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Thursday, December 16, 2021

Special effect

From Wikipedia, the free encyclopedia
 
A special effect of a miniature person from the 1952 film The Seven Deadly Sins

Special effects (often abbreviated as SFX, SPFX, F/X or simply FX) are illusions or visual tricks used in the theatre, film, television, video game, and simulator industries to simulate the imagined events in a story or virtual world.

Special effects are traditionally divided into the categories of mechanical effects and optical effects. With the emergence of digital film-making a distinction between special effects and visual effects has grown, with the latter referring to digital post-production and optical effects, while "special effects" refers to mechanical effects.

Mechanical effects (also called practical or physical effects) are usually accomplished during the live-action shooting. This includes the use of mechanized props, scenery, scale models, animatronics, pyrotechnics and atmospheric effects: creating physical wind, rain, fog, snow, clouds, making a car appear to drive by itself and blowing up a building, etc. Mechanical effects are also often incorporated into set design and makeup. For example, prosthetic makeup can be used to make an actor look like a non-human creature.

Optical effects (also called photographic effects) are techniques in which images or film frames are created photographically, either "in-camera" using multiple exposure, mattes or the Schüfftan process or in post-production using an optical printer. An optical effect might be used to place actors or sets against a different background.

Since the 1990s, computer-generated imagery (CGI) has come to the forefront of special effects technologies. It gives filmmakers greater control, and allows many effects to be accomplished more safely and convincingly and—as technology improves—at lower costs. As a result, many optical and mechanical effects techniques have been superseded by CGI.

Developmental history

Early development

The Execution of Mary Stuart (1895)

In 1857, Oscar Rejlander created the world's first "special effects" image by combining different sections of 32 negatives into a single image, making a montaged combination print. In 1895, Alfred Clark created what is commonly accepted as the first-ever motion picture special effect. While filming a reenactment of the beheading of Mary, Queen of Scots, Clark instructed an actor to step up to the block in Mary's costume. As the executioner brought the axe above his head, Clark stopped the camera, had all of the actors freeze, and had the person playing Mary step off the set. He placed a Mary dummy in the actor's place, restarted filming, and allowed the executioner to bring the axe down, severing the dummy's head. Techniques like these would dominate the production of special effects for a century.

It wasn't only the first use of trickery in cinema, it was also the first type of photographic trickery that was only possible in a motion picture, and referred to as the "stop trick". Georges Méliès, an early motion picture pioneer, accidentally discovered the same "stop trick." According to Méliès, his camera jammed while filming a street scene in Paris. When he screened the film, he found that the "stop trick" had caused a truck to turn into a hearse, pedestrians to change direction, and men to turn into women. Méliès, the stage manager at the Theatre Robert-Houdin, was inspired to develop a series of more than 500 short films, between 1914, in the process developing or inventing such techniques as multiple exposures, time-lapse photography, dissolves, and hand painted color. Because of his ability to seemingly manipulate and transform reality with the cinematograph, the prolific Méliès is sometimes referred to as the "Cinemagician." His most famous film, Le Voyage dans la lune (1902), a whimsical parody of Jules Verne's From the Earth to the Moon, featured a combination of live action and animation, and also incorporated extensive miniature and matte painting work.

From 1910 to 1920, the main innovations in special effects were the improvements on the matte shot by Norman Dawn. With the original matte shot, pieces of cardboard were placed to block the exposure of the film, which would be exposed later. Dawn combined this technique with the "glass shot." Rather than using cardboard to block certain areas of the film exposure, Dawn simply painted certain areas black to prevent any light from exposing the film. From the partially exposed film, a single frame is then projected onto an easel, where the matte is then drawn. By creating the matte from an image directly from the film, it became incredibly easy to paint an image with proper respect to scale and perspective (the main flaw of the glass shot). Dawn's technique became the textbook for matte shots due to the natural images it created.

During the 1920s and 1930s, special effects techniques were improved and refined by the motion picture industry. Many techniques—such as the Schüfftan process—were modifications of illusions from the theater (such as pepper's ghost) and still photography (such as double exposure and matte compositing). Rear projection was a refinement of the use of painted backgrounds in the theater, substituting moving pictures to create moving backgrounds. Lifecasting of faces was imported from traditional maskmaking. Along with makeup advances, fantastic masks could be created which fit the actor perfectly. As material science advanced, horror film maskmaking followed closely.

Publicity still for the 1933 film King Kong, which used stop-motion model special effects

Many studios established in-house "special effects" departments, which were responsible for nearly all optical and mechanical aspects of motion-picture trickery. Also, the challenge of simulating spectacle in motion encouraged the development of the use of miniatures. Animation, creating the illusion of motion, was accomplished with drawings (most notably by Winsor McCay in Gertie the Dinosaur) and with three-dimensional models (most notably by Willis O'Brien in The Lost World and King Kong). Naval battles could be depicted with models in studio. Tanks and airplanes could be flown (and crashed) without risk of life and limb. Most impressively, miniatures and matte paintings could be used to depict worlds that never existed. Fritz Lang's film Metropolis was an early special effects spectacular, with innovative use of miniatures, matte paintings, the Schüfftan process, and complex compositing.

An important innovation in special-effects photography was the development of the optical printer. Essentially, an optical printer is a projector aiming into a camera lens, and it was developed to make copies of films for distribution. Until Linwood G. Dunn refined the design and use of the optical printer, effects shots were accomplished as in-camera effects. Dunn demonstrating that it could be used to combine images in novel ways and create new illusions. One early showcase for Dunn was Orson Welles' Citizen Kane, where such locations as Xanadu (and some of Gregg Toland's famous 'deep focus' shots) were essentially created by Dunn's optical printer.

Color era

A period drama set in Vienna uses a green screen as a backdrop, to allow a background to be added during post-production.
 
Bluescreens are commonly used in chroma key special effects.

The development of color photography required greater refinement of effects techniques. Color enabled the development of such travelling matte techniques as bluescreen and the sodium vapour process. Many films became landmarks in special-effects accomplishments: Forbidden Planet used matte paintings, animation, and miniature work to create spectacular alien environments. In The Ten Commandments, Paramount's John P. Fulton, A.S.C., multiplied the crowds of extras in the Exodus scenes with careful compositing, depicted the massive constructions of Rameses with models, and split the Red Sea in a still-impressive combination of travelling mattes and water tanks. Ray Harryhausen extended the art of stop-motion animation with his special techniques of compositing to create spectacular fantasy adventures such as Jason and the Argonauts (whose climax, a sword battle with seven animated skeletons, is considered a landmark in special effects).

The science fiction boom

During the 1950s and 1960s numerous new special effects were developed which would dramatically increase the level of realism achievable in science fiction films. Sci-fi special effects milestones in the 1950s included the Godzilla films, The Day the Earth Stood Still (featuring Klaatu), and 3-D films.

The tokusatsu genre of Japanese science fiction film and television, which include the kaiju sub-genre of monster films, rose to prominence in the 1950s. The special-effects artist Eiji Tsuburaya and the director Ishirō Honda became the driving forces behind the original Godzilla (1954). Taking inspiration from King Kong (1933), Tsuburaya formulated many of the techniques that would become staples of the tokusatsu genre, such as so-called suitmation—the use of a human actor in a costume to play a giant monster—combined with the use of miniatures and scaled-down city sets. Godzilla changed the landscape of Japanese cinema, science fiction and fantasy, and kickstarted the kaiju genre in Japan called the "Monster Boom", which remained extremely popular for several decades, with characters such as the aforementioned Godzilla, Gamera and King Ghidorah leading the market. Tokusatsu films, notably Warning from Space (1956), sparked Stanley Kubrick's interest in science fiction films; according to his biographer John Baxter, despite their "clumsy model sequences, the films were often well-photographed in colour ... and their dismal dialogue was delivered in well-designed and well-lit sets."

If one film could be said to have established a new benchmark for special effects, it would be 1968's 2001: A Space Odyssey, directed by Stanley Kubrick, who assembled his own effects team (Douglas Trumbull, Tom Howard, Con Pederson and Wally Veevers) rather than use an in-house effects unit. In this film, the spaceship miniatures were highly detailed and carefully photographed for a realistic depth of field. The shots of spaceships were combined through hand-drawn rotoscoping and careful motion-control work, ensuring that the elements were precisely combined in the camera—a surprising throwback to the silent era, but with spectacular results. Backgrounds of the African vistas in the "Dawn of Man" sequence were combined with soundstage photography via the then-new front projection technique. Scenes set in zero-gravity environments were staged with hidden wires, mirror shots, and large-scale rotating sets. The finale, a voyage through hallucinogenic scenery, was created by Douglas Trumbull using a new technique termed slit-scan.

The 1970s provided two profound changes in the special effects trade. The first was economic: during the industry's recession in the late 1960s and early 1970s, many studios closed down their in-house effects houses. Technicians became freelancers or founded their own effects companies, sometimes specializing on particular techniques (opticals, animation, etc.).

The second was precipitated by the blockbuster success of two science-fiction and fantasy films in 1977. George Lucas's Star Wars ushered in an era of science-fiction films with expensive and impressive special effects. Effects supervisor John Dykstra, A.S.C. and crew developed many improvements in existing effects technology. They created a computer-controlled camera rig called the "Dykstraflex" that allowed precise repetition of camera motion, greatly facilitating travelling-matte compositing. Degradation of film images during compositing was minimized by other innovations: the Dykstraflex used VistaVision cameras that photographed widescreen images horizontally along stock, using far more of the film per frame, and thinner-emulsion filmstocks were used in the compositing process. The effects crew assembled by Lucas and Dykstra was dubbed Industrial Light & Magic, and since 1977 has spearheaded many effects innovations.

That same year, Steven Spielberg's film Close Encounters of the Third Kind boasted a finale with impressive special effects by 2001 veteran Douglas Trumbull. In addition to developing his own motion-control system, Trumbull also developed techniques for creating intentional "lens flare" (the shapes created by light reflecting in camera lenses) to provide the film's undefinable shapes of flying saucers.

The success of these films, and others since, has prompted massive studio investment in effects-heavy science-fiction films. This has fueled the establishment of many independent effects houses, a tremendous degree of refinement of existing techniques, and the development of new techniques such as computer-generated imagery (CGI). It has also encouraged within the industry a greater distinction between special effects and visual effects; the latter is used to characterize post-production and optical work, while "special effects" refers more often to on-set and mechanical effects.

Introduction of computer generated imagery (CGI)

The use of computer animation in film dates back to the early 1980s, with the films Tron (1982) and Golgo 13: The Professional (1983). Since the 1990s, a profound innovation in special effects has been the development of computer generated imagery (CGI), which has changed nearly every aspect of motion picture special effects. Digital compositing allows far more control and creative freedom than optical compositing, and does not degrade the image as with analog (optical) processes. Digital imagery has enabled technicians to create detailed models, matte "paintings," and even fully realized characters with the malleability of computer software.

Arguably the biggest and most "spectacular" use of CGI is in the creation of photo-realistic images of science-fiction/fantasy characters, settings and objects. Images can be created in a computer using the techniques of animated cartoons and model animation. The Last Starfighter (1984) used computer generated spaceships instead of physical scale models. In 1993, stop-motion animators working on the realistic dinosaurs of Steven Spielberg's Jurassic Park were retrained in the use of computer input devices. By 1995, films such as Toy Story underscored the fact that the distinction between live-action films and animated films was no longer clear. Other landmark examples include a character made up of broken pieces of a stained-glass window in Young Sherlock Holmes, a shape-shifting character in Willow, a tentacle formed from water in The Abyss, the T-1000 Terminator in Terminator 2: Judgment Day, hordes and armies of robots and fantastic creatures in the Star Wars (prequel) and The Lord of the Rings trilogies, and the planet, Pandora, in Avatar.

Planning and use

Although most visual effects work is completed during post-production, it must be carefully planned and choreographed in pre-production and production. A visual effects supervisor is usually involved with the production from an early stage to work closely with the Director and all related personnel to achieve the desired effects.

Practical effects also require significant pre-planning and co-ordination with performers and production teams. The live nature of the effects can result in situations where resetting due to an error, mistake, or safety concern incurs significant expense, or is impossible due to the destructive nature of the effect.

Live special effects

Spinning fiery steel wool at night

Live special effects are effects that are used in front of a live audience, such as in theatre, sporting events, concerts and corporate shows. Types of effects that are commonly used include: flying effects, laser lighting, theatrical smoke and fog, CO2 effects, and pyrotechnics. Other atmospheric effects can include flame, confetti, bubbles, and snow.

Mechanical effects

Mechanical effects encompass the use of mechanical engineering to a greater degree. Cars being flipped and hauled over buildings are usually an effect built on specialized rigs and gimbals such as in movies like Unknown. These features were made possible by the use of these rigs and gimbals. Usually a team of engineers or freelance film companies provide these services to movie producers. As the action event is being recorded against a green screen, camera workers, stunt artists or doubles, directors and engineers who conceptualize and engineer these monumental mechanics, all collaborate at the same time to acquire the perfect angle and shot that provides the entertainment users enjoy. It is then edited and reviewed before final release to the public.

Digital cinema

From Wikipedia, the free encyclopedia
https://en.wikipedia.org/wiki/Digital_cinema

Digital cinema refers to adoption of digital technology within the film industry to distribute or project motion pictures as opposed to the historical use of reels of motion picture film, such as 35 mm film. Whereas film reels have to be shipped to movie theaters, a digital movie can be distributed to cinemas in a number of ways: over the Internet or dedicated satellite links, or by sending hard drives or optical discs such as Blu-ray discs.

Digital movies are projected using a digital video projector instead of a film projector, are shot using digital movie cameras and edited using a non-linear editing system (NLE). The NLE is often a video editing application installed in one or more computers that may be networked to access the original footage from a remote server, share or gain access to computing resources for rendering the final video, and to allow several editors to work on the same timeline or project.

Alternatively a digital movie could be a film reel that has been digitized using a motion picture film scanner and then restored, or, a digital movie could be recorded using a film recorder onto film stock for projection using a traditional film projector.

Digital cinema is distinct from high-definition television and does not necessarily use traditional television or other traditional high-definition video standards, aspect ratios, or frame rates. In digital cinema, resolutions are represented by the horizontal pixel count, usually 2K (2048×1080 or 2.2 megapixels) or 4K (4096×2160 or 8.8 megapixels). The 2K and 4K resolutions used in digital cinema projection are often referred to as DCI 2K and DCI 4K. DCI stands for Digital Cinema Initiatives.

As digital-cinema technology improved in the early 2010s, most theaters across the world converted to digital video projection.

History

The transition from film to digital video was preceded by cinema's transition from analog to digital audio, with the release of the Dolby Digital (AC-3) audio coding standard in 1991. Its main basis is the modified discrete cosine transform (MDCT), a lossy audio compression algorithm. It is a modification of the discrete cosine transform (DCT) algorithm, which was first proposed by Nasir Ahmed in 1972 and was originally intended for image compression. The DCT was adapted into the MDCT by J.P. Princen, A.W. Johnson and Alan B. Bradley at the University of Surrey in 1987, and then Dolby Laboratories adapted the MDCT algorithm along with perceptual coding principles to develop the AC-3 audio format for cinema needs. Cinema in the 1990s typically combined analog video with digital audio.

Digital media playback of high-resolution 2K files has at least a 20-year history. Early video data storage units (RAIDs) fed custom frame buffer systems with large memories. In early digital video units, content was usually restricted to several minutes of material. Transfer of content between remote locations was slow and had limited capacity. It was not until the late 1990s that feature-length films could be sent over the "wire" (Internet or dedicated fiber links). On October 23, 1998, Digital Light Processing (DLP) projector technology was publicly demonstrated with the release of The Last Broadcast, the first feature-length movie, shot, edited and distributed digitally. In conjunction with Texas Instruments, the movie was publicly demonstrated in five theaters across the United States (Philadelphia, Portland (Oregon), Minneapolis, Providence, and Orlando).

Foundations

Texas Instruments, DLP Cinema Prototype Projector, Mark V, 2000

In the United States, on June 18, 1999, Texas Instruments' DLP Cinema projector technology was publicly demonstrated on two screens in Los Angeles and New York for the release of Lucasfilm's Star Wars Episode I: The Phantom Menace. In Europe, on February 2, 2000, Texas Instruments' DLP Cinema projector technology was publicly demonstrated, by Philippe Binant, on one screen in Paris for the release of Toy Story 2.

From 1997 to 2000, the JPEG 2000 image compression standard was developed by a Joint Photographic Experts Group (JPEG) committee chaired by Touradj Ebrahimi (later the JPEG president). In contrast to the original 1992 JPEG standard, which is a DCT-based lossy compression format for static digital images, JPEG 2000 is a discrete wavelet transform (DWT) based compression standard that could be adapted for motion imaging video compression with the Motion JPEG 2000 extension. JPEG 2000 technology was later selected as the video coding standard for digital cinema in 2004.

Initiatives

On January 19, 2000, the Society of Motion Picture and Television Engineers, in the United States, initiated the first standards group dedicated towards developing digital cinema. By December 2000, there were 15 digital cinema screens in the United States and Canada, 11 in Western Europe, 4 in Asia, and 1 in South America. Digital Cinema Initiatives (DCI) was formed in March 2002 as a joint project of many motion picture studios (Disney, Fox, MGM, Paramount, Sony Pictures, Universal and Warner Bros.) to develop a system specification for digital cinema.

In April 2004, in cooperation with the American Society of Cinematographers, DCI created standard evaluation material (the ASC/DCI StEM material) for testing of 2K and 4K playback and compression technologies. DCI selected JPEG 2000 as the basis for the compression in the system the same year. Initial tests with JPEG 2000 produced bit rates of around 75–125 Mbit/s for 2K resolution and 100–200 Mbit/s for 4K resolution.

Worldwide deployment

In China, in June 2005, an e-cinema system called "dMs" was established and was used in over 15,000 screens spread across China's 30 provinces. dMs estimated that the system would expand to 40,000 screens in 2009. In 2005 the UK Film Council Digital Screen Network launched in the UK by Arts Alliance Media creating a chain of 250 2K digital cinema systems. The roll-out was completed in 2006. This was the first mass roll-out in Europe. AccessIT/Christie Digital also started a roll-out in the United States and Canada. By mid 2006, about 400 theaters were equipped with 2K digital projectors with the number increasing every month. In August 2006, the Malayalam digital movie Moonnamathoral, produced by Benzy Martin, was distributed via satellite to cinemas, thus becoming the first Indian digital cinema. This was done by Emil and Eric Digital Films, a company based at Thrissur using the end-to-end digital cinema system developed by Singapore-based DG2L Technologies.

In January 2007, Guru became the first Indian film mastered in the DCI-compliant JPEG 2000 Interop format and also the first Indian film to be previewed digitally, internationally, at the Elgin Winter Garden in Toronto. This film was digitally mastered at Real Image Media Technologies in India. In 2007, the UK became home to Europe's first DCI-compliant fully digital multiplex cinemas; Odeon Hatfield and Odeon Surrey Quays (in London), with a total of 18 digital screens, were launched on 9 February 2007. By March 2007, with the release of Disney's Meet the Robinsons, about 600 screens had been equipped with digital projectors. In June 2007, Arts Alliance Media announced the first European commercial digital cinema Virtual Print Fee (VPF) agreements (with 20th Century Fox and Universal Pictures). In March 2009 AMC Theatres announced that it closed a $315 million deal with Sony to replace all of its movie projectors with 4K digital projectors starting in the second quarter of 2009; it was anticipated that this replacement would be finished by 2012.

AMC Theatres former corporate headquarters in Kansas City, prior to their 2013 move to Leawood, Kansas.

In January 2011, the total number of digital screens worldwide was 36,242, up from 16,339 at end 2009 or a growth rate of 121.8 percent during the year. There were 10,083 d-screens in Europe as a whole (28.2 percent of global figure), 16,522 in the United States and Canada (46.2 percent of global figure) and 7,703 in Asia (21.6 percent of global figure). Worldwide progress was slower as in some territories, particularly Latin America and Africa. As of 31 March 2015, 38,719 screens (out of a total of 39,789 screens) in the United States have been converted to digital, 3,007 screens in Canada have been converted, and 93,147 screens internationally have been converted. At the end of 2017, virtually all of the world's cinema screens were digital (98%).

Despite the fact that today, virtually all global movie theaters have converted their screens to digital cinemas, some major motion pictures even as of 2019 are shot on film. For example, Quentin Tarantino released his latest film Once Upon a Time in Hollywood in 70 mm and 35 mm in selected theaters across the United States and Canada.

Elements

In addition to the equipment already found in a film-based movie theatre (e.g., a sound reinforcement system, screen, etc.), a DCI-compliant digital cinema requires a digital projector and a powerful computer known as a server. Movies are supplied to the theatre as a digital file called a Digital Cinema Package (DCP). For a typical feature film, this file will be anywhere between 90 GB and 300 GB of data (roughly two to six times the information of a Blu-ray disc) and may arrive as a physical delivery on a conventional computer hard drive or via satellite or fibre-optic broadband Internet. As of 2013, physical deliveries of hard drives were most common in the industry. Promotional trailers arrive on a separate hard drive and range between 200 GB and 400 GB in size. The contents of the hard drive(s) may be encrypted.

Regardless of how the DCP arrives, it first needs to be copied onto the internal hard drives of the server, usually via a USB port, a process known as "ingesting". DCPs can be, and in the case of feature films almost always are, encrypted, to prevent illegal copying and piracy. The necessary decryption keys are supplied separately, usually as email attachments and then "ingested" via USB. Keys are time-limited and will expire after the end of the period for which the title has been booked. They are also locked to the hardware (server and projector) that is to screen the film, so if the theatre wishes to move the title to another screen or extend the run, a new key must be obtained from the distributor. Several versions of the same feature can be sent together. The original version (OV) is used as the basis of all the other playback options. Version files (VF) may have a different sound format (e.g. 7.1 as opposed to 5.1 surround sound) or subtitles. 2D and 3D versions are often distributed on the same hard drive.

The playback of the content is controlled by the server using a "playlist". As the name implies, this is a list of all the content that is to be played as part of the performance. The playlist will be created by a member of the theatre's staff using proprietary software that runs on the server. In addition to listing the content to be played the playlist also includes automation cues that allow the playlist to control the projector, the sound system, auditorium lighting, tab curtains and screen masking (if present), etc. The playlist can be started manually, by clicking the "play" button on the server's monitor screen, or automatically at pre-set times.

Technology and standards

Digital Cinema Initiatives

Digital Cinema Initiatives (DCI), a joint venture of the six major studios, published the first version (V1.0) of a system specification for digital cinema in July 2005. The main declared objectives of the specification were to define a digital cinema system that would "present a theatrical experience that is better than what one could achieve now with a traditional 35mm Answer Print", to provide global standards for interoperability such that any DCI-compliant content could play on any DCI-compliant hardware anywhere in the world and to provide robust protection for the intellectual property of the content providers.

The DCI specification calls for picture encoding using the ISO/IEC 15444-1 "JPEG2000" (.j2c) standard and use of the CIE XYZ color space at 12 bits per component encoded with a 2.6 gamma applied at projection. Two levels of resolution for both content and projectors are supported: 2K (2048×1080) or 2.2 MP at 24 or 48 frames per second, and 4K (4096×2160) or 8.85 MP at 24 frames per second. The specification ensures that 2K content can play on 4K projectors and vice versa. Smaller resolutions in one direction are also supported (the image gets automatically centered). Later versions of the standard added additional playback rates (like 25 fps in SMPTE mode). For the sound component of the content the specification provides for up to 16 channels of uncompressed audio using the "Broadcast Wave" (.wav) format at 24 bits and 48 kHz or 96 kHz sampling.

Playback is controlled by an XML-format Composition Playlist, into an MXF-compliant file at a maximum data rate of 250 Mbit/s. Details about encryption, key management, and logging are all discussed in the specification as are the minimum specifications for the projectors employed including the color gamut, the contrast ratio and the brightness of the image. While much of the specification codifies work that had already been ongoing in the Society of Motion Picture and Television Engineers (SMPTE), the specification is important in establishing a content owner framework for the distribution and security of first-release motion-picture content.

National Association of Theatre Owners

In addition to DCI's work, the National Association of Theatre Owners (NATO) released its Digital Cinema System Requirements. The document addresses the requirements of digital cinema systems from the operational needs of the exhibitor, focusing on areas not addressed by DCI, including access for the visually impaired and hearing impaired, workflow inside the cinema, and equipment interoperability. In particular, NATO's document details requirements for the Theatre Management System (TMS), the governing software for digital cinema systems within a theatre complex, and provides direction for the development of security key management systems. As with DCI's document, NATO's document is also important to the SMPTE standards effort.

E-Cinema

The Society of Motion Picture and Television Engineers (SMPTE) began work on standards for digital cinema in 2000. It was clear by that point in time that HDTV did not provide a sufficient technological basis for the foundation of digital cinema playback. In Europe, India and Japan however, there is still a significant presence of HDTV for theatrical presentations. Agreements within the ISO standards body have led to these non-compliant systems being referred to as Electronic Cinema Systems (E-Cinema).

Projectors for digital cinema

Only three manufacturers make DCI-approved digital cinema projectors; these are Barco, Christie and NEC. Except for Sony, who used to use their own SXRD technology, all use the Digital Light Processing (DLP) technology developed by Texas Instruments (TI). D-Cinema projectors are similar in principle to digital projectors used in industry, education, and domestic home cinemas, but differ in two important respects. First, projectors must conform to the strict performance requirements of the DCI specification. Second, projectors must incorporate anti-piracy devices intended to enforce copyright compliance such as licensing limits. For these reasons all projectors intended to be sold to theaters for screening current release movies must be approved by the DCI before being put on sale. They now pass through a process called CTP (compliance test plan). Because feature films in digital form are encrypted and the decryption keys (KDMs) are locked to the serial number of the server used (linking to both the projector serial number and server is planned in the future), a system will allow playback of a protected feature only with the required KDM.

DLP Cinema

Three manufacturers have licensed the DLP Cinema technology developed by Texas Instruments (TI): Christie Digital Systems, Barco, and NEC. While NEC is a relative newcomer to Digital Cinema, Christie is the main player in the U.S. and Barco takes the lead in Europe and Asia. Initially DCI-compliant DLP projectors were available in 2K only, but from early 2012, when TI's 4K DLP chip went into full production, DLP projectors have been available in both 2K and 4K versions. Manufacturers of DLP-based cinema projectors can now also offer 4K upgrades to some of the more recent 2K models. Early DLP Cinema projectors, which were deployed primarily in the United States, used limited 1280×1024 resolution or the equivalent of 1.3 MP (megapixels). Digital Projection Incorporated (DPI) designed and sold a few DLP Cinema units (is8-2K) when TI's 2K technology debuted but then abandoned the D-Cinema market while continuing to offer DLP-based projectors for non-cinema purposes. Although based on the same 2K TI "light engine" as those of the major players they are so rare as to be virtually unknown in the industry. They are still widely used for pre-show advertising but not usually for feature presentations.

TI's technology is based on the use of digital micromirror devices (DMDs). These are MEMS devices that are manufactured from silicon using similar technology to that of computer chips. The surface of these devices is covered by a very large number of microscopic mirrors, one for each pixel, so a 2K device has about 2.2 million mirrors and a 4K device about 8.8 million. Each mirror vibrates several thousand times a second between two positions: In one, light from the projector's lamp is reflected towards the screen, in the other away from it. The proportion of the time the mirror is in each position varies according to the required brightness of each pixel. Three DMD devices are used, one for each of the primary colors. Light from the lamp, usually a Xenon arc lamp similar to those used in film projectors with a power between 1 kW and 7 kW, is split by colored filters into red, green and blue beams which are directed at the appropriate DMD. The 'forward' reflected beam from the three DMDs is then re-combined and focused by the lens onto the cinema screen.

Sony SXRD

Alone amongst the manufacturers of DCI-compliant cinema projectors Sony decided to develop its own technology rather than use TI's DLP technology. SXRD (Silicon X-tal (Crystal) Reflective Display) projectors have only ever been manufactured in 4K form and, until the launch of the 4K DLP chip by TI, Sony SXRD projectors were the only 4K DCI-compatible projectors on the market. Unlike DLP projectors, however, SXRD projectors do not present the left and right eye images of stereoscopic movies sequentially, instead they use half the available area on the SXRD chip for each eye image. Thus during stereoscopic presentations the SXRD projector functions as a sub 2K projector, the same for HFR 3D Content.

However, Sony decided in late April, 2020 that they would no longer manufacture digital cinema projectors.

Stereo 3D images

In late 2005, interest in digital 3-D stereoscopic projection led to a new willingness on the part of theaters to co-operate in installing 2K stereo installations to show Disney's Chicken Little in 3-D film. Six more digital 3-D movies were released in 2006 and 2007 (including Beowulf, Monster House and Meet the Robinsons). The technology combines a single digital projector fitted with either a polarizing filter (for use with polarized glasses and silver screens), a filter wheel or an emitter for LCD glasses. RealD uses a "ZScreen" for polarisation and MasterImage uses a filter wheel that changes the polarity of projector's light output several times per second to alternate quickly the left-and-right-eye views. Another system that uses a filter wheel is Dolby 3D. The wheel changes the wavelengths of the colours being displayed, and tinted glasses filter these changes so the incorrect wavelength cannot enter the wrong eye. XpanD makes use of an external emitter that sends a signal to the 3D glasses to block out the wrong image from the wrong eye.

Laser

RGB laser projection produces the purest BT.2020 colors and the brightest images.

LED screen for digital cinema

In Asia, on July 13, 2017, an LED screen for digital cinema developed by Samsung Electronics was publicly demonstrated on one screen at Lotte Cinema World Tower in Seoul. First installation in Europe is in Arena Sihlcity Cinema in Zürich. These displays do not use a projector; instead they use a MicroLED video wall, and can offer higher contrast ratios, higher resolutions, and overall improvements in image quality. MicroLED allows for the elimination of display bezels, creating the illusion of a single large screen. This is possible due to the large amount of spacing in between pixels in MicroLED displays. Sony already sells MicroLED displays as a replacement for conventional cinema screens.

Effect on distribution

Digital distribution of movies has the potential to save money for film distributors. To print an 80-minute feature film can cost US$1,500 to $2,500, so making thousands of prints for a wide-release movie can cost millions of dollars. In contrast, at the maximum 250 megabit-per-second data rate (as defined by DCI for digital cinema), a feature-length movie can be stored on an off-the-shelf 300 GB hard drive for $50 and a broad release of 4000 'digital prints' might cost $200,000. In addition hard drives can be returned to distributors for reuse. With several hundred movies distributed every year, the industry saves billions of dollars. The digital-cinema roll-out was stalled by the slow pace at which exhibitors acquired digital projectors, since the savings would be seen not by themselves but by distribution companies. The Virtual Print Fee model was created to address this by passing some of the saving on to the cinemas. As a consequence of the rapid conversion to digital projection, the number of theatrical releases exhibited on film is dwindling. As of 4 May 2014, 37,711 screens (out of a total of 40,048 screens) in the United States have been converted to digital, 3,013 screens in Canada have been converted, and 79,043 screens internationally have been converted.

Telecommunication

Realization and demonstration, on October 29, 2001, of the first digital cinema transmission by satellite in Europe of a feature film by Bernard Pauchon, Alain Lorentz, Raymond Melwig and Philippe Binant.

Live broadcasting to cinemas

Broadcasting antenna in Stuttgart

Digital cinemas can deliver live broadcasts from performances or events. This began initially with live broadcasts from the New York Metropolitan Opera delivering regular live broadcasts into cinemas and has been widely imitated ever since. Leading territories providing the content are the UK, the US, France and Germany. The Royal Opera House, Sydney Opera House, English National Opera and others have found new and returning audiences captivated by the detail offered by a live digital broadcast featuring handheld and cameras on cranes positioned throughout the venue to capture the emotion that might be missed in a live venue situation. In addition these providers all offer additional value during the intervals e.g. interviews with choreographers, cast members, a backstage tour which would not be on offer at the live event itself. Other live events in this field include live theatre from NT Live, Branagh Live, Royal Shakespeare Company, Shakespeare's Globe, the Royal Ballet, Mariinsky Ballet, the Bolshoi Ballet and the Berlin Philharmoniker.

In the last ten years this initial offering of the arts has also expanded to include live and recorded music events such as Take That Live, One Direction Live, Andre Rieu, live musicals such as the recent Miss Saigon and a record-breaking Billy Elliot Live In Cinemas. Live sport, documentary with a live question and answer element such as the recent Oasis documentary, lectures, faith broadcasts, stand-up comedy, museum and gallery exhibitions, TV specials such as the record-breaking Doctor Who fiftieth anniversary special The Day Of The Doctor, have all contributed to creating a valuable revenue stream for cinemas large and small all over the world. Subsequently, live broadcasting, formerly known as Alternative Content, has become known as Event Cinema and a trade association now exists to that end. Ten years on the sector has become a sizeable revenue stream in its own right, earning a loyal following amongst fans of the arts, and the content limited only by the imagination of the producers it would seem. Theatre, ballet, sport, exhibitions, TV specials and documentaries are now established forms of Event Cinema. Worldwide estimations put the likely value of the Event Cinema industry at $1bn by 2019.

Event Cinema currently accounts for on average between 1-3% of overall box office for cinemas worldwide but anecdotally it's been reported that some cinemas attribute as much as 25%, 48% and even 51% (the Rio Bio cinema in Stockholm) of their overall box office. It is envisaged ultimately that Event Cinema will account for around 5% of the overall box office globally. Event Cinema saw six worldwide records set and broken over from 2013 to 2015 with notable successes Dr Who ($10.2m in three days at the box office - event was also broadcast on terrestrial TV simultaneously), Pompeii Live by the British Museum, Billy Elliot, Andre Rieu, One Direction, Richard III by the Royal Shakespeare Company.

Event Cinema is defined more by the frequency of events rather than by the content itself. Event Cinema events typically appear in cinemas during traditionally quieter times in the cinema week such as the Monday-Thursday daytime/evening slot and are characterised by the One Night Only release, followed by one or possibly more 'Encore' releases a few days or weeks later if the event is successful and sold out. On occasion more successful events have returned to cinemas some months or even years later in the case of NT Live where the audience loyalty and company branding is so strong the content owner can be assured of a good showing at the box office.

Pros and cons

Pros

The digital formation of sets and locations, especially in the time of growing film series and sequels, is that virtual sets, once computer generated and stored, can be easily revived for future films.Considering digital film images are documented as data files on hard disk or flash memory, varying systems of edits can be executed with the alteration of a few settings on the editing console with the structure being composed virtually in the computer's memory. A broad choice of effects can be sampled simply and rapidly, without the physical constraints posed by traditional cut-and-stick editing. Digital cinema allows national cinemas to construct films specific to their cultures in ways that the more constricting configurations and economics of customary film-making prevented. Low-cost cameras and computer-based editing software have gradually enabled films to be produced for minimal cost. The ability of digital cameras to allow film-makers to shoot limitless footage without wasting pricey celluloid has transformed film production in some Third World countries. From consumers' perspective digital prints don't deteriorate with the number of showings. Unlike celluloid film, there is no projection mechanism or manual handling to add scratches or other physically generated artefacts. Provincial cinemas that would have received old prints can give consumers the same cinematographic experience (all other things being equal) as those attending the premiere.

The use of NLEs in movies allows for edits and cuts to be made non-destructively, without actually discarding any footage.

Cons

A number of high-profile film directors, including Christopher Nolan, Paul Thomas Anderson, David O. Russell and Quentin Tarantino have publicly criticized digital cinema and advocated the use of film and film prints. Most famously, Tarantino has suggested he may retire because, though he can still shoot on film, because of the rapid conversion to digital, he cannot project from 35 mm prints in the majority of American cinemas. Steven Spielberg has stated that though digital projection produces a much better image than film if originally shot in digital, it is "inferior" when it has been converted to digital. He attempted at one stage to release Indiana Jones and the Kingdom of the Crystal Skull solely on film. Paul Thomas Anderson recently was able to create 70-mm film prints for his film The Master.

Film critic Roger Ebert criticized the use of DCPs after a cancelled film festival screening of Brian DePalma's film Passion at New York Film Festival as a result of a lockup due to the coding system.

The theoretical resolution of 35 mm film is greater than that of 2K digital cinema. 2K resolution (2048×1080) is also only slightly greater than that of consumer based 1080p HD (1920x1080). However, since digital post-production techniques became the standard in the early 2000s, the majority of movies, whether photographed digitally or on 35 mm film, have been mastered and edited at the 2K resolution. Moreover, 4K post production was becoming more common as of 2013. As projectors are replaced with 4K models the difference in resolution between digital and 35 mm film is somewhat reduced. Digital cinema servers utilize far greater bandwidth over domestic "HD", allowing for a difference in quality (e.g., Blu-ray colour encoding 4:2:0 48 Mbit/s MAX datarate, DCI D-Cinema 4:4:4 250 Mbit/s 2D/3D, 500 Mbit/s HFR3D). Each frame has greater detail.

Owing to the smaller dynamic range of digital cameras, correcting poor digital exposures is more difficult than correcting poor film exposures during post-production. A partial solution to this problem is to add complex video-assist technology during the shooting process. However, such technologies are typically available only to high-budget production companies. Digital cinemas' efficiency of storing images has a downside. The speed and ease of modern digital editing processes threatens to give editors and their directors, if not an embarrassment of choice then at least a confusion of options, potentially making the editing process, with this 'try it and see' philosophy, lengthier rather than shorter. Because the equipment needed to produce digital feature films can be obtained more easily than celluloid, producers could inundate the market with cheap productions and potentially dominate the efforts of serious directors. Because of the quick speed in which they are filmed, these stories sometimes lack essential narrative structure.

The projectors used for celluloid film were largely the same technology as when film/movies were invented over 100 years ago. The evolutions of adding sound and wide screen could largely be accommodated by bolting on sound decoders, and changing lenses. This well proven and understood technology had several advantages 1) The life of a mechanical projector of around 35 years 2) a mean time between failures (MTBF) of 15 years and 3) an average repair time of 15 minutes (often done by the projectionist). On the other hand, digital projectors are around 10 times more expensive, have a much shorter life expectancy due to the developing technology (already technology has moved from 2K to 4K) so the pace of obsolescence is higher. The MTBF has not yet been established, but the ability for the projectionist to effect a quick repair is gone.

Costs

Pros

The electronic transferring of digital film, from central servers to servers in cinema projection booths, is an inexpensive process of supplying copies of newest releases to the vast number of cinema screens demanded by prevailing saturation-release strategies. There is a significant saving on print expenses in such cases: at a minimum cost per print of $1200–2000, the cost of celluloid print production is between $5–8 million per film. With several thousand releases a year, the probable savings offered by digital distribution and projection are over $1 billion. The cost savings and ease, together with the ability to store film rather than having to send a print on to the next cinema, allows a larger scope of films to be screened and watched by the public; minority and small-budget films that would not otherwise get such a chance.

Cons

The initial costs for converting theaters to digital are high: $100,000 per screen, on average. Theaters have been reluctant to switch without a cost-sharing arrangement with film distributors. A solution is a temporary Virtual Print Fee system, where the distributor (who saves the money of producing and transporting a film print) pays a fee per copy to help finance the digital systems of the theaters. A theater can purchase a film projector for as little as $10,000 (though projectors intended for commercial cinemas cost two to three times that; to which must be added the cost of a long-play system, which also costs around $10,000, making a total of around $30,000–$40,000) from which they could expect an average life of 30–40 years. By contrast, a digital cinema playback system—including server, media block, and projector—can cost two to three times as much, and would have a greater risk of component failure and obsolescence. (In Britain the cost of an entry level projector including server, installation, etc., would be £31,000 [$50,000].)

Archiving digital masters has also turned out to be both tricky and costly. In a 2007 study, the Academy of Motion Picture Arts and Sciences found the cost of long-term storage of 4K digital masters to be "enormously higher—up to 11 times that of the cost of storing film masters." This is because of the limited or uncertain lifespan of digital storage: No current digital medium—be it optical disc, magnetic hard drive or digital tape—can reliably store a motion picture for as long as a hundred years or more (something that film—properly stored and handled—does very well). The short history of digital storage media has been one of innovation and, therefore, of obsolescence. Archived digital content must be periodically removed from obsolete physical media to up-to-date media. The expense of digital image capture is not necessarily less than the capture of images onto film; indeed, it is sometimes greater.

Instant film

From Wikipedia, the free encyclopedia
 
Photographs made using Instax film.
 
Upper left: Completely unexposed developed photo. Upper right: Completely exposed developed photo. Lower left: A photo as the opacifiers clear - the photo is already fully developed beneath. Lower right: An undeveloped photo, with chemicals still in the pouch at the bottom.

Instant film is a type of photographic film that was introduced by Polaroid Corporation to produce a visible image within minutes or seconds of the photograph's exposure. The film contains the chemicals needed for developing and fixing the photograph, and the camera exposes and initiates the developing process after a photo has been taken.

In earlier Polaroid instant cameras the film is pulled through rollers, breaking open a pod containing a reagent that is spread between the exposed negative and receiving positive sheet. This film sandwich develops for some time after which the positive sheet is peeled away from the negative to reveal the developed photo. In 1972, Polaroid introduced integral film, which incorporated timing and receiving layers to automatically develop and fix the photo without any intervention from the photographer.

Instant film has been available in sizes from 24 mm × 36 mm (0.94 in × 1.42 in) (similar to 135 film) up to 50.8 cm × 61 cm (20 in × 24 in) size, with the most popular film sizes for consumer snapshots being approximately 83 mm × 108 mm (3.3 in × 4.3 in) (the image itself is smaller as it is surrounded by a border). Early instant film was distributed on rolls, but later and current films are supplied in packs of 8 or 10 sheets, and single sheet films for use in large format cameras with a compatible back.

Though the quality of integral instant film is not as high as conventional film, peel apart black and white film (and to a lesser extent color film) approached the quality of traditional film types. Instant film was used where it was undesirable to have to wait for a roll of conventional film to be finished and processed, e.g., documenting evidence in law enforcement, in health care and scientific applications, and producing photographs for passports and other identity documents, or simply for snapshots to be seen immediately. Some photographers use instant film for test shots, to see how a subject or setup looks before using conventional film for the final exposure. Instant film is also used by artists to achieve effects that are impossible to accomplish with traditional photography, by manipulating the emulsion during the developing process, or separating the image emulsion from the film base. Instant film has been supplanted for most purposes by digital photography, which allows the result to be viewed immediately on a display screen or printed with dye sublimation, inkjet, or laser home or professional printers.

Instant film is notable for having had a wider range of film speeds available than other negative films of the same era, having been produced in ISO 4 to ISO 20,000. Current instant film formats typically have an ISO between 100 and 1000.

Two companies currently manufacture instant film: Fujifilm, with Instax integral film for its Instax cameras, and Polaroid (previously The Impossible Project) for older Polaroid cameras (600, SX-70, and 8×10) and its I-Type cameras.

How it works

Instant positive film (which produces a print) uses diffusion transfer to move the dyes from the negative to the positive via a reagent. The process varies according to the film type.

Roll/pack film

In 1947 Edwin H. Land introduced the Polaroid-Land process. The first instant films produced sepia tone photos. A negative sheet is exposed inside the camera, then lined up with a positive sheet and squeezed through a set of rollers which spread a reagent between the two layers, creating a developing film "sandwich". The negative develops quickly, after which some of the unexposed silver halide grains (and the latent image it contains) are solubilized by the reagent and transferred by diffusion from the negative to the positive. After a minute, depending on film type and ambient temperature, the negative is peeled away to reveal the picture which was transferred to the positive receiving sheet. True black and white films were released in 1950 after problems with chemistry stabilization were overcome. With that being said, photographers and enthusiasts still practice with this limited, special and discontinued film, with both older Polaroid stocks or Fujifilm FP-100C or FP-3000B varieties. Multiple companies made film backs that would adapt camera to use this film with a specific detachable back. Film Photography Project is a website and store dedicated to providing film and analogue photographic and motion picture medium to those who need it. In an article, they talked about the use of packfilm specifically adapting it to large format cameras.

Subtractive color films

Color film is much more complex due to multiple layers of emulsion and dye. The negative consists of three emulsion layers sensitive to the primary colors (red, green, and blue) each with a layer of developing dye beneath it of the complementary color (cyan, magenta, and yellow). Once light exposed the negative, the reagent is spread between the negative and positive and the developing dye layer migrates to the positive surface where it forms the photo. Emulsion layers exposed to their respective color block the complementary dye below it, reproducing the original color. For example, a photo of a blue sky would expose the blue emulsion, blocking all the yellow dye beneath it and allowing the magenta and cyan dye layers to migrate to the positive to form blue.

Integral film

This process is similar to subtractive color instant film with added timing and receiving layers. Land's solution was to incorporate an opacifier, which would darken when ejected from the camera, and then become clear to reveal the photograph.[2] The film itself integrates all the layers to expose, develop, and fix the photo into a plastic envelope and frame commonly associated with a Polaroid photo.

Additive color film

Additive film (such as Polavision and Polachrome slide film) uses a color mask of microscopically thin transparent red, green, and blue lines (3000 lines per inch) and a black and white emulsion layer to reproduce color images in transparency film. The resulting dye developers (unexposed emulsion) block the colors not needed and project the color or combination of colors which form in the resulting image. Since the lines are so close to each other, the human eye easily blended the primary colors together to form the correct color, much like an LCD display or television. For instance, a photo of a yellow flower would expose the emulsion beneath the red and green masks and not the blue mask. The developing process removed the exposed emulsion (under the red and green masks) and diffused the unexposed dye developer (under the blue mask) to its receiving layer, blocking light from coming through. This resulted in the projected light shining through the red and green masks but not the blue mask, creating the color yellow. Because of the film density, film speeds were necessarily slow. High precision was required for the production of this film.

Film brands

Polaroid

A sample shot of Polaroid Type 600, ISO 640, color film

Polaroid Corporation invented and produced the widest range of instant film. Roll film was distributed in two separate negative and positive rolls and developed inside the camera. It was introduced in 1948 and was manufactured until 1992. Sheet film was introduced in 1958 for 4x5" film holder #500. Each sheet contains a reagent pod, negative and receiving positive, and was loaded separately and developed outside the film holder. In 1973 Polaroid introduced 8x10" Instant film. Pack film was distributed in a film pack which contained both negative and positive sheets and was developed outside the camera. It was introduced in 1963. Integral film is also distributed in a film pack, but each film envelope contains all the chemical layers to expose, develop, and fix the photo. It was introduced in 1972.

Polavision was an instant motion picture film. Polavision was introduced by Polaroid in 1978, with an image format similar to Super 8 mm film, and based on an additive color process. Polavision required a specific camera and tabletop viewer, and was not a commercial success, but did lead to the development of an instant 35 mm color slide film. Polavision film has been taken off the market. Polachrome was an easy to develop 35 mm film, available in color, monochrome and 'blue' formats (the latter intended for making title cards). Each roll of film came with a cartridge containing developing chemicals which were pressed between the film and a developing strip by a hand-cranked machine called the AutoProcessor. The AutoProcessor was very cheap and did not require a darkroom; the results were somewhat variable, the resolution was not as good as conventional film due to the matrix of tiny red, green and blue filters required to make the monochrome emulsion work in color, and the sensitivity was low, even for slide film; in tungsten light, Polachrome CS is rated at ISO 40. It was introduced in 1983.

Polaroid integral film packs usually contain a flat "Polapulse" electrical battery, which powers systems in the camera, including exposure and focusing mechanisms, electronic flash, and a film ejection motor. The inclusion of the battery within the film pack ensures that a fresh battery is available with each new pack of film.

Polaroid no longer produces instant film. It has become an organization which licenses its brand name to other manufacturers. An example of this is the Polaroid 300 camera, which is a Polaroid branded Fuji Instax. Polaroid PIF-300 film is essentially rebranded Fuji Instax mini film.

Preservation

Polaroids have the same storage standards under ISO 18920:2000 as any other photograph. Regular storage conditions should be less than 70 degrees Fahrenheit (21 degrees Celsius) and between 50% and 30% relative humidity (RH). Cold storage (0 degrees Fahrenheit / -17 degrees Celsius optimum) is not helpful unless RH can be controlled and cold storage RH is generally drier than required. RH below 30% will create an environment that is too dry and may cause the photograph to curl. A Polaroid transfer removes the emulsion from the plastic backing and residual chemicals, offering an alternate form of preservation.

End of production

In February 2008, Polaroid (by then under the control of Thomas J. Petters of Petters Group Worldwide) announced it would cease production of all instant film; the company shut down three factories and laid off 450 workers. Sales of chemical film by all makers have dropped by at least 25% per year since 2000, but a new birth of interest around Fujifilm and the Impossible Project films fulfilled demand in the market.

Integral film

Polaroid Type 667 ISO 3000
  • SX-70 cameras (integral film, develops automatically, 3.1 × 3.1 inch)
  • 600 cameras (integral film, develops automatically, 3.1 × 3.1 inch)
  • Spectra / Image / 1200 cameras (integral film, develops automatically, 3.6 × 2.9 inch)
  • Captiva/Vision (integral film, for Captiva and Joycam, 4.4 × 2.5 inch, 11.1 × 6.4 cm)
  • i-Zone (integral film, for i-Zone, Tomy Xiao, 1.5 × 1 inch, 3.6 cm × 2.4 cm)
  • i-Zone200 (integral film, for i-Zone200 only, 1.5 × 1 inch, 3.6 cm × 2.4 cm)
  • Type 330 series AutoFilm (integral film for use Polaroid CB-33 backs, 3¼ × 4¼ inch).

Packfilm

A photograph on Type 100 film taken with a Polaroid Miniportrait
  • Type 100 series packfilm for Land cameras (timed peel-apart development, sometimes called type 660, 10.8 × 8.3 cm; 4.25 × 3.25 inch) Fuji discontinued making 100 series packfilm in 2016.
  • Type 550 series packfilm, 4 × 5 inch, for Polaroid 550 film backs. Introduced in 1981.
  • Type 80 series packfilm, 8.3 × 8.6 cm, (3¼ × 3⅜ inch). Introduced in 1971; re-introduced in 2003.

Rollfilm

Polaroid Type 47 Land Roll Film ISO 3000, expired June 1962
  • Type 20 series roll film, for "The Swinger" (2½" × 3¼"). Introduced 1965, discontinued 1979.
  • Type 30 series roll film, for "Highlander" (80, 80A, 80B) and J33 Electric Eye (2½" × 3¼"). Introduced 1954, discontinued 1979.
  • Type 40 series roll film (3¼" × 4¼") 8 exposures per roll (for monochrome types, 6 exposures for type 48 Polacolor), for most Polaroid cameras made before 1963. Introduced 1948, discontinued 1976 (Polacolor) and 1992 (monochrome).

Sheet film

  • Type 50 series sheetfilm for 4 × 5 inch large format (time peel-apart development, all professional grade)
  • Type 800 series sheetfilm for 8 × 10 inch cameras, processors, Daylabs and other purposes.

PolaChrome

PolaBlue, PolaChrome CS, PolaChrome HCP, PolaGraph HC, and PolaPan CT were 35 mm instant slide films.

20x24

20x24 P3 PolaColor, 20x24 P7 PolaColor, and 20x24 PolaPan.

40x80

  • 40x80 PolaColor ER, ISO 80, color

Misc film

  • Polaroid IJT-100 transparency film, Type 1001 radiography film, and Type 3000X radiography film.

Kodak

A pack of Kodak PR-10 Satinluxe instant film.

Kodak manufactured the negative component of Polaroid's instant film from 1963 to 1969, when Polaroid decided to manufacture its own. Kodak's original plan was to create packfilm type instant products. There were many prototypes and test runs of the film with many private demonstrations to their board. Plans changed when Polaroid in 1972 released the integral type film with the introduction of the SX-70 system. Kodak decided to scrap the plans for packfilm release and focus on an integral type process. A few years later Kodak introduced its own instant film products in 1976, which was different from Polaroid's in several ways:

Kodak instant film was exposed from the back without a mirror, the opposite of Polaroid's film which was exposed from the front with a mirror to reverse the image. Kodak used a matte finish on the front, made possible by exposing the film through the back. The negative and empty pod could be removed by peeling it off of the back of the print. Unlike Polaroid's integral film packs, Kodak's did not contain a battery, and used conventional batteries. Kodak’s PR 10 film was found to have light fading stability issues.

Polaroid filed suit against Eastman Kodak in April 1976 for the infringement of ten patents held by Edwin Land and others on his development team relating to instant photography. In September 1985, the United States District Court of Massachusetts ruled that seven patents were valid and infringed, two were invalid but infringed, and one was valid but not infringed by Kodak. Kodak appealed but was denied and an injunction prohibiting production of their instant film and cameras was put into effect. Kodak's appeal to the Supreme Court was denied a few months later, and in January 1986, Kodak announced it would no longer be producing their instant line of products. In 1991, Polaroid was awarded $925 million in damages from Kodak.

Alternative Kodak instant film

While Kodak instant films have been discontinued, Fuji's instant film available in Japan since the 1980s is very similar to Kodak's. The pictures are the same size, the cartridge is almost the same, with some easy plastic modifications; the Fuji Fotorama series film can be made to fit. It was closest to the Kodak with the ISO at 160, many of the camera's brightness controls can be adjusted to work with the different ISO; However, the FI-10 series was discontinued in the 1990s. The faster ISO 800 instant films will work as well but would require the use of a filter either on the film cartridge or lens.

Fujifilm

Fujifilm equivalents of Polaroid films

In Japan, Fujifilm introduced their own line of instant photographic products in 1981 starting with the Fotorama line of cameras. The name Fotorama came from photograph and panorama, as the film was a wide format compared to the square Polaroid SX-70/600 films. These Integral films developed similar to Kodak's with the back layer first. This presented a major problem for Fujifilm because of the ongoing litigation between Kodak and Polaroid. Polaroid also has a separate suit with Fujifilm and their instant film patents in Japan. When Kodak lost, Fujifilm was able to work with Polaroid to allow their cameras and films to remain in the market, provided that they have a technology sharing agreement. Polaroid was interested in branching out to magnetic media in the boom of the videotape era and had acquired a company called MagMedia Ltd. Fujifilm has a long history in magnetic media dating to the mid-1950s. This led to Polaroid having access to Fujifilm's extensive electronic, video tape and floppy disc magnetic products. This allowed Fujifilm access to Polaroid's film technology.

By the mid-1980s Fujifilm introduced the higher ISO System 800 series, followed by the ACE series in the mid-1990s. Instant ACE is nearly identical to System 800, the only difference is the design of the plastic cartridge in the ACE do not contain the spring mechanism (the spring is in the camera). Most of these products were available only in the Japanese market, until the release of Instax series of cameras was released in 1998. Fujifilm originally wanted to release the Instax series worldwide including North America and Europe simultaneously, but decided to work with Polaroid on the mio camera based on the Instax mini 10 for the US market; while Canada did get the Instax Wide 100. Another product was Fujifilm's Digital Instax Pivi film for their battery powered portable printer which was made available for those who wanted to print from their mobile phone via infrared, USB and Bluetooth.

A Fuji FP-14, designed for use as a passport camera

Fujifilm makes pack film for their passport camera systems, and had been available outside Japan since the mid-1980s. No legal issues arose with Fuji's peel apart instant films as Polaroid's patents had expired. While very popular in Australia as a cheaper alternative to Polaroid, it was generally not too well known elsewhere due to Polaroid's dominance in most countries. In 2000, Fuji decided to change the way they manufacture pack film, making the entire pack out of plastic instead of a metal and plastic combination. Fujifilm announced at PMA 2003 that pack film would be made available to the North American market.

With the discontinuation of Polaroid instant film in 2008, Fuji started to export more of their instant film products to overseas markets, starting with making an increased variety of pack films available. In November 2008 the Instax Wide format was available in the US with the Instax 200 camera. Instax mini series of cameras and films became available in the US during the second half of 2009, with the mini 7s, also an updated Instax 210 replaced the Instax 200. Fujifilm's FP-100b45 was announced in Sept of 2009 for the US market. The FP-3000b45 arrived in the North American market in Jan 2011, after Fujifilm Japan stopped manufacturing FP-100b, but was discontinued in 2012. In late 2012 Fujifilm discontinued FP-3000B, followed by the discontinuation of FP-100C in spring 2016. In April 2017 Fujifilm announced the Instax SQUARE 1:1 format and compatible Instax SQ10 camera.

Fujifilm instant films include:

Integral film

Image areas of Fujifilm instax mini against Polaroid/Impossible Type 600
  • Instax Wide series ISO 800 films
  • Instax Mini series ISO 800 films
  • Instax Square series ISO 800 films
  • ACE series ISO 800 films. Compatible with Fujifilm's Fotorama ACE series of instant cameras. Discontinued June 2010.
  • 800 series ISO 800 films. Compatible with Fujifilm's Fotorama 800 series instant cameras. Discontinued 2010.
  • F Series ISO 160. Compatible with Fotorama F series instant cameras. Discontinued in the mid-1990s.
  • Miscellaneous discontinued films; FI-160 ISO 160 (89x114 mm) for use with MS-45 4x5 instant back.

Packfilm

  • 3+14 in × 4+14 in (83 mm × 108 mm). Compatible with Polaroid Type 100 packfilm (also known as "Type 660"). Discontinued February 2016.
  • 4 in × 5 in (100 mm × 130 mm). For use in the Fujifilm PA-45 holder. Compatible with Polaroid Type 550 series 4x5 packfilm versions of Type 50 sheetfilm. Discontinued 2016.)
Modifications and Adaptation

Since the stop of production of the packfilm, most photographers are using the existing stock available on the market. With analog photography being an increasing interest to more people, people have been adapting older cameras like the Polaroid Land cameras 110A, 110B or 120, as these cameras have manual control, allowing photographers to have complete exposure control. Instant option is an online shop that is dedicated to sure modification service as well as other polaroid or instant film camera related modifications. There are also a lot of interest in having this as a personal project, as to make a functional camera does not require an extreme amount of work; articles from The phoblographer.com  shows the process of doing such modifications.

The Impossible Project / Polaroid Originals

Shot on Impossible Project PX600 Silver Shade UV+ film

A group called the Impossible Project acquired Polaroid's old equipment and factory in Enschede, in the Netherlands. On their website they stated:

We aim to re-start production of analog instant film for vintage Polaroid cameras in 2010.

and

"The Impossible mission is not to re-build Polaroid Integral film but (with the help of strategic partners) to develop a new product with new characteristics, consisting of new optimised components, produced with a streamlined modern setup. An innovative and fresh analog material, sold under a new brand name that perfectly will match the global re-positioning of Integral Films."

On March 22, 2010, it was announced they were successful in manufacturing instant film compatible with Polaroid SX-70/600 instant cameras. Two new products were announced — PX100 and PX600. Their PX100 Silver Shade instant film is a manipulable, monochromatic replacement of old Polaroid brand instant film compatible with SX-70 cameras while the PX600 Silver Shade instant film is compatible with 600 cameras. That formulation has since been supplanted by improved films.

Washington Square Park, shot on modern Polaroid 600 film

The company, renamed Polaroid Originals in 2017, produces 600, SX-70, Spectra and 8×10 color and monochrome film packs with a variety of colored borders. It also produces I-Type film packs that differ from traditional 600 packs in their omission of the battery (thus lowering costs), for use in its Impossible I-1 camera (released in 2016), its Polaroid OneStep 2 camera (released in September 2017), and its Polaroid OneStep+ (released in September 2018).

PLR IP Holdings, LLC

Summit Global Group, using the Polaroid brand, produced an instant photography camera and film starting with the Polaroid PIC 300, based on Fujifilm's Instax Mini 7.

  • 300, ISO 800, color (a rebranded Fujifilm Instax Mini 7)

New55 FILM

A company called New55 Holdings, LLC, ("New55 FILM") based in Ashland, Massachusetts, brought to market a black and white 4x5 positive-negative material that is exposed and processed in a Polaroid 545 holder. New55 PN provided a positive print and a 4x5 negative that could be scanned, contact printed, or enlarged. Winding up their proof-of-principle R&D phase, New55 Holdings, LLC, ceased operations in December 2017, but under a new structure restarted production of New55 100 and 400 speed instant 4X5 film sold through Famous-Format's online store .

Toxicity

The liquid chemicals for the developing process contained in the more common instant photo sheets are caustic and can cause chemical burns. For such liquid the manufacture recommendation can be to avoid contact with skin and when contact with skin is made wash immediately with much water. Some instant films have used less common reagents and have had differing suggested responses.

Inequality (mathematics)

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