thy desire and thy good.
Fulfill thy needs upon earth, after the command of thy heart,
Until there come for thee that day of mourning.

Classic schools of antiquity

Democritus seems to be the earliest philosopher on record to have categorically embraced a hedonistic philosophy; he called the supreme goal of life "contentment" or "cheerfulness", claiming that "joy and sorrow are the distinguishing mark of things beneficial and harmful" (DK 68 B 188).

Cyrenaic school


The Cyrenaics were an ultra-hedonist Greek school of philosophy founded in the 4th century BC, supposedly by Aristippus of Cyrene, although many of the principles of the school are believed to have been formalized by his grandson of the same name, Aristippus the Younger. The school was so called after Cyrene, the birthplace of Aristippus. It was one of the earliest Socratic schools. The Cyrenaics taught that the only intrinsic good is pleasure, which meant not just the absence of pain, but positively enjoyable momentary sensations. Of these, physical ones are stronger than those of anticipation or memory. They did, however, recognize the value of social obligation, and that pleasure could be gained from altruism. Theodorus the Atheist was a latter exponent of hedonism who was a disciple of younger Aristippus, while becoming well known for expounding atheism. The school died out within a century, and was replaced by Epicureanism.

The Cyrenaics were known for their skeptical theory of knowledge. They reduced logic to a basic doctrine concerning the criterion of truth. They thought that we can know with certainty our immediate sense-experiences (for instance, that one is having a sweet sensation) but can know nothing about the nature of the objects that cause these sensations (for instance, that the honey is sweet). They also denied that we can have knowledge of what the experiences of other people are like. All knowledge is immediate sensation. These sensations are motions which are purely subjective, and are painful, indifferent or pleasant, according as they are violent, tranquil or gentle. Further, they are entirely individual and can in no way be described as constituting absolute objective knowledge. Feeling, therefore, is the only possible criterion of knowledge and of conduct. Our ways of being affected are alone knowable. Thus the sole aim for everyone should be pleasure. 

Cyrenaicism deduces a single, universal aim for all people which is pleasure. Furthermore, all feeling is momentary and homogeneous. It follows that past and future pleasure have no real existence for us, and that among present pleasures there is no distinction of kind. Socrates had spoken of the higher pleasures of the intellect; the Cyrenaics denied the validity of this distinction and said that bodily pleasures, being more simple and more intense, were preferable. Momentary pleasure, preferably of a physical kind, is the only good for humans. However some actions which give immediate pleasure can create more than their equivalent of pain. The wise person should be in control of pleasures rather than be enslaved to them, otherwise pain will result, and this requires judgement to evaluate the different pleasures of life. Regard should be paid to law and custom, because even though these things have no intrinsic value on their own, violating them will lead to unpleasant penalties being imposed by others. Likewise, friendship and justice are useful because of the pleasure they provide. Thus the Cyrenaics believed in the hedonistic value of social obligation and altruistic behaviour.

Epicureanism

Epicureanism is a system of philosophy based upon the teachings of Epicurus (c. 341–c. 270 BC), founded around 307 BC. Epicurus was an atomic materialist, following in the steps of Democritus and Leucippus. His materialism led him to a general stance against superstition or the idea of divine intervention. Following Aristippus—about whom very little is known—Epicurus believed that the greatest good was to seek modest, sustainable "pleasure" in the form of a state of tranquility and freedom from fear (ataraxia) and absence of bodily pain (aponia) through knowledge of the workings of the world and the limits of our desires. The combination of these two states is supposed to constitute happiness in its highest form. Although Epicureanism is a form of hedonism, insofar as it declares pleasure as the sole intrinsic good, its conception of absence of pain as the greatest pleasure and its advocacy of a simple life make it different from "hedonism" as it is commonly understood.

In the Epicurean view, the highest pleasure (tranquility and freedom from fear) was obtained by knowledge, friendship and living a virtuous and temperate life. He lauded the enjoyment of simple pleasures, by which he meant abstaining from bodily desires, such as sex and appetites, verging on asceticism. He argued that when eating, one should not eat too richly, for it could lead to dissatisfaction later, such as the grim realization that one could not afford such delicacies in the future. Likewise, sex could lead to increased lust and dissatisfaction with the sexual partner. Epicurus did not articulate a broad system of social ethics that has survived but had a unique version of the Golden Rule.
It is impossible to live a pleasant life without living wisely and well and justly (agreeing "neither to harm nor be harmed"), and it is impossible to live wisely and well and justly without living a pleasant life.
Epicureanism was originally a challenge to Platonism, though later it became the main opponent of Stoicism. Epicurus and his followers shunned politics. After the death of Epicurus, his school was headed by Hermarchus; later many Epicurean societies flourished in the Late Hellenistic era and during the Roman era (such as those in Antiochia, Alexandria, Rhodes and Ercolano). The poet Lucretius is its most known Roman proponent. By the end of the Roman Empire, having undergone Christian attack and repression, Epicureanism had all but died out, and would be resurrected in the 17th century by the atomist Pierre Gassendi, who adapted it to the Christian doctrine.

Some writings by Epicurus have survived. Some scholars consider the epic poem On the Nature of Things by Lucretius to present in one unified work the core arguments and theories of Epicureanism. Many of the papyrus scrolls unearthed at the Villa of the Papyri at Herculaneum are Epicurean texts. At least some are thought to have belonged to the Epicurean Philodemus

Yangism

Yangism has been described as a form of psychological and ethical egoism. The Yangist philosophers believed in the importance of maintaining self-interest through "keeping one's nature intact, protecting one's uniqueness, and not letting the body be tied by other things". Disagreeing with the Confucian virtues of li (propriety), ren (humaneness), and yi (righteousness) and the Legalist virtue of fa (law), the Yangists saw wei wo, or "everything for myself," as the only virtue necessary for self-cultivation. Individual pleasure is considered desirable, like in hedonism, but not at the expense of the health of the individual. The Yangists saw individual well-being as the prime purpose of life, and considered anything that hindered that well-being immoral and unnecessary.

The main focus of the Yangists was on the concept of xing, or human nature, a term later incorporated by Mencius into Confucianism. The xing, according to sinologist A. C. Graham, is a person's "proper course of development" in life. Individuals can only rationally care for their own xing, and should not naively have to support the xing of other people, even if it means opposing the emperor. In this sense, Yangism is a "direct attack" on Confucianism, by implying that the power of the emperor, defended in Confucianism, is baseless and destructive, and that state intervention is morally flawed.

The Confucian philosopher Mencius depicts Yangism as the direct opposite of Mohism, while Mohism promotes the idea of universal love and impartial caring, the Yangists acted only "for themselves," rejecting the altruism of Mohism. He criticized the Yangists as selfish, ignoring the duty of serving the public and caring only for personal concerns. Mencius saw Confucianism as the "Middle Way" between Mohism and Yangism. 

Judaism

Judaism believes that the world was created to serve God, and in order to do so properly, God in turn gives mankind the opportunity to experience pleasure in the process of serving Him. (Talmud Kidushin 82:b) God placed Adam and Eve in the Garden of Eden—Eden being the Hebrew word for "pleasure". In recent years, Rabbi Noah Weinberg articulated five different levels of pleasure; connecting with God is the highest possible pleasure. The Book of Ecclesiastes in the Old Testament proclaims, "There is nothing better for a person than that he should eat and drink and find enjoyment in his toil. This also, I saw, is from the hand of God..." (Ecclesiastes 2:24) 

Christianity

Ethical hedonism as part of Christian theology has also been a concept in some evangelical circles, particularly in those of the Reformed tradition. The term Christian Hedonism was first coined by Reformed Baptist theologian John Piper in his 1986 book Desiring God: “My shortest summary of it is: God is most glorified in us when we are most satisfied in Him. Or: The chief end of man is to glorify God by enjoying Him forever. Does Christian Hedonism make a god out of pleasure? No. It says that we all make a god out of what we take most pleasure in.”  Piper states his term may describe the theology of Jonathan Edwards, who in 1812 referred to "a future enjoyment of Him [God] in heaven". Already in the 17th century, the atomist Pierre Gassendi had adapted Epicureanism to the Christian doctrine.

Hinduism

The concept of hedonism is also found in Nastika (heterodox) philosophy such as the Charvaka school. However, Hedonism is criticized by Astika (orthodox) schools of thought on the basis that it is inherently egoistic and therefore detrimental to spiritual liberation.

Utilitarianism

Utilitarianism addresses problems with moral motivation neglected by Kantianism by giving a central role to happiness. It is an ethical theory holding that the proper course of action is the one that maximizes the overall good of the society. It is thus one form of consequentialism, meaning that the moral worth of an action is determined by its resulting outcome. The most influential contributors to this theory are considered to be the 18th and 19th-century British philosophers Jeremy Bentham and John Stuart Mill. Conjoining hedonism—as a view as to what is good for people—to utilitarianism has the result that all action should be directed toward achieving the greatest total amount of happiness. Though consistent in their pursuit of happiness, Bentham and Mill's versions of hedonism differ. There are two somewhat basic schools of thought on hedonism:
  • One school, grouped around Bentham, defends a quantitative approach. Bentham believed that the value of a pleasure could be quantitatively understood. Essentially, he believed the value of pleasure to be its intensity multiplied by its duration - so it was not just the number of pleasures, but their intensity and how long they lasted that must be taken into account.
  • Other proponents, like Mill, argue a qualitative approach. Mill believed that there can be different levels of pleasure - higher quality pleasure is better than lower quality pleasure. Mill also argues that simpler beings (he often refers to pigs) have an easier access to the simpler pleasures; since they do not see other aspects of life, they can simply indulge in their lower pleasures. The more elaborate beings tend to spend more thought on other matters and hence lessen the time for simple pleasure. It is therefore more difficult for them to indulge in such "simple pleasures" in the same manner.

Libertinage

An extreme form of hedonism that views moral and sexual restraint as either unnecessary or harmful. Famous proponents are Marquis de sade and John Wilmot. 

Contemporary approaches

Contemporary proponents of hedonism include Swedish philosopher Torbjörn Tännsjö, Fred Feldman. and Spanish ethic philosopher Esperanza Guisán (published a "Hedonist manifesto" in 1990).

Michel Onfray

Michel Onfray, contemporary hedonist philosopher
 
A dedicated contemporary hedonist philosopher and writer on the history of hedonistic thought is the French Michel Onfray. He has written two books directly on the subject (L'invention du plaisir : fragments cyréaniques and La puissance d'exister : Manifeste hédoniste). He defines hedonism "as an introspective attitude to life based on taking pleasure yourself and pleasuring others, without harming yourself or anyone else". Onfray's philosophical project is to define an ethical hedonism, a joyous utilitarianism, and a generalized aesthetic of sensual materialism that explores how to use the brain's and the body's capacities to their fullest extent – while restoring philosophy to a useful role in art, politics, and everyday life and decisions."

Onfray's works "have explored the philosophical resonances and components of (and challenges to) science, painting, gastronomy, sex and sensuality, bioethics, wine, and writing. His most ambitious project is his projected six-volume Counter-history of Philosophy," of which three have been published. For him "In opposition to the ascetic ideal advocated by the dominant school of thought, hedonism suggests identifying the highest good with your own pleasure and that of others; the one must never be indulged at the expense of sacrificing the other. Obtaining this balance – my pleasure at the same time as the pleasure of others – presumes that we approach the subject from different angles – political, ethical, aesthetic, erotic, bioethical, pedagogical, historiographical…."

For this he has "written books on each of these facets of the same world view". His philosophy aims for "micro-revolutions", or "revolutions of the individual and small groups of like-minded people who live by his hedonistic, libertarian values".

Abolitionism

David Pearce, transhumanist philosopher

The Abolitionist Society is a transhumanist group calling for the abolition of suffering in all sentient life through the use of advanced biotechnology. Their core philosophy is negative utilitarianism. David Pearce is a theorist of this perspective and he believes and promotes the idea that there exists a strong ethical imperative for humans to work towards the abolition of suffering in all sentient life. His book-length internet manifesto The Hedonistic Imperative outlines how technologies such as genetic engineering, nanotechnology, pharmacology, and neurosurgery could potentially converge to eliminate all forms of unpleasant experience among human and non-human animals, replacing suffering with gradients of well-being, a project he refers to as "paradise engineering". A transhumanist and a vegan, Pearce believes that we (or our future posthuman descendants) have a responsibility not only to avoid cruelty to animals within human society but also to alleviate the suffering of animals in the wild.

In a talk David Pearce gave at the Future of Humanity Institute and at the Charity International 'Happiness Conference', he said:
Sadly, what won't abolish suffering, or at least not on its own, is socio-economic reform, or exponential economic growth, or technological progress in the usual sense, or any of the traditional panaceas for solving the world's ills. Improving the external environment is admirable and important; but such improvement can't recalibrate our hedonic treadmill above a genetically constrained ceiling. Twin studies confirm there is a [partially] heritable set-point of well-being - or ill-being - around which we all tend to fluctuate over the course of a lifetime. This set-point varies between individuals. It's possible to lower an individual's hedonic set-point by inflicting prolonged uncontrolled stress; but even this re-set is not as easy as it sounds: suicide-rates typically go down in wartime; and six months after a quadriplegia-inducing accident, studies suggest that we are typically neither more nor less unhappy than we were before the catastrophic event. Unfortunately, attempts to build an ideal society can't overcome this biological ceiling, whether utopias of the left or right, free-market or socialist, religious or secular, futuristic high-tech or simply cultivating one's garden. Even if everything that traditional futurists have asked for is delivered - eternal youth, unlimited material wealth, morphological freedom, superintelligence, immersive VR, molecular nanotechnology, etc - there is no evidence that our subjective quality of life would on average significantly surpass the quality of life of our hunter-gatherer ancestors - or a New Guinea tribesman today - in the absence of reward pathway enrichment. This claim is difficult to prove in the absence of sophisticated neuroscanning; but objective indices of psychological distress e.g. suicide rates, bear it out. Unenhanced humans will still be prey to the spectrum of Darwinian emotions, ranging from terrible suffering to petty disappointments and frustrations - sadness, anxiety, jealousy, existential angst. Their biology is part of "what it means to be human". Subjectively unpleasant states of consciousness exist because they were genetically adaptive. Each of our core emotions had a distinct signalling role in our evolutionary past: they tended to promote behaviours that enhanced the inclusive fitness of our genes in the ancestral environment.

Dan Haybron

Haybron has distinguished between psychological, ethical, welfare and axiological hedonism.

Hedonism as a scientific basis for long-term future forecasting

Russian physicist and philosopher Victor Argonov argues that hedonism is not only a philosophical but also a verifiable scientific hypothesis. In 2014, he suggested "postulates of pleasure principle" confirmation of which would lead to a new scientific discipline, hedodynamics. Hedodynamics would be able to forecast the distant future development of human civilization and even the probable structure and psychology of other rational beings within the universe. In order to build such a theory, science must discover the neural correlate of pleasure - neurophysiological parameter unambiguously corresponding to the feeling of pleasure (hedonic tone).

According to Argonov, posthumans will be able to reprogram their motivations in an arbitrary manner (to get pleasure from any programmed activity). And if pleasure principle postulates are true, then general direction of civilization development is obvious: maximization of integral happiness in posthuman life (product of life span and average happiness). Posthumans will avoid constant pleasure stimulation, because it is incompatible with rational behavior required to prolong life. However, they can become on average much happier than modern humans.

Many other aspects of posthuman society could be predicted by hedodynamics if the neural correlate of pleasure were discovered. For example, optimal number of individuals, their optimal body size (whether it matters for happiness or not) and the degree of aggression.

Criticism

Critics of hedonism have objected to its exclusive concentration on pleasure as valuable.

In particular, G. E. Moore offered a thought experiment in criticism of pleasure as the sole bearer of value: he imagined two worlds—one of exceeding beauty and the other a heap of filth. Neither of these worlds will be experienced by anyone. The question then is if it is better for the beautiful world to exist than the heap of filth. In this, Moore implied that states of affairs have value beyond conscious pleasure, which he said spoke against the validity of hedonism.

Perhaps the most famous objection to hedonism is Robert Nozick's famous experience machine. Nozick asks us to hypothetically imagine a machine that will allow us to experience whatever we want—if we want to experience making friends, it will give this to us. Nozick claims that by hedonistic logic, we should remain in this machine for the rest of our lives. However, he gives three reasons why this is not a preferable scenario: firstly, because we want to do certain things, as opposed to merely experience them; secondly, we want to be a certain kind of person, as opposed to an 'indeterminate blob' and thirdly, because such a thing would limit our experiences to only what we can imagine. Peter Singer, a hedonistic utilitarian, and Katarzyna de Lazari-Radek have both argued against such an objection by saying that it only provides an answer to certain forms of hedonism, and ignores others.

Islamic criticisms

In Islam, one of the main duties of a Muslim is to conquer his nafs (his ego, self, passions, desires) and to be free from it. Certain joys of life are permissible provided they do not lead to excess or evildoing that may bring harm. It is understood that everyone takes their passion as their idol, Islam calls these tawaghit (idols) and Taghut (worship of other than Allah) so there has to be a means of controlling these nafs.
Those who choose the worldly life and its pleasures will be given proper recompense for their deeds in this life and will not suffer any loss. Such people will receive nothing in the next life except Hell fire. Their deeds will be made devoid of all virtue and their efforts will be in vain.

Self-image

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