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Sunday, September 27, 2020

Web 2.0

From Wikipedia, the free encyclopedia
 
A tag cloud (a typical Web 2.0 phenomenon in itself) presenting Web 2.0 themes

Web 2.0 (also known as Participative (or Participatory) and Social Web) refers to websites that emphasize user-generated content, ease of use, participatory culture and interoperability (i.e., compatible with other products, systems, and devices) for end users.

The term was invented by Darcy DiNucci in 1999 and later popularized by Tim O'Reilly and Dale Dougherty at the O'Reilly Media Web 2.0 Conference in late 2004. The Web 2.0 framework specifies only the design and use of websites and does not place any technical demands or specifications on designers. The transition was gradual and, therefore, no precise date for when this change happened has been given.

A Web 2.0 website allows users to interact and collaborate with each other through social media dialogue as creators of user-generated content in a virtual community. This contrasts the first generation of Web 1.0-era websites where people were limited to viewing content in a passive manner. Examples of Web 2.0 features include social networking sites or social media sites (e.g., Facebook), blogs, wikis, folksonomies ("tagging" keywords on websites and links), video sharing sites (e.g., YouTube), image sharing sites (e.g., Flickr), hosted services, Web applications ("apps"), collaborative consumption platforms, and mashup applications.

Whether Web 2.0 is substantially different from prior Web technologies has been challenged by World Wide Web inventor Tim Berners-Lee, who describes the term as jargon. His original vision of the Web was "a collaborative medium, a place where we [could] all meet and read and write." On the other hand, the term Semantic Web (sometimes referred to as Web 3.0) was coined by Berners-Lee to refer to a web of content where the meaning can be processed by machines.

History

Web 1.0

Web 1.0 is a retronym referring to the first stage of the World Wide Web's evolution, from roughly 1991 to 2004. According to Cormode and Krishnamurthy, "content creators were few in Web 1.0 with the vast majority of users simply acting as consumers of content." Personal web pages were common, consisting mainly of static pages hosted on ISP-run web servers, or on free web hosting services such as Tripod and defunct GeoCities. With Web 2.0, it became common for average web users to have social-networking profiles (on sites such as Myspace and Facebook) and personal blogs (sites like Blogger, Tumblr and LiveJournal) through either a low-cost web hosting service or through a dedicated host. In general, content was generated dynamically, allowing readers to comment directly on pages in a way that was not common previously.

Some Web 2.0 capabilities were present in the days of Web 1.0, but were implemented differently. For example, a Web 1.0 site may have had a guestbook page for visitor comments, instead of a comment section at the end of each page (typical of Web 2.0). During Web 1.0, server performance and bandwidth had to be considered—lengthy comment threads on multiple pages could potentially slow down an entire site. Terry Flew, in his third edition of New Media, described the differences between Web 1.0 and Web 2.0 as a

"move from personal websites to blogs and blog site aggregation, from publishing to participation, from web content as the outcome of large up-front investment to an ongoing and interactive process, and from content management systems to links based on "tagging" website content using keywords (folksonomy)."

Flew believed these factors formed the trends that resulted in the onset of the Web 2.0 "craze".

Characteristics

Some common design elements of a Web 1.0 site include:

Web 2.0

The term "Web 2.0" was coined by Darcy DiNucci, an information architecture consultant, in her January 1999 article "Fragmented Future":

The Web we know now, which loads into a browser window in essentially static screenfuls, is only an embryo of the Web to come. The first glimmerings of Web 2.0 are beginning to appear, and we are just starting to see how that embryo might develop. The Web will be understood not as screenfuls of text and graphics but as a transport mechanism, the ether through which interactivity happens. It will [...] appear on your computer screen, [...] on your TV set [...] your car dashboard [...] your cell phone [...] hand-held game machines [...] maybe even your microwave oven.

Writing when Palm Inc. introduced its first web-capable personal digital assistant (supporting Web access with WAP), DiNucci saw the Web "fragmenting" into a future that extended beyond the browser/PC combination it was identified with. She focused on how the basic information structure and hyper-linking mechanism introduced by HTTP would be used by a variety of devices and platforms. As such, her "2.0" designation refers to the next version of the Web that does not directly relate to the term's current use.

The term Web 2.0 did not resurface until 2002. Kinsley and Eric focus on the concepts currently associated with the term where, as Scott Dietzen puts it, "the Web becomes a universal, standards-based integration platform". In 2004, the term began to popularize when O'Reilly Media and MediaLive hosted the first Web 2.0 conference. In their opening remarks, John Battelle and Tim O'Reilly outlined their definition of the "Web as Platform", where software applications are built upon the Web as opposed to upon the desktop. The unique aspect of this migration, they argued, is that "customers are building your business for you". They argued that the activities of users generating content (in the form of ideas, text, videos, or pictures) could be "harnessed" to create value. O'Reilly and Battelle contrasted Web 2.0 with what they called "Web 1.0". They associated this term with the business models of Netscape and the Encyclopædia Britannica Online. For example,

Netscape framed "the web as platform" in terms of the old software paradigm: their flagship product was the web browser, a desktop application, and their strategy was to use their dominance in the browser market to establish a market for high-priced server products. Control over standards for displaying content and applications in the browser would, in theory, give Netscape the kind of market power enjoyed by Microsoft in the PC market. Much like the "horseless carriage" framed the automobile as an extension of the familiar, Netscape promoted a "webtop" to replace the desktop, and planned to populate that webtop with information updates and applets pushed to the webtop by information providers who would purchase Netscape servers.

In short, Netscape focused on creating software, releasing updates and bug fixes, and distributing it to the end users. O'Reilly contrasted this with Google, a company that did not, at the time, focus on producing end-user software, but instead on providing a service based on data, such as the links that Web page authors make between sites. Google exploits this user-generated content to offer Web searches based on reputation through its "PageRank" algorithm. Unlike software, which undergoes scheduled releases, such services are constantly updated, a process called "the perpetual beta". A similar difference can be seen between the Encyclopædia Britannica Online and Wikipedia – while the Britannica relies upon experts to write articles and release them periodically in publications, Wikipedia relies on trust in (sometimes anonymous) community members to constantly write and edit content. Wikipedia editors are not required to have educational credentials, such as degrees, in the subjects in which they are editing. Wikipedia is not based on subject-matter expertise, but rather on an adaptation of the open source software adage "given enough eyeballs, all bugs are shallow". This maxim is stating that if enough users are able to look at a software product's code (or a website), then these users will be able to fix any "bugs" or other problems. The Wikipedia volunteer editor community produces, edits, and updates articles constantly. O'Reilly's Web 2.0 conferences have been held every year since 2004, attracting entrepreneurs, representatives from large companies, tech experts and technology reporters.

The popularity of Web 2.0 was acknowledged by 2006 TIME magazine Person of The Year (You). That is, TIME selected the masses of users who were participating in content creation on social networks, blogs, wikis, and media sharing sites.

In the cover story, Lev Grossman explains:

It's a story about community and collaboration on a scale never seen before. It's about the cosmic compendium of knowledge Wikipedia and the million-channel people's network YouTube and the online metropolis MySpace. It's about the many wresting power from the few and helping one another for nothing and how that will not only change the world but also change the way the world changes.

Characteristics

Instead of merely reading a Web 2.0 site, a user is invited to contribute to the site's content by commenting on published articles, or creating a user account or profile on the site, which may enable increased participation. By increasing emphasis on these already-extant capabilities, they encourage users to rely more on their browser for user interface, application software ("apps") and file storage facilities. This has been called "network as platform" computing. Major features of Web 2.0 include social networking websites, self-publishing platforms (e.g., WordPress' easy-to-use blog and website creation tools), "tagging" (which enables users to label websites, videos or photos in some fashion), "like" buttons (which enable a user to indicate that they are pleased by online content), and social bookmarking.

Users can provide the data and exercise some control over what they share on a Web 2.0 site. These sites may have an "architecture of participation" that encourages users to add value to the application as they use it. Users can add value in many ways, such as uploading their own content on blogs, consumer-evaluation platforms (e.g. Amazon and eBay), news websites (e.g. responding in the comment section), social networking services, media-sharing websites (e.g. YouTube and Instagram) and collaborative-writing projects. Some scholars argue that cloud computing is an example of Web 2.0 because it is simply an implication of computing on the Internet.

Edit box interface through which anyone could edit a Wikipedia article.

Web 2.0 offers almost all users the same freedom to contribute. While this opens the possibility for serious debate and collaboration, it also increases the incidence of "spamming", "trolling", and can even create a venue for racist hate speech, cyberbullying, and defamation. The impossibility of excluding group members who do not contribute to the provision of goods (i.e., to the creation of a user-generated website) from sharing the benefits (of using the website) gives rise to the possibility that serious members will prefer to withhold their contribution of effort and "free ride" on the contributions of others. This requires what is sometimes called radical trust by the management of the Web site.

According to Best, the characteristics of Web 2.0 are rich user experience, user participation, dynamic content, metadata, Web standards, and scalability. Further characteristics, such as openness, freedom, and collective intelligence by way of user participation, can also be viewed as essential attributes of Web 2.0. Some websites require users to contribute user-generated content to have access to the website, to discourage "free riding".

A list of ways that people can volunteer to improve Mass Effect Wiki, an example of content generated by users working collaboratively.

The key features of Web 2.0 include:

  1. Folksonomy – free classification of information; allows users to collectively classify and find information (e.g. "tagging" of websites, images, videos or links)
  2. Rich user experience – dynamic content that is responsive to user input (e.g., a user can "click" on an image to enlarge it or find out more information)
  3. User participation – information flows two ways between the site owner and site users by means of evaluation, review, and online commenting. Site users also typically create user-generated content for others to see (e.g., Wikipedia, an online encyclopedia that anyone can write articles for or edit)
  4. Software as a service (SaaS) – Web 2.0 sites developed APIs to allow automated usage, such as by a Web "app" (software application) or a mashup
  5. Mass participation – near-universal web access leads to differentiation of concerns, from the traditional Internet user base (who tended to be hackers and computer hobbyists) to a wider variety of users

Technologies

The client-side (Web browser) technologies used in Web 2.0 development include Ajax and JavaScript frameworks. Ajax programming uses JavaScript and the Document Object Model (DOM) to update selected regions of the page area without undergoing a full page reload. To allow users to continue interacting with the page, communications such as data requests going to the server are separated from data coming back to the page (asynchronously).

Otherwise, the user would have to routinely wait for the data to come back before they can do anything else on that page, just as a user has to wait for a page to complete the reload. This also increases the overall performance of the site, as the sending of requests can complete quicker independent of blocking and queueing required to send data back to the client. The data fetched by an Ajax request is typically formatted in XML or JSON (JavaScript Object Notation) format, two widely used structured data formats. Since both of these formats are natively understood by JavaScript, a programmer can easily use them to transmit structured data in their Web application.

When this data is received via Ajax, the JavaScript program then uses the Document Object Model to dynamically update the Web page based on the new data, allowing for rapid and interactive user experience. In short, using these techniques, web designers can make their pages function like desktop applications. For example, Google Docs uses this technique to create a Web-based word processor.

As a widely available plug-in independent of W3C standards (the World Wide Web Consortium is the governing body of Web standards and protocols), Adobe Flash is capable of doing many things that were not possible pre-HTML5. Of Flash's many capabilities, the most commonly used is its ability to integrate streaming multimedia into HTML pages. With the introduction of HTML5 in 2010 and the growing concerns with Flash's security, the role of Flash is decreasing.

In addition to Flash and Ajax, JavaScript/Ajax frameworks have recently become a very popular means of creating Web 2.0 sites. At their core, these frameworks use the same technology as JavaScript, Ajax, and the DOM. However, frameworks smooth over inconsistencies between Web browsers and extend the functionality available to developers. Many of them also come with customizable, prefabricated 'widgets' that accomplish such common tasks as picking a date from a calendar, displaying a data chart, or making a tabbed panel.

On the server-side, Web 2.0 uses many of the same technologies as Web 1.0. Languages such as Perl, PHP, Python, Ruby, as well as Enterprise Java (J2EE) and Microsoft.NET Framework, are used by developers to output data dynamically using information from files and databases. This allows websites and web services to share machine readable formats such as XML (Atom, RSS, etc.) and JSON. When data is available in one of these formats, another website can use it to integrate a portion of that site's functionality.

Concepts

Web 2.0 can be described in three parts:

  • Rich Internet application (RIA) — defines the experience brought from desktop to browser, whether it is "rich" from a graphical point of view or a usability/interactivity or features point of view.
  • Web-oriented architecture (WOA) — defines how Web 2.0 applications expose their functionality so that other applications can leverage and integrate the functionality providing a set of much richer applications. Examples are feeds, RSS feeds, web services, mashups.
  • Social Web — defines how Web 2.0 websites tend to interact much more with the end user and make the end user an integral part of the website, either by adding his or her profile, adding comments on content, uploading new content, or adding user-generated content (e.g., personal digital photos).

As such, Web 2.0 draws together the capabilities of client- and server-side software, content syndication and the use of network protocols. Standards-oriented Web browsers may use plug-ins and software extensions to handle the content and user interactions. Web 2.0 sites provide users with information storage, creation, and dissemination capabilities that were not possible in the environment known as "Web 1.0".

Web 2.0 sites include the following features and techniques, referred to as the acronym SLATES by Andrew McAfee:

Search
Finding information through keyword search.
Links to other websites
Connects information sources together using the model of the Web.
Authoring
The ability to create and update content leads to the collaborative work of many authors. Wiki users may extend, undo, redo and edit each other's work. Comment systems allow readers to contribute their viewpoints.
Tags
Categorization of content by users adding "tags" — short, usually one-word or two-word descriptions — to facilitate searching. For example, a user can tag a metal song as "death metal". Collections of tags created by many users within a single system may be referred to as "folksonomies" (i.e., folk taxonomies).
Extensions
Software that makes the Web an application platform as well as a document server. Examples include Adobe Reader, Adobe Flash, Microsoft Silverlight, ActiveX, Oracle Java, QuickTime, and Windows Media.
Signals
The use of syndication technology, such as RSS feeds to notify users of content changes.

While SLATES forms the basic framework of Enterprise 2.0, it does not contradict all of the higher level Web 2.0 design patterns and business models. It includes discussions of self-service IT, the long tail of enterprise IT demand, and many other consequences of the Web 2.0 era in enterprise uses.

Social Web

A third important part of Web 2.0 is the social web. The social Web consists of a number of online tools and platforms where people share their perspectives, opinions, thoughts and experiences. Web 2.0 applications tend to interact much more with the end user. As such, the end user is not only a user of the application but also a participant by:

The popularity of the term Web 2.0, along with the increasing use of blogs, wikis, and social networking technologies, has led many in academia and business to append a flurry of 2.0's to existing concepts and fields of study, including Library 2.0, Social Work 2.0, Enterprise 2.0, PR 2.0, Classroom 2.0, Publishing 2.0, Medicine 2.0, Telco 2.0, Travel 2.0, Government 2.0,[41] and even Porn 2.0. Many of these 2.0s refer to Web 2.0 technologies as the source of the new version in their respective disciplines and areas. For example, in the Talis white paper "Library 2.0: The Challenge of Disruptive Innovation", Paul Miller argues

Blogs, wikis and RSS are often held up as exemplary manifestations of Web 2.0. A reader of a blog or a wiki is provided with tools to add a comment or even, in the case of the wiki, to edit the content. This is what we call the Read/Write web. Talis believes that Library 2.0 means harnessing this type of participation so that libraries can benefit from increasingly rich collaborative cataloging efforts, such as including contributions from partner libraries as well as adding rich enhancements, such as book jackets or movie files, to records from publishers and others.

Here, Miller links Web 2.0 technologies and the culture of participation that they engender to the field of library science, supporting his claim that there is now a "Library 2.0". Many of the other proponents of new 2.0s mentioned here use similar methods. The meaning of Web 2.0 is role dependent. For example, some use Web 2.0 to establish and maintain relationships through social networks, while some marketing managers might use this promising technology to "end-run traditionally unresponsive I.T. department[s]."

There is a debate over the use of Web 2.0 technologies in mainstream education. Issues under consideration include the understanding of students' different learning modes; the conflicts between ideas entrenched in informal online communities and educational establishments' views on the production and authentication of 'formal' knowledge; and questions about privacy, plagiarism, shared authorship and the ownership of knowledge and information produced and/or published on line.

Marketing

Web 2.0 is used by companies, non-profit organisations and governments for interactive marketing. A growing number of marketers are using Web 2.0 tools to collaborate with consumers on product development, customer service enhancement, product or service improvement and promotion. Companies can use Web 2.0 tools to improve collaboration with both its business partners and consumers. Among other things, company employees have created wikis—Web sites that allow users to add, delete, and edit content — to list answers to frequently asked questions about each product, and consumers have added significant contributions.

Another marketing Web 2.0 lure is to make sure consumers can use the online community to network among themselves on topics of their own choosing. Mainstream media usage of Web 2.0 is increasing. Saturating media hubs—like The New York Times, PC Magazine and Business Week — with links to popular new Web sites and services, is critical to achieving the threshold for mass adoption of those services.[47] User web content can be used to gauge consumer satisfaction. In a recent article for Bank Technology News, Shane Kite describes how Citigroup's Global Transaction Services unit monitors social media outlets to address customer issues and improve products.

Destination marketing

In tourism industries, social media is an effective channel to attract travellers and promote tourism products and services by engaging with customers. The brand of tourist destinations can be built through marketing campaigns on social media and by engaging with customers. For example, the “Snow at First Sight” campaign launched by the State of Colorado aimed to bring brand awareness to Colorado as a winter destination. The campaign used social media platforms, for example, Facebook and Twitter, to promote this competition, and requested the participants to share experiences, pictures and videos on social media platforms. As a result, Colorado enhanced their image as a winter destination and created a campaign worth about $2.9 million.

The tourism organisation can earn brand royalty from interactive marketing campaigns on social media with engaging passive communication tactics. For example, “Moms” advisors of the Walt Disney World are responsible for offering suggestions and replying to questions about the family trips at Walt Disney World. Due to its characteristic of expertise in Disney, “Moms” was chosen to represent the campaign. Social networking sites, such as Facebook, can be used as a platform for providing detailed information about the marketing campaign, as well as real-time online communication with customers. Korean Airline Tour created and maintained a relationship with customers by using Facebook for individual communication purposes.

Travel 2.0 refers a model of Web 2.0 on tourism industries which provides virtual travel communities. The travel 2.0 model allows users to create their own content and exchange their words through globally interactive features on websites. The users also can contribute their experiences, images and suggestions regarding their trips through online travel communities. For example, TripAdvisor is an online travel community which enables user to rate and share autonomously their reviews and feedback on hotels and tourist destinations. Non pre-associate users can interact socially and communicate through discussion forums on TripAdvisor.

Social media, especially Travel 2.0 websites, plays a crucial role in decision-making behaviors of travelers. The user-generated content on social media tools have a significant impact on travelers choices and organisation preferences. Travel 2.0 sparked radical change in receiving information methods for travelers, from business-to-customer marketing into peer-to-peer reviews. User-generated content became a vital tool for helping a number of travelers manage their international travels, especially for first time visitors. The travellers tend to trust and rely on peer-to-peer reviews and virtual communications on social media rather than the information provided by travel suppliers.

In addition, an autonomous review feature on social media would help travelers reduce risks and uncertainties before the purchasing stages. Social media is also a channel for customer complaints and negative feedback which can damage images and reputations of organisations and destinations. For example, a majority of UK travellers read customer reviews before booking hotels, these hotels receiving negative feedback would be refrained by half of customers.

Therefore, the organisations should develop strategic plans to handle and manage the negative feedback on social media. Although the user-generated content and rating systems on social media are out of a businesses controls, the business can monitor those conversations and participate in communities to enhance customer loyalty and maintain customer relationships.

Education

Web 2.0 could allow for more collaborative education. For example, blogs give students a public space to interact with one another and the content of the class. Some studies suggest that Web 2.0 can increase the public's understanding of science, which could improve governments' policy decisions. A 2012 study by researchers at the University of Wisconsin-Madison notes that "...the internet could be a crucial tool in increasing the general public’s level of science literacy. This increase could then lead to better communication between researchers and the public, more substantive discussion, and more informed policy decision."

Web-based applications and desktops

Ajax has prompted the development of Web sites that mimic desktop applications, such as word processing, the spreadsheet, and slide-show presentation. WYSIWYG wiki and blogging sites replicate many features of PC authoring applications. Several browser-based services have emerged, including EyeOS and YouOS.(No longer active.) Although named operating systems, many of these services are application platforms. They mimic the user experience of desktop operating systems, offering features and applications similar to a PC environment, and are able to run within any modern browser. However, these so-called "operating systems" do not directly control the hardware on the client's computer. Numerous web-based application services appeared during the dot-com bubble of 1997–2001 and then vanished, having failed to gain a critical mass of customers.

Distribution of media

XML and RSS

Many regard syndication of site content as a Web 2.0 feature. Syndication uses standardized protocols to permit end-users to make use of a site's data in another context (such as another Web site, a browser plugin, or a separate desktop application). Protocols permitting syndication include RSS (really simple syndication, also known as Web syndication), RDF (as in RSS 1.1), and Atom, all of which are XML-based formats. Observers have started to refer to these technologies as Web feeds. Specialized protocols such as FOAF and XFN (both for social networking) extend the functionality of sites and permit end-users to interact without centralized Web sites.

Web APIs

Web 2.0 often uses machine-based interactions such as REST and SOAP. Servers often expose proprietary Application programming interfaces (API), but standard APIs (for example, for posting to a blog or notifying a blog update) have also come into use. Most communications through APIs involve XML or JSON payloads. REST APIs, through their use of self-descriptive messages and hypermedia as the engine of application state, should be self-describing once an entry URI is known. Web Services Description Language (WSDL) is the standard way of publishing a SOAP Application programming interface and there are a range of Web service specifications.

Trademark

In November 2004, CMP Media applied to the USPTO for a service mark on the use of the term "WEB 2.0" for live events. On the basis of this application, CMP Media sent a cease-and-desist demand to the Irish non-profit organisation IT@Cork on May 24, 2006, but retracted it two days later. The "WEB 2.0" service mark registration passed final PTO Examining Attorney review on May 10, 2006, and was registered on June 27, 2006. The European Union application (which would confer unambiguous status in Ireland) was declined on May 23, 2007.

Criticism

Critics of the term claim that "Web 2.0" does not represent a new version of the World Wide Web at all, but merely continues to use so-called "Web 1.0" technologies and concepts. First, techniques such as Ajax do not replace underlying protocols like HTTP, but add a layer of abstraction on top of them. Second, many of the ideas of Web 2.0 were already featured in implementations on networked systems well before the term "Web 2.0" emerged. Amazon.com, for instance, has allowed users to write reviews and consumer guides since its launch in 1995, in a form of self-publishing. Amazon also opened its API to outside developers in 2002. Previous developments also came from research in computer-supported collaborative learning and computer supported cooperative work (CSCW) and from established products like Lotus Notes and Lotus Domino, all phenomena that preceded Web 2.0. Tim Berners-Lee, who developed the initial technologies of the Web, has been an outspoken critic of the term, while supporting many of the elements associated with it. In the environment where the Web originated, each workstation had a dedicated IP address and always-on connection to the Internet. Sharing a file or publishing a web page was as simple as moving the file into a shared folder.

Perhaps the most common criticism is that the term is unclear or simply a buzzword. For many people who work in software, version numbers like 2.0 and 3.0 are for software versioning or hardware versioning only, and to assign 2.0 arbitrarily to many technologies with a variety of real version numbers has no meaning. The web does not have a version number. For example, in a 2006 interview with IBM developerWorks podcast editor Scott Laningham, Tim Berners-Lee described the term "Web 2.0" as a jargon:

"Nobody really knows what it means... If Web 2.0 for you is blogs and wikis, then that is people to people. But that was what the Web was supposed to be all along... Web 2.0, for some people, it means moving some of the thinking [to the] client side, so making it more immediate, but the idea of the Web as interaction between people is really what the Web is. That was what it was designed to be... a collaborative space where people can interact."

Other critics labeled Web 2.0 "a second bubble" (referring to the Dot-com bubble of 1997–2000), suggesting that too many Web 2.0 companies attempt to develop the same product with a lack of business models. For example, The Economist has dubbed the mid- to late-2000s focus on Web companies as "Bubble 2.0".

In terms of Web 2.0's social impact, critics such as Andrew Keen argue that Web 2.0 has created a cult of digital narcissism and amateurism, which undermines the notion of expertise by allowing anybody, anywhere to share and place undue value upon their own opinions about any subject and post any kind of content, regardless of their actual talent, knowledge, credentials, biases or possible hidden agendas. Keen's 2007 book, Cult of the Amateur, argues that the core assumption of Web 2.0, that all opinions and user-generated content are equally valuable and relevant, is misguided. Additionally, Sunday Times reviewer John Flintoff has characterized Web 2.0 as "creating an endless digital forest of mediocrity: uninformed political commentary, unseemly home videos, embarrassingly amateurish music, unreadable poems, essays and novels... [and that Wikipedia is full of] mistakes, half-truths and misunderstandings". In a 1994 Wired interview, Steve Jobs, forecasting the future development of the web for personal publishing, said "The Web is great because that person can't foist anything on you-you have to go get it. They can make themselves available, but if nobody wants to look at their site, that's fine. To be honest, most people who have something to say get published now." Michael Gorman, former president of the American Library Association has been vocal about his opposition to Web 2.0 due to the lack of expertise that it outwardly claims, though he believes that there is hope for the future.

"The task before us is to extend into the digital world the virtues of authenticity, expertise, and scholarly apparatus that have evolved over the 500 years of print, virtues often absent in the manuscript age that preceded print".

There is also a growing body of critique of Web 2.0 from the perspective of political economy. Since, as Tim O'Reilly and John Batelle put it, Web 2.0 is based on the "customers... building your business for you," critics have argued that sites such as Google, Facebook, YouTube, and Twitter are exploiting the "free labor" of user-created content. Web 2.0 sites use Terms of Service agreements to claim perpetual licenses to user-generated content, and they use that content to create profiles of users to sell to marketers. This is part of increased surveillance of user activity happening within Web 2.0 sites. Jonathan Zittrain of Harvard's Berkman Center for the Internet and Society argues that such data can be used by governments who want to monitor dissident citizens. The rise of AJAX-driven web sites where much of the content must be rendered on the client has meant that users of older hardware are given worse performance versus a site purely composed of HTML, where the processing takes place on the server. Accessibility for disabled or impaired users may also suffer in a Web 2.0 site.

Others have noted that Web 2.0 technologies are tied to particular political ideologies. "Web 2.0 discourse is a conduit for the materialization of neoliberal ideology." The technologies of Web 2.0 may also "function as a disciplining technology within the framework of a neoliberal political economy."

When looking at Web 2.0 from a cultural convergence view, according to Henry Jenkins, it can be problematic because the consumers are doing more and more work in order to entertain themselves. For instance, Twitter offers online tools for users to create their own tweet, in a way the users are doing all the work when it comes to producing media content. At the heart of Web 2.0's participatory culture is an inherent disregard for privacy, although it was not much of an issue for giant platforms like Facebook and Google, as users are discovering and exploring the internet because they want users to participate and create more content. More importantly, because user participation creates fresh content and profile data that are useful for third parties such as advertising corporates and national security. Therefore, suppression of privacy is built into the business model of Web 2.0 and one should not be too tied up to the optimistic notion of Web 2.0 being the next evolutionary step for digital media.

Coherence therapy

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Coherence therapy is a system of psychotherapy based in the theory that symptoms of mood, thought and behavior are produced coherently according to the person's current mental models of reality, most of which are implicit and unconscious. It was founded by Bruce Ecker and Laurel Hulley in the 1990s. It has been considered among the most well respected postmodern/constructivist therapies.

General description

The basis of coherence therapy is the principle of symptom coherence. This is the view that any response of the brain–mind–body system is an expression of coherent personal constructs (or schemas), which are nonverbal, emotional, perceptual and somatic knowings, not verbal-cognitive propositions. A therapy client's presenting symptoms are understood as an activation and enactment of specific constructs. The principle of symptom coherence can be found in varying degrees, explicitly or implicitly, in the writings of a number of historical psychotherapy theorists, including Sigmund Freud (1923), Harry Stack Sullivan (1948), Carl Jung (1964), R. D. Laing (1967), Gregory Bateson (1972), Virginia Satir (1972), Paul Watzlawick (1974), Eugene Gendlin (1982), Vittorio Guidano & Giovanni Liotti (1983), Les Greenberg (1993), Bessel van der Kolk (1994), Robert Kegan & Lisa Lahey (2001), Sue Johnson (2004), and others.

The principle of symptom coherence maintains that an individual's seemingly irrational, out-of-control symptoms are actually sensible, cogent, orderly expressions of the person's existing constructions of self and world, rather than a disorder or pathology. Even a person's psychological resistance to change is seen as a result of the coherence of the person's mental constructions. Thus, coherence therapy, like some other postmodern therapies, approaches a person's resistance to change as an ally in psychotherapy and not an enemy.

Coherence therapy is considered a type of psychological constructivism. It differs from some other forms of constructivism in that the principle of symptom coherence is fully explicit and rigorously operationalized, guiding and informing the entire methodology. The process of coherence therapy is experiential rather than analytic, and in this regard is similar to Gestalt therapy, Focusing or Hakomi. The aim is for the client to come into direct, emotional experience of the unconscious personal constructs (akin to complexes or ego-states) which produce an unwanted symptom and to undergo a natural process of revising or dissolving these constructs, thereby eliminating the symptom. Practitioners claim that the entire process often requires a dozen sessions or less, although it can take longer when the meanings and emotions underlying the symptom are particularly complex or intense.

Symptom coherence

Symptom coherence is defined by Ecker and Hulley as follows:

  1. A person produces a particular symptom because, despite the suffering it entails, the symptom is compellingly necessary to have, according to at least one unconscious, nonverbal, emotionally potent schema or construction of reality.
  2. Each symptom-requiring construction is cogent—a sensible, meaningful, well-knit, well-defined schema that was formed adaptively in response to earlier experiences and is still carried and applied in the present.
  3. The person ceases producing the symptom as soon as there no longer exists any construction of reality in which the symptom is necessary to have.

There are several forms of symptom coherence. For example, some symptoms are necessary because they serve a crucial function (such as depression that protects against feeling and expressing anger), while others have no function but are necessary in the sense of being an inevitable effect, or by-product, caused by some other adaptive, coherent but unconscious response (such as depression resulting from isolation, which itself is a strategy for feeling safe). Both functional and functionless symptoms are coherent, according to the client's own material.

In other words, the theory states that symptoms are produced by how the individual strives, without conscious awareness, to carry out self-protecting or self-affirming purposes formed in the course of living. This model of symptom production fits into the broader category of psychological constructivism, which views the person as having profound, if unrecognized, agency in shaping experience and behavior.

Symptom coherence does not apply to those symptoms that are not directly or indirectly caused by implicit schemas or emotional learnings—for example, hypothyroidism-induced depression, autism, and biochemical addiction.

Hierarchical organization of constructs

As a tool for identifying all of a person's relevant schemas or constructions of reality, Ecker and Hulley defined several logically hierarchical domains or orders of construction (inspired by Gregory Bateson):

  • The first order consists of a person's overt responses: thoughts, feelings, and behaviors.
  • The second order consists of the person's specific meaning of the concrete situation to which they are responding.
  • The third order consists of the person's broad purposes and strategies for construing that specific meaning (teleology).
  • The fourth order consists of the person's general meaning of the nature of self, others, and the world (ontology).
  • The fifth order consists of the person's broad purposes and strategies for construing that general meaning.
  • Higher orders (beyond the fifth order) are rarely involved in psychotherapy.

A person's first-order symptoms of thought, mood, or behavior follow from a second-order construal of the situation, and that second-order construal is powerfully influenced by the person's third- and fourth-order constructions. Hence the third and higher orders constitute what Ecker and Hulley call "the emotional truth of the symptom", which are the meanings and purposes that are intended to be discovered, integrated, and transformed in therapy.

History

Coherence therapy was developed in the late 1980s and early 1990s as Ecker and Hulley investigated why certain psychotherapy sessions seemed to produce deep transformations of emotional meaning and immediate symptom cessation, while most sessions did not. Studying many such transformative sessions for several years, they concluded that in these sessions, the therapist had desisted from doing anything to oppose or counteract the symptom, and the client had a powerful, felt experience of some previously unrecognized "emotional truth" that was making the symptom necessary to have.

Ecker and Hulley began developing experiential methods to intentionally facilitate this process. They found that a majority of their clients could begin having experiences of the underlying coherence of their symptoms from the first session. In addition to creating a methodology for swift retrieval of the emotional schemas driving symptom production, they also identified the process by which retrieved schemas then undergo profound change or dissolution: the retrieved emotional schema must be activated while concurrently the individual vividly experiences something that sharply contradicts it. Neuroscientists subsequently determined that these same steps are precisely what unlocks and deletes the neural circuit in implicit memory that stores an emotional learning—the process of reconsolidation.

Due to the swiftness of change that Ecker and Hulley began experiencing with many of their clients, they initially named this new system depth-oriented brief therapy (DOBT).

In 2005, Ecker and Hulley began calling the system coherence therapy in order for the name to more clearly reflect the central principle of the approach, and also because many therapists had come to associate the phrase "brief therapy" with depth-avoidant methods that they regard as superficial.

Evidence from neuroscience

In a series of three articles published in the Journal of Constructivist Psychology from 2007 to 2009, Bruce Ecker and Brian Toomey presented evidence that coherence therapy may be one of the systems of psychotherapy which, according to current neuroscience, makes fullest use of the brain's built-in capacities for change.

Ecker and Toomey argued that the mechanism of change in coherence therapy correlates with the recently discovered neural process of "memory reconsolidation", a process that can "unwire" and delete longstanding emotional conditioning held in implicit memory. The assertions that coherence therapy achieves implicit memory deletion are unproven but align with the growing body of evidence supporting memory reconsolidation. Ecker and colleagues claim that: (a) their procedural steps match those identified by neuroscientists for reconsolidation, (b) their procedural steps result in effortless cessation of symptoms, and (c) the emotional experience of the retrieved, symptom-generating emotional schemas can no longer be evoked by cues that formerly evoked it strongly.

The process of removing the neural basis of the symptom in coherence therapy (and in similar postmodern therapies) is different from the counteractive strategy of some behavioral therapies. In such behavioral therapies, new preferred behavioral patterns are typically practiced to compete against and hopefully override the unwanted ones; this counteractive process, like the "extinction" of conditioned responses in animals, is known to be inherently unstable and prone to relapse, because the neural circuit of the unwanted pattern continues to exist even when the unwanted pattern is in abeyance. Through reconsolidation, the unwanted neural circuits are "unwired" and cannot relapse.

Saturday, September 26, 2020

Doppelgänger

From Wikipedia, the free encyclopedia
 
Dante Gabriel Rossetti, How They Met Themselves, watercolor, 1864

A doppelgänger (/ˈdɒpəlɡɛŋər, -ɡæŋər/; German: [ˈdɔpl̩ˌɡɛŋɐ] (About this soundlisten), literally "double-walker") is a biologically unrelated look-alike, or a double, of a living person.

In fiction and mythology, a doppelgänger is often portrayed as a ghostly or paranormal phenomenon and usually seen as a harbinger of bad luck. Other traditions and stories equate a doppelgänger with an evil twin. In modern times, the term twin stranger is occasionally used. The word "doppelgänger" is often used in a more general and neutral sense, and in slang, to describe any person who physically resembles another person.

Spelling

The word doppelgänger is a loanword from the German Doppelgänger, a compound noun formed by combining the two nouns Doppel (double) and Gänger (walker or goer). The singular and plural forms are the same in German, but English usually prefers the plural "doppelgängers". The first known use, in the slightly different form Doppeltgänger, occurs in the novel Siebenkäs (1796) by Jean Paul, in which he explains his newly coined word by a footnote – while actually the word Doppelgänger also appears, but with a quite different meaning.

Like all nouns in German, the word is written with an initial capital letter. Doppelgänger and Doppelgaenger are essentially equivalent spellings, and Doppelganger is not alone different, but non-existent in German. Also, it would correspond to a different pronunciation. In English, the word should be written with a lower-case letter (doppelgänger) unless it is the first word of a sentence or part of a title; further, it is common to drop the umlaut on the letter "a", writing (and often pronouncing) "doppelganger".

Mythology

English-speakers have only recently applied this German word to a paranormal concept. Francis Grose's, Provincial Glossary of 1787 used the term fetch instead, defined as the "apparition of a person living." Catherine Crowe's book on paranormal phenomena, The Night-Side of Nature (1848) helped make the German word well-known. However, the concept of alter egos and double spirits has appeared in the folklore, myths, religious concepts, and traditions of many cultures throughout human history.

In Ancient Egyptian mythology, a ka was a tangible "spirit double" having the same memories and feelings as the person to whom the counterpart belongs. The Greek Princess presents an Egyptian view of the Trojan War in which a ka of Helen misleads Paris, helping to stop the war.[citation needed]; this memic sense also appears in Euripides' play Helen, and in Norse mythology, a vardøger is a ghostly double who is seen performing the person's actions in advance. In Finnish mythology, this is pattern is described as having an etiäinen, "a firstcomer". The doppelgänger is a version of the Ankou, which is a personification of death that appears in Breton, Cornish, and Norman folklore.

Examples in real life

John Donne

Izaak Walton claimed that John Donne, the English metaphysical poet, saw his wife's doppelgänger in 1612 in Paris, on the same night as the stillbirth of their daughter.

Two days after their arrival there, Mr. Donne was left alone, in that room in which Sir Robert, and he, and some other friends had diner together. To this place Sir Robert returned within half an hour; and, as he left, so he found Mr. Donne alone; but, in such ecstasy, and so altered as to his looks, as amazed Sir Robert to behold him in so much that he earnestly desired Mr. Donne to declare befallen him in the short time of his absence? to which, Mr. Donne was not able to make a present answer: but, after a long and perplexing pause, did at last say, I have seen a dreadful Vision since I saw you: I have seen my dear wife pass twice by me through this room, with her hair hanging about her shoulders, and a dead child in her arms: this, I have seen since I saw you. To which, Sir Robert replied; Sure Sir, you have slept since I saw you; and, this is the result of some melancholy dream, which I desire you to forget, for you are now awake. To which Mr. Donnes reply was: I cannot be surer that I now live, then that I have not slept since I saw you: and am, assure, that at her second appearing, she stopped, looked me in the face, and vanished.

This account first appears in the edition of Life of Dr. Rizvan Rizing published in 1675, and is attributed to "a Person of Honour... told with such circumstances, and such asseveration, that... I verily believe he that told it to me, did himself believe it to be true. "At the time Donne was indeed extremely worried about his pregnant wife and was going through severe illness himself. However, R. C. Bald points out that Walton's account

is riddled with inaccuracies. He says that Donne crossed from London to Paris with the Drurys in twelve days and that the vision occurred two days later; the servant sent to London to make inquiries found Mrs. Donne still confined to her bed in Drury House. Actually, of course, Donne did not arrive in Paris until more than three months after he left England, and his wife was not in London but in the Isle of Wight. The still-born child was buried on 24 January... Yet as late as 14 April Donne in Paris was still ignorant of his wife's ordeal. In January, Donne was still at Amiens. His letters do not support the story as given.

Percy Bysshe Shelley

On July 8, 1822, the English poet Percy Bysshe Shelley drowned in the Bay of Spezia near Lerici in Italy. On August 15, while staying at Pisa, Percy's wife Mary Shelley, an author and editor, wrote a letter to Maria Gisborne in which she relayed Percy's claims to her that he had met his own doppelgänger. A week after Mary's nearly fatal miscarriage, in the early hours of June 23 Percy had had a nightmare about the house collapsing in a flood, and

... talking it over the next morning he told me that he had had many visions lately — he had seen the figure of himself which met him as he walked on the terrace and said to him — "How long do you mean to be content" — No very terrific words & certainly not prophetic of what has occurred. But Shelley had often seen these figures when ill; but the strangest thing is that Mrs. Williams saw him. Now Jane, though a woman of sensibility, has not much imagination & is not in the slightest degree nervous — neither in dreams or otherwise. She was standing one day, the day before I was taken ill, [June 15] at a window that looked on the Terrace with Trelawny — it was day — she saw as she thought Shelley pass by the window, as he often was then, without a coat or jacket — he passed again — now as he passed both times the same way — and as from the side towards which he went each time there was no way to get back except past the window again (except over a wall twenty feet from the ground) she was struck at seeing him pass twice thus & looked out & seeing him no more she cried — "Good God can Shelley have leapt from the wall?.... Where can he be gone?" Shelley, said Trelawny — "No Shelley has past — What do you mean?" Trelawny says that she trembled exceedingly when she heard this & it proved indeed that Shelley had never been on the terrace & was far off at the time she saw him.

Percy Shelley's drama Prometheus Unbound (1820) contains the following passage in Act I: "Ere Babylon was dust, / The Magus Zoroaster, my dead child, / Met his own image walking in the garden. / That apparition, sole of men, he saw. / For know there are two worlds of life and death: / One that which thou beholdest; but the other / Is underneath the grave, where do inhabit / The shadows of all forms that think and live / Till death unite them and they part no more...."

Johann Wolfgang von Goethe

Near the end of Book XI of his autobiography, Dichtung und Wahrheit ("Poetry and Truth") (1811-1833), Goethe wrote, almost in passing:

Amid all this pressure and confusion I could not forego seeing Frederica once more. Those were painful days, the memory of which has not remained with me. When I reached her my hand from my horse, the tears stood in her eyes; and I felt very uneasy. I now rode along the foot-path toward Drusenheim, and here one of the most singular forebodings took possession of me. I saw, not with the eyes of the body, but with those of the mind, my own figure coming toward me, on horseback, and on the same road, attired in a dress which I had never worn, — it was pike-gray [hecht-grau], with somewhat of gold. As soon as I shook myself out of this dream, the figure had entirely disappeared. It is strange, however, that, eight years afterward, I found myself on the very road, to pay one more visit to Frederica, in the dress of which I had dreamed, and which I wore, not from choice, but by accident. However, it may be with matters of this kind generally, this strange illusion in some measure calmed me at the moment of parting. The pain of quitting for ever noble Alsace, with all I had gained in it, was softened; and, having at last escaped the excitement of a farewell, I, on a peaceful and quiet journey, pretty well regained my self-possession.

This is an example of a doppelgänger which was perceived by the observer to be both benign and reassuring.

George Tryon

A Victorian age example was the supposed appearance of Vice-Admiral Sir George Tryon. He was said to have walked through the drawing room of his family home in Eaton Square, London, looking straight ahead, without exchanging a word to anyone, in front of several guests at a party being given by his wife on 22 June 1893 while he was supposed to be in a ship of the Mediterranean Squadron, manoeuvering off the coast of Syria. Subsequently, it was reported that he had gone down with his ship, HMS Victoria, the very same night, after it collided with HMS Camperdown following an unexplained and bizarre order to turn the ship in the direction of the other vessel.

Twin strangers

With the advent of social media, there have been several reported cases of people finding their "twin stranger" online, a modern term for a doppelgänger. There are several websites where users can upload a photo of themselves and facial recognition software attempts to match them with another user of like appearance. Some of these sites report that they have found numerous living doppelgängers.

Examples in fiction

Examples in literature

In addition to describing the doppelgänger double as a counterpart to the self, Percy Bysshe Shelley's drama Prometheus Unbound makes reference to Zoroaster meeting "his own image walking in the garden".

Lord Byron uses doppelgänger imagery to explore the duality of human nature.

In The Devil's Elixir (1815), a man murders the brother and stepmother of his beloved princess, finds his doppelgänger has been sentenced to death for these crimes in his stead, and liberates him, only to have the doppelgänger murder the object of his affection. This was one of E. T. A. Hoffmann's early novels.

Fyodor Dostoyevsky's novel The Double (1846) presents the doppelgänger as an opposite personality who exploits the character failings of the protagonist to take over his life. Charles Williams' Descent into Hell (1939) has character Pauline Anstruther seeing her own doppelgänger all through her life.

Clive Barker's story "Human Remains" in his Books of Blood is a doppelgänger tale, and the doppelgänger motif is a staple of Gothic fiction.

In Stephen King's book The Outsider, the antagonist is able to use the DNA of individuals to become their near perfect match through a science-fictional ability to transform physically. The allusion to it being a doppelganger is made by the group trying to stop it from killing again. The group also discusses other examples of fictional doppelgangers that supposedly occurred throughout history to provide some context.

In Bret Easton Ellis's novel, Glamorama, protagonist actor-model Victor Ward, ostensibly, has a doppelgänger that people mistake for Ward, often claiming to have seen him at parties and events Ward has no recollection of attending. At one point in the novel, Victor heads to Europe but reports of him attending events in the states appear in newspaper headlines. However, Victor's doppelgänger may or may not have been placed by Victor's father, a United States senator looking to present a more intelligent and sophisticated replacement for his son that would improve his own image and boost his poll numbers for future elections. While the novel is narrated by Victor, various chapters are ambiguous, leading the reader to wonder if certain chapters are being narrated by the doppelgänger instead.

In Tana French's 2008 novel, The Likeness, detective Cassie Maddox has doppelganger Lexie Madison who adopts the same alias Maddox used in an undercover investigation.

Examples in film

In Das Mirakel and The Miracle (both 1912) the Virgin Mary (as Doppelgängerin) takes the place of a nun who has run away from her convent in search of love and adventure. Both based on the 1911 play The Miracle by Karl Vollmöller.

The Student of Prague (1913) is considered to be one of the first German art films.

English actor Roger Moore plays a man haunted by a doppelganger, who springs to life following a near-death experience, in Basil Dearden's The Man Who Haunted Himself (1970).

The Jordan Peele film Us (2019) finds the Wilson family attacked by doubles of themselves known as the "Tethered".

In Richard Ayoade's The Double, based on Fyodor Dostoevsky's novel of the same name, a man is troubled by a doppelgänger who is employed at his place of work and affects his personal and professional life.

Animator Jack King creates a doppelganger for Donald Duck in Donald's Double Trouble (1946), where the twofold fowl speaks perfectly intelligible English and is well-mannered.

Estranged couple Ethan and Sophie find doubles of themselves trapped in the retreat house their marriage counselor recommended in Charlie McDowell's The One I Love (2014).

Confusion arises over Droopy and his identical twin in Droopy's Double Trouble (1951).

The 1969 film Doppelgänger involves a journey to the far side of the sun, where the astronaut finds a counter-earth, a mirror image of home. He surmises his counterpart is at that moment on his Earth in the same predicament.

In the 1990 anime film Dragon Ball Z: The Tree of Might, based on the popular manga/anime Dragon Ball, the main character Goku comes into conflict with his evil doppelgänger Turles, who serves as the movie's main villain. Several other characters throughout the series bear a striking resemblance to Goku, such as his father Bardock, his sons Gohan and Goten, his descendant Goku Jr., and Goku Black, who is actually the villain Zamasu who switched bodies with Goku in an alternate timeline. Of all these characters, however, Turles is the only one who has no connection whatsoever to Goku and who resembles him by coincidence, making him Goku's sole doppelgänger.

The 1991 French / Polish film, La double vie de Véronique, Polish: Podwójne życie Weroniki), directed by Krzysztof Kieślowski and starring Irène Jacob, explores the mysterious connection between two women, both played by Jacob, who share an intense emotional connection in spite of never having met one another.

In the Soviet crime comedy film Gentlemen of Fortune (1971), Evgeny Troshkin (Yevgeny Leonov), a kind kindergarten teacher who has the same appearance as the wanted criminal known as "Docent", is sent on a mission to help Militsiya find an ancient golden helmet that Docent has hidden.

The 2013 film, The Double features a man, played by Jesse Eisenberg, usurped in the workplace by his doppelgänger.

In the Christmas comedy film The Santa Clause 2 (2002), when Scott Calvin/Santa Claus (Tim Allen) discovers he has to get married and his son winds up on the naughty list, one of his elves, Curtis (Spencer Breslin), creates a toy-like clone of him to deal with work up at the North Pole while Santa goes to find a wife. However, the clone reads Santa's handbook too literally and declares the whole world naughty, planning to give the whole world coal.

In "Garfield: A Tail of Two Kitties" (2006), Garfield (Bill Murray), gets lost during a trip to England, and gets mixed up with Prince (Tim Curry), the royal family's cat.

The 2018 science fiction film Annihilation features a doppelgänger in the climax.

Kagemusha, Face/Off,The Prestige and Enemy involved protagonists whose identities were stolen by other people.

Examples in television

In Big Hero 6: The Series, Liv Amara's clone appeared in the episodes "Big Problem, "Countdown to Catastrope, "Interabout", "Seventh Wheel", "Prey Date", "Something's Fishy", "Nega-Globby", "The Fate of the Roomates", "Muira-Horror", "Something Fluffy", "Lie Detector" and "City of Monsters"

In the episode "Miami Twice" of the sitcom Only Fools and Horses, protagonists Del Boy and Rodney Trotter come into conflict with the family of mafia boss Don Vincenzo Ochetti, who is a doppelgänger for Del Boy. Ochetti's family plot to have Del assassinated in public view to fake the death of Ochetti so that he will escape his coming murder trial, though Del and Rodney see through the ruse and eventually provide the authorities with evidence to have Ochetti proven guilty and sent to prison.

In the Friends episode "The One With Russ", Rachel Green dates a guy named Russ who is a doppelgänger of Ross Geller. Only Ross and Rachel don't really notice this, but Rachel notices that they are similar after she spots them having an argument at the coffeehouse Central Perk and she dumps Russ afterwards.

In The CW supernatural drama series, The Vampire Diaries, actress Nina Dobrev portrayed the roles of several doppelgangers; Amara (the first doppelganger), Tatia (the second), Katerina Petrova/Katherine Pierce (the third) and Elena Gilbert (the fourth). The series mainly focused on the doppelgangers of the sweet & genuine Elena and the malevolent Katherine. In the same series, Paul Wesley portrays Silas and his doppelgangers Tom Avery and Stefan Salvatore.

In The Simpsons episode "Fear of Flying", Homer Simpson is banned from entering Moe's Tavern. A man enters the bar afterwards looking like Homer with a high hat and a moustache, claiming to be Guy Incognito. As he is beaten up and thrown out by the patrons, who were convinced that the man was a disguised Homer, the real Homer passes by and notices, rather casually, that he found his doppelganger, only to be distracted by a dog with a puffy tail.

Fred Flintstone has encountered no less than three doubles over the years, among them ruthless business tycoon J. L. Gothrocks and secret agent Rock Slag.

The third episode of the fourth season of Elementary, an American procedural drama television series that presents a contemporary update of Sir Arthur Conan Doyle's character Sherlock Holmes, has a focus on the doppelganger phenomenon. In the episode Tag, You're Me, the victims of Sherlock Holmes's latest case found each other via a doppelganger-finding website. One of the victims, and the culprit of another case investigated in the same episode, had searched for their twin strangers in order to dodge a DNA test for a crime they had committed years before.

In one episode of Monk the titular detective is recruited to impersonate a dead mob hit man who was his double.

In the sitcom How I Met Your Mother, throughout the fifth and sixth seasons, the five main characters each encounter an identical stranger of themself. By the episode "Double Date", they have spotted Marshall's doppelganger, nicknamed "Moustache Marshall", and Robin's, called "Lesbian Robin". In the same episode they find Lily's doppelganger, a Russian stripper named Jasmine. Later, in the episode "Robots Versus Wrestlers", the gang finds Ted's double, a Mexican wrestler, but Ted himself is not there to witness it. In "Doppelgangers", Lily and Marshall decide that as soon as they find Barney's doppelganger, it will be a sign from the universe for them to start trying to have children. Lily spots a pretzel vendor who she thinks looks like Barney, but in reality looks nothing like him. Marshall takes this mistake as Lily subconsciously affirming her desire for motherhood and they decide to start trying for a baby. They meet Barney's real doppelganger, Dr. John Stangel, in the episode "Bad News", though they initially think he is simply Barney in disguise.

Ash's doppelgangers appeared in Pokémon (anime) episodes "Hypno's Naptime", "Pokémon Double Trouble, "The Cave of Mirrors, "A Shivering Shovel Search! and"Battling the Beast Within", Max's doppelganger appeared in the Pokémon (anime) episode "Maxxed Out", May's doppelganger appeared in in the Pokémon (anime) episode "New Plot, Odd Lot!", Dawn's doppelganger appeared in the Pokémon (anime) episodes "Dawn of a Royal Day", "With the Easiest of Grace" and "A Grand Fight For Winning", Serena's doppelganger, Bonnie's doppelganger, Clemont's doppelganger and Team Rocket's Trio doppelgangers appeared in the Pokémon (anime) episode "The Cave of Mirrors" and also Team Rocket's Trio doppelgangers appeared in Pokémon Chronicles episode "We're No Angels and Jessie's doppelganger appeared in the Pokémon (anime) episodes "Holy Matrimony!" and "The Treasure is All Mine"

In Pokémon : The First Movie - Mewtwo Strikes Back, Pokémon: Mewtwo Returns and Pokémon: Mewtwo Strikes Back—Evolution are only Pokémon movies to have cloned Pokémon.

In The Proud Family Movie, Dr. Carver created a clone of himself, but it went terribly wrong. His clone also made the doubles of the Proud Family(which includes Oscar, Trudy, Penny, Bebe, Cece, Sugar Mama, and Puff).

In Tangled: The Series episode "Mirror, Mirror", Eugene, Cassandra, Lance and Shorty are replaced by their evil doppelgangers. Also, Eugene, Rapunzel, Pascal, Maximus and The Baron met Eugene's doppelganger in Tangled: The Series "Flynnpostor.

A total of three different doppelgangers are dispatched from the mysterious Black Lodge to bedevil the forces of good in Showtime's 2017 series Twin Peaks: The Return.

Examples in music videos

The theme of doppelgänger has been frequently used in music videos, such as Aqua's "Turn Back Time" (1998), Dido's "Hunter" (2001), and Madonna's "Die Another Day" (2002).

Examples in video games

The 2008 video game Tomb Raider: Underworld features a character known simply as the "Doppelgänger." She is a clone of protagonist Lara Croft, created by antagonist Jacqueline Natla to break into Croft's mansion and unlock a safe containing an important artifact. As the safe is protected by a retinal scanner, it requires someone with the same DNA as Croft to unlock it. The Doppelgänger ends up killing Croft's friend and researcher Alister Fletcher, and burning down the mansion. She would then go on to become a major antagonist and boss in the game. In a 2009 DLC expansion pack called "Lara's Shadow," Croft takes control of the Doppelgänger, and she becomes the player character for this level.

The 2010 video game Alan Wake and its 2012 sequel Alan Wake's American Nightmare feature a character known as Mr. Scratch, who is a doppelgänger of the titular protagonist Alan Wake. In the game, Mr. Scratch is a creation of the Dark Place, a supernatural realm wherein fiction can be made into reality. As negative rumors spread about Wake after his disappearance into the Dark Place in the first game, the Dark Place brought these rumors to life, creating the serial killer Mr. Scratch who seeks to take over and ruin Wake's life. Mr. Scratch only appears briefly in Alan Wake, but is the main antagonist of American Nightmare.

Scientific applications

Heautoscopy is a term used in psychiatry and neurology for the hallucination of "seeing one's own body at a distance". It can occur as a symptom in schizophrenia and epilepsy, and is considered a possible explanation for doppelgänger phenomena.

Criminologists find a practical application in the concepts of facial familiarity and similarity due to the instances of wrongful convictions based on eyewitness testimony. In one case, a person spent 17 years behind bars persistently denying any involvement with the crime of which he was accused. He was finally released after someone was found who shared a striking resemblance and the same first name.

Pantheism

From Wikipedia, the free encyclopedia https://en.wikipedia.org/wiki/Pantheism     Pantheism is the philosophic...