Diagram illustrating three basic geometric sequences of the pattern 1(rn−1) up to 6 iterations deep. The first block is a unit block and the dashed line represents the infinite sum of the sequence, a number that it will forever approach but never touch: 2, 3/2, and 4/3 respectively.
In mathematics, a geometric progression, also known as a geometric sequence, is a sequence of numbers where each term after the first is found by multiplying the previous one by a fixed, non-zero number called the common ratio.
For example, the sequence 2, 6, 18, 54, ... is a geometric progression
with common ratio 3. Similarly 10, 5, 2.5, 1.25, ... is a geometric
sequence with common ratio 1/2.
Examples of a geometric sequence are powersrk of a fixed number r, such as 2k and 3k. The general form of a geometric sequence is
where r ≠ 0 is the common ratio and a is a scale factor, equal to the sequence's start value.
Elementary properties
The n-th term of a geometric sequence with initial value a and common ratio r is given by
Generally, to check whether a given sequence is geometric, one simply
checks whether successive entries in the sequence all have the same
ratio.
The common ratio of a geometric sequence may be negative,
resulting in an alternating sequence, with numbers alternating between
positive and negative. For instance
1, −3, 9, −27, 81, −243, ...
is a geometric sequence with common ratio −3.
The behaviour of a geometric sequence depends on the value of the common ratio.
If the common ratio is:
Positive, the terms will all be the same sign as the initial term.
Negative, the terms will alternate between positive and negative.
Between −1 and 1 but not zero, there will be exponential decay towards zero.
−1, the progression is an alternating sequence
Less than −1, for the absolute values there is exponential growth towards (unsigned) infinity, due to the alternating sign.
Geometric sequences (with common ratio not equal to −1, 1 or 0) show exponential growth or exponential decay, as opposed to the linear growth (or decline) of an arithmetic progression such as 4, 15, 26, 37, 48, … (with common difference 11). This result was taken by T.R. Malthus as the mathematical foundation of his Principle of Population.
Note that the two kinds of progression are related: exponentiating each
term of an arithmetic progression yields a geometric progression, while
taking the logarithm of each term in a geometric progression with a positive common ratio yields an arithmetic progression.
An interesting result of the definition of a geometric
progression is that for any value of the common ratio, any three
consecutive terms a, b and c will satisfy the following equation:
where b is considered to be the geometric mean between a and c.
Geometric series
2
+
10
+
50
+
250
=
312
− (
10
+
50
+
250
+
1250
=
5 × 312 )
2
−
1250
=
(1 − 5) × 312
Computation of the sum 2 + 10 + 50 + 250. The sequence is multiplied
term by term by 5, and then subtracted from the original sequence. Two
terms remain: the first term, a, and the term one beyond the last, or arm. The desired result, 312, is found by subtracting these two terms and dividing by 1 − 5.
A geometric series is the sum of the numbers in a geometric progression. For example:
Letting a be the first term (here 2), n be the number of terms (here 4), and r be the constant that each term is multiplied by to get the next term (here 5), the sum is given by:
In the example above, this gives:
The formula works for any real numbers a and r (except r = 1, which results in a division by zero). For example:
Since the derivation (below) does not depend on a and r being real, it holds for complex numbers as well.
Derivation
To derive this formula, first write a general geometric series as:
We can find a simpler formula for this sum by multiplying both sides
of the above equation by 1 − r, and we'll see that
since all the other terms cancel. If r ≠ 1, we can rearrange the above to get the convenient formula for a geometric series that computes the sum of n terms:
Related formulas
If one were to begin the sum not from k=1, but from a different value, say m, then
provided and when .
Differentiating this formula with respect to r allows us to arrive at formulae for sums of the form
For example:
For a geometric series containing only even powers of r multiply by 1 − r2 :
Then
Equivalently, take r2 as the common ratio and use the standard formulation.
An infinite geometric series is an infinite series whose successive terms have a common ratio. Such a series converges if and only if the absolute value of the common ratio is less than one (|r| < 1). Its value can then be computed from the finite sum formula
Animation, showing convergence of partial sums of geometric progression (red line) to its sum (blue line) for .
Diagram showing the geometric series 1 + 1/2 + 1/4 + 1/8 + ⋯ which converges to 2.
Since:
Then:
For a series containing only even powers of ,
and for odd powers only,
In cases where the sum does not start at k = 0,
The formulae given above are valid only for |r| < 1. The latter formula is valid in every Banach algebra, as long as the norm of r is less than one, and also in the field of p-adic numbers if |r|p < 1. As in the case for a finite sum, we can differentiate to calculate formulae for related sums.
For example,
This formula only works for |r| < 1 as well. From this, it follows that, for |r| < 1,
It is a geometric series whose first term is 1/2 and whose common ratio is −1/2, so its sum is
Complex numbers
The summation formula for geometric series remains valid even when the common ratio is a complex number. In this case the condition that the absolute value of r be less than 1 becomes that the modulus of r
be less than 1. It is possible to calculate the sums of some
non-obvious geometric series. For example, consider the proposition
The proof of this comes from the fact that
which is a consequence of Euler's formula. Substituting this into the original series gives
.
This is the difference of two geometric series, and so it is a
straightforward application of the formula for infinite geometric series
that completes the proof.
Product
The
product of a geometric progression is the product of all terms. If all
terms are positive, then it can be quickly computed by taking the geometric mean
of the progression's first and last term, and raising that mean to the
power given by the number of terms. (This is very similar to the formula
for the sum of terms of an arithmetic sequence: take the arithmetic mean of the first and last term and multiply with the number of terms.)
(if ).
Proof:
Let the product be represented by P:
.
Now, carrying out the multiplications, we conclude that
Books VIII and IX of Euclid's Elements analyzes geometric progressions (such as the powers of two, see the article for details) and give several of their properties.
The
prehistory of arithmetic is limited to a small number of artifacts which
may indicate the conception of addition and subtraction, the best-known
being the Ishango bone from central Africa, dating from somewhere between 20,000 and 18,000 BC, although its interpretation is disputed.
The earliest written records indicate the Egyptians and Babylonians used all the elementary arithmetic
operations as early as 2000 BC. These artifacts do not always reveal
the specific process used for solving problems, but the characteristics
of the particular numeral system strongly influence the complexity of the methods. The hieroglyphic system for Egyptian numerals, like the later Roman numerals, descended from tally marks used for counting. In both cases, this origin resulted in values that used a decimal base but did not include positional notation. Complex calculations with Roman numerals required the assistance of a counting board or the Roman abacus to obtain the results.
Early number systems that included positional notation were not decimal, including the sexagesimal (base 60) system for Babylonian numerals and the vigesimal (base 20) system that defined Maya numerals.
Because of this place-value concept, the ability to reuse the same
digits for different values contributed to simpler and more efficient
methods of calculation.
The continuous historical development of modern arithmetic starts with the Hellenistic civilization of ancient Greece, although it originated much later than the Babylonian and Egyptian examples. Prior to the works of Euclid around 300 BC, Greek studies in mathematics overlapped with philosophical and mystical beliefs. For example, Nicomachus summarized the viewpoint of the earlier Pythagorean approach to numbers, and their relationships to each other, in his Introduction to Arithmetic.
Greek numerals were used by Archimedes, Diophantus and others in a positional notation
not very different from ours. The ancient Greeks lacked a symbol for
zero until the Hellenistic period, and they used three separate sets of
symbols as digits:
one set for the units place, one for the tens place, and one for the
hundreds. For the thousands place they would reuse the symbols for the
units place, and so on. Their addition algorithm was identical to ours,
and their multiplication algorithm was only very slightly different.
Their long division algorithm was the same, and the digit-by-digit square root algorithm, popularly used as recently as the 20th century, was known to Archimedes, who may have invented it. He preferred it to Hero's method
of successive approximation because, once computed, a digit doesn't
change, and the square roots of perfect squares, such as 7485696,
terminate immediately as 2736. For numbers with a fractional part, such
as 546.934, they used negative powers of 60 instead of negative powers
of 10 for the fractional part 0.934.
The ancient Chinese had advanced arithmetic studies dating from
the Shang Dynasty and continuing through the Tang Dynasty, from basic
numbers to advanced algebra. The ancient Chinese used a positional
notation similar to that of the Greeks. Since they also lacked a symbol
for zero, they had one set of symbols for the units place, and a second
set for the tens place. For the hundreds place they then reused the
symbols for the units place, and so on. Their symbols were based on the
ancient counting rods.
It is a complicated question to determine exactly when the Chinese
started calculating with positional representation, but it was
definitely before 400 BC. The ancient Chinese were the first to meaningfully discover, understand, and apply negative numbers as explained in the Nine Chapters on the Mathematical Art (Jiuzhang Suanshu), which was written by Liu Hui.
The gradual development of the Hindu–Arabic numeral system
independently devised the place-value concept and positional notation,
which combined the simpler methods for computations with a decimal base
and the use of a digit representing 0.
This allowed the system to consistently represent both large and small
integers. This approach eventually replaced all other systems. In the
early 6th century AD, the Indian mathematician Aryabhata incorporated an existing version of this system in his work, and experimented with different notations. In the 7th century, Brahmagupta
established the use of 0 as a separate number and determined the
results for multiplication, division, addition and subtraction of zero
and all other numbers, except for the result of division by 0. His contemporary, the Syriac bishop Severus Sebokht
(650 AD) said, "Indians possess a method of calculation that no word
can praise enough. Their rational system of mathematics, or of their
method of calculation. I mean the system using nine symbols." The Arabs also learned this new method and called it hesab.
Leibniz's Stepped Reckoner was the first calculator that could perform all four arithmetic operations.
Although the Codex Vigilanus described an early form of Arabic numerals (omitting 0) by 976 AD, Leonardo of Pisa (Fibonacci) was primarily responsible for spreading their use throughout Europe after the publication of his book Liber Abaci in 1202. He wrote, "The method of the Indians (Latin Modus Indoram) surpasses any known method to compute. It's a marvelous method. They do their computations using nine figures and symbol zero".
In the Middle Ages, arithmetic was one of the seven liberal arts taught in universities.
The basic arithmetic operations are addition, subtraction,
multiplication and division, although this subject also includes more
advanced operations, such as manipulations of percentages, square roots, exponentiation, logarithmic functions, and even trigonometric functions, in the same vein as logarithms (Prosthaphaeresis).
Arithmetic expressions must be evaluated according to the intended
sequence of operations. There are several methods to specify this,
either—most common, together with infix notation—explicitly using parentheses, and relying on precedence rules, or using a pre– or postfix
notation, which uniquely fix the order of execution by themselves. Any
set of objects upon which all four arithmetic operations (except
division by 0) can be performed, and where these four operations obey
the usual laws (including distributivity), is called a field.
Addition (+)
Addition is the most basic operation of arithmetic. In its simple form, addition combines two numbers, the addends or terms, into a single number, the sum of the numbers (such as 2 + 2 = 4 or 3 + 5 = 8).
Adding finitely many numbers can be viewed as repeated simple addition; this procedure is known as summation, a term also used to denote the definition for "adding infinitely many numbers" in an infinite series. Repeated addition of the number 1 is the most basic form of counting; the result of adding 1 is usually called the successor of the original number.
Addition is commutative and associative, so the order in which finitely many terms are added does not matter. The identity element for a binary operation
is the number that, when combined with any number, yields the same
number as the result. According to the rules of addition, adding 0 to any number yields that same number, so 0 is the additive identity. The inverse of a number with respect to a binary operation
is the number that, when combined with any number, yields the identity
with respect to this operation. So the inverse of a number with respect
to addition (its additive inverse, or the opposite number) is the number that yields the additive identity, 0,
when added to the original number; it is immediately obvious that this
is the negative of the original number. For example, the additive
inverse of 7 is −7, since 7 + (−7) = 0.
Addition can be interpreted geometrically as in the following example:
If we have two sticks of lengths 2 and 5, then, if we place the sticks one after the other, the length of the stick thus formed is 2 + 5 = 7.
Subtraction (−)
Subtraction is the inverse operation to addition. Subtraction finds the difference between two numbers, the minuend minus the subtrahend: D = M - S.
Resorting to the previously established addition, this is to say that
the difference is the number that, when added to the subtrahend, results
in the minuend: D + S = M.
For positive arguments M and S holds:
If the minuend is larger than the subtrahend, the difference D is positive.
If the minuend is smaller than the subtrahend, the difference D is negative.
In any case, if minuend and subtrahend are equal, the difference D = 0.
Subtraction is neither commutative nor associative.
For that reason, in modern algebra the construction of this inverse
operation is often discarded in favor of introducing the concept of
inverse elements, as sketched under Addition, and to look at subtraction as adding the additive inverse of the subtrahend to the minuend, that is a − b = a + (−b). The immediate price of discarding the binary operation of subtraction is the introduction of the (trivial) unary operation, delivering the additive inverse for any given number, and losing the immediate access to the notion of difference, which is potentially misleading when negative arguments are involved.
For any representation of numbers there are methods for
calculating results, some of which are particularly advantageous in
exploiting procedures, existing for one operation, by small alterations
also for others. For example, digital computers can reuse existing
adding-circuitry and save additional circuits for implementing a
subtraction by employing the method of two's complement for representing the additive inverses, which is extremely easy to implement in hardware (negation). The trade-off is the halving of the number range for a fixed word length.
A formerly wide spread method to achieve a correct change amount, knowing the due and given amounts, is the counting up method, which does not explicitly generate the value of the difference. Suppose an amount P is given in order to pay the required amount Q, with P greater than Q. Rather than explicitly performing the subtraction P − Q = C and counting out that amount C in change, money is counted out starting with the successor of Q, and continuing in the steps of the currency, until P is reached. Although the amount counted out must equal the result of the subtraction P − Q, the subtraction was never really done and the value of P − Q is not supplied by this method.
Multiplication (× or · or *)
Multiplication is the second basic operation of arithmetic. Multiplication also combines two numbers into a single number, the product. The two original numbers are called the multiplier and the multiplicand, mostly both are simply called factors.
Multiplication may be viewed as a scaling operation. If the
numbers are imagined as lying in a line, multiplication by a number, say
x, greater than 1 is the same as stretching everything away
from 0 uniformly, in such a way that the number 1 itself is stretched to
where x was. Similarly, multiplying by a number less than 1 can
be imagined as squeezing towards 0. (Again, in such a way that 1 goes to
the multiplicand.)
Another view on multiplication of integer numbers, extendable to
rationals, but not very accessible for real numbers, is by considering
it as repeated addition. So 3 × 4 corresponds to either adding 3 times a 4, or 4 times a 3, giving the same result. There are different opinions on the advantageousness of these paradigmata in math education.
Multiplication is commutative and associative; further, it is distributive over addition and subtraction. The multiplicative identity is 1, since multiplying any number by 1 yields that same number. The multiplicative inverse for any number except 0 is the reciprocal of this number, because multiplying the reciprocal of any number by the number itself yields the multiplicative identity 1. 0 is the only number without a multiplicative inverse, and the result of multiplying any number and 0 is again 0. One says that 0 is not contained in the multiplicative group of the numbers.
The product of a and b is written as a × b or a·b. When a or b are expressions not written simply with digits, it is also written by simple juxtaposition: ab.
In computer programming languages and software packages in which one
can only use characters normally found on a keyboard, it is often
written with an asterisk: a * b.
Algorithms implementing the operation of multiplication for
various representations of numbers are by far more costly and laborious
than those for addition. Those accessible for manual computation either
rely on breaking down the factors to single place values and apply
repeated addition, or employ tables or slide rules,
thereby mapping the multiplication to addition and back. These methods
are outdated and replaced by mobile devices. Computers utilize diverse
sophisticated and highly optimized algorithms to implement
multiplication and division for the various number formats supported in
their system.
Division (÷, or /)
Division is essentially the inverse operation to multiplication. Division finds the quotient of two numbers, the dividend divided by the divisor. Any dividend divided by 0
is undefined. For distinct positive numbers, if the dividend is larger
than the divisor, the quotient is greater than 1, otherwise it is less
than 1 (a similar rule applies for negative numbers). The quotient
multiplied by the divisor always yields the dividend.
Division is neither commutative nor associative. So as explained for subtraction,
in modern algebra the construction of the division is discarded in
favor of constructing the inverse elements with respect to
multiplication, as introduced there. That is, division is a multiplication with the dividend and the reciprocal of the divisor as factors, that is a ÷ b = a × 1 / b.
Within natural numbers there is also a different, but related notion, the Euclidean division, giving two results of "dividing" a natural N (numerator) by a natural D (denominator), first, a natural Q (quotient) and second, a natural R (remainder), such that N = D×Q + R and R < Q.
Modern methods for four fundamental operations (addition, subtraction, multiplication and division) were first devised by Brahmagupta
of India. This was known during medieval Europe as "Modus Indoram" or
Method of the Indians. Positional notation (also known as "place-value
notation") refers to the representation or encoding of numbers using the same symbol for the different orders of magnitude (e.g., the "ones place", "tens place", "hundreds place") and, with a radix point, using those same symbols to represent fractions (e.g., the "tenths place", "hundredths place"). For example, 507.36 denotes 5 hundreds (102), plus 0 tens (101), plus 7 units (100), plus 3 tenths (10−1) plus 6 hundredths (10−2).
The concept of 0
as a number comparable to the other basic digits is essential to this
notation, as is the concept of 0's use as a placeholder, and as is the
definition of multiplication and addition with 0. The use of 0 as a
placeholder and, therefore, the use of a positional notation is first
attested to in the Jain text from India entitled the Lokavibhâga, dated 458 AD and it was only in the early 13th century that these concepts, transmitted via the scholarship of the Arabic world, were introduced into Europe by Fibonacci using the Hindu–Arabic numeral system.
Algorism
comprises all of the rules for performing arithmetic computations using
this type of written numeral. For example, addition produces the sum of
two arbitrary numbers. The result is calculated by the repeated
addition of single digits from each number that occupies the same
position, proceeding from right to left. An addition table with ten rows
and ten columns displays all possible values for each sum. If an
individual sum exceeds the value 9, the result is represented with two
digits. The rightmost digit is the value for the current position, and
the result for the subsequent addition of the digits to the left
increases by the value of the second (leftmost) digit, which is always
one. This adjustment is termed a carry of the value 1.
The process for multiplying two arbitrary numbers is similar to
the process for addition. A multiplication table with ten rows and ten
columns lists the results for each pair of digits. If an individual
product of a pair of digits exceeds 9, the carry adjustment
increases the result of any subsequent multiplication from digits to the
left by a value equal to the second (leftmost) digit, which is any
value from 1 to 8 (9 × 9 = 81). Additional steps define the final result.
Similar techniques exist for subtraction and division.
The creation of a correct process for multiplication relies on
the relationship between values of adjacent digits. The value for any
single digit in a numeral depends on its position. Also, each position
to the left represents a value ten times larger than the position to the
right. In mathematical terms, the exponent for the radix
(base) of 10 increases by 1 (to the left) or decreases by 1 (to the
right). Therefore, the value for any arbitrary digit is multiplied by a
value of the form 10n with integern. The list of values corresponding to all possible positions for a single digit is written as {..., 102, 10, 1, 10−1, 10−2, ...}.
Repeated multiplication of any value in this list by 10 produces
another value in the list. In mathematical terminology, this
characteristic is defined as closure, and the previous list is described as closed under multiplication.
It is the basis for correctly finding the results of multiplication
using the previous technique. This outcome is one example of the uses of
number theory.
Compound unit arithmetic
Compound unit arithmetic is the application of arithmetic operations to mixed radix
quantities such as feet and inches, gallons and pints, pounds and
shillings and pence, and so on. Prior to the use of decimal-based
systems of money and units of measure, the use of compound unit
arithmetic formed a significant part of commerce and industry.
Basic arithmetic operations
The
techniques used for compound unit arithmetic were developed over many
centuries and are well-documented in many textbooks in many different
languages.
In addition to the basic arithmetic functions encountered in decimal
arithmetic, compound unit arithmetic employs three more functions:
Reduction,
in which a compound quantity is reduced to a single quantity—for
example, conversion of a distance expressed in yards, feet and inches to
one expressed in inches.
Expansion, the inverse function
to reduction, is the conversion of a quantity that is expressed as a
single unit of measure to a compound unit, such as expanding 24 oz to 1 lb, 8 oz.
Normalization is the conversion of a set of compound units to a standard form—for example, rewriting "1 ft 13 in" as "2 ft 1 in".
Knowledge of the relationship between the various units of measure,
their multiples and their submultiples forms an essential part of
compound unit arithmetic.
Principles of compound unit arithmetic
There are two basic approaches to compound unit arithmetic:
Reduction–expansion method where all the compound unit
variables are reduced to single unit variables, the calculation
performed and the result expanded back to compound units. This approach
is suited for automated calculations. A typical example is the handling
of time by Microsoft Excel where all time intervals are processed internally as days and decimal fractions of a day.
On-going normalization method in which each unit is treated
separately and the problem is continuously normalized as the solution
develops. This approach, which is widely described in classical texts,
is best suited for manual calculations. An example of the ongoing
normalization method as applied to addition is shown below.
UK pre-decimal currency
4 farthings (f) = 1 penny
12 pennies (d) = 1 shilling
20 shillings (s) = 1 pound (£)
The
addition operation is carried out from right to left; in this case,
pence are processed first, then shillings followed by pounds. The
numbers below the "answer line" are intermediate results.
The total in the pence column is 25. Since there are 12 pennies
in a shilling, 25 is divided by 12 to give 2 with a remainder of 1. The
value "1" is then written to the answer row and the value "2" carried
forward to the shillings column. This operation is repeated using the
values in the shillings column, with the additional step of adding the
value that was carried forward from the pennies column. The intermediate
total is divided by 20 as there are 20 shillings in a pound. The pound
column is then processed, but as pounds are the largest unit that is
being considered, no values are carried forward from the pounds column.
For the sake of simplicity, the example chosen did not have farthings.
Operations in practice
A scale calibrated in imperial units with an associated cost display.
During the 19th and 20th centuries various aids were developed to aid
the manipulation of compound units, particularly in commercial
applications. The most common aids were mechanical tills which were
adapted in countries such as the United Kingdom to accommodate pounds,
shillings, pennies and farthings and "Ready Reckoners"—books aimed at
traders that catalogued the results of various routine calculations such
as the percentages or multiples of various sums of money. One typical
booklet that ran to 150 pages tabulated multiples "from one to ten thousand at the various prices from one farthing to one pound".
The cumbersome nature of compound unit arithmetic has been recognized for many years—in 1586, the Flemish mathematician Simon Stevin published a small pamphlet called De Thiende ("the tenth")
in which he declared the universal introduction of decimal coinage,
measures, and weights to be merely a question of time. In the modern
era, many conversion programs, such as that included in the Microsoft
Windows 7 operating system calculator, display compound units in a
reduced decimal format rather than using an expanded format (i.e.
"2.5 ft" is displayed rather than "2 ft 6 in").
Number theory
Until the 19th century, number theory was a synonym of "arithmetic". The addressed problems were directly related to the basic operations and concerned primality, divisibility, and the solution of equations in integers, such as Fermat's last theorem.
It appeared that most of these problems, although very elementary to
state, are very difficult and may not be solved without very deep
mathematics involving concepts and methods from many other branches of
mathematics. This led to new branches of number theory such as analytic number theory, algebraic number theory, Diophantine geometry and arithmetic algebraic geometry. Wiles' proof of Fermat's Last Theorem
is a typical example of the necessity of sophisticated methods, which
go far beyond the classical methods of arithmetic, for solving problems
that can be stated in elementary arithmetic.
Arithmetic in education
Primary education in mathematics often places a strong focus on algorithms for the arithmetic of natural numbers, integers, fractions, and decimals (using the decimal place-value system). This study is sometimes known as algorism.
The difficulty and unmotivated appearance of these algorithms has
long led educators to question this curriculum, advocating the early
teaching of more central and intuitive mathematical ideas. One notable
movement in this direction was the New Math
of the 1960s and 1970s, which attempted to teach arithmetic in the
spirit of axiomatic development from set theory, an echo of the
prevailing trend in higher mathematics.
Also, arithmetic was used by Islamic Scholars in order to teach application of the rulings related to Zakat and Irth. This was done in a book entitled The Best of Arithmetic by Abd-al-Fattah-al-Dumyati.
The book begins with the foundations of mathematics and proceeds to its application in the later chapters.