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Requirements
Artificial satellites must be
launched into
orbit and once there they must be placed in their nominal orbit. Once in the desired orbit, they often need some form of
attitude control so that they are correctly pointed with respect to
Earth, the
Sun, and possibly some
astronomical object of interest. They are also subject to
drag from the thin
atmosphere,
so that to stay in orbit for a long period of time some form of
propulsion is occasionally necessary to make small corrections (
orbital stationkeeping). Many satellites need to be moved from one orbit to another from time to time, and this also requires propulsion. A satellite's useful life is usually over once it has exhausted its ability to adjust its orbit.
Spacecraft designed to travel further also need propulsion
methods. They need to be launched out of the Earth's atmosphere just as
satellites do. Once there, they need to leave orbit and move around.
For
interplanetary travel,
a spacecraft must use its engines to leave Earth orbit. Once it has
done so, it must somehow make its way to its destination. Current
interplanetary spacecraft do this with a series of short-term trajectory
adjustments. In between these adjustments, the spacecraft simply
falls freely along its trajectory. The most fuel-efficient means to move from one circular orbit to another is with a
Hohmann transfer orbit: the spacecraft begins in a roughly circular orbit around the Sun. A short period of
thrust
in the direction of motion accelerates or decelerates the spacecraft
into an elliptical orbit around the Sun which is tangential to its
previous orbit and also to the orbit of its destination. The spacecraft
falls freely along this elliptical orbit until it reaches its
destination, where another short period of thrust accelerates or
decelerates it to match the orbit of its destination. Special methods such as
aerobraking or aerocapture are sometimes used for this final orbital adjustment.
Artist's concept of a solar sail
Some spacecraft propulsion methods such as
solar sails provide very low but inexhaustible thrust;
an interplanetary vehicle using one of these methods would follow a
rather different trajectory, either constantly thrusting against its
direction of motion in order to decrease its distance from the Sun or
constantly thrusting along its direction of motion to increase its
distance from the Sun. The concept has been successfully tested by the
Japanese
IKAROS solar sail spacecraft.
Spacecraft for
interstellar travel
also need propulsion methods. No such spacecraft has yet been built,
but many designs have been discussed. Because interstellar distances are
very great, a tremendous velocity is needed to get a spacecraft to its
destination in a reasonable amount of time. Acquiring such a velocity
on launch and getting rid of it on arrival will be a formidable
challenge for spacecraft designers.
Effectiveness
When in space, the purpose of a
propulsion system is to change the velocity, or
v, of a spacecraft. Because this is more difficult for more massive spacecraft, designers generally discuss
momentum,
mv. The amount of change in momentum is called
impulse. So the goal of a propulsion method in space is to create an impulse.
When launching a spacecraft from Earth, a propulsion method must overcome a higher
gravitational pull to provide a positive net acceleration.
In orbit, any additional impulse, even very tiny, will result in a change in the orbit path.
The rate of change of
velocity is called
acceleration, and the rate of change of
momentum is called
force.
To reach a given velocity, one can apply a small acceleration over a
long period of time, or one can apply a large acceleration over a short
time. Similarly, one can achieve a given impulse with a large force
over a short time or a small force over a long time. This means that
for maneuvering in space, a propulsion method that produces tiny
accelerations but runs for a long time can produce the same impulse as a
propulsion method that produces large accelerations for a short time.
When launching from a planet, tiny accelerations cannot overcome the
planet's gravitational pull and so cannot be used.
Earth's surface is situated fairly deep in a
gravity well. The
escape velocity
required to get out of it is 11.2 kilometers/second. As human beings
evolved in a gravitational field of 1g (9.8 m/s²), an ideal propulsion
system would be one that provides a continuous acceleration of
1g
(though human bodies can tolerate much larger accelerations over short
periods). The occupants of a rocket or spaceship having such a
propulsion system would be free from all the ill effects of
free fall, such as nausea, muscular weakness, reduced sense of taste, or
leaching of calcium from their bones.
The law of
conservation of momentum
means that in order for a propulsion method to change the momentum of a
space craft it must change the momentum of something else as well. A
few designs take advantage of things like magnetic fields or light
pressure in order to change the spacecraft's momentum, but in free space
the rocket must bring along some mass to accelerate away in order to
push itself forward. Such mass is called
reaction mass.
In order for a rocket to work, it needs two things: reaction mass
and energy. The impulse provided by launching a particle of reaction
mass having mass
m at velocity
v is
mv. But this particle has kinetic energy
mv²/2, which must come from somewhere. In a conventional
solid,
liquid, or
hybrid rocket,
the fuel is burned, providing the energy, and the reaction products are
allowed to flow out the back, providing the reaction mass. In an
ion thruster, electricity is used to accelerate ions out the back. Here some other source must provide the electrical energy (perhaps a
solar panel or a
nuclear reactor), whereas the ions provide the reaction mass.
When discussing the efficiency of a propulsion system, designers
often focus on effectively using the reaction mass. Reaction mass must
be carried along with the rocket and is irretrievably consumed when
used. One way of measuring the amount of impulse that can be obtained
from a fixed amount of reaction mass is the
specific impulse, the impulse per unit weight-on-Earth (typically designated by
).
The unit for this value is seconds. Because the weight on Earth of the
reaction mass is often unimportant when discussing vehicles in space,
specific impulse can also be discussed in terms of impulse per unit
mass. This alternate form of specific impulse uses the same units as
velocity (e.g. m/s), and in fact it is equal to the effective exhaust
velocity of the engine (typically designated
). Confusingly, both values are sometimes called specific impulse. The two values differ by a factor of
gn, the standard acceleration due to gravity 9.80665 m/s² (
).
A rocket with a high exhaust velocity can achieve the same
impulse with less reaction mass. However, the energy required for that
impulse is proportional to the exhaust velocity, so that more
mass-efficient engines require much more energy, and are typically less
energy efficient. This is a problem if the engine is to provide a large
amount of thrust. To generate a large amount of impulse per second, it
must use a large amount of energy per second. So high-mass-efficient
engines require enormous amounts of energy per second to produce high
thrusts. As a result, most high-mass-efficient engine designs also
provide lower thrust due to the unavailability of high amounts of
energy.
Methods
Propulsion
methods can be classified based on their means of accelerating the
reaction mass. There are also some special methods for launches,
planetary arrivals, and landings.
Reaction engines
A
reaction engine is an engine which provides propulsion by expelling
reaction mass, in accordance with
Newton's third law of motion. This law of motion is most commonly paraphrased as: "For every action there is an equal, and opposite, reaction".
Delta-v and propellant
Rocket mass ratios versus final velocity, as calculated from the rocket equation
Exhausting the entire usable propellant of a spacecraft through the
engines in a straight line in free space would produce a net velocity
change to the vehicle; this number is termed
delta-v (
).
If the exhaust velocity is constant then the total
of a vehicle can be calculated using the rocket equation, where
M is the mass of propellant,
P is the mass of the payload (including the rocket structure), and
is the
velocity of the rocket exhaust. This is known as the
Tsiolkovsky rocket equation:
For historical reasons, as discussed above,
is sometimes written as
For a high delta-v mission, the majority of the spacecraft's mass
needs to be reaction mass. Because a rocket must carry all of its
reaction mass, most of the initially-expended reaction mass goes towards
accelerating reaction mass rather than payload. If the rocket has a
payload of mass
P, the spacecraft needs to change its velocity by
, and the rocket engine has exhaust velocity
ve, then the reaction mass
M which is needed can be calculated using the rocket equation and the formula for
:
For
much smaller than
ve, this equation is roughly
linear, and little reaction mass is needed. If
is comparable to
ve,
then there needs to be about twice as much fuel as combined payload and
structure (which includes engines, fuel tanks, and so on). Beyond
this, the growth is exponential; speeds much higher than the exhaust
velocity require very high ratios of fuel mass to payload and structural
mass.
For a mission, for example, when launching from or landing on a
planet, the effects of gravitational attraction and any atmospheric drag
must be overcome by using fuel. It is typical to combine the effects of
these and other effects into an effective mission
delta-v.
For example, a launch mission to low Earth orbit requires about
9.3–10 km/s delta-v. These mission delta-vs are typically numerically
integrated on a computer.
Some effects such as
Oberth effect can only be significantly utilised by high thrust engines such as rockets; i.e., engines that can produce a high
g-force (thrust per unit mass, equal to delta-v per unit time).
Power use and propulsive efficiency
For all
reaction engines
(such as rockets and ion drives) some energy must go into accelerating
the reaction mass. Every engine will waste some energy, but even
assuming 100% efficiency, to accelerate an exhaust the engine will need
energy amounting to
This energy is not necessarily lost- some of it usually ends up as
kinetic energy of the vehicle, and the rest is wasted in residual motion
of the exhaust.
Due
to energy carried away in the exhaust, the energy efficiency of a
reaction engine varies with the speed of the exhaust relative to the
speed of the vehicle, this is called propulsive efficiency
Comparing the rocket equation (which shows how much energy ends up in
the final vehicle) and the above equation (which shows the total energy
required) shows that even with 100% engine efficiency, certainly not
all energy supplied ends up in the vehicle - some of it, indeed usually
most of it, ends up as kinetic energy of the exhaust.
The exact amount depends on the design of the vehicle, and the mission. However, there are some useful fixed points:
- if the is fixed, for a mission delta-v, there is a particular that minimises the overall energy used by the rocket. This comes to an exhaust velocity of about ⅔ of the mission delta-v (see the energy computed from the rocket equation).
Drives with a specific impulse that is both high and fixed such as Ion
thrusters have exhaust velocities that can be enormously higher than
this ideal for many missions.
- if the exhaust velocity can be made to vary so that at each instant
it is equal and opposite to the vehicle velocity then the absolute
minimum energy usage is achieved. When this is achieved, the exhaust
stops in space and has no kinetic energy; and the propulsive efficiency is 100%- all
the energy ends up in the vehicle (in principle such a drive would be
100% efficient, in practice there would be thermal losses from within
the drive system and residual heat in the exhaust). However, in most
cases this uses an impractical quantity of propellant, but is a useful
theoretical consideration. Anyway, the vehicle has to move before the
method can be applied.
Some drives (such as
VASIMR or
electrodeless plasma thruster)
actually can significantly vary their exhaust velocity. This can help
reduce propellant usage or improve acceleration at different stages of
the flight. However the best energetic performance and acceleration is
still obtained when the exhaust velocity is close to the vehicle speed.
Proposed ion and
plasma
drives usually have exhaust velocities enormously higher than that
ideal (in the case of VASIMR the lowest quoted speed is around 15000 m/s
compared to a mission delta-v from high Earth orbit to Mars of about
4000 m/s).
It might be thought that adding power generation capacity is
helpful, and although initially this can improve performance, this
inevitably increases the weight of the power source, and eventually the
mass of the power source and the associated engines and propellant
dominates the weight of the vehicle, and then adding more power gives no
significant improvement.
For, although
solar power and nuclear power are virtually unlimited sources of
energy, the maximum
power they can supply is substantially proportional to the mass of the powerplant (i.e.
specific power
takes a largely constant value which is dependent on the particular
powerplant technology). For any given specific power, with a large
which is desirable to save propellant mass, it turns out that the maximum acceleration is inversely proportional to
. Hence the time to reach a required delta-v is proportional to
. Thus the latter should not be too large.
Energy
Plot
of instantaneous propulsive efficiency (blue) and overall efficiency
for a vehicle accelerating from rest (red) as percentages of the engine
efficiency
In the ideal case
is useful payload and
is reaction mass (this corresponds to empty tanks having no mass, etc.). The energy required can simply be computed as
This corresponds to the kinetic energy the expelled reaction mass
would have at a speed equal to the exhaust speed. If the reaction mass
had to be accelerated from zero speed to the exhaust speed, all energy
produced would go into the reaction mass and nothing would be left for
kinetic energy gain by the rocket and payload. However, if the rocket
already moves and accelerates (the reaction mass is expelled in the
direction opposite to the direction in which the rocket moves) less
kinetic energy is added to the reaction mass. To see this, if, for
example,
=10 km/s
and the speed of the rocket is 3 km/s, then the speed of a small amount
of expended reaction mass changes from 3 km/s forwards to 7 km/s
rearwards. Thus, although the energy required is 50 MJ per kg reaction
mass, only 20 MJ is used for the increase in speed of the reaction mass.
The remaining 30 MJ is the increase of the kinetic energy of the rocket
and payload.
In general:
Thus the specific energy gain of the rocket in any small time
interval is the energy gain of the rocket including the remaining fuel,
divided by its mass, where the energy gain is equal to the energy
produced by the fuel minus the energy gain of the reaction mass. The
larger the speed of the rocket, the smaller the energy gain of the
reaction mass; if the rocket speed is more than half of the exhaust
speed the reaction mass even loses energy on being expelled, to the
benefit of the energy gain of the rocket; the larger the speed of the
rocket, the larger the energy loss of the reaction mass.
We have
where
is the specific energy of the rocket (potential plus kinetic energy) and
is a separate variable, not just the change in
. In the case of using the rocket for deceleration; i.e., expelling reaction mass in the direction of the velocity,
should be taken negative.
The formula is for the ideal case again, with no energy lost on
heat, etc. The latter causes a reduction of thrust, so it is a
disadvantage even when the objective is to lose energy (deceleration).
If the energy is produced by the mass itself, as in a chemical rocket, the
fuel value has to be
, where for the fuel value also the mass of the oxidizer has to be taken into account. A typical value is
= 4.5 km/s, corresponding to a fuel value of 10.1
MJ/kg.
The actual fuel value is higher, but much of the energy is lost as
waste heat in the exhaust that the nozzle was unable to extract.
The required energy
is
Conclusions:
- for we have
- for a given , the minimum energy is needed if , requiring an energy of
- .
- In the case of acceleration in a fixed direction, and starting from
zero speed, and in the absence of other forces, this is 54.4% more than
just the final kinetic energy of the payload. In this optimal case the
initial mass is 4.92 times the final mass.
These results apply for a fixed exhaust speed.
Due to the
Oberth effect and starting from a nonzero speed, the required potential energy needed from the propellant may be
less
than the increase in energy in the vehicle and payload. This can be the
case when the reaction mass has a lower speed after being expelled than
before – rockets are able to liberate some or all of the initial
kinetic energy of the propellant.
Also, for a given objective such as moving from one orbit to another, the required
may depend greatly on the rate at which the engine can produce
and maneuvers may even be impossible if that rate is too low. For example, a launch to
Low Earth orbit (LEO) normally requires a
of ca. 9.5 km/s (mostly for the speed to be acquired), but if the engine could produce
at a rate of only slightly more than
g, it would be a slow launch requiring altogether a very large
(think of hovering without making any progress in speed or altitude, it would cost a
of 9.8 m/s each second). If the possible rate is only
or less, the maneuver can not be carried out at all with this engine.
where
is the thrust and
the acceleration due to it. Thus the theoretically possible thrust per
unit power is 2 divided by the specific impulse in m/s. The
thrust efficiency is the actual thrust as percentage of this.
If, e.g.,
solar power is used, this restricts
; in the case of a large
the possible acceleration is inversely proportional to it, hence the time to reach a required delta-v is proportional to
; with 100% efficiency:
- for we have
Examples:
- power, 1000 W; mass, 100 kg; = 5 km/s, = 16 km/s, takes 1.5 months.
- power, 1000 W; mass, 100 kg; = 5 km/s, = 50 km/s, takes 5 months.
Thus
should not be too large.
Power to thrust ratio
The power to thrust ratio is simply:
Thus for any vehicle power P, the thrust that may be provided is:
Example
Suppose a 10,000 kg space probe will be sent to Mars. The required
from
LEO is approximately 3000 m/s, using a
Hohmann transfer orbit. For the sake of argument, assume the following thrusters are options to be used:
Engine
|
Effective exhaust
velocity (km/s)
|
Specific impulse (s)
|
Mass,
propellant (kg)
|
Energy
required (GJ)
|
Specific energy,
propellant (J/kg)
|
Minimum
power/thrust
|
Power generator
mass/thrust
|
Solid rocket
|
1
|
100
|
190,000
|
95
|
500×103
|
0.5 kW/N
|
N/A
|
Bipropellant rocket
|
5
|
500
|
8,200
|
103
|
12.6×106
|
2.5 kW/N
|
N/A
|
Ion thruster
|
50
|
5,000
|
620
|
775
|
1.25×109
|
25 kW/N
|
25 kg/N
|
- Assuming 100% energetic efficiency; 50% is more typical in practice.
- Assumes a specific power of 1 kW/kg
Observe that the more fuel-efficient engines can use far less fuel;
their mass is almost negligible (relative to the mass of the payload and
the engine itself) for some of the engines. However, note also that
these require a large total amount of energy. For Earth launch, engines
require a thrust to weight ratio of more than one. To do this with the
ion or more theoretical electrical drives, the engine would have to be
supplied with one to several gigawatts of power, equivalent to a major
metropolitan
generating station. From the table it can be seen that this is clearly impractical with current power sources.
Alternative approaches include some forms of
laser propulsion, where the
reaction mass does not provide the energy required to accelerate it, with the energy instead being provided from an external laser or other
beam-powered propulsion
system. Small models of some of these concepts have flown, although the
engineering problems are complex and the ground-based power systems are
not a solved problem.
Instead, a much smaller, less powerful generator may be included
which will take much longer to generate the total energy needed. This
lower power is only sufficient to accelerate a tiny amount of fuel per
second, and would be insufficient for launching from Earth. However,
over long periods in orbit where there is no friction, the velocity will
be finally achieved. For example, it took the
SMART-1
more than a year to reach the Moon, whereas with a chemical rocket it
takes a few days. Because the ion drive needs much less fuel, the total
launched mass is usually lower, which typically results in a lower
overall cost, but the journey takes longer.
Mission planning therefore frequently involves adjusting and
choosing the propulsion system so as to minimise the total cost of the
project, and can involve trading off launch costs and mission duration
against payload fraction.
Rocket engines
Most rocket engines are
internal combustion heat engines
(although non combusting forms exist). Rocket engines generally produce
a high temperature reaction mass, as a hot gas. This is achieved by
combusting a solid, liquid or gaseous fuel with an oxidiser within a
combustion chamber. The extremely hot gas is then allowed to escape
through a high-expansion ratio
nozzle.
This bell-shaped nozzle is what gives a rocket engine its
characteristic shape. The effect of the nozzle is to dramatically
accelerate the mass, converting most of the thermal energy into kinetic
energy. Exhaust speed reaching as high as 10 times the speed of sound at
sea level are common.
Rocket engines provide essentially the highest specific powers
and high specific thrusts of any engine used for spacecraft propulsion.
Ion propulsion rockets can heat a plasma or charged gas inside a
magnetic bottle and release it via a
magnetic nozzle,
so that no solid matter need come in contact with the plasma. Of
course, the machinery to do this is complex, but research into
nuclear fusion has developed methods, some of which have been proposed to be used in propulsion systems, and some have been tested in a lab.
See
rocket engine
for a listing of various kinds of rocket engines using different
heating methods, including chemical, electrical, solar, and nuclear.
Electromagnetic propulsion
This test engine accelerates ions using electrostatic forces
Rather than relying on high temperature and
fluid dynamics to accelerate the reaction mass to high speeds, there are a variety of methods that use electrostatic or
electromagnetic forces to accelerate the reaction mass directly. Usually the reaction mass is a stream of
ions.
Such an engine typically uses electric power, first to ionize atoms,
and then to create a voltage gradient to accelerate the ions to high
exhaust velocities.
The idea of electric propulsion dates back to 1906, when
Robert Goddard considered the possibility in his personal notebook.
Konstantin Tsiolkovsky published the idea in 1911.
For these drives, at the highest exhaust speeds, energetic
efficiency and thrust are all inversely proportional to exhaust
velocity. Their very high exhaust velocity means they require huge
amounts of energy and thus with practical power sources provide low
thrust, but use hardly any fuel.
For some missions, particularly reasonably close to the Sun,
solar energy
may be sufficient, and has very often been used, but for others further
out or at higher power, nuclear energy is necessary; engines drawing
their power from a nuclear source are called
nuclear electric rockets.
With any current source of electrical power, chemical, nuclear or
solar, the maximum amount of power that can be generated limits the
amount of thrust that can be produced to a small value. Power
generation adds significant mass to the spacecraft, and ultimately the
weight of the power source limits the performance of the vehicle.
Current nuclear power generators are approximately half the
weight of solar panels per watt of energy supplied, at terrestrial
distances from the Sun. Chemical power generators are not used due to
the far lower total available energy. Beamed power to the spacecraft
shows some potential.
Some electromagnetic methods:
- Ion thrusters (accelerate ions first and later neutralize the ion beam with an electron stream emitted from a cathode called a neutralizer)
- Electrothermal thrusters (electromagnetic fields are used to generate a plasma to increase the heat of the bulk propellant, the thermal energy imparted to the propellant gas is then converted into kinetic energy by a nozzle of either physical material construction or by magnetic means)
- Electromagnetic thrusters (ions are accelerated either by the Lorentz Force or by the effect of electromagnetic fields where the electric field is not in the direction of the acceleration)
- Mass drivers (for propulsion)
In electrothermal and electromagnetic thrusters, both ions and
electrons are accelerated simultaneously, no neutralizer is required.
Without internal reaction mass
NASA study of a solar sail. The sail would be half a kilometer wide.
The
law of conservation of
momentum
is usually taken to imply that any engine which uses no reaction mass
cannot accelerate the center of mass of a spaceship (changing
orientation, on the other hand, is possible). But space is not empty,
especially space inside the Solar System; there are gravitation fields,
magnetic fields,
electromagnetic waves,
solar wind
and solar radiation. Electromagnetic waves in particular are known to
contain momentum, despite being massless; specifically the momentum flux
density
P of an EM wave is quantitatively 1/c^2 times the
Poynting vector S, i.e.
P =
S/c^2, where c is the velocity of light.
Field propulsion
methods which do not rely on reaction mass thus must try to take
advantage of this fact by coupling to a momentum-bearing field such as
an EM wave that exists in the vicinity of the craft. However, because
many of these phenomena are diffuse in nature, corresponding propulsion
structures need to be proportionately large.
There are several different space drives that need little or no reaction mass to function. A
tether propulsion
system employs a long cable with a high tensile strength to change a
spacecraft's orbit, such as by interaction with a planet's magnetic
field or through momentum exchange with another object.
Solar sails rely on
radiation pressure from electromagnetic energy, but they require a large collection surface to function effectively. The
magnetic sail deflects charged particles from the
solar wind with a magnetic field, thereby imparting momentum to the spacecraft. A variant is the
mini-magnetospheric plasma propulsion system, which uses a small cloud of plasma held in a magnetic field to deflect the Sun's charged particles. An
E-sail
would use very thin and lightweight wires holding an electric charge to
deflect these particles, and may have more controllable directionality.
As a proof of concept,
NanoSail-D became the first nanosatellite to orbit
Earth. There are plans to add them
[clarification needed]
to future Earth orbit satellites, enabling them to de-orbit and burn up
once they are no longer needed. Cubesail will be the first mission to
demonstrate solar sailing in low Earth orbit, and the first mission to
demonstrate full three-axis attitude control of a solar sail.
Japan also launched its own solar sail powered spacecraft
IKAROS in May 2010.
IKAROS successfully demonstrated propulsion and guidance and is still flying today.
A satellite or other space vehicle is subject to the
law of conservation of angular momentum, which constrains a body from a
net change in
angular velocity. Thus, for a vehicle to change its
relative orientation
without expending reaction mass, another part of the vehicle may rotate
in the opposite direction. Non-conservative external forces, primarily
gravitational and atmospheric, can contribute up to several degrees per
day to angular momentum,
so secondary systems are designed to "bleed off" undesired rotational
energies built up over time. Accordingly, many spacecraft utilize
reaction wheels or
control moment gyroscopes to control orientation in space.
A
gravitational slingshot can carry a
space probe
onward to other destinations without the expense of reaction mass. By
harnessing the gravitational energy of other celestial objects, the
spacecraft can pick up kinetic energy. However, even more energy can be obtained from the gravity assist if rockets are used.
Beam-powered propulsion is another method of propulsion without reaction mass. Beamed propulsion includes sails pushed by
laser, microwave, or particle beams.
Planetary and atmospheric propulsion
Launch-assist mechanisms
There have been many ideas proposed for launch-assist mechanisms that
have the potential of drastically reducing the cost of getting into
orbit. Proposed
non-rocket spacelaunch launch-assist mechanisms include:
Air-breathing engines
Studies generally show that conventional air-breathing engines, such as
ramjets or
turbojets
are basically too heavy (have too low a thrust/weight ratio) to give
any significant performance improvement when installed on a launch
vehicle itself. However, launch vehicles can be
air launched from separate lift vehicles (e.g.
B-29,
Pegasus Rocket and
White Knight) which do use such propulsion systems. Jet engines mounted on a launch rail could also be so used.
On the other hand, very lightweight or very high speed engines have been proposed that take advantage of the air during ascent:
- SABRE - a lightweight hydrogen fueled turbojet with precooler
- ATREX - a lightweight hydrogen fueled turbojet with precooler
- Liquid air cycle engine - a hydrogen fueled jet engine that liquifies the air before burning it in a rocket engine
- Scramjet - jet engines that use supersonic combustion
- Shcramjet
- similar to a scramjet engine, however it takes advantage of
shockwaves produced from the aircraft in the combustion chamber to
assist in increasing overall efficiency.
Normal rocket launch vehicles fly almost vertically before rolling
over at an altitude of some tens of kilometers before burning sideways
for orbit; this initial vertical climb wastes propellant but is optimal
as it greatly reduces airdrag. Airbreathing engines burn propellant much
more efficiently and this would permit a far flatter launch trajectory,
the vehicles would typically fly approximately tangentially to Earth's
surface until leaving the atmosphere then perform a rocket burn to
bridge the final
delta-v to orbital velocity.
For spacecraft already in very low-orbit,
air-breathing electric propulsion
would use residual gases in the upper atmosphere as propellant.
Air-breathing electric propulsion could make a new class of long-lived,
low-orbiting missions feasible on Earth,
Mars or
Venus.
Planetary arrival and landing
A test version of the MARS Pathfinder airbag system
When a vehicle is to enter orbit around its destination planet, or
when it is to land, it must adjust its velocity. This can be done using
all the methods listed above (provided they can generate a high enough
thrust), but there are a few methods that can take advantage of
planetary atmospheres and/or surfaces.
- Aerobraking
allows a spacecraft to reduce the high point of an elliptical orbit by
repeated brushes with the atmosphere at the low point of the orbit. This
can save a considerable amount of fuel because it takes much less
delta-V to enter an elliptical orbit compared to a low circular orbit.
Because the braking is done over the course of many orbits, heating is
comparatively minor, and a heat shield is not required. This has been
done on several Mars missions such as Mars Global Surveyor, Mars Odyssey and Mars Reconnaissance Orbiter, and at least one Venus mission, Magellan.
- Aerocapture
is a much more aggressive manoeuver, converting an incoming hyperbolic
orbit to an elliptical orbit in one pass. This requires a heat shield
and much trickier navigation, because it must be completed in one pass
through the atmosphere, and unlike aerobraking no preview of the
atmosphere is possible. If the intent is to remain in orbit, then at
least one more propulsive maneuver is required after
aerocapture—otherwise the low point of the resulting orbit will remain
in the atmosphere, resulting in eventual re-entry. Aerocapture has not
yet been tried on a planetary mission, but the re-entry skip by Zond 6 and Zond 7
upon lunar return were aerocapture maneuvers, because they turned a
hyperbolic orbit into an elliptical orbit. On these missions, because
there was no attempt to raise the perigee after the aerocapture, the
resulting orbit still intersected the atmosphere, and re-entry occurred
at the next perigee.
- A ballute is an inflatable drag device.
- Parachutes
can land a probe on a planet or moon with an atmosphere, usually after
the atmosphere has scrubbed off most of the velocity, using a heat shield.
- Airbags can soften the final landing.
- Lithobraking,
or stopping by impacting the surface, is usually done by accident.
However, it may be done deliberately with the probe expected to survive
(see, for example, Deep Impact (spacecraft)), in which case very sturdy probes are required.
Table of methods
Below is a summary of some of the more popular, proven technologies, followed by increasingly speculative methods.
Four numbers are shown. The first is the
effective exhaust velocity:
the equivalent speed that the propellant leaves the vehicle. This is
not necessarily the most important characteristic of the propulsion
method; thrust and power consumption and other factors can be. However:
- if the delta-v is much more than the exhaust velocity, then
exorbitant amounts of fuel are necessary (see the section on
calculations, above);
- if it is much more than the delta-v, then, proportionally more
energy is needed; if the power is limited, as with solar energy, this
means that the journey takes a proportionally longer time.
The second and third are the typical amounts of thrust and the
typical burn times of the method. Outside a gravitational potential
small amounts of thrust applied over a long period will give the same
effect as large amounts of thrust over a short period. (This result does
not apply when the object is significantly influenced by gravity.)
The fourth is the maximum delta-v this technique can give
(without staging). For rocket-like propulsion systems this is a function
of mass fraction and exhaust velocity. Mass fraction for rocket-like
systems is usually limited by propulsion system weight and tankage
weight. For a system to achieve this limit, typically the payload may
need to be a negligible percentage of the vehicle, and so the practical
limit on some systems can be much lower.
Minutes |
7
|
9: Flight proven
|
Hybrid rocket |
|
|
Minutes |
>3
|
9: Flight proven
|
Monopropellant rocket |
1 – 3 |
0.1 – 100 |
Milliseconds – minutes |
3
|
9: Flight proven
|
Liquid-fuel rocket |
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Minutes |
9
|
9: Flight proven
|
Electrostatic ion thruster |
15 – 210 |
|
Months – years |
>100
|
9: Flight proven
|
Hall-effect thruster (HET) |
8 – 50 |
|
Months – years |
>100
|
9: Flight proven
|
Resistojet rocket |
2 – 6 |
10−2 – 10 |
Minutes |
?
|
8: Flight qualified
|
Arcjet rocket |
4 – 16 |
10−2 – 10 |
Minutes |
?
|
8: Flight qualified
|
Field emission electric propulsion (FEEP) |
100 – 130 |
10−6 – 10−3 |
Months – years |
?
|
8: Flight qualified
|
Pulsed plasma thruster (PPT) |
20 |
0.1 |
80 – 400 days |
?
|
7: Prototype demonstrated in space
|
Dual-mode propulsion rocket |
1 – 4.7 |
0.1 – 107 |
Milliseconds – minutes |
3 – 9
|
7: Prototype demonstrated in space
|
Solar sails
|
299792, light
|
9/km2 at 1 AU 230/km2 at 0.2 AU 10−10/km2 at 4 ly
|
Indefinite
|
>40
|
- 9: Light pressure attitude-control flight proven
- 6: Deploy-only demonstrated in space
- 5: Light-sail validated in medium vacuum
|
Tripropellant rocket |
2.5 – 5.3 |
0.1 – 107 |
Minutes |
9
|
6: Prototype demonstrated on ground
|
Magnetoplasmadynamic thruster (MPD) |
20 – 100 |
100 |
Weeks |
?
|
6: Model, 1 kW demonstrated in space
|
Nuclear–thermal rocket |
9 |
107 |
Minutes |
> 20
|
6: Prototype demonstrated on ground
|
Propulsive mass drivers |
0 – 30 |
104 – 108 |
Months |
?
|
6: Model, 32 MJ demonstrated on ground
|
Tether propulsion |
N/A |
1 – 1012 |
Minutes |
7
|
6: Model, 31.7 km demonstrated in space
|
Air-augmented rocket |
5 – 6 |
0.1 – 107 |
Seconds – minutes |
>7?
|
6: Prototype demonstrated on ground
|
Liquid-air-cycle engine |
4.5 |
103 – 107 |
Seconds – minutes |
?
|
6: Prototype demonstrated on ground
|
Pulsed-inductive thruster (PIT) |
10 – 80 |
20 |
Months |
?
|
5: Component validated in vacuum
|
Variable-specific-impulse magnetoplasma rocket (VASIMR) |
10 – 300 |
40 – 1,200 |
Days – months |
>100
|
5: Component, 200 kW validated in vacuum
|
Magnetic-field oscillating amplified thruster |
10 – 130 |
0.1 – 1 |
Days – months |
>100
|
5: Component validated in vacuum
|
Solar–thermal rocket |
7 – 12 |
1 – 100 |
Weeks |
>20
|
4: Component validated in lab
|
Radioisotope rocket |
7 – 8 |
1.3 – 1.5 |
Months |
?
|
4: Component validated in lab
|
Nuclear–electric rocket
|
As electric propulsion method used
|
4: Component, 400 kW validated in lab
|
Orion Project (near-term nuclear pulse propulsion) |
20 – 100 |
109 – 1012 |
Days |
30 – 60
|
3: Validated, 900 kg proof-of-concept
|
Space elevator |
N/A |
N/A |
Indefinite |
>12
|
3: Validated proof-of-concept
|
Reaction Engines SABRE[19] |
30/4.5 |
0.1 – 107 |
Minutes |
9.4
|
3: Validated proof-of-concept
|
Electric sails
|
145 – 750, solar wind
|
? |
Indefinite |
>40
|
3: Validated proof-of-concept
|
Magnetic sails |
145 – 750, solar wind |
2/t |
Indefinite |
?
|
3: Validated proof-of-concept
|
Mini-magnetospheric plasma propulsion |
200 |
1/kW |
Months |
?
|
3: Validated proof-of-concept
|
Beam-powered/laser
|
As propulsion method powered by beam
|
3: Validated, 71 m proof-of-concept
|
Launch loop/orbital ring |
N/A |
104 |
Minutes |
11 – 30
|
2: Technology concept formulated
|
Nuclear pulse propulsion (Project Daedalus' drive) |
20 – 1,000 |
109 – 1012 |
Years |
15,000
|
2: Technology concept formulated
|
Gas-core reactor rocket |
10 – 20 |
103 – 106 |
? |
?
|
2: Technology concept formulated
|
Nuclear salt-water rocket |
100 |
103 – 107 |
Half-hour |
?
|
2: Technology concept formulated
|
Fission sail |
? |
? |
? |
?
|
2: Technology concept formulated
|
Fission-fragment rocket |
15,000 |
? |
? |
?
|
2: Technology concept formulated
|
Nuclear–photonic rocket |
299,792 |
10−5 – 1 |
Years – decades |
?
|
2: Technology concept formulated
|
Fusion rocket |
100 – 1,000 |
? |
? |
?
|
2: Technology concept formulated
|
Antimatter-catalyzed nuclear pulse propulsion |
200 – 4,000 |
? |
Days – weeks |
?
|
2: Technology concept formulated
|
Antimatter rocket |
10,000 – 100,000 |
? |
? |
?
|
2: Technology concept formulated
|
Bussard ramjet |
2.2 – 20,000 |
? |
Indefinite |
30,000
|
2: Technology concept formulated
|
Method
|
Effective exhaust velocity (km/s)
|
Thrust (N)
|
Firing duration
|
Maximum delta-v (km/s)
|
Technology readiness level |
Testing
Spacecraft
propulsion systems are often first statically tested on Earth's
surface, within the atmosphere but many systems require a vacuum chamber
to test fully. Rockets are usually tested at a
rocket engine test facility well away from habitation and other buildings for safety reasons.
Ion drives are far less dangerous and require much less stringent safety, usually only a large-ish vacuum chamber is needed.
Some systems cannot be adequately tested on the ground and test launches may be employed at a
Rocket Launch Site.
Speculative methods
Artist's conception of a warp drive design
A variety of hypothetical propulsion techniques have been considered that require a deeper understanding of the properties of
space, particularly
inertial frames and the
vacuum state. To date, such methods are highly speculative and include:
A NASA assessment of its
Breakthrough Propulsion Physics Program
divides such proposals into those that are non-viable for propulsion
purposes, those that are of uncertain potential, and those that are not
impossible according to current theories.