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Friday, January 14, 2022

Operant conditioning

From Wikipedia, the free encyclopedia
 






Operant conditioning



Extinction

























Reinforcement
Increase behavior




Punishment
Decrease behavior































Positive reinforcement
Add appetitive stimulus
following correct behavior

Negative reinforcement
Positive punishment
Add noxious stimulus
following behavior

Negative punishment
Remove appetitive stimulus
following behavior



















Escape
Remove noxious stimulus
following correct behavior

Active avoidance
Behavior avoids noxious stimulus

Operant conditioning (also called instrumental conditioning) is a type of associative learning process through which the strength of a behavior is modified by reinforcement or punishment. It is also a procedure that is used to bring about such learning.

Although operant and classical conditioning both involve behaviors controlled by environmental stimuli, they differ in nature. In operant conditioning, behavior is controlled by external stimuli. For example, a child may learn to open a box to get the sweets inside, or learn to avoid touching a hot stove; in operant terms, the box and the stove are "discriminative stimuli". Operant behavior is said to be "voluntary". The responses are under the control of the organism and are operants. For example, the child may face a choice between opening the box and petting a puppy.

In contrast, classical conditioning involves involuntary behavior based on the pairing of stimuli with biologically significant events. The responses are under the control of some stimulus because they are reflexes, automatically elicited by the appropriate stimuli. For example, sight of sweets may cause a child to salivate, or the sound of a door slam may signal an angry parent, causing a child to tremble. Salivation and trembling are not operants; they are not reinforced by their consequences, and they are not voluntarily "chosen".

However, both kinds of learning can affect behavior. Classically conditioned stimuli—for example, a picture of sweets on a box—might enhance operant conditioning by encouraging a child to approach and open the box. Research has shown this to be a beneficial phenomenon in cases where operant behavior is error-prone.

The study of animal learning in the 20th century was dominated by the analysis of these two sorts of learning, and they are still at the core of behavior analysis. They have also been applied to the study of social psychology, helping to clarify certain phenomena such as the false consensus effect.

Historical note

Thorndike's law of effect

Operant conditioning, sometimes called instrumental learning, was first extensively studied by Edward L. Thorndike (1874–1949), who observed the behavior of cats trying to escape from home-made puzzle boxes. A cat could escape from the box by a simple response such as pulling a cord or pushing a pole, but when first constrained, the cats took a long time to get out. With repeated trials ineffective responses occurred less frequently and successful responses occurred more frequently, so the cats escaped more and more quickly. Thorndike generalized this finding in his law of effect, which states that behaviors followed by satisfying consequences tend to be repeated and those that produce unpleasant consequences are less likely to be repeated. In short, some consequences strengthen behavior and some consequences weaken behavior. By plotting escape time against trial number Thorndike produced the first known animal learning curves through this procedure.

Humans appear to learn many simple behaviors through the sort of process studied by Thorndike, now called operant conditioning. That is, responses are retained when they lead to a successful outcome and discarded when they do not, or when they produce aversive effects. This usually happens without being planned by any "teacher", but operant conditioning has been used by parents in teaching their children for thousands of years.

B. F. Skinner

B.F. Skinner at the Harvard Psychology Department, circa 1950

B.F. Skinner (1904–1990) is referred to as the Father of operant conditioning, and his work is frequently cited in connection with this topic. His 1938 book "The Behavior of Organisms: An Experimental Analysis", initiated his lifelong study of operant conditioning and its application to human and animal behavior. Following the ideas of Ernst Mach, Skinner rejected Thorndike's reference to unobservable mental states such as satisfaction, building his analysis on observable behavior and its equally observable consequences.

Skinner believed that classical conditioning was too simplistic to be used to describe something as complex as human behavior. Operant conditioning, in his opinion, better described human behavior as it examined causes and effects of intentional behavior.

To implement his empirical approach, Skinner invented the operant conditioning chamber, or "Skinner Box", in which subjects such as pigeons and rats were isolated and could be exposed to carefully controlled stimuli. Unlike Thorndike's puzzle box, this arrangement allowed the subject to make one or two simple, repeatable responses, and the rate of such responses became Skinner's primary behavioral measure. Another invention, the cumulative recorder, produced a graphical record from which these response rates could be estimated. These records were the primary data that Skinner and his colleagues used to explore the effects on response rate of various reinforcement schedules. A reinforcement schedule may be defined as "any procedure that delivers reinforcement to an organism according to some well-defined rule". The effects of schedules became, in turn, the basic findings from which Skinner developed his account of operant conditioning. He also drew on many less formal observations of human and animal behavior.

Many of Skinner's writings are devoted to the application of operant conditioning to human behavior. In 1948 he published Walden Two, a fictional account of a peaceful, happy, productive community organized around his conditioning principles. In 1957, Skinner published Verbal Behavior, which extended the principles of operant conditioning to language, a form of human behavior that had previously been analyzed quite differently by linguists and others. Skinner defined new functional relationships such as "mands" and "tacts" to capture some essentials of language, but he introduced no new principles, treating verbal behavior like any other behavior controlled by its consequences, which included the reactions of the speaker's audience.

Concepts and procedures

Origins of operant behavior: operant variability

Operant behavior is said to be "emitted"; that is, initially it is not elicited by any particular stimulus. Thus one may ask why it happens in the first place. The answer to this question is like Darwin's answer to the question of the origin of a "new" bodily structure, namely, variation and selection. Similarly, the behavior of an individual varies from moment to moment, in such aspects as the specific motions involved, the amount of force applied, or the timing of the response. Variations that lead to reinforcement are strengthened, and if reinforcement is consistent, the behavior tends to remain stable. However, behavioral variability can itself be altered through the manipulation of certain variables.

Modifying operant behavior: reinforcement and punishment

Reinforcement and punishment are the core tools through which operant behavior is modified. These terms are defined by their effect on behavior. Either may be positive or negative.

  • Positive reinforcement and negative reinforcement increase the probability of a behavior that they follow, while positive punishment and negative punishment reduce the probability of behavior that they follow.

Another procedure is called "extinction".

  • Extinction occurs when a previously reinforced behavior is no longer reinforced with either positive or negative reinforcement. During extinction the behavior becomes less probable. Occasional reinforcement can lead to an even longer delay before behavior extinction due to the learning factor of repeated instances becoming necessary to get reinforcement, when compared with reinforcement being given at each opportunity before extinction.

There are a total of five consequences.

  1. Positive reinforcement occurs when a behavior (response) is rewarding or the behavior is followed by another stimulus that is rewarding, increasing the frequency of that behavior. For example, if a rat in a Skinner box gets food when it presses a lever, its rate of pressing will go up. This procedure is usually called simply reinforcement.
  2. Negative reinforcement (a.k.a. escape) occurs when a behavior (response) is followed by the removal of an aversive stimulus, thereby increasing the original behavior's frequency. In the Skinner Box experiment, the aversive stimulus might be a loud noise continuously inside the box; negative reinforcement would happen when the rat presses a lever to turn off the noise.
  3. Positive punishment (also referred to as "punishment by contingent stimulation") occurs when a behavior (response) is followed by an aversive stimulus. Example: pain from a spanking, which would often result in a decrease in that behavior. Positive punishment is a confusing term, so the procedure is usually referred to as "punishment".
  4. Negative punishment (penalty) (also called "punishment by contingent withdrawal") occurs when a behavior (response) is followed by the removal of a stimulus. Example: taking away a child's toy following an undesired behavior by him/her, which would result in a decrease in the undesirable behavior.
  5. Extinction occurs when a behavior (response) that had previously been reinforced is no longer effective. Example: a rat is first given food many times for pressing a lever, until the experimenter no longer gives out food as a reward. The rat would typically press the lever less often and then stop. The lever pressing would then be said to be "extinguished."

It is important to note that actors (e.g. a rat) are not spoken of as being reinforced, punished, or extinguished; it is the actions that are reinforced, punished, or extinguished. Reinforcement, punishment, and extinction are not terms whose use is restricted to the laboratory. Naturally-occurring consequences can also reinforce, punish, or extinguish behavior and are not always planned or delivered on purpose.

Schedules of reinforcement

Schedules of reinforcement are rules that control the delivery of reinforcement. The rules specify either the time that reinforcement is to be made available, or the number of responses to be made, or both. Many rules are possible, but the following are the most basic and commonly used:

  • Fixed interval schedule: Reinforcement occurs following the first response after a fixed time has elapsed after the previous reinforcement. This schedule yields a "break-run" pattern of response; that is, after training on this schedule, the organism typically pauses after reinforcement, and then begins to respond rapidly as the time for the next reinforcement approaches.
  • Variable interval schedule: Reinforcement occurs following the first response after a variable time has elapsed from the previous reinforcement. This schedule typically yields a relatively steady rate of response that varies with the average time between reinforcements.
  • Fixed ratio schedule: Reinforcement occurs after a fixed number of responses have been emitted since the previous reinforcement. An organism trained on this schedule typically pauses for a while after a reinforcement and then responds at a high rate. If the response requirement is low there may be no pause; if the response requirement is high the organism may quit responding altogether.
  • Variable ratio schedule: Reinforcement occurs after a variable number of responses have been emitted since the previous reinforcement. This schedule typically yields a very high, persistent rate of response.
  • Continuous reinforcement: Reinforcement occurs after each response. Organisms typically respond as rapidly as they can, given the time taken to obtain and consume reinforcement, until they are satiated.

Factors that alter the effectiveness of reinforcement and punishment

The effectiveness of reinforcement and punishment can be changed.

  1. Satiation/Deprivation: The effectiveness of a positive or "appetitive" stimulus will be reduced if the individual has received enough of that stimulus to satisfy his/her appetite. The opposite effect will occur if the individual becomes deprived of that stimulus: the effectiveness of a consequence will then increase. A subject with a full stomach wouldn't feel as motivated as a hungry one.
  2. Immediacy: An immediate consequence is more effective than a delayed one. If one gives a dog a treat for sitting within five seconds, the dog will learn faster than if the treat is given after thirty seconds.
  3. Contingency: To be most effective, reinforcement should occur consistently after responses and not at other times. Learning may be slower if reinforcement is intermittent, that is, following only some instances of the same response. Responses reinforced intermittently are usually slower to extinguish than are responses that have always been reinforced.
  4. Size: The size, or amount, of a stimulus often affects its potency as a reinforcer. Humans and animals engage in cost-benefit analysis. If a lever press brings ten food pellets, lever pressing may be learned more rapidly than if a press brings only one pellet. A pile of quarters from a slot machine may keep a gambler pulling the lever longer than a single quarter.

Most of these factors serve biological functions. For example, the process of satiation helps the organism maintain a stable internal environment (homeostasis). When an organism has been deprived of sugar, for example, the taste of sugar is an effective reinforcer. When the organism's blood sugar reaches or exceeds an optimum level the taste of sugar becomes less effective or even aversive.

Shaping

Shaping is a conditioning method much used in animal training and in teaching nonverbal humans. It depends on operant variability and reinforcement, as described above. The trainer starts by identifying the desired final (or "target") behavior. Next, the trainer chooses a behavior that the animal or person already emits with some probability. The form of this behavior is then gradually changed across successive trials by reinforcing behaviors that approximate the target behavior more and more closely. When the target behavior is finally emitted, it may be strengthened and maintained by the use of a schedule of reinforcement.

Noncontingent reinforcement

Noncontingent reinforcement is the delivery of reinforcing stimuli regardless of the organism's behavior. Noncontingent reinforcement may be used in an attempt to reduce an undesired target behavior by reinforcing multiple alternative responses while extinguishing the target response. As no measured behavior is identified as being strengthened, there is controversy surrounding the use of the term noncontingent "reinforcement".

Stimulus control of operant behavior

Though initially operant behavior is emitted without an identified reference to a particular stimulus, during operant conditioning operants come under the control of stimuli that are present when behavior is reinforced. Such stimuli are called "discriminative stimuli." A so-called "three-term contingency" is the result. That is, discriminative stimuli set the occasion for responses that produce reward or punishment. Example: a rat may be trained to press a lever only when a light comes on; a dog rushes to the kitchen when it hears the rattle of his/her food bag; a child reaches for candy when s/he sees it on a table.

Discrimination, generalization & context

Most behavior is under stimulus control. Several aspects of this may be distinguished:

  • Discrimination typically occurs when a response is reinforced only in the presence of a specific stimulus. For example, a pigeon might be fed for pecking at a red light and not at a green light; in consequence, it pecks at red and stops pecking at green. Many complex combinations of stimuli and other conditions have been studied; for example an organism might be reinforced on an interval schedule in the presence of one stimulus and on a ratio schedule in the presence of another.
  • Generalization is the tendency to respond to stimuli that are similar to a previously trained discriminative stimulus. For example, having been trained to peck at "red" a pigeon might also peck at "pink", though usually less strongly.
  • Context refers to stimuli that are continuously present in a situation, like the walls, tables, chairs, etc. in a room, or the interior of an operant conditioning chamber. Context stimuli may come to control behavior as do discriminative stimuli, though usually more weakly. Behaviors learned in one context may be absent, or altered, in another. This may cause difficulties for behavioral therapy, because behaviors learned in the therapeutic setting may fail to occur in other situations.

Behavioral sequences: conditioned reinforcement and chaining

Most behavior cannot easily be described in terms of individual responses reinforced one by one. The scope of operant analysis is expanded through the idea of behavioral chains, which are sequences of responses bound together by the three-term contingencies defined above. Chaining is based on the fact, experimentally demonstrated, that a discriminative stimulus not only sets the occasion for subsequent behavior, but it can also reinforce a behavior that precedes it. That is, a discriminative stimulus is also a "conditioned reinforcer". For example, the light that sets the occasion for lever pressing may be used to reinforce "turning around" in the presence of a noise. This results in the sequence "noise – turn-around – light – press lever – food". Much longer chains can be built by adding more stimuli and responses.

Escape and avoidance

In escape learning, a behavior terminates an (aversive) stimulus. For example, shielding one's eyes from sunlight terminates the (aversive) stimulation of bright light in one's eyes. (This is an example of negative reinforcement, defined above.) Behavior that is maintained by preventing a stimulus is called "avoidance," as, for example, putting on sun glasses before going outdoors. Avoidance behavior raises the so-called "avoidance paradox", for, it may be asked, how can the non-occurrence of a stimulus serve as a reinforcer? This question is addressed by several theories of avoidance (see below).

Two kinds of experimental settings are commonly used: discriminated and free-operant avoidance learning.

Discriminated avoidance learning

A discriminated avoidance experiment involves a series of trials in which a neutral stimulus such as a light is followed by an aversive stimulus such as a shock. After the neutral stimulus appears an operant response such as a lever press prevents or terminate the aversive stimulus. In early trials, the subject does not make the response until the aversive stimulus has come on, so these early trials are called "escape" trials. As learning progresses, the subject begins to respond during the neutral stimulus and thus prevents the aversive stimulus from occurring. Such trials are called "avoidance trials." This experiment is said to involve classical conditioning because a neutral CS (conditioned stimulus) is paired with the aversive US (unconditioned stimulus); this idea underlies the two-factor theory of avoidance learning described below.

Free-operant avoidance learning

In free-operant avoidance a subject periodically receives an aversive stimulus (often an electric shock) unless an operant response is made; the response delays the onset of the shock. In this situation, unlike discriminated avoidance, no prior stimulus signals the shock. Two crucial time intervals determine the rate of avoidance learning. This first is the S-S (shock-shock) interval. This is time between successive shocks in the absence of a response. The second interval is the R-S (response-shock) interval. This specifies the time by which an operant response delays the onset of the next shock. Note that each time the subject performs the operant response, the R-S interval without shock begins anew.

Two-process theory of avoidance

This theory was originally proposed in order to explain discriminated avoidance learning, in which an organism learns to avoid an aversive stimulus by escaping from a signal for that stimulus. Two processes are involved: classical conditioning of the signal followed by operant conditioning of the escape response:

a) Classical conditioning of fear. Initially the organism experiences the pairing of a CS with an aversive US. The theory assumes that this pairing creates an association between the CS and the US through classical conditioning and, because of the aversive nature of the US, the CS comes to elicit a conditioned emotional reaction (CER) – "fear." b) Reinforcement of the operant response by fear-reduction. As a result of the first process, the CS now signals fear; this unpleasant emotional reaction serves to motivate operant responses, and responses that terminate the CS are reinforced by fear termination. Note that the theory does not say that the organism "avoids" the US in the sense of anticipating it, but rather that the organism "escapes" an aversive internal state that is caused by the CS. Several experimental findings seem to run counter to two-factor theory. For example, avoidance behavior often extinguishes very slowly even when the initial CS-US pairing never occurs again, so the fear response might be expected to extinguish (see Classical conditioning). Further, animals that have learned to avoid often show little evidence of fear, suggesting that escape from fear is not necessary to maintain avoidance behavior.

Operant or "one-factor" theory

Some theorists suggest that avoidance behavior may simply be a special case of operant behavior maintained by its consequences. In this view the idea of "consequences" is expanded to include sensitivity to a pattern of events. Thus, in avoidance, the consequence of a response is a reduction in the rate of aversive stimulation. Indeed, experimental evidence suggests that a "missed shock" is detected as a stimulus, and can act as a reinforcer. Cognitive theories of avoidance take this idea a step farther. For example, a rat comes to "expect" shock if it fails to press a lever and to "expect no shock" if it presses it, and avoidance behavior is strengthened if these expectancies are confirmed.

Operant hoarding

Operant hoarding refers to the observation that rats reinforced in a certain way may allow food pellets to accumulate in a food tray instead of retrieving those pellets. In this procedure, retrieval of the pellets always instituted a one-minute period of extinction during which no additional food pellets were available but those that had been accumulated earlier could be consumed. This finding appears to contradict the usual finding that rats behave impulsively in situations in which there is a choice between a smaller food object right away and a larger food object after some delay. See schedules of reinforcement.

Neurobiological correlates

The first scientific studies identifying neurons that responded in ways that suggested they encode for conditioned stimuli came from work by Mahlon deLong and by R.T. Richardson. They showed that nucleus basalis neurons, which release acetylcholine broadly throughout the cerebral cortex, are activated shortly after a conditioned stimulus, or after a primary reward if no conditioned stimulus exists. These neurons are equally active for positive and negative reinforcers, and have been shown to be related to neuroplasticity in many cortical regions. Evidence also exists that dopamine is activated at similar times. There is considerable evidence that dopamine participates in both reinforcement and aversive learning. Dopamine pathways project much more densely onto frontal cortex regions. Cholinergic projections, in contrast, are dense even in the posterior cortical regions like the primary visual cortex. A study of patients with Parkinson's disease, a condition attributed to the insufficient action of dopamine, further illustrates the role of dopamine in positive reinforcement. It showed that while off their medication, patients learned more readily with aversive consequences than with positive reinforcement. Patients who were on their medication showed the opposite to be the case, positive reinforcement proving to be the more effective form of learning when dopamine activity is high.

A neurochemical process involving dopamine has been suggested to underlie reinforcement. When an organism experiences a reinforcing stimulus, dopamine pathways in the brain are activated. This network of pathways "releases a short pulse of dopamine onto many dendrites, thus broadcasting a global reinforcement signal to postsynaptic neurons." This allows recently activated synapses to increase their sensitivity to efferent (conducting outward) signals, thus increasing the probability of occurrence for the recent responses that preceded the reinforcement. These responses are, statistically, the most likely to have been the behavior responsible for successfully achieving reinforcement. But when the application of reinforcement is either less immediate or less contingent (less consistent), the ability of dopamine to act upon the appropriate synapses is reduced.

Questions about the law of effect

A number of observations seem to show that operant behavior can be established without reinforcement in the sense defined above. Most cited is the phenomenon of autoshaping (sometimes called "sign tracking"), in which a stimulus is repeatedly followed by reinforcement, and in consequence the animal begins to respond to the stimulus. For example, a response key is lighted and then food is presented. When this is repeated a few times a pigeon subject begins to peck the key even though food comes whether the bird pecks or not. Similarly, rats begin to handle small objects, such as a lever, when food is presented nearby. Strikingly, pigeons and rats persist in this behavior even when pecking the key or pressing the lever leads to less food (omission training). Another apparent operant behavior that appears without reinforcement is contrafreeloading.

These observations and others appear to contradict the law of effect, and they have prompted some researchers to propose new conceptualizations of operant reinforcement. A more general view is that autoshaping is an instance of classical conditioning; the autoshaping procedure has, in fact, become one of the most common ways to measure classical conditioning. In this view, many behaviors can be influenced by both classical contingencies (stimulus-response) and operant contingencies (response-reinforcement), and the experimenter's task is to work out how these interact.

Applications

Reinforcement and punishment are ubiquitous in human social interactions, and a great many applications of operant principles have been suggested and implemented. The following are some examples.

Addiction and dependence

Positive and negative reinforcement play central roles in the development and maintenance of addiction and drug dependence. An addictive drug is intrinsically rewarding; that is, it functions as a primary positive reinforcer of drug use. The brain's reward system assigns it incentive salience (i.e., it is "wanted" or "desired"), so as an addiction develops, deprivation of the drug leads to craving. In addition, stimuli associated with drug use – e.g., the sight of a syringe, and the location of use – become associated with the intense reinforcement induced by the drug. These previously neutral stimuli acquire several properties: their appearance can induce craving, and they can become conditioned positive reinforcers of continued use. Thus, if an addicted individual encounters one of these drug cues, a craving for the associated drug may reappear. For example, anti-drug agencies previously used posters with images of drug paraphernalia as an attempt to show the dangers of drug use. However, such posters are no longer used because of the effects of incentive salience in causing relapse upon sight of the stimuli illustrated in the posters.

In drug dependent individuals, negative reinforcement occurs when a drug is self-administered in order to alleviate or "escape" the symptoms of physical dependence (e.g., tremors and sweating) and/or psychological dependence (e.g., anhedonia, restlessness, irritability, and anxiety) that arise during the state of drug withdrawal.

Animal training

Animal trainers and pet owners were applying the principles and practices of operant conditioning long before these ideas were named and studied, and animal training still provides one of the clearest and most convincing examples of operant control. Of the concepts and procedures described in this article, a few of the most salient are the following: (a) availability of primary reinforcement (e.g. a bag of dog yummies); (b) the use of secondary reinforcement, (e.g. sounding a clicker immediately after a desired response, then giving yummy); (c) contingency, assuring that reinforcement (e.g. the clicker) follows the desired behavior and not something else; (d) shaping, as in gradually getting a dog to jump higher and higher; (e) intermittent reinforcement, as in gradually reducing the frequency of reinforcement to induce persistent behavior without satiation; (f) chaining, where a complex behavior is gradually constructed from smaller units.

Animal training has effects on positive reinforcement and negative reinforcement. Schedules of reinforcements may play a big role on the animal training case.

Applied behavior analysis

Applied behavior analysis is the discipline initiated by B. F. Skinner that applies the principles of conditioning to the modification of socially significant human behavior. It uses the basic concepts of conditioning theory, including conditioned stimulus (SC), discriminative stimulus (Sd), response (R), and reinforcing stimulus (Srein or Sr for reinforcers, sometimes Save for aversive stimuli). A conditioned stimulus controls behaviors developed through respondent (classical) conditioning, such as emotional reactions. The other three terms combine to form Skinner's "three-term contingency": a discriminative stimulus sets the occasion for responses that lead to reinforcement. Researchers have found the following protocol to be effective when they use the tools of operant conditioning to modify human behavior:

  1. State goal Clarify exactly what changes are to be brought about. For example, "reduce weight by 30 pounds."
  2. Monitor behavior Keep track of behavior so that one can see whether the desired effects are occurring. For example, keep a chart of daily weights.
  3. Reinforce desired behavior For example, congratulate the individual on weight losses. With humans, a record of behavior may serve as a reinforcement. For example, when a participant sees a pattern of weight loss, this may reinforce continuance in a behavioral weight-loss program. However, individuals may perceive reinforcement which is intended to be positive as negative and vice versa. For example, a record of weight loss may act as negative reinforcement if it reminds the individual how heavy they actually are. The token economy, is an exchange system in which tokens are given as rewards for desired behaviors. Tokens may later be exchanged for a desired prize or rewards such as power, prestige, goods or services.
  4. Reduce incentives to perform undesirable behavior For example, remove candy and fatty snacks from kitchen shelves.

Practitioners of applied behavior analysis (ABA) bring these procedures, and many variations and developments of them, to bear on a variety of socially significant behaviors and issues. In many cases, practitioners use operant techniques to develop constructive, socially acceptable behaviors to replace aberrant behaviors. The techniques of ABA have been effectively applied in to such things as early intensive behavioral interventions for children with an autism spectrum disorder (ASD) research on the principles influencing criminal behavior, HIV prevention, conservation of natural resources, education, gerontology, health and exercise, industrial safety, language acquisition, littering, medical procedures, parenting, psychotherapy, seatbelt use, severe mental disorders, sports, substance abuse, phobias, pediatric feeding disorders, and zoo management and care of animals. Some of these applications are among those described below.

Child behavior – parent management training

Providing positive reinforcement for appropriate child behaviors is a major focus of parent management training. Typically, parents learn to reward appropriate behavior through social rewards (such as praise, smiles, and hugs) as well as concrete rewards (such as stickers or points towards a larger reward as part of an incentive system created collaboratively with the child). In addition, parents learn to select simple behaviors as an initial focus and reward each of the small steps that their child achieves towards reaching a larger goal (this concept is called "successive approximations").

Economics

Both psychologists and economists have become interested in applying operant concepts and findings to the behavior of humans in the marketplace. An example is the analysis of consumer demand, as indexed by the amount of a commodity that is purchased. In economics, the degree to which price influences consumption is called "the price elasticity of demand." Certain commodities are more elastic than others; for example, a change in price of certain foods may have a large effect on the amount bought, while gasoline and other everyday consumables may be less affected by price changes. In terms of operant analysis, such effects may be interpreted in terms of motivations of consumers and the relative value of the commodities as reinforcers.

Gambling – variable ratio scheduling

As stated earlier in this article, a variable ratio schedule yields reinforcement after the emission of an unpredictable number of responses. This schedule typically generates rapid, persistent responding. Slot machines pay off on a variable ratio schedule, and they produce just this sort of persistent lever-pulling behavior in gamblers. The variable ratio payoff from slot machines and other forms of gambling has often been cited as a factor underlying gambling addiction.

Military psychology

Human beings have an innate resistance to killing and are reluctant to act in a direct, aggressive way towards members of their own species, even to save life. This resistance to killing has caused infantry to be remarkably inefficient throughout the history of military warfare.

This phenomenon was not understood until S.L.A. Marshall (Brigadier General and military historian) undertook interview studies of WWII infantry immediately following combat engagement. Marshall's well-known and controversial book, Men Against Fire, revealed that only 15% of soldiers fired their rifles with the purpose of killing in combat. Following acceptance of Marshall's research by the US Army in 1946, the Human Resources Research Office of the US Army began implementing new training protocols which resemble operant conditioning methods. Subsequent applications of such methods increased the percentage of soldiers able to kill to around 50% in Korea and over 90% in Vietnam. Revolutions in training included replacing traditional pop-up firing ranges with three-dimensional, man-shaped, pop-up targets which collapsed when hit. This provided immediate feedback and acted as positive reinforcement for a soldier's behavior. Other improvements to military training methods have included the timed firing course; more realistic training; high repetitions; praise from superiors; marksmanship rewards; and group recognition. Negative reinforcement includes peer accountability or the requirement to retake courses. Modern military training conditions mid-brain response to combat pressure by closely simulating actual combat, using mainly Pavlovian classical conditioning and Skinnerian operant conditioning (both forms of behaviorism).

Modern marksmanship training is such an excellent example of behaviorism that it has been used for years in the introductory psychology course taught to all cadets at the US Military Academy at West Point as a classic example of operant conditioning. In the 1980s, during a visit to West Point, B.F. Skinner identified modern military marksmanship training as a near-perfect application of operant conditioning.

Lt. Col. Dave Grossman states about operant conditioning and US Military training that:

It is entirely possible that no one intentionally sat down to use operant conditioning or behavior modification techniques to train soldiers in this area…But from the standpoint of a psychologist who is also a historian and a career soldier, it has become increasingly obvious to me that this is exactly what has been achieved.

Nudge theory

Nudge theory (or nudge) is a concept in behavioural science, political theory and economics which argues that indirect suggestions to try to achieve non-forced compliance can influence the motives, incentives and decision making of groups and individuals, at least as effectively – if not more effectively – than direct instruction, legislation, or enforcement.

Praise

The concept of praise as a means of behavioral reinforcement is rooted in B.F. Skinner's model of operant conditioning. Through this lens, praise has been viewed as a means of positive reinforcement, wherein an observed behavior is made more likely to occur by contingently praising said behavior. Hundreds of studies have demonstrated the effectiveness of praise in promoting positive behaviors, notably in the study of teacher and parent use of praise on child in promoting improved behavior and academic performance, but also in the study of work performance. Praise has also been demonstrated to reinforce positive behaviors in non-praised adjacent individuals (such as a classmate of the praise recipient) through vicarious reinforcement. Praise may be more or less effective in changing behavior depending on its form, content and delivery. In order for praise to effect positive behavior change, it must be contingent on the positive behavior (i.e., only administered after the targeted behavior is enacted), must specify the particulars of the behavior that is to be reinforced, and must be delivered sincerely and credibly.

Acknowledging the effect of praise as a positive reinforcement strategy, numerous behavioral and cognitive behavioral interventions have incorporated the use of praise in their protocols. The strategic use of praise is recognized as an evidence-based practice in both classroom management and parenting training interventions, though praise is often subsumed in intervention research into a larger category of positive reinforcement, which includes strategies such as strategic attention and behavioral rewards.

Several studies have been done on the effect cognitive-behavioral therapy and operant-behavioral therapy have on different medical conditions. When patients developed cognitive and behavioral techniques that changed their behaviors, attitudes, and emotions; their pain severity decreased. The results of these studies showed an influence of cognitions on pain perception and impact presented explained the general efficacy of Cognitive-Behavioral therapy (CBT) and Operant-Behavioral therapy (OBT).

Psychological manipulation

Braiker identified the following ways that manipulators control their victims:

Traumatic bonding

Traumatic bonding occurs as the result of ongoing cycles of abuse in which the intermittent reinforcement of reward and punishment creates powerful emotional bonds that are resistant to change. The other source indicated that  'The necessary conditions for traumatic bonding are that one person must dominate the other and that the level of abuse chronically spikes and then subsides. The relationship is characterized by periods of permissive, compassionate, and even affectionate behavior from the dominant person, punctuated by intermittent episodes of intense abuse. To maintain the upper hand, the victimizer manipulates the behavior of the victim and limits the victim's options so as to perpetuate the power imbalance. Any threat to the balance of dominance and submission may be met with an escalating cycle of punishment ranging from seething intimidation to intensely violent outbursts. The victimizer also isolates the victim from other sources of support, which reduces the likelihood of detection and intervention, impairs the victim's ability to receive countervailing self-referent feedback, and strengthens the sense of unilateral dependency...The traumatic effects of these abusive relationships may include the impairment of the victim's capacity for accurate self-appraisal, leading to a sense of personal inadequacy and a subordinate sense of dependence upon the dominating person. Victims also may encounter a variety of unpleasant social and legal consequences of their emotional and behavioral affiliation with someone who perpetrated aggressive acts, even if they themselves were the recipients of the aggression. '.

Video games

The majority of video games are designed around a compulsion loop, adding a type of positive reinforcement through a variable rate schedule to keep the player playing. This can lead to the pathology of video game addiction.

As part of a trend in the monetization of video games during the 2010s, some games offered loot boxes as rewards or as items purchasable by real world funds. Boxes contains a random selection of in-game items. The practice has been tied to the same methods that slot machines and other gambling devices dole out rewards, as it follows a variable rate schedule. While the general perception that loot boxes are a form of gambling, the practice is only classified as such in a few countries. However, methods to use those items as virtual currency for online gambling or trading for real world money has created a skin gambling market that is under legal evaluation.

Workplace culture of fear

Ashforth discussed potentially destructive sides of leadership and identified what he referred to as petty tyrants: leaders who exercise a tyrannical style of management, resulting in a climate of fear in the workplace. Partial or intermittent negative reinforcement can create an effective climate of fear and doubt. When employees get the sense that bullies are tolerated, a climate of fear may be the result.

Individual differences in sensitivity to reward, punishment, and motivation have been studied under the premises of reinforcement sensitivity theory and have also been applied to workplace performance.

One of the many reasons proposed for the dramatic costs associated with healthcare is the practice of defensive medicine. Prabhu reviews the article by Cole and discusses how the responses of two groups of neurosurgeons are classic operant behavior. One group practice in a state with restrictions on medical lawsuits and the other group with no restrictions. The group of neurosurgeons were queried anonymously on their practice patterns. The physicians changed their practice in response to a negative feedback (fear from lawsuit) in the group that practiced in a state with no restrictions on medical lawsuits.

Socialization

From Wikipedia, the free encyclopedia

In sociology, socialization is the process of internalizing the norms and ideologies of society. Socialization encompasses both learning and teaching and is thus "the means by which social and cultural continuity are attained".

Socialization is strongly connected to developmental psychology. Humans need social experiences to learn their culture and to survive.

Socialization essentially represents the whole process of learning throughout the life course and is a central influence on the behavior, beliefs, and actions of adults as well as of children.

Socialization may lead to desirable outcomes—sometimes labeled "moral"—as regards the society where it occurs. Individual views are influenced by the society's consensus and usually tend toward what that society finds acceptable or "normal". Socialization provides only a partial explanation for human beliefs and behaviors, maintaining that agents are not blank slates predetermined by their environment; scientific research provides evidence that people are shaped by both social influences and genes.

Genetic studies have shown that a person's environment interacts with their genotype to influence behavioral outcomes.

History

Notions of society and the state of nature have existed for centuries. In its earliest usages, socialization was simply the act of socializing or another word for socialism. Socialization as a concept originated concurrently with sociology, as sociology was defined as the treatment of "the specifically social, the process and forms of socialization, as such, in contrast to the interests and contents which find expression in socialization". In particular, socialization consisted of the formation and development of social groups, and also the development of a social state of mind in the individuals who associate. Socialization is thus both a cause and an effect of association. The term was relatively uncommon before 1940, but became popular after World War II, appearing in dictionaries and scholarly works such as the theory of Talcott Parsons.

Stages of moral development

Lawrence Kohlberg studied moral reasoning and developed a theory of how individuals reason situations as right from wrong. The first stage is the pre-conventional stage, where a person (typically children) experience the world in terms of pain and pleasure, with their moral decisions solely reflecting this experience. Second, the conventional stage (typical for adolescents and adults) is characterized by an acceptance of society's conventions concerning right and wrong, even when there are no consequences for obedience or disobedience. Finally, the post-conventional stage (more rarely achieved) occurs if a person moves beyond society's norms to consider abstract ethical principles when making moral decisions.

Stages of psychosocial development

Erik H. Erikson (1902–1994) explained the challenges throughout the life course. The first stage in the life course is infancy, where babies learn trust and mistrust. The second stage is toddlerhood where children around the age of two struggle with the challenge of autonomy versus doubt. In stage three, preschool, children struggle to understand the difference between initiative and guilt. Stage four, pre-adolescence, children learn about industriousness and inferiority. In the fifth stage called adolescence, teenagers experience the challenge of gaining identity versus confusion. The sixth stage, young adulthood, is when young people gain insight into life when dealing with the challenge of intimacy and isolation. In stage seven, or middle adulthood, people experience the challenge of trying to make a difference (versus self-absorption). In the final stage, stage eight or old age, people are still learning about the challenge of integrity and despair. This concept has been further developed by Klaus Hurrelmann and Gudrun Quenzel using the dynamic model of "developmental tasks".

Behaviorism

George Herbert Mead (1863–1931) developed a theory of social behaviorism to explain how social experience develops an individual's self-concept. Mead's central concept is the self: It is composed of self-awareness and self-image. Mead claimed that the self is not there at birth, rather, it is developed with social experience. Since social experience is the exchange of symbols, people tend to find meaning in every action. Seeking meaning leads us to imagine the intention of others. Understanding intention requires imagining the situation from the other's point of view. In effect, others are a mirror in which we can see ourselves. Charles Horton Cooley (1902-1983) coined the term looking glass self, which means self-image based on how we think others see us. According to Mead, the key to developing the self is learning to take the role of the other. With limited social experience, infants can only develop a sense of identity through imitation. Gradually children learn to take the roles of several others. The final stage is the generalized other, which refers to widespread cultural norms and values we use as a reference for evaluating others.

Contradictory evidence to behaviorism

Behaviorism makes claims that when infants are born they lack social experience or self. The social pre-wiring hypothesis, on the other hand, shows proof through a scientific study that social behavior is partly inherited and can influence infants and also even influence foetuses. Wired to be social means that infants are not taught that they are social beings, but they are born as prepared social beings.

The social pre-wiring hypothesis refers to the ontogeny of social interaction. Also informally referred to as, "wired to be social". The theory questions whether there is a propensity to socially oriented action already present before birth. Research in the theory concludes that newborns are born into the world with a unique genetic wiring to be social.

Circumstantial evidence supporting the social pre-wiring hypothesis can be revealed when examining newborns' behavior. Newborns, not even hours after birth, have been found to display a preparedness for social interaction. This preparedness is expressed in ways such as their imitation of facial gestures. This observed behavior cannot be contributed to any current form of socialization or social construction. Rather, newborns most likely inherit to some extent social behavior and identity through genetics.

Principal evidence of this theory is uncovered by examining Twin pregnancies. The main argument is, if there are social behaviors that are inherited and developed before birth, then one should expect twin foetuses to engage in some form of social interaction before they are born. Thus, ten foetuses were analyzed over a period of time using ultrasound techniques. Using kinematic analysis, the results of the experiment were that the twin foetuses would interact with each other for longer periods and more often as the pregnancies went on. Researchers were able to conclude that the performance of movements between the co-twins was not accidental but specifically aimed.

The social pre-wiring hypothesis was proved correct, "The central advance of this study is the demonstration that 'social actions' are already performed in the second trimester of gestation. Starting from the 14th week of gestation twin foetuses plan and execute movements specifically aimed at the co-twin. These findings force us to predate the emergence of social behavior: when the context enables it, as in the case of twin foetuses, other-directed actions are not only possible but predominant over self-directed actions."

Types of Socialization

Primary socialization

Primary socialization for a child is very important because it sets the groundwork for all future socialization. Primary Socialization occurs when a child learns the attitudes, values, and actions appropriate to individuals as members of a particular culture. It is mainly influenced by the immediate family and friends. For example, if a child saw his/her mother expressing a discriminatory opinion about a minority, or majority group, then that child may think this behavior is acceptable and could continue to have this opinion about minority/majority groups.

Secondary socialization

Secondary socialization refers to the process of learning what is the appropriate behavior as a member of a smaller group within the larger society. Basically, is the behavioral patterns reinforced by socializing agents of society. Secondary socialization takes place outside the home. It is where children and adults learn how to acting in a way that is appropriate for the situations they are in. Schools require very different behavior from the home, and children must act according to new rules. New teachers have to act in a way that is different from pupils and learn the new rules from people around them. Secondary socialization is usually associated with teenagers and adults and involves smaller changes than those occurring in primary socialization. Such examples of secondary socialization are entering a new profession or relocating to a new environment or society.

Anticipatory socialization

Anticipatory socialization refers to the processes of socialization in which a person "rehearses" for future positions, occupations, and social relationships. For example, a couple might move in together before getting married in order to try out, or anticipate, what living together will be like. Research by Kenneth J. Levine and Cynthia A. Hoffner suggests that parents are the main source of anticipatory socialization in regards to jobs and careers.

Resocialization

Resocialization refers to the process of discarding former behavior patterns and reflexes, accepting new ones as part of a transition in one's life. This occurs throughout the human life cycle. Resocialization can be an intense experience, with the individual experiencing a sharp break with his or her past, as well as a need to learn and be exposed to radically different norms and values. One common example involves resocialization through a total institution, or "a setting in which people are isolated from the rest of society and manipulated by an administrative staff". Resocialization via total institutions involves a two step process: 1) the staff work to root out a new inmate's individual identity & 2) the staff attempt to create for the inmate a new identity. Other examples of this are the experience of a young man or woman leaving home to join the military, or a religious convert internalizing the beliefs and rituals of a new faith. An extreme example would be the process by which a transsexual learns to function socially in a dramatically altered gender role.

Organizational socialization

Organizational Socialization Chart

Organizational socialization is the process whereby an employee learns the knowledge and skills necessary to assume his or her organizational role. As newcomers become socialized, they learn about the organization and its history, values, jargon, culture, and procedures. This acquired knowledge about new employees' future work environment affects the way they are able to apply their skills and abilities to their jobs. How actively engaged the employees are in pursuing knowledge affects their socialization process. They also learn about their work group, the specific people they work with on a daily basis, their own role in the organization, the skills needed to do their job, and both formal procedures and informal norms. Socialization functions as a control system in that newcomers learn to internalize and obey organizational values and practices.

Group socialization

Group Socialization.

Group socialization is the theory that an individual's peer groups, rather than parental figures, are the primary influence of personality and behavior in adulthood. Parental behavior and the home environment has either no effect on the social development of children, or the effect varies significantly between children. Adolescents spend more time with peers than with parents. Therefore, peer groups have stronger correlations with personality development than parental figures do. For example, twin brothers, whose genetic makeup are identical, will differ in personality because they have different groups of friends, not necessarily because their parents raised them differently. Behavioral genetics suggest that up to fifty percent of the variance in adult personality is due to genetic differences. The environment in which a child is raised accounts for only approximately ten percent in the variance of an adult's personality. As much as twenty percent of the variance is due to measurement error. This suggests that only a very small part of an adult's personality is influenced by factors parents control (i.e. the home environment). Harris claims that while it's true that siblings don't have identical experiences in the home environment (making it difficult to associate a definite figure to the variance of personality due to home environments), the variance found by current methods is so low that researchers should look elsewhere to try to account for the remaining variance. Harris also states that developing long-term personality characteristics away from the home environment would be evolutionarily beneficial because future success is more likely to depend on interactions with peers than interactions with parents and siblings. Also, because of already existing genetic similarities with parents, developing personalities outside of childhood home environments would further diversify individuals, increasing their evolutionary success.

Stages

Individuals and groups change their evaluations and commitments to each other over time. There is a predictable sequence of stages that occur in order for an individual to transition through a group; investigation, socialization, maintenance, resocialization, and remembrance. During each stage, the individual and the group evaluate each other which leads to an increase or decrease in commitment to socialization. This socialization pushes the individual from prospective, new, full, marginal, and ex member.

Stage 1: Investigation This stage is marked by a cautious search for information. The individual compares groups in order to determine which one will fulfill their needs (reconnaissance), while the group estimates the value of the potential member (recruitment). The end of this stage is marked by entry to the group, whereby the group asks the individual to join and they accept the offer.

Stage 2: Socialization Now that the individual has moved from a prospective member to a new member, they must accept the group's culture. At this stage, the individual accepts the group's norms, values, and perspectives (assimilation), and the group adapts to fit the new member's needs (accommodation). The acceptance transition point is then reached and the individual becomes a full member. However, this transition can be delayed if the individual or the group reacts negatively. For example, the individual may react cautiously or misinterpret other members' reactions if they believe that they will be treated differently as a newcomer.

Stage 3: Maintenance During this stage, the individual and the group negotiate what contribution is expected of members (role negotiation). While many members remain in this stage until the end of their membership, some individuals are not satisfied with their role in the group or fail to meet the group's expectations (divergence).

Stage 4: Resocialization If the divergence point is reached, the former full member takes on the role of a marginal member and must be resocialized. There are two possible outcomes of resocialization: differences are resolved and the individual becomes a full member again (convergence), or the group expels the individual or the individual decides to leave (exit).

Stage 5: Remembrance In this stage, former members reminisce about their memories of the group and make sense of their recent departure. If the group reaches a consensus on their reasons for departure, conclusions about the overall experience of the group become part of the group's tradition.

Gender socialization

Henslin (1999:76) contends that "an important part of socialization is the learning of culturally defined gender roles." Gender socialization refers to the learning of behavior and attitudes considered appropriate for a given sex. Boys learn to be boys and girls learn to be girls. This "learning" happens by way of many different agents of socialization. The behaviour that is seen to be appropriate for each gender is largely determined by societal, cultural, and economic values in a given society. Gender socialization can therefore vary considerably among societies with different values. The family is certainly important in reinforcing gender roles, but so are groups including friends, peers, school, work, and the mass media. Gender roles are reinforced through "countless subtle and not so subtle ways" (1999:76). In peer group activities, stereotypic gender roles may also be rejected, renegotiated, or artfully exploited for a variety of purposes.

Carol Gilligan compared the moral development of girls and boys in her theory of gender and moral development. She claimed (1982, 1990) that boys have a justice perspective meaning that they rely on formal rules to define right and wrong. Girls, on the other hand, have a care and responsibility perspective where personal relationships are considered when judging a situation. Gilligan also studied the effect of gender on self-esteem. She claimed that society's socialization of females is the reason why girls' self-esteem diminishes as they grow older. Girls struggle to regain their personal strength when moving through adolescence as they have fewer female teachers and most authority figures are men.

As parents are present in a child's life from the beginning, their influence in a child's early socialization is very important, especially in regards to gender roles. Sociologists have identified four ways in which parents socialize gender roles in their children: Shaping gender related attributes through toys and activities, differing their interaction with children based on the sex of the child, serving as primary gender models, and communicating gender ideals and expectations.

Sociologist of gender R.W. Connell contends that socialization theory is "inadequate" for explaining gender, because it presumes a largely consensual process except for a few "deviants," when really most children revolt against pressures to be conventionally gendered; because it cannot explain contradictory "scripts" that come from different socialization agents in the same society, and because it does not account for conflict between the different levels of an individual's gender (and general) identity.

Racial socialization

Racial socialization, or Racial-ethnic socialization, has been defined as "the developmental processes by which children acquire the behaviors, perceptions, values, and attitudes of an ethnic group, and come to see themselves and others as members of the group". The existing literature conceptualizes racial socialization as having multiple dimensions. Researchers have identified five dimensions that commonly appear in the racial socialization literature: cultural socialization, preparation for bias, promotion of mistrust, egalitarianism, and other. Cultural socialization refers to parenting practices that teach children about their racial history or heritage and is sometimes referred to as pride development. Preparation for bias refers to parenting practices focused on preparing children to be aware of, and cope with, discrimination. Promotion of mistrust refers to the parenting practices of socializing children to be wary of people from other races. Egalitarianism refers to socializing children with the belief that all people are equal and should be treated with common humanity.

Oppression socialization

Oppression socialization refers to the process by which "individuals develop understandings of power and political structure, particularly as these inform perceptions of identity, power, and opportunity relative to gender, racialized group membership, and sexuality." This action is a form of political socialization in its relation to power and the persistent compliance of the disadvantaged with their oppression using limited "overt coercion."

Language socialization

Based on comparative research in different societies, focusing on the role of language in child development, linguistic anthropologists Elinor Ochs and Bambi Schieffelin have developed the theory of language socialization. They discovered that the processes of enculturation and socialization do not occur apart from the process of language acquisition, but that children acquire language and culture together in what amounts to an integrated process. Members of all societies socialize children both to and through the use of language; acquiring competence in a language, the novice is by the same token socialized into the categories and norms of the culture, while the culture, in turn, provides the norms of the use of language.

Planned socialization

Planned socialization occurs when other people take actions designed to teach or train others. This type of socialization can take on many forms and can occur at any point from infancy onward.

Natural socialization

Natural socialization occurs when infants and youngsters explore, play and discover the social world around them. Natural socialization is easily seen when looking at the young of almost any mammalian species (and some birds). Planned socialization is mostly a human phenomenon; all through history, people have been making plans for teaching or training others. Both natural and planned socialization can have good and bad qualities: it is useful to learn the best features of both natural and planned socialization in order to incorporate them into life in a meaningful way.

Positive socialization

Positive socialization is the type of social learning that is based on pleasurable and exciting experiences. We tend to like the people who fill our social learning processes with positive motivation, loving care, and rewarding opportunities. Positive socialization occurs when desired behaviours are reinforced with a reward, encouraging the individual to continue exhibiting similar behaviours in the future.

Negative socialization

Negative socialization occurs when others use punishment, harsh criticisms, or anger to try to "teach us a lesson"; and often we come to dislike both negative socialization and the people who impose it on us. There are all types of mixes of positive and negative socialization, and the more positive social learning experiences we have, the happier we tend to be—especially if we are able to learn useful information that helps us cope well with the challenges of life. A high ratio of negative to positive socialization can make a person unhappy, leading to defeated or pessimistic feelings about life.

Institutions

In the social sciences, institutions are the structures and mechanisms of social order and cooperation governing the behavior of individuals within a given human collectivity. Institutions are identified with a social purpose and permanence, transcending individual human lives and intentions, and with the making and enforcing of rules governing cooperative human behavior.

Productive processing of reality

From the late 1980s, sociological and psychological theories have been connected with the term socialization. One example of this connection is the theory of Klaus Hurrelmann. In his book Social Structure and Personality Development, he develops the model of productive processing of reality. The core idea is that socialization refers to an individual's personality development. It is the result of the productive processing of interior and exterior realities. Bodily and mental qualities and traits constitute a person's inner reality; the circumstances of the social and physical environment embody the external reality. Reality processing is productive because human beings actively grapple with their lives and attempt to cope with the attendant developmental tasks. The success of such a process depends on the personal and social resources available. Incorporated within all developmental tasks is the necessity to reconcile personal individuation and social integration and so secure the "I-dentity". The process of productive processing of reality is an enduring process throughout the life course.

Oversocialization

The problem of order or Hobbesian problem questions the existence of social orders and asks if it is possible to oppose them. Émile Durkheim viewed society as an external force controlling individuals through the imposition of sanctions and codes of law. However, constraints and sanctions also arise internally as feelings of guilt or anxiety. If conformity as an expression of the need for belonging, the process of socialization is not necessarily universal. Behavior may not be influenced by society at all, but instead, be determined biologically. The behavioral sciences during the second half of the twentieth century were dominated by two contrasting models of human political behavior, homo economicus and cultural hegemony, collectively termed the standard social science model. In response, the fields of sociobiology and evolutionary psychology developed notions such as dominance hierarchies, cultural group selection, and dual inheritance theory. Behavior is the result of a complex interaction between nature and nurture, or genes and culture. A focus on innate behavior at the expense of learning is termed undersocialization, while attributing behavior to learning when it is the result of evolution is termed oversocialization.

Magnet school

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