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Monday, March 9, 2026

Climate change scenario

From Wikipedia, the free encyclopedia

A climate change scenario is a hypothetical future based on a "set of key driving forces". Scenarios explore the long-term effectiveness of mitigation and adaptation. Scenarios help to understand what the future may hold. They can show which decisions will have the most meaningful effects on mitigation and adaptation.

Closely related to climate change scenarios are pathways, which are more concrete and action-oriented. However, in the literature, the terms scenarios and pathways are often used interchangeably.

Many parameters influence climate change scenarios. Three important parameters are the number of people (and population growth), their economic activity and new technologies. Economic and energy models, such as World3 and POLES, quantify the effects of these parameters.

Climate change scenarios exist at a national, regional or global scale. Countries use scenario studies in order to better understand their decisions. This is useful when they are developing their adaptation plans or nationally determined contributions. International goals for mitigating climate change like the Paris Agreement are based on studying these scenarios. For example, the IPCC Special Report on Global Warming of 1.5 °C was a "key scientific input" into the 2018 United Nations Climate Change Conference. Various pathways are considered in the report, describing scenarios for mitigation of global warming. Pathways include for example portfolios for energy supply and carbon dioxide removal.

Terminology

Four climate change scenarios, based on 2015 data. Left: emissions pathways following the scenarios of (1) no policy, (2) current policy, (3) meeting the governments’ announcements with constant country decarbonization rates past 2030, and (4) meeting the governments’ announcements with higher rates of decarbonization past 2030. Right: global temperatures, depending on the amount of greenhouse gases emitted in each of the four scenarios.

The IPCC Sixth Assessment Report defines scenario as follows: "A plausible description of how the future may develop based on a [...] set of assumptions about key driving forces and relationships." A set of scenarios shows a range of possible futures.

Scenarios are not predictions. Scenarios help decision makers to understand what will be the effects of a decision.

The concept of pathways is closely related. The formal definition of pathways is as follows: "The temporal evolution of natural and/or human systems towards a future state. [...] Pathway approaches [...] involve various dynamics, goals, and actors across different scales."

In other words: pathways are a roadmap which list actions that need to be taken to make a scenario come true. Decision makers can use a pathway to make a plan, e.g. with regards to the timing of fossil-fuel phase out or the reduction of fossil fuel subsidies.

Pathways are more concrete and action-oriented compared to scenarios. They provide a roadmap for achieving desired climate targets. There can be several pathways to achieve the same scenario end point in future.

In the literature the terms scenarios and pathways are often used interchangeably. The IPCC publications on the physical science basis tend to use scenarios more, whereas the publications on mitigation tend to use modelled emission and mitigation pathways as a term.

Types

There are the following types of scenarios:

  • baseline scenarios
  • concentrations scenarios
  • emissions scenarios
  • mitigation scenarios
  • reference scenarios
  • socio economic scenarios.

A baseline scenario is used as a reference for comparison against an alternative scenario, e.g., a mitigation scenario. A wide range of quantitative projections of greenhouse gas emissions have been produced. The "SRES" scenarios are "baseline" emissions scenarios (i.e., they assume that no future efforts are made to limit emissions), and have been frequently used in the scientific literature (see Special Report on Emissions Scenarios for details).

Purpose

Climate change scenarios can be thought of as stories of possible futures. They allow the description of factors that are difficult to quantify, such as governance, social structures, and institutions. There is considerable variety among scenarios, ranging from variants of sustainable development, to the collapse of social, economic, and environmental systems.

Factors affecting future GHG emissions

The following parameters influence what the scenarios look like: future population levels, economic activity, the structure of governance, social values, and patterns of technological change. No strong patterns were found in the relationship between economic activity and GHG emissions. Economic growth was found to be compatible with increasing or decreasing GHG emissions. In the latter case, emissions growth is mediated by increased energy efficiency, shifts to non-fossil energy sources, and/or shifts to a post-industrial (service-based) economy.

Factors affecting the emission projections include:

  • Population projections: All other factors being equal, lower population projections result in lower emissions projections.
  • Economic development: Economic activity is a dominant driver of energy demand and thus of GHG emissions.
  • Energy use: Future changes in energy systems are a fundamental determinant of future GHG emissions.
    • Energy intensity: This is the total primary energy supply (TPES) per unit of GDP. In all of the baseline scenarios assessments, energy intensity was projected to improve significantly over the 21st century. The uncertainty range in projected energy intensity was large.
    • Carbon intensity: This is the CO2 emissions per unit of TPES. Compared with other scenarios, Fisher et al. (2007) found that the carbon intensity was more constant in scenarios where no climate policy had been assumed. The uncertainty range in projected carbon intensity was large. At the high end of the range, some scenarios contained the projection that energy technologies without CO2 emissions would become competitive without climate policy. These projections were based on the assumption of increasing fossil fuel prices and rapid technological progress in carbon-free technologies. Scenarios with a low improvement in carbon intensity coincided with scenarios that had a large fossil fuel base, less resistance to coal consumption, or lower technology development rates for fossil-free technologies.
  • Land-use change: Land-use change plays an important role in climate change, impacting on emissions, sequestration and albedo. One of the dominant drivers in land-use change is food demand. Population and economic growth are the most significant drivers of food demand.

In producing scenarios, an important consideration is how social and economic development will progress in developing countries. If, for example, developing countries were to follow a development pathway similar to the current industrialized countries, it could lead to a very large increase in emissions. Emissions do not only depend on the growth rate of the economy. Other factors include the structural changes in the production system, technological patterns in sectors such as energy, geographical distribution of human settlements and urban structures (this affects, for example, transportation requirements), consumption patterns (e.g., housing patterns, leisure activities, etc.), and trade patterns the degree of protectionism and the creation of regional trading blocks can affect availability to technology.

In the majority of studies, the following relationships were found (but are not proof of causation):

  • Rising GHGs: This was associated with scenarios having a growing, post-industrial economy with globalization, mostly with low government intervention and generally high levels of competition. Income equality declined within nations, but there was no clear pattern in social equity or international income equality.
  • Falling GHGs: In some of these scenarios, GDP rose. Other scenarios showed economic activity limited at an ecologically sustainable level. Scenarios with falling emissions had a high level of government intervention in the economy. The majority of scenarios showed increased social equity and income equality within and among nations.

Predicted trends for greenhouse gas emissions are shown in different formats:

Mitigation scenarios

Scenarios of global greenhouse gas emissions. If all countries achieve their current Paris Agreement pledges, average warming by 2100 will go far beyond the target of the Paris Agreement to keep warming "well below 2°C".

Climate change mitigation scenarios are possible futures in which global warming is reduced by deliberate actions, such as a comprehensive switch to energy sources other than fossil fuels. These are actions that minimize emissions so atmospheric greenhouse gas concentrations are stabilized at levels that restrict the adverse consequences of climate change. Using these scenarios, the examination of the impacts of different carbon prices on an economy is enabled within the framework of different levels of global aspirations.

The Paris Agreement has the goal to keep the increase of global temperature below 2 °C, preferably below 1.5 °C above pre-industrial levels to reduce effects of climate change. A typical mitigation scenario is constructed by selecting a long-range target, such as a desired atmospheric concentration of carbon dioxide (CO2), and then fitting the actions to the target, for example by placing a cap on net global and national emissions of greenhouse gases.

Concentration scenarios

This figure depicts the rates at which global CO2 emissions must decline after 2024 to limit the global temperature increase to 1.5, 1.7, or 2.0 degrees Celsius without relying on net-negative emissions.

Contributions to climate change, whether they cool or warm the Earth, are often described in terms of the radiative forcing or imbalance they introduce to the planet's energy budget. Now and in the future, anthropogenic carbon dioxide is believed to be the major component of this forcing, and the contribution of other components is often quantified in terms of "parts-per-million carbon dioxide equivalent" (ppm CO2e), or the increment/decrement in carbon dioxide concentrations which would create a radiative forcing of the same magnitude.

450 ppm

The BLUE scenarios in the IEA's Energy Technology Perspectives publication of 2008 describe pathways to a long-range concentration of 450 ppm. Joseph Romm has sketched how to achieve this target through the application of 14 wedges.

World Energy Outlook 2008, mentioned above, also describes a "450 Policy Scenario", in which extra energy investments to 2030 amount to $9.3 trillion over the Reference Scenario. The scenario also features, after 2020, the participation of major economies such as China and India in a global cap-and-trade scheme initially operating in OECD and European Union countries. Also the less conservative 450 ppm scenario calls for extensive deployment of negative emissions, i.e. the removal of CO2 from the atmosphere. According to the International Energy Agency (IEA) and OECD, "Achieving lower concentration targets (450 ppm) depends significantly on the use of BECCS".

550 ppm

This is the target advocated (as an upper bound) in the Stern Review. As approximately a doubling of CO2 levels relative to preindustrial times, it implies a temperature increase of about three degrees, according to conventional estimates of climate sensitivity. Pacala and Socolow list 15 "wedges", any 7 of which in combination should suffice to keep CO2 levels below 550 ppm.

The International Energy Agency's World Energy Outlook report for 2008 describes a "Reference Scenario" for the world's energy future "which assumes no new government policies beyond those already adopted by mid-2008", and then a "550 Policy Scenario" in which further policies are adopted, a mixture of "cap-and-trade systems, sectoral agreements and national measures". In the Reference Scenario, between 2006 and 2030 the world invests $26.3 trillion in energy-supply infrastructure; in the 550 Policy Scenario, a further $4.1 trillion is spent in this period, mostly on efficiency increases which deliver fuel cost savings of over $7 trillion.

Commonly used pathway descriptions

Closely related to climate change scenarios are pathways, which are more concrete and action-oriented.

The IPCC assessment reports talk about the following types of pathways:

Representative Concentration Pathway

Global mean near-surface air temperature and thermosteric sea-level rise anomalies relative to the 2000–2019 mean for RCP (Representative Concentration Pathway) climate change scenarios
Different RCP scenarios result in different predicted greenhouse gas concentrations in the atmosphere (from 2000 to 2100). RCP8.5 would result in the highest greenhouse gas concentration (measured as CO2-equivalents).

Representative Concentration Pathways (RCP) are climate change scenarios to project future greenhouse gas concentrations. These pathways (or trajectories) describe future greenhouse gas concentrations (not emissions) and have been formally adopted by the IPCC. The pathways describe different climate change scenarios, all of which were considered possible depending on the amount of greenhouse gases (GHG) emitted in the years to come. The four RCPs – originally RCP2.6, RCP4.5, RCP6, and RCP8.5 – are labelled after the expected changes in radiative forcing values from the year 1750 to the year 2100 (2.6, 4.5, 6, and 8.5 W/m2, respectively). The IPCC Fifth Assessment Report (AR5) began to use these four pathways for climate modeling and research in 2014. The higher values mean higher greenhouse gas emissions and therefore higher global surface temperatures and more pronounced effects of climate change. The lower RCP values, on the other hand, are more desirable for humans but would require more stringent climate change mitigation efforts to achieve them.

In the IPCC's Sixth Assessment Report the original pathways are now being considered together with Shared Socioeconomic Pathways. There are three new RCPs, namely RCP1.9, RCP3.4 and RCP7. A short description of the RCPs is as follows: RCP 1.9 is a pathway that limits global warming to below 1.5 °C, the aspirational goal of the Paris Agreement. RCP 2.6 is a very stringent pathway. RCP 3.4 represents an intermediate pathway between the very stringent RCP2.6 and less stringent mitigation efforts associated with RCP4.5. RCP 4.5 is described by the IPCC as an intermediate scenario. In RCP 6, emissions peak around 2080, then decline. RCP7 is a baseline outcome rather than a mitigation target. In RCP 8.5 emissions continue to rise throughout the 21st century.

For the extended RCP2.6 scenario, global warming of 0.0 to 1.2 °C is projected for the late 23rd century (2281–2300 average), relative to 1986–2005. For the extended RCP8.5, global warming of 3.0 to 12.6 °C is projected over the same time period.

Shared Socioeconomic Pathways

Predicted atmospheric CO₂ concentrations for different shared socioeconomic pathways (SSPs) across the 21st century (projected by MAGICC7, a simple/reduced complexity climate model). Each data point represents an average of simulated values generated from five integrated assessment models.

Shared Socioeconomic Pathways (SSPs) are climate change scenarios of projected socioeconomic global changes up to 2100 as defined in the IPCC Sixth Assessment Report on climate change in 2021. They are used to derive greenhouse gas emissions scenarios with different climate policies. The SSPs provide narratives describing alternative socio-economic developments. These storylines are a qualitative description of logic relating elements of the narratives to each other. In terms of quantitative elements, they provide data accompanying the scenarios on national population, urbanization and GDP (per capita). The SSPs can be quantified with various Integrated Assessment Models (IAMs) to explore possible future pathways both with regard to socioeconomic and climate pathways.

The five scenarios are:

  • SSP1: Sustainability ("Taking the Green Road")
  • SSP2: "Middle of the Road"
  • SSP3: Regional Rivalry ("A Rocky Road")
  • SSP4: Inequality ("A Road Divided")
  • SSP5: Fossil-fueled Development ("Taking the Highway")

There are also ongoing efforts to downscaling European shared socioeconomic pathways (SSPs) for agricultural and food systems, combined with representative concentration pathways (RCP) to regionally specific, alternative socioeconomic and climate scenarios.

National climate (change) projections

To explore a wide range of plausible climatic outcomes and to enhance confidence in the projections, national climate change projections are often generated from multiple general circulation models (GCMs). Such climate ensembles can take the form of perturbed physics ensembles (PPE), multi-model ensembles (MME), or initial condition ensembles (ICE). As the spatial resolution of the underlying GCMs is typically quite coarse, the projections are often downscaled, either dynamically using regional climate models (RCMs), or statistically. Some projections include data from areas which are larger than the national boundaries, e.g. to more fully evaluate catchment areas of transboundary rivers.

Various countries have produced their national climate projections with feedback and/or interaction with stakeholders. Such engagement efforts have helped tailoring the climate information to the stakeholders' needs, including the provision of sector-specific climate indicators such as degree-heating days.

Over 30 countries have reported national climate projections / scenarios in their most recent submissions to the United Nations Framework Convention on Climate Change. Many European governments have also funded national information portals on climate change.

For countries which lack adequate resources to develop their own climate change projections, organisations such as UNDP or FAO have sponsored development of projections and national adaptation programmes (NAPAs).

Decision processes, such as decisionmaking under deep uncertainty, may use multiple climate scenarios to evaluate vulnerabilities and function for actions under many different potential futures.

Feedback

From Wikipedia, the free encyclopedia
A feedback loop where all outputs of a process are available as causal inputs to that process

Feedback occurs when outputs of a system are routed back as inputs as part of a chain of cause and effect that forms a circuit or loop. The system can then be said to feed back into itself. The notion of cause-and-effect has to be handled carefully when applied to feedback systems:

Simple causal reasoning about a feedback system is difficult because the first system influences the second and second system influences the first, leading to a circular argument. This makes reasoning based upon cause and effect tricky, and it is necessary to analyze the system as a whole. As provided by Webster, feedback in business is the transmission of evaluative or corrective information about an action, event, or process to the original or controlling source.

— Karl Johan Ã…ström and Richard M. Murray, Feedback Systems: An Introduction for Scientists and Engineers

History

Self-regulating mechanisms have existed since antiquity, and the idea of feedback started to enter economic theory in Britain by the 18th century, but it was not at that time recognized as a universal abstraction and so did not have a name.

The first ever known artificial feedback device was a float valve, for maintaining water at a constant level, invented in 270 BC in Alexandria, Egypt. This device illustrated the principle of feedback: a low water level opens the valve, the rising water then provides feedback into the system, closing the valve when the required level is reached. This then reoccurs in a circular fashion as the water level fluctuates.

Centrifugal governors were used to regulate the distance and pressure between millstones in windmills since the 17th century. In 1788, James Watt designed his first centrifugal governor following a suggestion from his business partner Matthew Boulton, for use in the steam engines of their production. Early steam engines employed a purely reciprocating motion, and were used for pumping water – an application that could tolerate variations in the working speed, but the use of steam engines for other applications called for more precise control of the speed.

In 1868, James Clerk Maxwell wrote a famous paper, "On governors", that is widely considered a classic in feedback control theory. This was a landmark paper on control theory and the mathematics of feedback.

The verb phrase to feed back, in the sense of returning to an earlier position in a mechanical process, was in use in the US by the 1860s, and in 1909, Nobel laureate Karl Ferdinand Braun used the term "feed-back" as a noun to refer to (undesired) coupling between components of an electronic circuit.

By the end of 1912, researchers using early electronic amplifiers (audions) had discovered that deliberately coupling part of the output signal back to the input circuit would boost the amplification (through regeneration), but would also cause the audion to howl or sing. This action of feeding back of the signal from output to input gave rise to the use of the term "feedback" as a distinct word by 1920. Increasing the feedback produced superregeneration.

The development of cybernetics from the 1940s onwards was centred around the study of circular causal feedback mechanisms.

Over the years there has been some dispute as to the best definition of feedback. According to cybernetician Ashby (1956), mathematicians and theorists interested in the principles of feedback mechanisms prefer the definition of "circularity of action", which keeps the theory simple and consistent. For those with more practical aims, feedback should be a deliberate effect via some more tangible connection.

[Practical experimenters] object to the mathematician's definition, pointing out that this would force them to say that feedback was present in the ordinary pendulum ... between its position and its momentum—a "feedback" that, from the practical point of view, is somewhat mystical. To this the mathematician retorts that if feedback is to be considered present only when there is an actual wire or nerve to represent it, then the theory becomes chaotic and riddled with irrelevancies.

Focusing on uses in management theory, Ramaprasad (1983) defines feedback generally as "...information about the gap between the actual level and the reference level of a system parameter" that is used to "alter the gap in some way". He emphasizes that the information by itself is not feedback unless translated into action.

Types

Positive and negative feedback

Maintaining a desired system performance despite disturbance using negative feedback to reduce system error
An example of a negative feedback loop with goals
A positive feedback loop example

Positive feedback: If the signal feedback from output is in phase with the input signal, the feedback is called positive feedback.

Negative feedback: If the signal feedback is out of phase by 180° with respect to the input signal, the feedback is called negative feedback.

As an example of negative feedback, the diagram might represent a cruise control system in a car that matches a target speed such as the speed limit. The controlled system is the car; its input includes the combined torque from the engine and from the changing slope of the road (the disturbance). The car's speed (status) is measured by a speedometer. The error signal is the difference of the speed as measured by the speedometer from the target speed (set point). The controller interprets the speed to adjust the accelerator, commanding the fuel flow to the engine (the effector). The resulting change in engine torque, the feedback, combines with the torque exerted by the change of road grade to reduce the error in speed, minimising the changing slope.

The terms "positive" and "negative" were first applied to feedback prior to WWII. The idea of positive feedback already existed in the 1920s when the regenerative circuit was made. Friis and Jensen (1924) described this circuit in a set of electronic amplifiers as a case where the "feed-back" action is positive in contrast to negative feed-back action, which they mentioned only in passing. Harold Stephen Black's classic 1934 paper first details the use of negative feedback in electronic amplifiers. According to Black:

Positive feed-back increases the gain of the amplifier, negative feed-back reduces it.

According to Mindell (2002) confusion in the terms arose shortly after this:

... Friis and Jensen had made the same distinction Black used between "positive feed-back" and "negative feed-back", based not on the sign of the feedback itself but rather on its effect on the amplifier's gain. In contrast, Nyquist and Bode, when they built on Black's work, referred to negative feedback as that with the sign reversed. Black had trouble convincing others of the utility of his invention in part because confusion existed over basic matters of definition.

Even before these terms were being used, James Clerk Maxwell had described their concept through several kinds of "component motions" associated with the centrifugal governors used in steam engines. He distinguished those that lead to a continued increase in a disturbance or the amplitude of a wave or oscillation, from those that lead to a decrease of the same quality.

Terminology

The terms positive and negative feedback are defined in different ways within different disciplines.

  1. the change of the gap between reference and actual values of a parameter or trait, based on whether the gap is widening (positive) or narrowing (negative).
  2. the valence of the action or effect that alters the gap, based on whether it makes the recipient or observer happy (positive) or unhappy (negative).

The two definitions may be confusing, like when an incentive (reward) is used to boost poor performance (narrow a gap). Referring to definition 1, some authors use alternative terms, replacing positive and negative with self-reinforcing and self-correctingreinforcing and balancingdiscrepancy-enhancing and discrepancy-reducing or regenerative and degenerative respectively. And for definition 2, some authors promote describing the action or effect as positive and negative reinforcement or punishment rather than feedback. Yet even within a single discipline an example of feedback can be called either positive or negative, depending on how values are measured or referenced.

This confusion may arise because feedback can be used to provide information or motivate, and often has both a qualitative and a quantitative component. As Connellan and Zemke (1993) put it:

Quantitative feedback tells us how much and how many. Qualitative feedback tells us how good, bad or indifferent.

Limitations of negative and positive feedback

While simple systems can sometimes be described as one or the other type, many systems with feedback loops cannot be shoehorned into either type, and this is especially true when multiple loops are present.

When there are only two parts joined so that each affects the other, the properties of the feedback give important and useful information about the properties of the whole. But when the parts rise to even as few as four, if every one affects the other three, then twenty circuits can be traced through them; and knowing the properties of all the twenty circuits does not give complete information about the system.

Other types of feedback

In general, feedback systems can have many signals fed back and the feedback loop frequently contain mixtures of positive and negative feedback where positive and negative feedback can dominate at different frequencies or different points in the state space of a system.

The term bipolar feedback has been coined to refer to biological systems where positive and negative feedback systems can interact, the output of one affecting the input of another, and vice versa.

Some systems with feedback can have very complex behaviors such as chaotic behaviors in non-linear systems, while others have much more predictable behaviors, such as those that are used to make and design digital systems.

Feedback is used extensively in digital systems. For example, binary counters and similar devices employ feedback where the current state and inputs are used to calculate a new state which is then fed back and clocked back into the device to update it.

Applications

Mathematics and dynamical systems

Feedback can give rise to incredibly complex behaviors. The Mandelbrot set (black) within a continuously colored environment is plotted by repeatedly feeding back values through a simple equation and recording the points on the imaginary plane that fail to diverge.

By using feedback properties, the behavior of a system can be altered to meet the needs of an application; systems can be made stable, responsive or held constant. It is shown that dynamical systems with a feedback experience an adaptation to the edge of chaos.

Physics

Physical systems present feedback through the mutual interactions of its parts. Feedback is also relevant for the regulation of experimental conditions, noise reduction, and signal control. The thermodynamics of feedback-controlled systems has intrigued physicist since the Maxwell's demon, with recent advances on the consequences for entropy reduction and performance increase.

Biology

In biological systems such as organisms, ecosystems, or the biosphere, most parameters must stay under control within a narrow range around a certain optimal level under certain environmental conditions. The deviation of the optimal value of the controlled parameter can result from the changes in internal and external environments. A change of some of the environmental conditions may also require change of that range to change for the system to function. The value of the parameter to maintain is recorded by a reception system and conveyed to a regulation module via an information channel. An example of this is insulin oscillations.

Biological systems contain many types of regulatory circuits, both positive and negative. As in other contexts, positive and negative do not imply that the feedback causes good or bad effects. A negative feedback loop is one that tends to slow down a process, whereas the positive feedback loop tends to accelerate it. The mirror neurons are part of a social feedback system, when an observed action is "mirrored" by the brain—like a self-performed action.

Normal tissue integrity is preserved by feedback interactions between diverse cell types mediated by adhesion molecules and secreted molecules that act as mediators; failure of key feedback mechanisms in cancer disrupts tissue function. In an injured or infected tissue, inflammatory mediators elicit feedback responses in cells, which alter gene expression, and change the groups of molecules expressed and secreted, including molecules that induce diverse cells to cooperate and restore tissue structure and function. This type of feedback is important because it enables coordination of immune responses and recovery from infections and injuries. During cancer, key elements of this feedback fail. This disrupts tissue function and immunity.

Mechanisms of feedback were first elucidated in bacteria, where a nutrient elicits changes in some of their metabolic functions. Feedback is also central to the operations of genes and gene regulatory networks. Repressor (see Lac repressor) and activator proteins are used to create genetic operons, which were identified by François Jacob and Jacques Monod in 1961 as feedback loops. These feedback loops may be positive (as in the case of the coupling between a sugar molecule and the proteins that import sugar into a bacterial cell), or negative (as is often the case in metabolic consumption).

On a larger scale, feedback can have a stabilizing effect on animal populations even when profoundly affected by external changes, although time lags in feedback response can give rise to predator-prey cycles.

In zymology, feedback serves as regulation of activity of an enzyme by its direct product(s) or downstream metabolite(s) in the metabolic pathway (see Allosteric regulation).

The hypothalamic–pituitary–adrenal axis is largely controlled by positive and negative feedback, much of which is still unknown.

In psychology, the body receives a stimulus from the environment or internally that causes the release of hormones. Release of hormones then may cause more of those hormones to be released, causing a positive feedback loop. This cycle is also found in certain behaviour. For example, "shame loops" occur in people who blush easily. When they realize that they are blushing, they become even more embarrassed, which leads to further blushing, and so on.

Climate science

Some effects of global warming can either enhance (positive feedbacks) or inhibit (negative feedbacks) warming.

The climate system is characterized by strong positive and negative feedback loops between processes that affect the state of the atmosphere, ocean, and land. A simple example is the ice–albedo positive feedback loop whereby melting snow exposes more dark ground (of lower albedo), which in turn absorbs heat and causes more snow to melt.

Control theory

Feedback is extensively used in control theory, using a variety of methods including state space (controls), full state feedback, and so forth. In the context of control theory, "feedback" is traditionally assumed to specify "negative feedback".

The most common general-purpose controller using a control-loop feedback mechanism is a proportional-integral-derivative (PID) controller. Heuristically, the terms of a PID controller can be interpreted as corresponding to time: the proportional term depends on the present error, the integral term on the accumulation of past errors, and the derivative term is a prediction of future error, based on current rate of change.

Education

For feedback in the educational context, see corrective feedback.

Mechanical engineering

In ancient times, the float valve was used to regulate the flow of water in Greek and Roman water clocks; similar float valves are used to regulate fuel in a carburettor and also used to regulate tank water level in the flush toilet.

The Dutch inventor Cornelius Drebbel (1572–1633) built thermostats (c1620) to control the temperature of chicken incubators and chemical furnaces. In 1745, the windmill was improved by blacksmith Edmund Lee, who added a fantail to keep the face of the windmill pointing into the wind. In 1787, Tom Mead regulated the rotation speed of a windmill by using a centrifugal pendulum to adjust the distance between the bedstone and the runner stone (i.e., to adjust the load).

The use of the centrifugal governor by James Watt in 1788 to regulate the speed of his steam engine was one factor leading to the Industrial Revolution. Steam engines also use float valves and pressure release valves as mechanical regulation devices. A mathematical analysis of Watt's governor was done by James Clerk Maxwell in 1868.

The Great Eastern was one of the largest steamships of its time and employed a steam powered rudder with feedback mechanism designed in 1866 by John McFarlane Gray. Joseph Farcot coined the word servo in 1873 to describe steam-powered steering systems. Hydraulic servos were later used to position guns. Elmer Ambrose Sperry of the Sperry Corporation designed the first autopilot in 1912. Nicolas Minorsky published a theoretical analysis of automatic ship steering in 1922 and described the PID controller.

Internal combustion engines of the late 20th century employed mechanical feedback mechanisms such as the vacuum timing advance but mechanical feedback was replaced by electronic engine management systems once small, robust and powerful single-chip microcontrollers became affordable.

Electronic engineering

The simplest form of a feedback amplifier can be represented by the ideal block diagram made up of unilateral elements.

The use of feedback is widespread in the design of electronic components such as amplifiers, oscillators, and stateful logic circuit elements such as flip-flops and counters. Electronic feedback systems are also very commonly used to control mechanical, thermal and other physical processes.

If the signal is inverted on its way round the control loop, the system is said to have negative feedback; otherwise, the feedback is said to be positive. Negative feedback is often deliberately introduced to increase the stability and accuracy of a system by correcting or reducing the influence of unwanted changes. This scheme can fail if the input changes faster than the system can respond to it. When this happens, the lag in arrival of the correcting signal can result in over-correction, causing the output to oscillate or "hunt". While often an unwanted consequence of system behaviour, this effect is used deliberately in electronic oscillators.

Harry Nyquist at Bell Labs derived the Nyquist stability criterion for determining the stability of feedback systems. An easier method, but less general, is to use Bode plots developed by Hendrik Bode to determine the gain margin and phase margin. Design to ensure stability often involves frequency compensation to control the location of the poles of the amplifier.

Electronic feedback loops are used to control the output of electronic devices, such as amplifiers. A feedback loop is created when all or some portion of the output is fed back to the input. A device is said to be operating open loop if no output feedback is being employed and closed loop if feedback is being used.

When two or more amplifiers are cross-coupled using positive feedback, complex behaviors can be created. These multivibrators are widely used and include:

  • astable circuits, which act as oscillators
  • monostable circuits, which can be pushed into a state, and will return to the stable state after some time
  • bistable circuits, which have two stable states that the circuit can be switched between

Negative feedback

Negative feedback occurs when the fed-back output signal has a relative phase of 180° with respect to the input signal (upside down). This situation is sometimes referred to as being out of phase, but that term also is used to indicate other phase separations, as in "90° out of phase". Negative feedback can be used to correct output errors or to desensitize a system to unwanted fluctuations. In feedback amplifiers, this correction is generally for waveform distortion reduction or to establish a specified gain level. A general expression for the gain of a negative feedback amplifier is the asymptotic gain model.

Positive feedback

Positive feedback occurs when the fed-back signal is in phase with the input signal. Under certain gain conditions, positive feedback reinforces the input signal to the point where the output of the device oscillates between its maximum and minimum possible states. Positive feedback may also introduce hysteresis into a circuit. This can cause the circuit to ignore small signals and respond only to large ones. It is sometimes used to eliminate noise from a digital signal. Under some circumstances, positive feedback may cause a device to latch, i.e., to reach a condition in which the output is locked to its maximum or minimum state. This fact is very widely used in digital electronics to make bistable circuits for volatile storage of information.

The loud squeals that sometimes occurs in sound reinforcement, public address systems, and rock music are known as audio feedback. If a microphone is in front of a loudspeaker that it is connected to, sound that the microphone picks up comes out of the speaker, and is picked up by the microphone and re-amplified. If the loop gain is sufficient, howling or squealing at the maximum power of the amplifier is possible.

Loop gain

Loop gain is the sum of the gain, expressed as a ratio or in decibels, around a feedback loop. In a feedback loop, the output of a device, process or plant is sampled and applied to alter the input, to better control the output. The loop gain, along with the related concept of loop phase shift, determines the behavior of the device, and particularly whether the output is stable, or unstable, which can result in oscillation. The importance of loop gain as a parameter for characterizing electronic feedback amplifiers was first recognized by Heinrich Barkhausen in 1921, and was developed further by Hendrik Wade Bode and Harry Nyquist at Bell Labs in the 1930s.

The input signal is applied to the amplifier with open-loop gain A and amplified. The output of the amplifier is applied to a feedback network with gain B, and subtracted from the input to the amplifier. The loop gain is the product of all gains in the loop. In the diagram shown, the loop gain is the product of the gains of the amplifier and the feedback network, −AB. The minus sign is because the feedback signal is subtracted from the input.

The gains A and B, and therefore the loop gain, generally vary with the frequency of the input signal, and so are usually expressed as functions of the angular frequency ω in radians per second. It is often displayed as a graph with the horizontal axis frequency ω and the vertical axis gain. In amplifiers, the loop gain is the difference between the open-loop gain curve and the closed-loop gain curve (actually, the 1/B curve) on a dB scale.

Oscillator

A popular op-amp relaxation oscillator

An electronic oscillator is an electronic circuit that produces a periodic, oscillating electronic signal, often a sine wave or a square wave. Oscillators convert direct current (DC) from a power supply to an alternating current signal. They are widely used in many electronic devices. Common examples of signals generated by oscillators include signals broadcast by radio and television transmitters, clock signals that regulate computers and quartz clocks, and the sounds produced by electronic beepers and video games.

Oscillators are often characterized by the frequency of their output signal:

  • A low-frequency oscillator (LFO) is an electronic oscillator that generates a frequency below ≈20 Hz. This term is typically used in the field of audio synthesizers, to distinguish it from an audio frequency oscillator.
  • An audio oscillator produces frequencies in the audio range, about 16 Hz to 20 kHz.
  • An RF oscillator produces signals in the radio frequency (RF) range of about 100 kHz to 100 GHz.

Oscillators designed to produce a high-power AC output from a DC supply are usually called inverters.

There are two main types of electronic oscillator: the linear or harmonic oscillator and the nonlinear or relaxation oscillator.

Latches and flip-flops

A 4-bit ring counter using D-type flip flops

A latch or a flip-flop is a circuit that has two stable states and can be used to store state information. They typically constructed using feedback that crosses over between two arms of the circuit, to provide the circuit with a state. The circuit can be made to change state by signals applied to one or more control inputs and will have one or two outputs. It is the basic storage element in sequential logic. Latches and flip-flops are fundamental building blocks of digital electronics systems used in computers, communications, and many other types of systems.

Latches and flip-flops are used as data storage elements. Such data storage can be used for storage of state, and such a circuit is described as sequential logic. When used in a finite-state machine, the output and next state depend not only on its current input, but also on its current state (and hence, previous inputs). It can also be used for counting of pulses, and for synchronizing variably-timed input signals to some reference timing signal.

Flip-flops can be either simple (transparent or opaque) or clocked (synchronous or edge-triggered). Although the term flip-flop has historically referred generically to both simple and clocked circuits, in modern usage it is common to reserve the term flip-flop exclusively for discussing clocked circuits; the simple ones are commonly called latches.

Using this terminology, a latch is level-sensitive, whereas a flip-flop is edge-sensitive. That is, when a latch is enabled it becomes transparent, while a flip flop's output only changes on a single type (positive going or negative going) of clock edge.

Software

Feedback loops provide generic mechanisms for controlling the running, maintenance, and evolution of software and computing systems. Feedback-loops are important models in the engineering of adaptive software, as they define the behaviour of the interactions among the control elements over the adaptation process, to guarantee system properties at run-time. Feedback loops and foundations of control theory have been successfully applied to computing systems. In particular, they have been applied to the development of products such as IBM Db2 and IBM Tivoli. From a software perspective, the autonomic (MAPE, monitor analyze plan execute) loop proposed by researchers of IBM is another valuable contribution to the application of feedback loops to the control of dynamic properties and the design and evolution of autonomic software systems.

Software development

User interface design

Feedback is also a useful design principle for designing user interfaces.

Video feedback

Video feedback is the video equivalent of acoustic feedback. It involves a loop between a video camera input and a video output, e.g., a television screen or monitor. Aiming the camera at the display produces a complex video image based on the feedback.

Sharing economy

From Wikipedia, the free encyclopedia

The sharing economy is a socio-economic system whereby consumers share in the creation, production, distribution, trade and consumption of goods, and services. These systems take a variety of forms, often leveraging information technology and the Internet, particularly digital platforms, to facilitate the distribution, sharing and reuse of excess capacity in goods and services.

It can be facilitated by nonprofit organizations, usually based on the concept of book-lending libraries, in which goods and services are provided for free (or sometimes for a modest subscription) or by commercial entities, in which a company provides a service to customers for profit.

It relies on the will of the users to share and the overcoming of stranger danger.

It provides benefits, for example can lower the GHG emissions of products by 77%-85%.

Origins

Dariusz Jemielniak and Aleksandra Przegalinska credit Marcus Felson and Joe L. Spaeth's academic article "Community Structure and Collaborative Consumption" published in 1978 with coining the term economy of sharing.

The term "sharing economy" began to appear around the time of the Great Recession, enabling social technologies, and an increasing sense of urgency around global population growth and resource depletion. Lawrence Lessig was possibly first to use the term in 2008, though others claim the origin of the term is unknown.

Sharing Business Model Compass (SBMC). Source: Cohen and Muñoz (2016).

There is a conceptual and semantic confusion caused by the many facets of Internet-based sharing leading to discussions regarding the boundaries and the scope of the sharing economy and regarding the definition of the sharing economy. Arun Sundararajan noted in 2016 that he is "unaware of any consensus on a definition of the sharing economy". As of 2015, according to a Pew Research Center survey, only 27% of Americans had heard of the term "sharing economy".

The term "sharing economy" is often used ambiguously and can imply different characteristics. Survey respondents who had heard of the term had divergent views on what it meant, with many thinking it concerned "sharing" in the traditional sense of the term. To this end, the terms “sharing economy” and “collaborative consumption” have often been used interchangeably. Collaborative consumption refers to the activities and behaviors that drive the sharing economy, making the two concepts closely interrelated. A definition published in the Journal of Consumer Behavior in 2015 emphasizes these synergies: “Collaborative consumption takes place in organized systems or networks, in which participants conduct sharing activities in the form of renting, lending, trading, bartering, and swapping of goods, services, transportation solutions, space, or money.”

The sharing economy is sometimes understood exclusively as a peer-to-peer phenomenon while at times, it has been framed as a business-to-customer phenomenon. Additionally, the sharing economy can be understood to encompass transactions with a permanent transfer of ownership of a resource, such as a sale, while other times, transactions with a transfer of ownership are considered beyond the boundaries of the sharing economy. One definition of the sharing economy, developed to integrate existing understandings and definitions, based on a systematic review is:

"the sharing economy is an IT-facilitated peer-to-peer model for commercial or non-commercial sharing of underutilized goods and service capacity through an intermediary without transfer of ownership"

The phenomenon has been defined from a legal perspective as "a for-profit, triangular legal structure where two parties (Providers and Users) enter into binding contracts for the provision of goods (partial transfer of the property bundle of rights) or services (ad hoc or casual services) in exchange for monetary payment through an online platform operated by a third party (Platform Operator) with an active role in the definition and development of the legal conditions upon which the goods and services are provided." Under this definition, the "Sharing Economy" is a triangular legal structure with three different legal actors: "1) a Platform Operator which using technology provides aggregation and interactivity to create a legal environment by setting the terms and conditions for all the actors; (2) a User who consumes the good or service on the terms and conditions set by the Platform Operator; and (3) a Provider who provides a good or service also abiding by the Platform Operator's terms and conditions."

While the term "sharing economy" is the term most often used, the sharing economy is also referred to as the access economy, crowd-based capitalism, collaborative economy, community-based economy, gig economy, peer economy, peer-to-peer (P2P) economy, platform economy, renting economy and on-demand economy, though at times some of those terms have been defined as separate if related topics.

The notion of "sharing economy" has often been considered an oxymoron, and a misnomer for actual commercial exchanges. Arnould and Rose proposed to replace the misleading term "sharing" with "mutuality". In an article in Harvard Business Review, authors Giana M. Eckhardt and Fleura Bardhi argue that "sharing economy" is a misnomer, and that the correct term for this activity is access economy. The authors say, "When 'sharing' is market-mediated—when a company is an intermediary between consumers who don't know each other—it is no longer sharing at all. Rather, consumers are paying to access someone else's goods or services." The article states that companies (such as Uber) that understand this, and whose marketing highlights the financial benefits to participants, are successful, while companies (such as Lyft) whose marketing highlights the social benefits of the service are less successful. According to George Ritzer, this trend towards increased consumer input in commercial exchanges refers to the notion of prosumption, which, as such, is not new. Jemielniak and Przegalinska note that the term sharing economy is often used to discuss aspects of the society that do not predominantly relate to the economy, and propose a broader term collaborative society for such phenomena.

The term "platform capitalism" has been proposed by some scholars as more correct than "sharing economy" in discussion of activities of for-profit companies like Uber and Airbnb in the economy sector. Companies that try to focus on fairness and sharing, instead of just profit motive, are much less common, and have been contrastingly described as platform cooperatives (or cooperativist platforms vs capitalist platforms). In turn, projects like Wikipedia, which rely on unpaid labor of volunteers, can be classified as commons-based peer-production initiatives. A related dimension is concerned with whether users are focused on non-profit sharing or maximizing their own profit. Sharing is a model that is adapting to the abundance of resource, whereas for-profit platform capitalism is a model that persists in areas where there is still a scarcity of resources.

Yochai Benkler, one of the earliest proponents of open source software, who studied the tragedy of the commons, which refers to the idea that when people all act solely in our self-interest, they deplete the shared resources they need for their own quality of life, posited that network technology could mitigate this issue through what he called "commons-based peer production", a concept first articulated in 2002. Benkler then extended that analysis to "shareable goods" in Sharing Nicely: On Shareable Goods and the emergence of sharing as a modality of economic production, written in 2004.

Actors of the sharing economy

There are a wide range of actors who participate in the sharing economy. This includes individual users, for-profit enterprises, social enterprise or cooperatives, digital platform companies, local communities, non-profit enterprises and the public sector or the government. Individual users are the actors engaged in sharing goods and resources through "peer-to-peer (P2P) or business-to-peer (B2P) transactions". The for-profit enterprises are those actors who are profit-seekers who buy, sell, lend, rent or trade with the use of digital platforms as means to collaborate with other actors. The social enterprises, sometimes referred to as cooperatives, are mainly "motivated by social or ecological reasons" and seek to empower actors as means of genuine sharing. Digital platforms are technology firms that facilitate the relationship between transacting parties and make profits by charging commissions. The local communities are the players at the local level with varied structures and sharing models where most activities are non-monetized and often carried out to further develop the community. The non-profit enterprises have a purpose of "advancing a mission or purpose" for a greater cause and this is their primary motivation which is genuine sharing of resources. In addition, the public sector or the government can participate in the sharing economy by "using public infrastructures to support or forge partnerships with other actors and to promote innovative forms of sharing".

Commercial dimension

Geographer Lizzie Richardson describes the sharing economy as a paradox, since it is framed as both capitalist and an alternative to capitalism. A distinction can be made between free sharing, such as genuine sharing, and for-profit sharing, often associated with companies such as Uber, Airbnb, and TaskRabbit. Commercial co-options of the 'sharing economy' encompass a wide range of structures including mostly for-profit, and, to a lesser extent, co-operative structures.

Green marks cities where Uber operates freely, pink where it faces restrictions or legal issues, and red where it is banned.

The usage of the term sharing by for-profit companies has been described as "abuse" and "misuse" of the term, or more precisely, its commodification. In commercial applications, the sharing economy can be considered a marketing strategy more than an actual 'sharing economy' ethos; for example, Airbnb has sometimes been described as a platform for individuals to 'share' extra space in their homes, but in some cases, the space is rented, not shared. Airbnb listings additionally are often owned by property management corporations. This has led to a number of legal challenges, with some jurisdiction ruling, for example, that ride sharing through for-profit services like Uber de facto makes the drivers indistinguishable from regular employees of ride sharing companies.

Size and growth

United States

According to a report by the United States Department of Commerce in June 2016, quantitative research on the size and growth of the sharing economy remains sparse. Growth estimates can be challenging to evaluate due to different and sometimes unspecified definitions about what sort of activity counts as sharing economy transactions. The report noted a 2014 study by PricewaterhouseCoopers, which looked at five components of the sharing economy: travel, car sharing, finance, staffing and streaming. It found that global spending in these sectors totaled about $15 billion in 2014, which was only about 5% of the total spending in those areas. The report also forecasted a possible increase of "sharing economy" spending in these areas to $335 billion by 2025, which would be about 50% of the total spending in these five areas. A 2015 PricewaterhouseCoopers study found that nearly one-fifth of American consumers partake in some type of sharing economy activity. A 2017 report by Diana Farrell and Fiona Greig suggested that at least in the US, sharing economy growth may have peaked.

Europe

A February 2018 study ordered by the European Commission and the Directorate-General for Internal Market, Industry, Entrepreneurship and SMEs indicated the level of collaborative economy development between the EU-28 countries across the transport, accommodation, finance and online skills sectors. The size of the collaborative economy relative to the total EU economy was estimated to be €26.5 billion in 2016. Some experts predict that shared economy could add between €160 and €572 billion to the EU economy in the upcoming years.

According to "The Sharing Economy in Europe" from 2022 the sharing economy is spreading rapidly and widely in today's European societies; however, the sharing economy requires more regulation at European level because of increasing problems related to its functioning. The authors also suggest that sometimes the local initiatives, especially when it comes to specific niches, are doing even better than global corporations.

China

In China, the sharing economy doubled in 2016, reaching 3.45 trillion yuan ($500 billion) in transaction volume, and was expected to grow by 40% per year on average over the next few years, according to the country's State Information Center. In 2017, an estimated 700 million people used sharing economy platforms. According to a report from State Information Center of China, in 2022 sharing economy is still growing and reached about 3.83 trillion yuan (US$555 billion). The report also includes an overview of 7 main sectors of China's sharing economy: domestic services, production capacity, knowledge, and skills, shared transportation, shared healthcare, co-working space, and shared accommodation.

In most sharing-economy platforms in China the user profiles connected to WeChat or Alipay which require real name and identification, which ensures that service abuse is minimised. This fact contributes to an increase in interest for shared healthcare services.

Russia

According to TIARCENTER and the Russian Association of Electronic Communications, eight key verticals of Russia's sharing economy (C2C sales, odd jobs, car sharing, carpooling, accommodation rentals, shared offices, crowdfunding, and goods sharing) grew 30% to 511 billion rubles ($7.8 billion) in 2018.

Japan

According to Sharing Economy Association of Japan, The market size of the sharing economy in Japan in 2021 was 2.4 trillion yen. It is expected to expand up to 14.2799 trillion yen in FY2030.

Overall the Japanese environment is not well suited for the development of a sharing economy. Industries do not seek new revolutionary solutions and some services are banned. For example, for ride-hailing services, Uber is not very popular in Japan as the public transport is very sufficient and the regulations ban from operating private car-sharing services and taxi apps are much more popular. According to The Japan Times (2024) it is possible that car-sharing services will be available in the future, however only in certain areas when taxis are deemed in short supply.

Economic effects

The impacts of the access economy in terms of costs, wages and employment are not easily measured and appear to be growing. Various estimates indicate that 30-40% of the U.S. workforce is self-employed, part-time, temporary or freelancers. However, the exact percentage of those performing short-term tasks or projects found via technology platforms was not effectively measured as of 2015 by government sources. In the U.S., one private industry survey placed the number of "full-time independent workers" at 17.8 million in 2015, roughly the same as 2014. Another survey estimated the number of workers who do at least some freelance work at 53.7 million in 2015, roughly 34% of the workforce and up slightly from 2014.

Economists Lawrence F. Katz and Alan B. Krueger wrote in March 2016 that there is a trend towards more workers in alternative (part-time or contract) work arrangements rather than full-time; the percentage of workers in such arrangements rose from 10.1% in 2005 to 15.8% in late 2015. Katz and Krueger defined alternative work arrangements as "temporary help agency workers, on-call workers, contract company workers, and independent contractors or free-lancers". They also estimated that approximately 0.5% of all workers identify customers through an online intermediary; this was consistent with two others studies that estimated the amount at 0.4% and 0.6%.

At the individual transaction level, the removal of a higher overhead business intermediary (say a taxi company) with a lower cost technology platform helps reduce the cost of the transaction for the customer while also providing an opportunity for additional suppliers to compete for the business, further reducing costs. Consumers can then spend more on other goods and services, stimulating demand and production in other parts of the economy. Classical economics argues that innovation that lowers the cost of goods and services represents a net economic benefit overall. However, like many new technologies and business innovations, this trend is disruptive to existing business models and presents challenges for governments and regulators.

For example, should the companies providing the technology platform be liable for the actions of the suppliers in their network? Should persons in their network be treated as employees, receiving benefits such as healthcare and retirement plans? If consumers tend to be higher income persons while the suppliers are lower-income persons, will the lower cost of the services (and therefore lower compensation of the suppliers) worsen income inequality? These are among the many questions the on-demand economy presents.

Cost management and budgeting by providers

Using a personal car to transport passengers or deliveries requires payment, or sufferance, of costs for fees deducted by the dispatching company, fuel, wear and tear, depreciation, interest, taxes, as well as adequate insurance. The driver is typically not paid for driving to an area where fares might be found in the volume necessary for high earnings, or driving to the location of a pickup or returning from a drop-off point. Mobile apps have been written that help a driver be aware of and manage such costs has been introduced.

Effects on infrastructure

Ridesharing companies have affected traffic congestion and Airbnb has affected housing availability. According to transportation analyst Charles Komanoff, "Uber-caused congestion has reduced traffic speeds in downtown Manhattan by around 8 percent".

Effects on crime and litigation

Depending on the structure of the country's legal system, companies involved in the sharing economy may shift legal realm where cases involving sharers is disputed. Technology (such as algorithmic controls) which connects sharers also allows for the development of policies and standards of service. Companies can act as 'guardians' of their customer base by monitoring their employee's behavior. For example, Uber and Lyft can monitor their employees' driving behavior, location, and provide emergency assistance. Several studies have shown that In the United States, the sharing economy restructures how legal disputes are resolved and who is considered the victims of potential crime.

In the United States's civil law, the dispute is between two individuals, determining which individual (if any) is the victim of the other party. U.S. criminal law considers the actions of a criminal who "victimizes" the state or federal law(s) by breaking said law(s). In criminal law cases, a government court punishes the offender to make the legal victim (the government) whole, but any civilian victim does not necessarily receive restitution from the state. In civil law cases, it is the direct victim party, not the state, who receives the compensatory restitution, fees, or fines. While it is possible for both kinds of law to apply to a case, the additional contracts created in sharing economy agreements creates the opportunity for more cases to be classified as civil law disputes. When the sharing economy is directly involved, the victim is the individual rather than the state. This means the civilian victim of a crime is more likely to receive compensation under a civil law case in the sharing economy than in the criminal law precedent. The introduction of civil law cases has the potential to increase victims' ability to be made whole, since the legal change shifts incentives of consumers towards action.

Benefits

Suggested benefits of the sharing economy include:

Additional flexible job opportunities as gig workers

Freelance work entails better opportunities for employment, as well as more flexibility for workers, since people have the ability to pick and choose the time and place of their work. As freelance workers, people can plan around their existing schedules and maintain multiple jobs if needed. Evidence of the appeal to this type of work can be seen from a 2015 survey conducted by the Freelancers Union, which showed that around 34% of the U.S. population was involved in freelance work.

Freelance work can also be beneficial for small businesses. During their early developmental stages, many small companies can't afford or aren't in need of full-time departments, but rather require specialized work for a certain project or for a short period of time. With freelance workers offering their services in the sharing economy, firms are able to save money on long-term labor costs and increase marginal revenue from their operations.

The sharing economy allows workers to set their own hours of work. An Uber driver explains, "the flexibility extends far beyond the hours you choose to work on any given week. Since you don’t have to make any sort of commitment, you can easily take time off for the big moments in your life as well, such as vacations, a wedding, the birth of a child, and more." Workers are able to accept or reject additional work based on their needs while using the commodities they already possess to make money. It provides increased flexibility of work hours and wages for independent contractors of the sharing economy.

Depending on their schedules and resources, workers can provide services in more than one area with different companies. This allows workers to relocate and continue earning income. Also, by working for such companies, the transaction costs associated with occupational licenses are significantly lowered. For example, in New York City, taxi drivers must have a special driver's license and undergo training and background checks, while Uber contractors can offer "their services for little more than a background check".

The percentage of seniors in the work force increased from 20.7% in 2009 to 23.1% in 2015, an increase in part attributed to additional employment as gig workers.

Transparent and open data increases innovation

A common premise is that when information about goods is shared (typically via an online marketplace), the value of those goods may increase for the business, for individuals, for the community and for society in general.

Many state, local and federal governments are engaged in open data initiatives and projects such as data.gov. The theory of open or "transparent" access to information enables greater innovation, and makes for more efficient use of products and services, and thus supporting resilient communities.

Reduction in unused value

Unused value refers to the time over which products, services, and talents lay idle. This idle time is wasted value that business models and organizations that are based on sharing can potentially utilize. The classic example is that the average car is unused 95% of the time. This wasted value can be a significant resource, and hence an opportunity, for sharing economy car solutions. There is also significant unused value in "wasted time", as articulated by Clay Shirky in his analysis of the power of crowds connected by information technology. Many people have unused capacity in the course of their day. With social media and information technology, such people can donate small slivers of time to take care of simple tasks that others need doing. Examples of these crowdsourcing solutions include the for-profit Amazon Mechanical Turk and the non-profit Ushahidi.

Christopher Koopman, an author of a 2015 study by George Mason University economists, said the sharing economy "allows people to take idle capital and turn them into revenue sources". He has stated, "People are taking spare bedroom[s], cars, tools they are not using and becoming their own entrepreneurs."

Arun Sundararajan, a New York University economist who studies the sharing economy, told a congressional hearing that "this transition will have a positive impact on economic growth and welfare, by stimulating new consumption, by raising productivity, and by catalyzing individual innovation and entrepreneurship".

Lower prices due to increased competition and reusing items

An independent data study conducted by Busbud in 2016 compared the average price of hotel rooms with the average price of Airbnb listings in thirteen major cities in the United States. The research concluded that in nine of the thirteen cities, Airbnb rates were lower than hotel rates by an average price of $34.56. A further study conducted by Busbud compared the average hotel rate with the average Airbnb rate in eight major European cities. The research concluded that the Airbnb rates were lower than the hotel rates in six of the eight cities by a factor of $72. Data from a separate study shows that with Airbnb's entry into the market in Austin, Texas hotels were required to lower prices by 6 percent to keep up with Airbnb's lower prices.

The sharing economy lowers consumer costs via borrowing and recycling items.

Environmental benefits

The sharing economy reduces negative environmental impacts by decreasing the amount of goods needed to be produced, cutting down on industry pollution (such as reducing the carbon footprint and overall consumption of resources)

The sharing economy allows the reuse and repurpose of already existing commodities. Under this business model, private owners share the assets they already possess when not in use.

The sharing economy accelerates sustainable consumption and production patterns.

In 2019 a comprehensive study checked the effect of one sharing platform, which facilitate the sharing of around 7,000 product and services, on greenhouse gas emissions. It found the emissions were reduced by 77%-85%.

Access to goods without the requirement to purchase

The sharing economy provides people with access to goods who can't afford or have no interest in buying them.

Increase in quality of products and services

The sharing economy facilitates increased quality of service through rating systems provided by companies involved in the sharing economy It also facilitates increased quality of service provided by incumbent firms that work to keep up with sharing firms like Uber and Lyft.

Other benefits

A study in Intereconomics / The Review of European Economic Policy noted that the sharing economy has the potential to bring many benefits for the economy, while noting that this presupposes that the success of sharing economy services reflects their business models rather than 'regulatory arbitrage' from avoiding the regulation that affects traditional businesses.

Additional benefits include:

  • Strengthening communities
  • Increased independence, flexibility and self-reliance by decentralization, the abolition of monetary entry-barriers, and self-organization
  • Increased participatory democracy
  • Maximum benefit for sellers and buyers: Enables users to improve living standards by eliminating the emotional, physical, and social burdens of ownership. Without the need to maintain a large inventory, deadweight loss is reduced, prices are kept low, all while remaining competitive in the markets.
  • New jobs are created, and products bought, as people acquire items such as cars or apartments to use in the sharing economy activities.

Criticism

Oxford Internet Institute Economic Geographer Mark Graham argued that key parts of the sharing economy impose a new balance of power onto workers. By bringing together workers in low- and high-income countries, gig economy platforms that are not geographically confined can bring about a 'race to the bottom' for workers.

Relationship to job loss

New York Magazine wrote that the sharing economy has succeeded in large part because the real economy has been struggling. Specifically, in the magazine's view, the sharing economy succeeds because of a depressed labor market, in which "lots of people are trying to fill holes in their income by monetizing their stuff and their labor in creative ways", and in many cases, people join the sharing economy because they've recently lost a full-time job, including a few cases where the pricing structure of the sharing economy may have made their old jobs less profitable (e.g. full-time taxi drivers who may have switched to Lyft or Uber). The magazine writes that "In almost every case, what compels people to open up their homes and cars to complete strangers is money, not trust.... Tools that help people trust in the kindness of strangers might be pushing hesitant sharing-economy participants over the threshold to adoption. But what's getting them to the threshold in the first place is a damaged economy and harmful public policy that has forced millions of people to look to odd jobs for sustenance."

Uber's "audacious plan to replace human drivers" may increase job loss as even freelance driving will be replaced by automation.

However, in a report published in January 2017, Carl Benedikt Frey found that while the introduction of Uber had not led to jobs being lost, but had caused a reduction in the incomes of incumbent taxi drivers of almost 10%. Frey found that the "sharing economy", and Uber, in particular, has had substantial negative impacts on workers’ wages.

Some people believe the Great Recession led to the expansion of the sharing economy because job losses enhanced the desire for temporary work, which is prevalent in the sharing economy. However, there are disadvantages to the worker; when companies use contract-based employment, the "advantage for a business of using such non-regular workers is obvious: It can lower labor costs dramatically, often by 30 percent, since it is not responsible for health benefits, social security, unemployment or injured workers' compensation, paid sick or vacation leave and more. Contract workers, who are barred from forming unions and have no grievance procedure, can be dismissed without notice".

Treatment of workers as independent contractors and not employees

There is debate over the status of the workers within the sharing economy; whether they should be treated as independent contractors or employees of the companies. This issue seems to be most relevant among sharing economy companies such as Uber. The reason this has become such a major issue is that the two types of workers are treated very differently. Contract workers are not guaranteed any benefits and pay can be below average. However, if they are employees, they are granted access to benefits and pay is generally higher. This has been described as "shifting liabilities and responsibilities" to the workers, while denying them the traditional job security. It has been argued that this trend is de facto "obliterating the achievements of unions thus far in their struggle to secure basic mutual obligations in worker-employer relations".

In Uberland: How the Algorithms are Rewriting the Rules of Work, technology ethnographer Alex Rosenblat argues that Uber's reluctance to classify its drivers as "employees" strips them of their agency as the company's revenue-generating workforce, resulting in lower compensation and, in some cases, risking their safety. In particular, Rosenblat critiques Uber's ratings system, which she argues elevates passengers to the role of "middle managers" without offering drivers the chance to contest poor ratings. Rosenblat notes that poor ratings, or any other number of unspecified breaches of conduct, can result in an Uber driver's "deactivation", an outcome Rosenblat likens to being fired without notice or stated cause. Prosecutors have used Uber's opaque firing policy as evidence of illegal worker misclassification; Shannon Liss-Riordan, an attorney leading a class action lawsuit against the company, claims that "the ability to fire at will is an important factor in showing a company's workers are employees, not independent contractors."

The California Public Utilities Commission filed a case, later settled out of court, that "addresses the same underlying issue seen in the contract worker controversy—whether the new ways of operating in the sharing economy model should be subject to the same regulations governing traditional businesses". Like Uber, Instacart faced similar lawsuits. In 2015, a lawsuit was filed against Instacart alleging the company misclassified a person who buys and delivers groceries as an independent contractor. Instacart had to eventually make all such people as part-time employees and had to accord benefits such as health insurance to those qualifying. This led to Instacart having thousands of employees overnight from zero.

A 2015 article by economists at George Mason University argued that many of the regulations circumvented by sharing economy businesses are exclusive privileges lobbied for by interest groups. Workers and entrepreneurs not connected to the interest groups engaging in this rent-seeking behavior are thus restricted from entry into the market. For example, taxi unions lobbying a city government to restrict the number of cabs allowed on the road prevents larger numbers of drivers from entering the marketplace.

The same research finds that while access economy workers do lack the protections that exist in the traditional economy, many of them cannot actually find work in the traditional economy. In this sense, they are taking advantage of opportunities that the traditional regulatory framework has not been able to provide for them. As the sharing economy grows, governments at all levels are reevaluating how to adjust their regulatory schemes to accommodate these workers.

However, a 2021 research on Uber's downfall in Turkey, which was carried out with user-generated content from TripAdvisor comments and YouTube videos related to Uber use in Istanbul, finds that the main reasons for people to use Uber are that since the drivers are independent, they tend to treat the customers in a kinder way than the regular taxi drivers and that it's much cheaper to use Uber. Although, Turkish taxi drivers claim that Uber's operations in Turkey are illegal because the independent drivers don't pay the operating license fee, which is compulsory for taxi drivers to pay, to the government. Their efforts led to the banning of Uber in Turkey by the Turkish government in October 2019. After being unavailable for approximately two years, Uber eventually became available again in Turkey in January 2021.

Benefits not accrued evenly

Andrew LeonardEvgeny Morozov, criticized the for-profit sector of the sharing economy, writing that sharing economy businesses "extract" profits from their given sector by "successfully [making] an end run around the existing costs of doing business" – taxes, regulations, and insurance. Similarly, In the context of online freelancing marketplaces, there have been worries that the sharing economy could result in a 'race to the bottom' in terms of wages and benefits: as millions of new workers from low-income countries come online.

Susie Cagle wrote that the benefits big sharing economy players might be making for themselves are "not exactly" trickling down, and that the sharing economy "doesn't build trust" because where it builds new connections, it often "replicates old patterns of privileged access for some, and denial for others". William Alden wrote that "The so-called sharing economy is supposed to offer a new kind of capitalism, one where regular folks, enabled by efficient online platforms, can turn their fallow assets into cash machines ... But the reality is that these markets also tend to attract a class of well-heeled professional operators, who outperform the amateurs—just like the rest of the economy".

The local economic benefit of the sharing economy is offset by its current form, which is that huge tech companies reap a great deal of profit in many cases. For example, Uber, which is estimated to be worth $50B as of mid-2015, takes up to 30% commission from the gross revenue of its drivers, leaving many drivers making less than minimum wage. This is reminiscent of a peak Rentier state "which derives all or a substantial portion of its national revenues from the rent of indigenous resources to external clients".

Other issues

  • Companies such as Airbnb and Uber do not share reputation data. Individual behavior on any one platform doesn't transfer to other platforms. This fragmentation has some negative consequences, such as the Airbnb squatters who had previously deceived Kickstarter users to the tune of $40,000. Sharing data between these platforms could have prevented the repeat incident. Business Insider's view is that since the sharing economy is in its infancy, this has been accepted. However, as the industry matures, this will need to change.
  • Giana Eckhardt and Fleura Bardhi say that the access economy promotes and prioritizes cheap fares and low costs rather than personal relationships, which is tied to similar issues in crowdsourcing. For example, consumers reap similar benefits from Zipcar as they would from a hotel. In this example, the primary concern is the low cost. Because of this, the "sharing economy" may not be about sharing but rather about access. Giana Eckhardt and Fleura Bardhi say the "sharing" economy has taught people to prioritize cheap and easy access over interpersonal communication, and the value of going the extra mile for those interactions has diminished.
  • Concentration of power can lead to unethical business practices. By using a software named 'Greyball', Uber was able to make it difficult for regulatory officials to use the application. Another schemes allegedly implemented by Uber includes using its application to show 'phantom' cars nearby to consumers on the app, implying shorter pick-up times than could actually be expected. Uber denied the allegation.
  • Regulations that cover traditional taxi companies but not ridesharing companies can put taxis at a competitive disadvantage. Uber has faced criticism from taxi drivers worldwide due to the increased competition. Uber has also been banned from several jurisdictions due to failure to comply with licensing laws.
  • An umbrella sharing service named Sharing E Umbrella was started in 11 cities across China in 2017 lost almost all of the 300,000 umbrellas placed out for sharing purposes during the first few weeks.
  • Treatment of workers/Lack of employee benefits: Since access economy companies rely on independent contractors, they are not offered the same protections as that of full-time salary employees in terms of workers comp, retirement plans, sick leave, and unemployment. This debate has caused Uber to have to remove their presence in several locations such as Alaska. Uber stirred up a large controversy in Alaska because if Uber drivers were considered registered taxi drivers, that would mean they would be entitled to receiving workers' compensation insurance. However, if they were considered independent contractors they would not receive these same benefits. Due to all of the disputes, Uber pulled services from Alaska. In addition, ride-share drivers’ status continues to be ambiguous when it comes to legal matters. On New Year's Eve in 2013, an off-duty driver for Uber killed a pedestrian while looking for a rider. Since the driver was considered a contractor, Uber would not compensate for the victim's family. The contract states that the service is a matching platform and "the company does not provide transportation services, and ... has no liability for services ... provided by third parties."
  • Quality discrepancies: Since access economy companies rely on independent workers, the quality of service can differ between various individual providers on the same platform. In 2015, Steven Hill from the New America Foundation cited his experience signing up to become a host on Airbnb as simple as uploading a few photos to the website "and within 15 minutes my place was 'live' like an Airbnb rental. No background check, no verifying my ID, no confirming my personal details, no questions asked. Not even any contact with a real human from their trust and safety team. Nothing." However, due to the reputation model, customers are provided with a peer-reviewed rating of the provider and are given a choice of whether to proceed with the transaction.
  • Inadequate liability guarantees: Though some companies offer liability guarantees such as Airbnb's "Host Guarantee" that promises to pay up to 1 million in damages, it is extremely difficult to prove fault.
  • Ownership and usage: The access economy blurs the difference between ownership and usage, which allows for the abuse or neglect of items absent policies.
  • Replacement of small local companies with large international tech companies. For example, taxi companies tend to be locally owned and operated, while Uber is California-based. Therefore, taxi company profits tend to stay local, while some portion of access economy profits flows out of the local community.

Examples

Agriculture

Finance

Food

Property

Labor

Real estate

Transportation

Governance

Business

Technology

Digital rights

Other

Principles for regulation in the sharing economy

In order to reap the real benefits of a sharing economy and somehow address some issues that revolve around it, there is a great need for the government and policy-makers to create the “right enabling framework based on a set of guiding principles” proposed by the World Economic Forum. These principles are derived from the analysis of global policymaking and consultation with experts. The following are the seven principles for regulation in the sharing economy.

  1. The first principle is creating space for innovation. This entails that “governments need to provide an initially encouraging environment while also building necessary infrastructure to allow for the development of innovation hubs.”
  2. The second principle is that sharing economy should be people centered. This means that policies should be focused on “increasing the overall welfare of the population” as well as “improving the quality of life.”
  3. The third principle is taking a proactive approach. This means that “new business models need to be brought into the mainstream and governments need to make clear frameworks that minimize uncertainty.”
  4. The fourth principle is the assessment of the whole regulatory system which means administrative burdens on exiting systems should be lifted in order to give equal level of access to all actors in the network.
  5. The fifth principle is the data-driven government. Since most sharing economy relies on the use of digital platforms, data can be easily collected, analyzed, and shared which can boost the urban environment through public-private partnerships.
  6. The sixth principle talks about the flexible governance where actors should consider the nature of technology which is fast evolving. This calls for a sustained dialogue with key stakeholders, so all interests and rights are further protected and safeguarded.
  7. The last principle is a shared regulation where all the players should be involved in regulatory discussions as well as in the enforcement of policy.

Climate change scenario

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