Search This Blog

Sunday, December 30, 2018

Disgust

From Wikipedia, the free encyclopedia

Disgust is an emotional response of rejection or revulsion to something potentially contagious or something considered offensive, distasteful, or unpleasant. In The Expression of the Emotions in Man and Animals, Charles Darwin wrote that disgust is a sensation that refers to something revolting. Disgust is experienced primarily in relation to the sense of taste (either perceived or imagined), and secondarily to anything which causes a similar feeling by sense of smell, touch, or vision. Musically sensitive people may even be disgusted by the cacophony of inharmonious sounds. Research continually has proven a relationship between disgust and anxiety disorders such as arachnophobia, blood-injection-injury type phobias, and contamination fear related obsessive–compulsive disorder (also known as OCD).
 
Disgust is one of the basic emotions of Robert Plutchik's theory of emotions and has been studied extensively by Paul Rozin. It invokes a characteristic facial expression, one of Paul Ekman's six universal facial expressions of emotion. Unlike the emotions of fear, anger, and sadness, disgust is associated with a decrease in heart rate.

Evolutionary significance

It is believed that the emotion of disgust has evolved as a response to offensive foods that may cause harm to the organism. A common example of this is found in human beings who show disgust reactions to mouldy milk or contaminated meat. Disgust appears to be triggered by objects or people who possess attributes that signify disease.

Self-report and behavioural studies found that disgust elicitors include:
  • body products (feces, urine, vomit, sexual fluids, saliva, and mucus);
  • foods (spoiled foods);
  • animals (fleas, ticks, lice, cockroaches, worms, flies, rats, and mice);
  • hygiene (visible dirt and "inappropriate" acts [e.g., using an unsterilized surgical instrument]);
  • body envelope violations (blood, gore, and mutilation);
  • death (dead bodies and organic decay);
  • visible signs of infection
The above-mentioned main disgust stimuli are similar to one another in the sense that they can all potentially transmit infections, and are the most common referenced elicitors of disgust cross-culturally. Because of this, disgust is believed to have evolved as a component of a behavioral immune system in which the body attempts to avoid disease-carrying pathogens in preference to fighting them after they have entered the body. This behavioral immune system has been found to make sweeping generalizations because "it is more costly to perceive a sick person as healthy than to perceive a healthy person as sickly". Researchers have found that sensitivity to disgust is negatively correlated to aggression because feelings of disgust typically bring about a need to withdraw while aggression results in a need to approach. This can be explained in terms of each of the types of disgust. For those especially sensitive to moral disgust, they would want to be less aggressive because they want to avoid hurting others. Those especially sensitive to pathogen disgust might be motivated by a desire to avoid the possibility of an open wound on the victim of the aggression; however, for those sensitive to sexual disgust, some sexual object must be present for them to be especially avoidant of aggression. Based on these findings, disgust may be used as an emotional tool to decrease aggression in individuals. Disgust may produce specific autonomic responses, such as reduced blood pressure, lowered heart-rate and decreased skin conductance along with changes in respiratory behavior.

Research has also found that people who are more sensitive to disgust tend to find their own in-group more attractive and tend to have more negative attitudes toward other groups. This may be explained by assuming that people begin to associate outsiders and foreigners with disease and danger while simultaneously associating health, freedom from disease, and safety with people similar to themselves. 

A woman expressing disgust.

Taking a further look into hygiene, disgust was the strongest predictor of negative attitudes toward obese individuals. A disgust reaction to obese individuals was also connected with views of moral values.

Domains of disgust

Tybur, et al., outlines three domains of disgust: pathogen disgust, which "motivates the avoidance of infectious microorganisms"; sexual disgust, "which motivates the avoidance of [dangerous] sexual partners and behaviors"; and moral disgust, which motivates people to avoid breaking social norms. Disgust may have an important role in certain forms of morality.

Pathogen disgust arises from a desire to survive and, ultimately, a fear of death. He compares it to a "behavioral immune system" that is the 'first line of defense' against potentially deadly agents such as dead bodies, rotting food, and vomit.

Sexual disgust arises from a desire to avoid "biologically costly mates" and a consideration of the consequences of certain reproductive choices. The two primary considerations are intrinsic quality (e.g., body symmetry, facial attractiveness, etc.) and genetic compatibility (e.g., avoidance of inbreeding such as the incest taboo).

Moral disgust "pertains to social transgressions" and may include behaviors such as lying, theft, murder, and rape. Unlike the other two domains, moral disgust "motivates avoidance of social relationships with norm-violating individuals" because those relationships threaten group cohesion.

Gender differences

Women generally report greater disgust than men, especially regarding sexual disgust or general repulsiveness which have been argued to be consistent with women being more selective regarding sex for evolutionary reasons.

Sensitivity to disgust rises during pregnancy, along with levels of the hormone progesterone. Scientists have conjectured that pregnancy requires the mother to "dial down" her immune system so that the developing embryo won't be attacked. To protect the mother, this lowered immune system is then compensated by a heightened sense of disgust.

Because disgust is an emotion with physical responses to undesirable or dirty situations, studies have proven there are cardiovascular and respiratory changes while experiencing the emotion of disgust.
As mentioned earlier, women experience disgust more prominently than men. This is reflected in a study about dental phobia. A dental phobia comes from experiencing disgust when thinking about the dentist and all that entails. 4.6 percent of women compared to 2.7 percent of men find the dentist disgusting.

Body language

In a series of significant studies by Paul Ekman in the 1970s, it was discovered that facial expressions of emotion are not culturally determined, but universal across human cultures and thus likely to be biological in origin. The facial expression of disgust was found to be one of these facial expressions. This characteristic facial expression includes slightly narrowed brows, a curled upper lip, wrinkling of the nose and visible protrusions of the tongue, although different elicitors may produce different forms of this expression. It was found that the facial expression of disgust is readily recognizable across cultures. This facial expression is also produced in blind individuals and is correctly interpreted by individuals born deaf. This evidence indicates an innate biological basis for the expression and recognition of disgust. The recognition of disgust is also important among species as it has been found that when an individual sees a conspecific looking disgusted after tasting a particular food, he or she automatically infers that the food is bad and should not be eaten. This evidence suggests that disgust is experienced and recognized almost universally and strongly implicates its evolutionary significance. 

Facial feedback has also been implicated in the expression of disgust. That is, the making of the facial expression of disgust leads to an increased feeling of disgust. This can occur if the person just wrinkles one's nose without awareness that they are making a disgust expression.

The mirror-neuron matching system found in monkeys and humans is a proposed explanation for such recognition, and shows that our internal representation of actions is triggered during the observation of another’s actions. It has been demonstrated that a similar mechanism may apply to emotions. Seeing someone else's facial emotional expressions triggers the neural activity that would relate to our own experience of the same emotion. This points to the universality, as well as survival value of the emotion of disgust.

Children's reactions to a face showing disgust

At a very young age, children are able to identify different, basic facial emotions. If a parent makes a negative face and a positive emotional face toward two different toys, a child as young as five months would avoid the toy associated with a negative face. Young children tend to associate a face showing disgust with anger instead of being able to identify the difference. Adults, however, are able to make the distinction. The age of understanding seems to be around ten years old.

Cultural differences

Because disgust is partially a result of social conditioning, there are differences among different cultures in the objects of disgust. Americans "are more likely to link feelings of disgust to actions that limit a person's rights or degrade a person's dignity" while Japanese people "are more likely to link feelings of disgust to actions that frustrate their integration into the social world".

Practices construed as socially acceptable, may also be met with reactions of aversion by other cultures. For example, instead of kissing, mothers from the Manchu minority ethnic group, as only researched in the 1900s in Aigun of Northern Manchuria where the researcher S. M. Shirokogoroff personally believed the Manchu element were "purer" than those of Southern Manchuria and Peking, used to show affection for their children by performing fellatio on their male babies, placing the penis in their mouths and stimulating it, while the Manchu regarded public kissing with revulsion. Also, Chinese and Vietnamese culture directly advocate consuming human placenta. Chinese nursing mothers were suggested to boil the placenta and drink the broth to improve the quality of their milk. Similiarly, Chinese also consume the bull penis soup for health purpose.

Disgust is one of the basic emotions recognizable across multiple cultures and is a response to something revolting typically involving taste or sight. Though different cultures find different things disgusting, the reaction to the grotesque things remains the same throughout each culture; people and their emotional reactions in the realm of disgust remain the same.

Neural basis

The scientific attempts to map specific emotions onto underlying neural substrates dates back to the first half of the 20th century. Functional MRI experiments have revealed that the anterior insula in the brain is particularly active when experiencing disgust, when being exposed to offensive tastes, and when viewing facial expressions of disgust. The research has supported that there are independent neural systems in the brain, each handling a specific basic emotion. Specifically, f-MRI studies have provided evidence for the activation of the insula in disgust recognition, as well as visceral changes in disgust reactions such as the feeling of nausea. The importance of disgust recognition and the visceral reaction of "feeling disgusted" is evident when considering the survival of organisms, and the evolutionary benefit of avoiding contamination.

Insula

The insula of the left side, exposed by removing the opercula. From Henry Vandyke Carter - Henry Gray (1918) Anatomy of the Human Body Bartleby.com: Gray's Anatomy, Plate 731
 
The insula (or insular cortex), is the main neural structure involved in the emotion of disgust. The insula has been shown by several studies to be the main neural correlate of the feeling of disgust both in humans and in macaque monkeys. The insula is activated by unpleasant tastes, smells, and the visual recognition of disgust in conspecific organisms.

The anterior insula is an olfactory and gustatory center that controls visceral sensations and the related autonomic responses. It also receives visual information from the anterior portion of the ventral superior temporal cortex, where cells have been found to respond to the sight of faces.

The posterior insula is characterized by connections with auditory, somatosensory, and premotor areas, and is not related to the olfactory or gustatory modalities.

The fact that the insula is necessary for our ability to feel and recognize the emotion of disgust is further supported by neuropsychological studies. Both Calder (2000) and Adolphs (2003) showed that lesions on the anterior insula lead to deficits in the experience of disgust and recognizing facial expressions of disgust in others. The patients also reported having reduced sensations of disgust themselves. Furthermore, electrical stimulation of the anterior insula conducted during neurosurgery triggered nausea, the feeling of wanting to throw up and uneasiness in the stomach. Finally, electrically stimulating the anterior insula through implanted electrodes produced sensations in the throat and mouth that were "difficult to stand". These findings demonstrate the role of the insula in transforming unpleasant sensory input into physiological reactions, and the associated feeling of disgust.

Studies have demonstrated that the insula is activated by disgusting stimuli, and that observing someone else's facial expression of disgust seems to automatically retrieve a neural representation of disgust. Furthermore, these findings emphasize the role of the insula in feelings of disgust. 

One particular neuropsychological study focused on patient NK who was diagnosed with a left hemisphere infarction involving the insula, internal capsule, putamen and globus pallidus. NK’s neural damage included the insula and putamen and it was found that NK’s overall response to disgust-inducing stimuli was significantly lower than that of controls. The patient showed a reduction in disgust-response on eight categories including food, animals, body products, envelope violation and death. Moreover, NK incorrectly categorized disgust facial expressions as anger. The results of this study support the idea that NK suffered damage to a system involved in recognizing social signals of disgust, due to a damaged insula caused by neurodegeneration.

Disorders

Huntington's disease

Many patients suffering from Huntington's disease, a genetically transmitted progressive neurodegenerative disease, are unable to recognize expressions of disgust in others and also don't show reactions of disgust to foul odors or tastes. The inability to recognize expressions of disgust appears in carriers of the Huntington gene before other symptoms appear. People with Huntington's disease are impaired at recognition of anger and fear, and experience a notably severe problem with disgust recognition.

Major depressive disorder

Patients suffering from major depression have been found to display greater brain activation to facial expressions of disgust.

Obsessive-compulsive disorder

The emotion of disgust may have an important role in understanding the neurobiology of obsessive-compulsive disorder (OCD), particularly in those with contamination preoccupations. In a study by Shapira & colleagues (2003), eight OCD subjects with contamination preoccupations and eight healthy volunteers viewed pictures from the International Affective Picture System during f-MRI scans. OCD subjects showed significantly greater neural responses to disgust-invoking images, specifically in the right insula. Furthermore, Sprengelmeyer (1997) found that the brain activation associated with disgust included the insula and part of the gustatory cortex that processes unpleasant tastes and smells. OCD subjects and healthy volunteers showed activation patterns in response to disgust pictures that differed significantly at the right insula. In contrast, the two groups were similar in their response to threat-inducing pictures, with no significant group differences at any site.

Animal research

With respect to studies using rats, prior research of signs of a conditioned disgust response have been experimentally verified by Grill and Norgren (1978) who developed a systematic test to assess palatability. The Taste Reactivity (TR) test has thus become a standard tool in measuring disgust response. When given a stimulus intraorally which had been previously paired with a nausea-inducing substance, rats will show conditioned disgust reactions. "Gaping" in rats is the most dominant conditioned disgust reaction and the muscles used in this response mimic those used in species capable of vomiting. Recent studies have shown that treatments that reduced serotonin availability or that activate the endocannabinoid system can interfere with the expression of a conditioned disgust reaction in rats. These researchers showed that as nausea produced conditioned disgust reactions, by administering the rats with an antinausea treatment they could prevent toxin-induced conditioned disgust reactions. Furthermore, in looking at the different disgust and vomiting reactions between rats and shrews the authors showed that these reactions (particularly vomiting) play a crucial role in the associative processes that govern food selection across species.

In discussing specific neural locations of disgust, research has shown that forebrain mechanisms are necessary for rats to acquire conditioned disgust for a specific emetic (vomit-inducing) substance (such as lithium chloride). Other studies have shown that lesions to the area postrema and the parabrachial nucleus of the pons but not the nucleus of the solitary tract prevented conditioned disgust. Moreover, lesions of the dorsal and medial raphe nuclei (depleting forebrain serotonin) prevented the establishment of lithium chloride-induced conditioned disgust.

Morality

Although disgust was first thought to be a motivation for humans to only physical contaminants, it has since been applied to moral and social moral contaminants as well. The similarities between these types of disgust can especially be seen in the way people react to the contaminants. For example, if someone stumbles upon a pool of vomit, he/she will do whatever possible to place as much distance between himself/herself and the vomit as possible, which can include pinching the nose, closing the eyes, or running away. Likewise, when a group experiences someone who cheats, rapes, or murders another member of the group, its reaction is to shun or expel that person from the group.

Jones & Fitness (2008) coined the term "moral hypervigilance" to describe the phenomenon that individuals who are prone to physical disgust are also prone to moral disgust. The link between physical disgust and moral disgust can be seen in the United States where criminals are often referred to as "slime" or "scum" and criminal activity as "stinking" or being "fishy". Furthermore, people often try to block out the stimuli of morally repulsive images in much the same way that they would block out the stimuli of a physically repulsive image. When people see an image of abuse, rape, or murder, they often avert their gazes to inhibit the incoming visual stimuli from the photograph just like they would if they saw a decomposing body. 

Moral judgments can be traditionally defined or thought of as directed by standards such as impartiality and respect towards others for their well-being. From more recent theoretical and empirical information, it can be suggested that morality may be guided by basic affective processes. Jonathan Haidt proposed that one’s instant judgments about morality are experienced as a "flash of intuition" and that these affective perceptions operate rapidly, associatively, and outside of consciousness. From this, moral intuitions are believed to be stimulated prior to conscious moral cognitions which correlates with having a greater influence on moral judgments.

Research suggests that the experience of disgust can alter moral judgments. Many studies have focused on the average change in behavior across participants, with some studies indicating disgust stimuli intensifies the severity of moral judgments. However, additional studies have found the reverse effect, and recent studies have suggested that the average effect of disgust on moral judgments is small or absent. Potentially reconciling these effects, a study recently indicated that the direction and size of the effect of disgust stimuli on moral judgment depends upon an individual's sensitivity to disgust.

The effect also seems to be limited to a certain aspect of morality. Horberg et al. found that disgust plays a role in the development and intensification of moral judgments of purity in particular. In other words, the feeling of disgust is often associated with a feeling that some image of what is pure has been violated. For example, a vegetarian might feel disgust after seeing another person eating meat because he/she has a view of vegetarianism as the pure state-of-being. When this state-of-being is violated, the vegetarian feels disgust. Furthermore, disgust appears to be uniquely associated with purity judgments, not with what is just/unjust or what is harmful/caregiving, while other emotions such as fear, anger, and sadness are "unrelated to moral judgments of purity".

Some other research suggests that an individual’s level of disgust sensitivity is due to their particular experience of disgust. One’s disgust sensitivity can be either high or low. The higher one’s disgust sensitivity is, the greater the tendency to make stricter moral judgments. Disgust sensitivity can also relate to various aspects of moral values, which can have a negative or positive impact. For example, Disgust sensitivity is associated with moral hypervigilance, which means people who have higher disgust sensitivity are more likely to think that other people who are suspects of a crime are more guilty. They also associate them as being morally evil and criminal, thus endorsing them to harsher punishment in the setting of a court. 

Disgust is also theorized as an evaluative emotion that can control moral behavior. When one experiences disgust, this emotion might signal that certain behaviors, objects, or people are to be avoided in order to preserve their purity. Research has established that when the idea or concept of cleanliness is made salient then people make less severe moral judgments of others. From this particular finding, it can be suggested that this reduces the experience of disgust and the ensuing threat of psychological impurity diminishes the apparent severity of moral transgressions.

Political orientation

In one study, people of differing political persuasions were shown disgusting images in a brain scanner. In conservatives, the basal ganglia and amygdala and several other regions showed increased activity, while in liberals other regions of the brain increased in activity. Both groups reported similar conscious reactions to the images. The difference in activity patterns was large: the reaction to a single image could predict a person's political leanings with 95% accuracy.

Self-disgust

Although limited research has been done on self-disgust, one study found that self-disgust and severity of moral judgments were negatively correlated. This is in contrast to findings related to disgust, which typically results in harsher judgments of transgressions. This implies that disgust directed towards the self functions very differently from disgust directed towards other people or objects. Self-disgust "may reflect a pervasive condition of self-loathing that makes it difficult to assign deserving punishment to others". In other words, those who feel self-disgust cannot easily condemn others to punishment because they feel that they may also be deserving of punishment.

Functions

The emotion of disgust can be described to serve as an affective mechanism following occurrences of negative social value, provoking repulsion, and desire for social distance. The origin of disgust can be defined by motivating the avoidance of offensive things, and in the context of a social environment, it can become an instrument of social avoidance. An example of disgust in action can be found from the Bible in the book of Leviticus. Leviticus includes direct commandments from God to avoid disgust causing individuals, which included people who were sexually immoral and those who had leprosy. Disgust is also known to have originally evolved as a response to unpleasant food that may have been carriers of disease.

As an effective instrument for reducing motivations for social interaction, disgust can be anticipated to interfere with dehumanization or the maltreatment of persons as less than human. Research was performed which conducted several functional magnetic resonance images (fMRI) in which participants viewed images of individuals from stigmatized groups that were associated with disgust, which were drug addicts and homeless people. What the study found was that people were not inclined in making inferences about the mental conditions of these particular disgust inducing groups. Therefore, examining images of homeless people and drug addicts caused disgust in the response of the people who participated with this study. This study coincides with disgust following the law of contagion, which explains that contact with disgusting material renders one disgusting. Disgust can be applied towards people and can function as maltreatment towards another human being. Disgust can exclude people from being a part of a clique by leading to the view that they are merely less than human. An example of this is if groups were to avoid people from outside of their own particular group. Some researchers have distinguished between two different forms of dehumanization. The first form is the denial of uniquely human traits, examples include: products of culture and modification. The second form is the denial of human nature, examples include: emotionality and personality.

Failure to attribute distinctively human traits to a group leads to animalistic dehumanization, which defines the object group or individual as savage, crude, and similar to animals. These forms of dehumanization have clear connections to disgust. Researchers have proposed that many disgust elicitors are disgusting because they are reminders that humans are not diverse from other creatures. With the aid of disgust, animalistic dehumanization directly reduces one’s moral concerns towards excluding members from the outer group. Disgust can be a cause and consequence of dehumanization. Animalistic dehumanization may generate feelings of disgust and revulsion. Feelings of disgust, through rousing social distance, may lead to dehumanization. Therefore, a person or group that is generally connected with disgusting effects and seen as physically unclean may induce moral avoidance. Being deemed disgusting produces a variety of cognitive effects that result in exclusion from the perceived inner group.

Political and legal aspects of disgust

The emotion disgust has been noted to feature strongly in the public sphere in relation to issues and debates, among other things, regarding anatomy, sex and bioethics. There is a range of views by different commentators on the role, purpose and effects of disgust on public discourse. 

Leon Kass, a bioethicist, has advocated that "in crucial cases...repugnance is the emotional expression of deep wisdom, beyond reason's power fully to articulate it." in relation to bio-ethical issues (See: Wisdom of repugnance). 

Martha Nussbaum, a jurist and ethicist, explicitly rejects disgust as an appropriate guide for legislating, arguing the "politics of disgust" is an unreliable emotional reaction with no inherent wisdom. Furthermore, she argues this "politics of disgust" has in the past and present had the effects of supporting bigotry in the forms of sexism, racism and antisemitism and links the emotion of disgust to support for laws against Miscegenation and the oppressive caste system in India. In place of this "politics of disgust", Nussbaum argues for the Harm principle from John Stuart Mill as the proper basis for legislating. Nussbaum argues the harm principle supports the legal ideas of consent, the Age of majority and privacy and protects citizens. She contrasts this with the "politics of disgust" which she argues denies citizens humanity and equality before the law on no rational grounds and cause palpable social harm. (See Martha Nussbaum, From Disgust to Humanity: Sexual Orientation and Constitutional Law). Nussbaum published Hiding From Humanity: Disgust, Shame, and the Law in 2004; the book examines the relationship of disgust and shame to a society's laws. Nussbaum identifies disgust as a marker that bigoted, and often merely majoritarian, discourse employs to "place", by diminishment and denigration, a despised minority. Removing "disgust" from public discourse constitutes an important step in achieving humane and tolerant democracies.

Leigh Turner (2004) has argued that "reactions of disgust are often built upon prejudices that should be challenged and rebutted." On the other hand, writers, such as Kass, find wisdom in adhering to one's initial feelings of disgust. A number of writers on the theory of disgust find it to be the proto-legal foundation of human law. 

Disgust has also figured prominently in the work of several other philosophers. Nietzsche became disgusted with the music and orientation of Richard Wagner, as well as other aspects of 19th century culture and morality. Jean-Paul Sartre wrote widely about experiences involving various negative emotions related to disgust.

The Hydra's Tale: Imagining Disgust

According to the book The Hydra's Tale: Imagining Disgust by Robert Rawdon Wilson, disgust may be further subdivided into physical disgust, associated with physical or metaphorical uncleanliness, and moral disgust, a similar feeling related to courses of action. For example; "I am disgusted by the hurtful things that you are saying." Moral disgust should be understood as culturally determined; physical disgust as more universally grounded. The book also discusses moral disgust as an aspect of the representation of disgust. Wilson does this in two ways. First, he discusses representations of disgust in literature, film and fine art. Since there are characteristic facial expressions (the clenched nostrils, the pursed lips)—as Charles Darwin, Paul Ekman, and others have shown—they may be represented with more or less skill in any set of circumstances imaginable. There may even be "disgust worlds" in which disgust motifs so dominate that it may seem that entire represented world is, in itself, disgusting. Second, since people know what disgust is as a primary, or visceral, emotion (with characteristic gestures and expressions), they may imitate it. Thus, Wilson argues that, for example, contempt is acted out on the basis of the visceral emotion, disgust, but is not identical with disgust. It is a "compound affect" that entails intellectual preparation, or formatting, and theatrical techniques. Wilson argues that there are many such "intellectual" compound affects—such as nostalgia and outrage—but that disgust is a fundamental and unmistakable example. Moral disgust, then, is different from visceral disgust; it is more conscious and more layered in performance.

Wilson links shame and guilt to disgust (now transformed, wholly or partially, into self-disgust) primarily as a consequence rooted in self-consciousness. Referring to a passage in Doris Lessing's The Golden Notebook, Wilson writes that "the dance between disgust and shame takes place. A slow choreography unfolds before the mind's-eye."

Wilson examines the claims of several jurists and legal scholars—such as William Ian Miller—that disgust must underlie positive law. "In the absence of disgust", he observes, stating their claim, ". . . there would be either total barbarism or a society ruled solely by force, violence and terror." The moral-legal argument, he remarks, "leaves much out of account." His own argument turns largely upon the human capacity to learn how to control, even to suppress, strong and problematic affects and, over time, for entire populations to abandon specific disgust responses.

Boredom

From Wikipedia, the free encyclopedia

A souvenir seller appears bored as she waits for customers.

In conventional usage, boredom is an emotional and occasionally psychological state experienced when an individual is left without anything in particular to do, is not interested in his or her surroundings, or feels that a day or period is dull or tedious. It is also understood by scholars as a modern phenomenon which has a cultural dimension. "There is no universally accepted definition of boredom. But whatever it is, researchers argue, it is not simply another name for depression or apathy. It seems to be a specific mental state that people find unpleasant—a lack of stimulation that leaves them craving relief, with a host of behavioural, medical and social consequences." According to BBC News, boredom "...can be a dangerous and disruptive state of mind that damages your health"; yet research "...suggest[s] that without boredom we couldn't achieve our creative feats."

In Experience Without Qualities: Boredom and Modernity, Elizabeth Goodstein traces the modern discourse on boredom through literary, philosophical, and sociological texts to find that as "a discursively articulated phenomenon...boredom is at once objective and subjective, emotion and intellectualization — not just a response to the modern world but also a historically constituted strategy for coping with its discontents." In both conceptions, boredom has to do fundamentally with an experience of time and problems of meaning.

Etymology and terminology

The expression to be a bore had been used in print in the sense of "to be tiresome or dull" since 1768 at the latest. The expression "boredom" means "state of being bored," 1852, from bore (v.1) + -dom. It also has been employed in a sense "bores as a class" (1883) and "practice of being a bore" (1864, a sense properly belonging to boreism, 1833). The word "bore" as a noun meaning a "thing which causes ennui or annoyance" is attested to since 1778; "of persons by 1812". The noun "bore" comes from the verb "bore", which had the meaning "[to] be tiresome or dull" first attested [in] 1768, a vogue word c. 1780-81 according to Grose (1785); possibly a figurative extension of "to move forward slowly and persistently, as a [hole-] boring tool does."

The French term for boredom, ennui, is sometimes used in English as well, at least since 1778. The term ennui was first used "as a French word in English;" in the 1660s and it was "nativized by 1758". The term ennui comes "from French ennui, from Old French enui "annoyance" (13c.), [a] back-formation from enoiier, anuier. "The German word for "boredom" expresses this: Langeweile, a compound made of lange "long" and Weile "while", which is in line with the common perception that when one is bored, time passes "tortuously" slowly.

Psychology

Boredom by Gaston de La Touche, 1893
 
A girl looking bored.
 
Different scholars use different definitions of boredom, which complicates research. Boredom has been defined by Cynthia D. Fisher in terms of its main central psychological processes: "an unpleasant, transient affective state in which the individual feels a pervasive lack of interest and difficulty concentrating on the current activity." Mark Leary et al. describe boredom as "an affective experience associated with cognitive attentional processes." In positive psychology, boredom is described as a response to a moderate challenge for which the subject has more than enough skill.

There are three types of boredom, all of which involve problems of engagement of attention. These include times when we are prevented from engaging in wanted activity, when we are forced to engage in unwanted activity, or when we are simply unable for no apparent reason to maintain engagement in any activity or spectacle. Boredom proneness is a tendency to experience boredom of all types. This is typically assessed by the Boredom Proneness Scale. Recent research has found that boredom proneness is clearly and consistently associated with failures of attention. Boredom and its proneness are both theoretically and empirically linked to depression and similar symptoms. Nonetheless, boredom proneness has been found to be as strongly correlated with attentional lapses as with depression. Although boredom is often viewed as a trivial and mild irritant, proneness to boredom has been linked to a very diverse range of possible psychological, physical, educational, and social problems.

Absent-mindedness is where a person shows inattentive or forgetful behavior. Absent-mindedness is a mental condition in which the subject experiences low levels of attention and frequent distraction. Absent-mindedness is not a diagnosed condition but rather a symptom of boredom and sleepiness which people experience in their daily lives. When suffering from absent-mindedness, people tend to show signs of memory lapse and weak recollection of recently occurring events. This can usually be a result of a variety of other conditions often diagnosed by clinicians such as attention deficit hyperactivity disorder and depression. In addition to absent-mindedness leading to an array of consequences affecting daily life, it can have as more severe, long-term problems.

Physical health

Lethargy is a state of tiredness, weariness, fatigue, or lack of energy. It can be accompanied by depression, decreased motivation, or apathy. Lethargy can be a normal response to boredom, inadequate sleep, overexertion, overworking, stress, lack of exercise, or a symptom of a disorder. When part of a normal response, lethargy often resolves with rest, adequate sleep, decreased stress, and good nutrition.

Philosophy

Boredom is a condition characterized by perception of one's environment as dull, tedious, and lacking in stimulation. This can result from leisure and a lack of aesthetic interests. Labor and art may be alienated and passive, or immersed in tedium. There is an inherent anxiety in boredom; people will expend considerable effort to prevent or remedy it, yet in many circumstances, it is accepted as suffering to be endured. Common passive ways to escape boredom are to sleep or to think creative thoughts (daydream). Typical active solutions consist in an intentional activity of some sort, often something new, as familiarity and repetition lead to the tedious. 

1916 Rea Irvin illustration depicting a bore putting her audience to sleep
 
During the fin de siècle, the French term for the end of the 19th century in the West, some of the cultural hallmarks included "ennui", cynicism, pessimism, and "...a widespread belief that civilization leads to decadence."

Boredom also plays a role in existentialist thought. Søren Kierkegaard and Friedrich Nietzsche were two of the first philosophers considered fundamental to the existentialist movement. Like Pascal, they were interested in people's quiet struggle with the apparent meaninglessness of life and the use of diversion to escape from boredom. Kierkegaard's Either/Or describes the rotation method, a method used by higher level aesthetes in order to avoid boredom. The method is an essential hedonistic aspect of the aesthetic way of life. For the aesthete, one constantly changes what one is doing in order to maximize the enjoyment and pleasure derived from each activity. 

In contexts where one is confined, spatially or otherwise, boredom may be met with various religious activities, not because religion would want to associate itself with tedium, but rather, partly because boredom may be taken as the essential human condition, to which God, wisdom, or morality are the ultimate answers. It is taken in this sense by virtually all existentialist philosophers as well as by Arthur Schopenhauer

Martin Heidegger wrote about boredom in two texts available in English, in the 1929/30 semester lecture course The Fundamental Concepts of Metaphysics, and again in the essay What is Metaphysics? published in the same year. In the lecture, Heidegger included about 100 pages on boredom, probably the most extensive philosophical treatment ever of the subject. He focused on waiting at railway stations in particular as a major context of boredom. Søren Kierkegaard remarks in Either/Or that "patience cannot be depicted" visually, since there is a sense that any immediate moment of life may be fundamentally tedious.

Blaise Pascal in the Pensées discusses the human condition in saying "we seek rest in a struggle against some obstacles. And when we have overcome these, rest proves unbearable because of the boredom it produces", and later states that "only an infinite and immutable object – that is, God himself – can fill this infinite abyss."

Without stimulus or focus, the individual is confronted with nothingness, the meaninglessness of existence, and experiences existential anxiety. Heidegger states this idea as follows: "Profound boredom, drifting here and there in the abysses of our existence like a muffling fog, removes all things and men and oneself along with it into a remarkable indifference. This boredom reveals being as a whole." Schopenhauer used the existence of boredom in an attempt to prove the vanity of human existence, stating, "...for if life, in the desire for which our essence and existence consists, possessed in itself a positive value and real content, there would be no such thing as boredom: mere existence would fulfil and satisfy us."

Erich Fromm and other thinkers of critical theory speak of boredom as a common psychological response to industrial society, where people are required to engage in alienated labor. According to Fromm, boredom is "perhaps the most important source of aggression and destructiveness today." For Fromm, the search for thrills and novelty that characterizes consumer culture are not solutions to boredom, but mere distractions from boredom which, he argues, continues unconsciously. Above and beyond taste and character, the universal case of boredom consists in any instance of waiting, as Heidegger noted, such as in line, for someone else to arrive or finish a task, or while one is travelling somewhere. The automobile requires fast reflexes, making its operator busy and hence, perhaps for other reasons as well, making the ride more tedious despite being over sooner. 

Interestingly, in some Nguni languages such as Zulu, boredom and loneliness are represented by the same word (isizungu). This adds a new dimension to the oft-quoted definition of ubuntu: "A person is a person through other people".

Causes and effects

A bored cat lying on a couch.
 
Although it has not been widely studied, research on boredom suggests that boredom is a major factor impacting diverse areas of a person's life. People ranked low on a boredom-proneness scale were found to have better performance in a wide variety of aspects of their lives, including career, education, and autonomy. Boredom can be a symptom of clinical depression. Boredom can be a form of learned helplessness, a phenomenon closely related to depression. Some philosophies of parenting propose that if children are raised in an environment devoid of stimuli, and are not allowed or encouraged to interact with their environment, they will fail to develop the mental capacities to do so.
In a learning environment, a common cause of boredom is lack of understanding; for instance, if one is not following or connecting to the material in a class or lecture, it will usually seem boring. However, the opposite can also be true; something that is too easily understood, simple or transparent, can also be boring. Boredom is often inversely related to learning, and in school it may be a sign that a student is not challenged enough, or too challenged. An activity that is predictable to the students is likely to bore them.

A 1989 study indicated that an individual's impression of boredom may be influenced by the individual's degree of attention, as a higher acoustic level of distraction from the environment correlated with higher reportings of boredom. Boredom has been studied as being related to drug abuse among teens. Boredom has been proposed as a cause of pathological gambling behavior. A study found results consistent with the hypothesis that pathological gamblers seek stimulation to avoid states of boredom and depression. It has been suggested that boredom has an evolutionary basis that encourages humans to seek out new challenges. It may influence human learning and ingenuity.

Some recent studies have suggested that boredom may have some positive effects. A low-stimulus environment may lead to increased creativity and may set the stage for a "eureka moment".

In the workplace

Boreout is a management theory that posits that lack of work, boredom, and consequent lack of satisfaction are a common malaise affecting individuals working in modern organizations, especially in office-based white collar jobs. This theory was first expounded in 2007 in Diagnose Boreout, a book by Peter Werder and Philippe Rothlin, two Swiss business consultants. They claim the absence of meaningful tasks, rather than the presence of stress, is many workers' chief problem.

A "banishment room" (also known as a "chasing-out-room" and a "boredom room") is a modern employee exit management strategy whereby employees are transferred to a department where they are assigned meaningless work until they become disheartened enough to quit. Since the resignation is voluntary, the employee would not be eligible for certain benefits. The legality and ethics of the practice is questionable and may be construed as constructive dismissal by the courts in some regions.

In popular culture

"Meh" is an interjection used as an expression of indifference or boredom. It may also mean "be it as it may". It is often regarded as a verbal shrug of the shoulders. The use of the term "meh" shows that the speaker is apathetic, uninterested, or indifferent to the question or subject at hand. It is occasionally used as an adjective, meaning something is mediocre or unremarkable.

Superfluous man

A superfluous man (Eugene Onegin) idly polishing his fingernails. Illustration by Elena Samokysh-Sudkovskaya, 1908.

The superfluous man (Russian: лишний человек, lishniy chelovek) is an 1840s and 1850s Russian literary concept derived from the Byronic hero. It refers to an individual, perhaps talented and capable, who does not fit into social norms. In most cases, this person is born into wealth and privilege. Typical characteristics are disregard for social values, cynicism, and existential boredom; typical behaviors are gambling, drinking, smoking, sexual intrigues, and duels. He is often unempathetic and carelessly distresses others with his actions.

Existentialist fiction

The bored antihero became prominent in early 20th century existentialist works such as Franz Kafka's The Metamorphosis (1915), Jean-Paul Sartre's La Nausée (1938) (French for Nausea), and Albert Camus' L'Étranger (1942) (French for The Stranger).[45] The protagonist in these works is an indecisive central character who drifts through his life and is marked by ennui, angst, and alienation.

Grunge lit

Grunge lit is an Australian literary genre of fictional or semi-autobiographical writing in the early 1990s about young adults living in an "inner cit[y]" "...world of disintegrating futures where the only relief from...boredom was through a nihilistic pursuit of sex, violence, drugs and alcohol". Often the central characters are disfranchised, lacking drive and determination beyond the desire to satisfy their basic needs. It was typically written by "new, young authors" who examined "gritty, dirty, real existences" of everyday characters. It has been described as both a sub-set of dirty realism and an offshoot of Generation X literature. Stuart Glover states that the term "grunge lit" takes the term "grunge" from the "late 80's and early 90's—...Seattle [grunge] bands". Glover states that the term "grunge lit" was mainly a marketing term used by publishing companies; he states that most of the authors who have been categorized as "grunge lit" writers reject the label.

Euphoria

From Wikipedia, the free encyclopedia

Playing can induce an intense state of happiness and contentment, like this young girl playing in the snow.

Euphoria ( /juːˈfɔːriə/) is the experience (or affect) of pleasure or excitement and intense feelings of well-being and happiness. Certain natural rewards and social activities, such as aerobic exercise, laughter, listening to or making music, and dancing, can induce a state of euphoria. Euphoria is also a symptom of certain neurological or neuropsychiatric disorders, such as mania. Romantic love and components of the human sexual response cycle are also associated with the induction of euphoria. Certain drugs, many of which are addictive, can cause euphoria, which at least partially motivates their recreational use.

Hedonic hotspots – i.e., the pleasure centers of the brain – are functionally linked. Activation of one hotspot results in the recruitment of the others. Inhibition of one hotspot results in the blunting of the effects of activating another hotspot. Therefore, the simultaneous activation of every hedonic hotspot within the reward system is believed to be necessary for generating the sensation of an intense euphoria.

History of the term

The word "euphoria" is derived from the Ancient Greek terms εὐφορία: εὖ eu meaning "well" and φέρω pherō meaning "to bear". It is semantically opposite to dysphoria

A 1706 English dictionary defines euphoria as "the well bearing of the Operation of a Medicine, i.e., when the patient finds himself eas'd or reliev'd by it".

In the 1860s, the English physician Thomas Laycock described euphoria as the feeling of bodily well-being and hopefulness; he noted its misplaced presentation in the final stage of some terminal illnesses and attributed such euphoria to neurological dysfunction. Sigmund Freud's 1884 monograph Über Coca described (his own) consumption of cocaine producing "the normal euphoria of a healthy person", while about 1890 the German neuropsychiatrist Carl Wernicke lectured about the "abnormal euphoria" in patients with mania.

A 1903 article in The Boston Daily Globe refers to euphoria as "pleasant excitement" and "the sense of ease and well-being". In 1920 Popular Science magazine described euphoria as "a high sounding name" meaning "feeling fit": normally making life worth living, motivating drug use, and ill formed in certain mental illnesses. Robert S. Woodworth's 1921 textbook Psychology: A study of mental life, describes euphoria as an organic state which is the opposite of fatigue, and "means about the same as feeling good."

In 1940 The Journal of Psychology defined euphoria as a "state of general well being ... and pleasantly toned feeling." A decade later, finding ordinary feelings of well being difficult to evaluate, American addiction researcher Harris Isbell redefined euphoria as behavioral changes and objective signs typical of morphine. However, in 1957 British pharmacologist D. A. Cahal did not regard opioid euphoria as medically undesirable but an effect which "enhance[s] the value of a major analgesic." The 1977 edition of A Concise Encyclopaedia of Psychiatry called euphoria "a mood of contentment and well-being," with pathologic associations when used in a psychiatric context. As a sign of cerebral disease, it was described as bland and out of context, representing an inability to experience negative emotion.

In the 21st century, euphoria is generally defined as a state of great happiness, well-being and excitement, which may be normal, or abnormal and inappropriate when associated with psychoactive drugs, manic states, or brain disease or injury.

Neural substrates

Hedonic hotspots – i.e., the pleasure centers of the brain – are functionally linked. Activation of one hotspot results in the recruitment of the others. Inhibition of one hot spot results in the blunting of the effects of activating another hotspot. Therefore, the simultaneous activation of every hedonic hotspot within the reward system is believed to be necessary for generating the sensation of euphoria.

Types

Many different types of stimuli can induce euphoria, including psychoactive drugs, natural rewards, and social activities. Affective disorders such as unipolar mania or bipolar disorder can involve euphoria as a symptom.

Exercise-induced

Runners can experience a euphoric state often called a "runner's high".
Continuous physical exercise, particularly aerobic exercise, can induce a state of euphoria; for example, distance running is often associated with a "runner's high", which is a pronounced state of exercise-induced euphoria. Exercise is known to affect dopamine signaling in the nucleus accumbens, producing euphoria as a result, through increased biosynthesis of three particular neurochemicals: anandamide (an endocannabinoid), β-endorphin (an endogenous opioid), and phenethylamine (a trace amine and amphetamine analog).

Music euphoria

Euphoria can occur as a result of dancing to music, music-making, and listening to emotionally arousing music. Neuroimaging studies have demonstrated that the reward system plays a central role in mediating music-induced pleasure. Pleasurable emotionally arousing music strongly increases dopamine neurotransmission in the dopaminergic pathways that project to the striatum (i.e., the mesolimbic pathway and nigrostriatal pathway). Approximately 5% of the population experiences a phenomenon termed "musical anhedonia", in which individuals do not experience pleasure from listening to emotionally arousing music despite having the ability to perceive the intended emotion that is conveyed in passages of music.

Copulation-induced

The various stages of copulation may also be described as inducing euphoria in some people. Various analysts have described either the entire act of copulation, the moments leading to orgasm, or the orgasm itself as the pinnacle of human pleasure or euphoria.

Drug-induced

A large dose of methamphetamine causes a drug-induced euphoria.
A euphoriant is a type of psychoactive drug which tends to induce euphoria. Most euphoriants are addictive drugs due to their reinforcing properties and ability to activate the brain's reward system.

Stimulants

Dopaminergic stimulants like amphetamine, methamphetamine, cocaine, MDMA, and methylphenidate are euphoriants. Nicotine is a parasympathetic stimulant that acts as a mild euphoriant in some people.

Some textbooks state that caffeine is a mild euphoriant, others state that it is not a euphoriant, and one states that it is and is not a euphoriant.

Chewing areca nut (seeds from the Areca catechu palm) with slaked lime (calcium hydroxide) – a common practice in South- and Southeast Asia – produces stimulant effects and euphoria. The major psychoactive ingredients – arecoline (a muscarinic receptor partial agonist) and arecaidine (a GABA reuptake inhibitor) – are responsible for the euphoric effect.

Depressants

Certain depressants can produce euphoria; some of the euphoriant drugs in this class include alcohol in moderate doses, γ-hydroxybutyric acid, and ketamine.

Some barbiturates and benzodiazepines may cause euphoria. Euphoriant effects are determined by the drug's speed of onset, increasing dose, and with intravenous administration. Barbiturates more likely to cause euphoria include amobarbital, secobarbital and pentobarbital. Benzodiazepines more likely to cause euphoria are flunitrazepam, alprazolam and clonazepam. Benzodiazepines also tend to enhance opioid-induced euphoria.

Pregabalin induces dose-dependent euphoria. Occurring in a small percentage of individuals at recommended doses, euphoria is increasingly frequent at supratherapeutic doses (or with intravenous- or nasal administration). At doses five times the maximum recommended, intense euphoria is reported. Another GABA analogue, gabapentin, may induce euphoria. Characterized as opioid-like but less intense, it may occur at supratherapeutic doses, or in combination with other drugs, such as opioids or alcohol. Ethosuximide and perampanel can also produce euphoria at therapeutic doses.

Opioids

µ-Opioid receptor agonists are a set of euphoriants that include drugs such as heroin, morphine, codeine, oxycodone, and fentanyl. By contrast, κ-opioid receptor agonists, like the endogenous neuropeptide dynorphin, are known to cause dysphoria, a mood state opposite to euphoria that involves feelings of profound discontent.

Cannabinoids

Cannabinoid receptor 1 agonists are a group of euphoriants that includes certain plant-based cannabinoids (e.g., THC from the cannabis plant), endogenous cannabinoids (e.g., anandamide), and synthetic cannabinoids.

Inhalants

Certain gases, like nitrous oxide (N2O, aka "laughing gas"), can induce euphoria when inhaled.

Glucocorticoids

Acute exogenous glucocorticoid administration is known to produce euphoria, but this effect is not observed with long-term exposure.

Fasting–induced

Fasting has been associated with improved mood, well-being, and sometimes euphoria. Various mechanisms have been proposed and possible applications in treating depression considered.

Asphyxia-induced

Asphyxiation initially produces an extreme feeling of euphoria leading some people to intentionally induce temporary asphyxiation. Erotic asphyxiation typically employs strangulation to produce euphoria which enhances masturbation and orgasm. The choking game, prevalent in adolescents, uses brief hypoxia in the brain to achieve euphoria. Strangulation, or hyperventilation followed by breath holding are commonly used to achieve the effects. Accidental deaths occur from both practices but are often mislabeled as suicide.

Neuropsychiatric

Mania

Euphoria is also strongly associated with both hypomania and mania, mental states characterized by a pathological heightening of mood, which may be either euphoric or irritable, in addition to other symptoms, such as pressured speech, flight of ideas, and grandiosity.

Although hypomania and mania are syndromes with multiple etiologies (that is, ones that may arise from any number of conditions), they are most commonly seen in bipolar disorder, a psychiatric illness characterized by alternating periods of mania and depression.

Epilepsy

Euphoria may occur during auras of seizures typically originating in the temporal lobe, but affecting the anterior insular cortex. This euphoria is symptomatic of a rare syndrome called ecstatic seizures, often also involving mystical experiences. Euphoria (or more commonly dysphoria) may also occur in periods between epileptic seizures. This condition, interictal dysphoric disorder, is considered an atypical affective disorder. Persons who experience feelings of depression or anxiety between or before seizures occasionally experience euphoria afterwards.

Migraine

Some persons experience euphoria in the prodrome – hours to days before the onset – of a migraine headache. Similarly, a euphoric state occurs in some persons following the migraine episode.

Multiple sclerosis

Euphoria sometimes occurs in persons with multiple sclerosis as the illness progresses. This euphoria is part of a syndrome originally called euphoria sclerotica, which typically includes disinhibition and other symptoms of cognitive and behavioral dysfunction.

Operator (computer programming)

From Wikipedia, the free encyclopedia https://en.wikipedia.org/wiki/Operator_(computer_programmin...