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Sunday, January 30, 2022

Self-reference

From Wikipedia, the free encyclopedia

The ancient symbol Ouroboros, a dragon that continually consumes itself, denotes self-reference.

Self-reference occurs in natural or formal languages when a sentence, idea or formula refers to itself. The reference may be expressed either directly—through some intermediate sentence or formula—or by means of some encoding. In philosophy, it also refers to the ability of a subject to speak of or refer to itself, that is, to have the kind of thought expressed by the first person nominative singular pronoun "I" in English.

Self-reference is studied and has applications in mathematics, philosophy, computer programming, second-order cybernetics, and linguistics, as well as in humor. Self-referential statements are sometimes paradoxical, and can also be considered recursive.

In logic, mathematics and computing

In classical philosophy, paradoxes were created by self-referential concepts such as the omnipotence paradox of asking if it was possible for a being to exist so powerful that it could create a stone that it could not lift. The Epimenides paradox, 'All Cretans are liars' when uttered by an ancient Greek Cretan was one of the first recorded versions. Contemporary philosophy sometimes employs the same technique to demonstrate that a supposed concept is meaningless or ill-defined.

In mathematics and computability theory, self-reference (also known as impredicativity) is the key concept in proving limitations of many systems. Gödel's theorem uses it to show that no formal consistent system of mathematics can ever contain all possible mathematical truths, because it cannot prove some truths about its own structure. The halting problem equivalent, in computation theory, shows that there is always some task that a computer cannot perform, namely reasoning about itself. These proofs relate to a long tradition of mathematical paradoxes such as Russell's paradox and Berry's paradox, and ultimately to classical philosophical paradoxes.

In game theory, undefined behaviors can occur where two players must model each other's mental states and behaviors, leading to infinite regress.

In computer programming, self-reference occurs in reflection, where a program can read or modify its own instructions like any other data. Numerous programming languages support reflection to some extent with varying degrees of expressiveness. Additionally, self-reference is seen in recursion (related to the mathematical recurrence relation) in functional programming, where a code structure refers back to itself during computation. 'Taming' self-reference from potentially paradoxical concepts into well-behaved recursions has been one of the great successes of computer science, and is now used routinely in, for example, writing compilers using the 'meta-language' ML. Using a compiler to compile itself is known as bootstrapping. Self-modifying code is possible to write (programs which operate on themselves), both with assembler and with functional languages such as Lisp, but is generally discouraged in real-world programming. Computing hardware makes fundamental use of self-reference in flip-flops, the basic units of digital memory, which convert potentially paradoxical logical self-relations into memory by expanding their terms over time. Thinking in terms of self-reference is a pervasive part of programmer culture, with many programs and acronyms named self-referentially as a form of humor, such as GNU ('GNU's not Unix') and PINE ('Pine is not Elm'). The GNU Hurd is named for a pair of mutually self-referential acronyms.

Tupper's self-referential formula is a mathematical curiosity which plots an image of its own formula.

In biology

The biology of self-replication is self-referential, as embodied by DNA and RNA replication mechanisms. Models of self-replication are found in Conway's Game of Life and have inspired engineering systems such as the self-replicating 3D printer RepRap.

In art

graffiti art on a wall stating "SORRY ABOUT YOUR WALL"
A self-referencing work of graffiti apologizing for its own existence
 
Self-referencial graffiti. The painter drawn on a wall erases his own graffiti, and may be erased himself by the next facade cleaner.

Self-reference occurs in literature and film when an author refers to his or her own work in the context of the work itself. Examples include Miguel de Cervantes' Don Quixote, Shakespeare's A Midsummer Night's Dream, The Tempest and Twelfth Night, Denis Diderot's Jacques le fataliste et son maître, Italo Calvino's If on a winter's night a traveler, many stories by Nikolai Gogol, Lost in the Funhouse by John Barth, Luigi Pirandello's Six Characters in Search of an Author, Federico Fellini's and Bryan Forbes's The L-Shaped Room. Speculative fiction writer Samuel R. Delany makes use of this in his novels Nova and Dhalgren. In the former, Katin (a space-faring novelist) is wary of a long-standing curse wherein a novelist dies before completing any given work. Nova ends mid-sentence, thus lending credence to the curse and the realization that the novelist is the author of the story; likewise, throughout Dhalgren, Delany has a protagonist simply named The Kid (or Kidd, in some sections), whose life and work are mirror images of themselves and of the novel itself. In the sci-fi spoof film Spaceballs, Director Mel Brooks includes a scene wherein the evil characters are viewing a VHS copy of their own story, which shows them watching themselves "watching themselves", ad infinitum. Perhaps the earliest example is in Homer's Iliad, where Helen of Troy laments: "for generations still unborn/we will live in song" (appearing in the song itself).

Self-reference in art is closely related to the concepts of breaking the fourth wall and meta-reference, which often involve self-reference. The short stories of Jorge Luis Borges play with self-reference and related paradoxes in many ways. Samuel Beckett's Krapp's Last Tape consists entirely of the protagonist listening to and making recordings of himself, mostly about other recordings. During the 1990s and 2000s filmic self-reference was a popular part of the rubber reality movement, notably in Charlie Kaufman's films Being John Malkovich and Adaptation, the latter pushing the concept arguably to its breaking point as it attempts to portray its own creation, in a dramatized version of the Droste effect.

Various creation myths invoke self-reference to solve the problem of what created the creator. For example, the Egyptian creation myth has a god swallowing his own semen to create himself. The Ouroboros is a mythical dragon which eats itself.

The Quran includes numerous instances of self-referentiality.

The surrealist painter René Magritte is famous for his self-referential works. His painting The Treachery of Images, includes the words "this is not a pipe", the truth of which depends entirely on whether the word ceci (in English, "this") refers to the pipe depicted—or to the painting or the word or sentence itself. M.C. Escher's art also contains many self-referential concepts such as hands drawing themselves.

In language

A word that describes itself is called an autological word (or autonym). This generally applies to adjectives, for example sesquipedalian (i.e. "sesquipedalian" is a sesquipedalian word), but can also apply to other parts of speech, such as TLA, as a three-letter abbreviation for "three-letter abbreviation".

A sentence which inventories its own letters and punctuation marks is called an autogram.

There is a special case of meta-sentence in which the content of the sentence in the metalanguage and the content of the sentence in the object language are the same. Such a sentence is referring to itself. However some meta-sentences of this type can lead to paradoxes. "This is a sentence." can be considered to be a self-referential meta-sentence which is obviously true. However "This sentence is false" is a meta-sentence which leads to a self-referential paradox. Such sentences can lead to problems, for example, in law, where statements bringing laws into existence can contradict one another or themselves. Kurt Gödel claimed to have found such a paradox in the US constitution at his citizenship ceremony.

Self-reference occasionally occurs in the media when it is required to write about itself, for example the BBC reporting on job cuts at the BBC. Notable encyclopedias may be required to feature articles about themselves, such as Wikipedia's article on Wikipedia.

Fumblerules are a list of rules of good grammar and writing, demonstrated through sentences that violate those very rules, such as "Avoid cliches like the plague" and "Don't use no double negatives". The term was coined in a published list of such rules by William Safire.

In popular culture

 

Self-refuting idea

From Wikipedia, the free encyclopedia

A self-refuting idea or self-defeating idea is an idea or statement whose falsehood is a logical consequence of the act or situation of holding them to be true. Many ideas are called self-refuting by their detractors, and such accusations are therefore almost always controversial, with defenders stating that the idea is being misunderstood or that the argument is invalid. For these reasons, none of the ideas below are unambiguously or incontrovertibly self-refuting. These ideas are often used as axioms, which are definitions taken to be true (tautological assumptions), and cannot be used to test themselves, for doing so would lead to only two consequences: consistency (circular reasoning) or exception (self-contradiction). It is important to know that the conclusion of an argument that is self-refuting is not necessarily false, since it could be supported by another, more valid, argument.

Variations

Directly self-denying statements

The Epimenides paradox is a statement of the form "this statement is false". Such statements troubled philosophers, especially when there was a serious attempt to formalize the foundations of logic. Bertrand Russell developed his "Theory of Types" to formalize a set of rules that would prevent such statements (more formally Russell's paradox) being made in symbolic logic. This work has led to the modern formulation of axiomatic set theory. While Russell's formalization did not contain such paradoxes, Kurt Gödel showed that it must contain independent statements. Any logical system that is rich enough to contain elementary arithmetic contains at least one proposition whose interpretation is this proposition is unprovable (from within the logical system concerned), and hence no such system can be both complete and consistent.

Indirectly self-denying statements or "fallacy of the stolen concept"

Objectivists define the fallacy of the stolen concept: the act of using a concept while ignoring, contradicting or denying the validity of the concepts on which it logically and genetically depends. An example of the stolen concept fallacy is anarchist Pierre-Joseph Proudhon's statement, "All property is theft".

While discussing the hierarchical nature of knowledge, Nathaniel Branden states, "Theft" is a concept that logically and genetically depends on the antecedent concept of "rightfully owned property"—and refers to the act of taking that property without the owner's consent. If no property is rightfully owned, that is, if nothing is property, there can be no such concept as "theft." Thus, the statement "All property is theft" has an internal contradiction: to use the concept "theft" while denying the validity of the concept of "property," is to use "theft" as a concept to which one has no logical right—that is, as a stolen concept.

Others have said the statement is fallacious only on a superficial reading of Proudhon, devoid of context. Proudhon used the term "property" with reference to claimed ownership in land, factories, etc. He believed such claims were illegitimate, and thus a form of theft from the commons. Proudhon explicitly states that the phrase "property is theft" is analogous to the phrase "slavery is murder". According to Proudhon, the slave, though biologically alive, is clearly in a sense "murdered". The "theft" in his terminology does not refer to ownership any more than the "murder" refers directly to physiological death, but rather both are meant as terms to represent a denial of specific rights. Others point out that the difference between the two examples is that "slavery is murder", unlike "property is theft", does not make a statement that denies the validity of one of the concepts it utilizes. Proudhon does not actually say all property is theft—he is referring to a very specific kind of property rights. Proudhon favored another kind, which he called possession, based on occupancy and use, a sort of usufruct rights idea. In What is Property? he therefore says with the apparent contradiction "property is theft" to denote one sort he feels is this, "property is liberty", referring to the kind he favored, and "property is impossible" to make it clear any sort of property rights cannot be absolute. Separate concepts are therefore laid out in a way that can be confusing, especially if one is not familiar with them.

In logic

Self-refutation plays an important role in some inconsistency tolerant logics (e.g. paraconsistent logics and direct logic) that lack proof by contradiction. For example, the negation of a proposition can be proved by showing that the proposition implies its own negation. Likewise, it can be inferred that a proposition cannot be proved by (1) showing that a proof would imply the negation of the proposition or by (2) showing a proof would imply that the negation of the proposition can be proved.

Examples

Brain in a vat

Brain in a vat is a thought experiment in philosophy which is premised upon the skeptical hypothesis that one could actually be a brain in a vat receiving electrical input identical to that which would be coming from the nervous system. Similar premises are found in Descartes's evil demon and dream argument. Philosopher Hilary Putnam argues that some versions of the thought experiment would be inconsistent due to semantic externalism. For a brain in a vat that had only ever experienced the simulated world, the statement "I'm not a brain in a vat" is true. The only possible brains and vats it could be referring to are simulated, and it is true that it is not a simulated brain in a simulated vat. By the same argument, saying "I'm a brain in a vat" would be false.

Determinism

It has been argued, particularly by Christian apologists, that to call determinism a rational statement is doubly self-defeating.

  1. To count as rational, a belief must be freely chosen, which according to the determinist is impossible
  2. Any kind of debate seems to be posited on the idea that the parties involved are trying to change each other's minds.

The argument does not succeed against the compatibilistic view, since in the latter there is no conflict between determinism and free will. Moreover, the argument fails if one denies either of the above or its implicit implications. That is, one could avoid the argument by maintaining that free will is not required for rationality or for trying to change one's mind. The latter is a sensible position insofar as one could be determined to try to persuade someone of something, and the listener could be determined to accept it. There is no internal contradiction in that view.

One can also consider a deterministic computer algorithm which is able to make a correct conclusion, such as a mathematical calculation or fingerprint identification. However, on some notions of "rationality", such programs are themselves not rational because they simply follow a certain deterministic pre-programmed path and nothing more. This does not apply if one takes on a position with regards to rationality analogous to compatibilism, namely, one could simply view rationality as the property of correctly executing the laws of logic, in which case there simply is no contradiction with determinism. The contradiction would arise if one defines "rationality" in a manner that is incompatibilist. Some argue that machines cannot "think", and if rationality is defined so that it requires human-like thought, this might pose a problem. But the view that machines cannot "think" in principle is rejected by most philosophers who accept a computational theory of mind.

Ethical egoism

It has been argued that extreme ethical egoism is self-defeating. Faced with a situation of limited resources, egoists would consume as much of the resource as they could, making the overall situation worse for everybody. Egoists may respond that if the situation becomes worse for everybody, that would include the egoist, so it is not, in fact, in his or her rational self-interest to take things to such extremes. However, the (unregulated) tragedy of the commons and the (one off) prisoner's dilemma are cases in which, on the one hand, it is rational for an individual to seek to take as much as possible even though that makes things worse for everybody, and on the other hand, those cases are not self-refuting since that behaviour remains rational even though it is ultimately self-defeating, i.e. self-defeating does not imply self-refuting. Egoists might respond that a tragedy of the commons, however, assumes some degree of public land. That is, a commons forbidding homesteading requires regulation. Thus, an argument against the tragedy of the commons, in this belief system, is fundamentally an argument for private property rights and the system that recognizes both property rights and rational self-interest—capitalism. More generally, egoists might say that an increasing respect for individual rights uniquely allows for increasing wealth creation and increasing usable resources despite a fixed amount of raw materials (e.g. the West pre-1776 versus post-1776, East versus West Germany, Hong Kong versus mainland China, North versus South Korea, etc.).

Eliminative materialism

The philosopher Mary Midgley states that the idea that nothing exists except matter is also self-refuting because if it were true neither it, nor any other idea, would exist, and similarly that an argument to that effect would be self-refuting because it would deny its own existence. Several other philosophers also argue that eliminative materialism is self-refuting.

However, other forms of materialism may escape this kind of argument because, rather than eliminating the mental, they seek to identify it with, or reduce it to, the material. For instance, identity theorists such as J. J. C. Smart, Ullin Place and E. G. Boring state that ideas exist materially as patterns of neural structure and activity. Christian apologist J.P. Moreland states that such arguments are based on semantics.

Epimenides paradox

The first notable self-refuting idea is the Epimenides paradox, a statement attributed to Epimenides, a Cretan philosopher, that "All Cretans are liars". This cannot be true if uttered by a Cretan.

A more common example is the self-refuting statement "I am lying" (because the first statement allows the possibility "some Cretans do not speak the truth", the speaker being one of them). The second statement has no third alternative—the speaker's statement is either true or false.

Evolutionary naturalism

Alvin Plantinga argues in his evolutionary argument against naturalism that the combination of naturalism and evolution is "in a certain interesting way self-defeating" because if it were true there would be insufficient grounds to believe that human cognitive faculties are reliable. Consequently, if human cognitive abilities are unreliable, then any human construct, which by implication utilizes cognitive faculties, such as evolutionary theory, would be undermined. In this particular case, it is the confluence of evolutionary theory and naturalism that, according to the argument, undermine the reason for believing themselves to be true. Since Plantinga originally formulated the argument, a few theistic philosophers and Christian apologists have agreed. There has also been a considerable backlash of papers arguing that the argument is flawed in a number of ways, one of the more recent ones published in 2011 by Feng Ye (see also the references in the Evolutionary argument against naturalism article).

Foundationalism

The philosopher Anthony Kenny argues that the idea, "common to theists like Aquinas and Descartes and to an atheist like Russell" that "Rational belief [is] either self-evident or based directly or indirectly on what is evident" (which he termed "foundationalism" following Plantinga) is self-refuting on the basis that this idea is itself neither self-evident nor based directly or indirectly on what is evident and that the same applies to other formulations of such foundationalism. However, the self-evident impossibility of infinite regress can be offered as a justification for foundationalism. Following the identification of problems with "naive foundationalism", the term is now often used to focus on incorrigible beliefs (modern foundationalism), or basic beliefs (reformed foundationalism).

Philosophical skepticism

Philosophical skeptics state that "nothing can be known". This has caused some to ask if nothing can be known then can that statement itself be known, or is it self-refuting. One very old response to this problem is academic skepticism: an exception is made for the skeptic's own statement. This leads to further debate about consistency and special pleading. Another response is that one should suspend belief completely (i.e. pyrrhonian scepticism). However it is not clear whether one can hold this belief consistently since one needs to believe that one should suspend belief. It can be argued that the pyrrhonian could suspend belief on every such principle as one needing to believe something.

Relativism

It is often stated that relativism about truth must be applied to itself. The cruder form of the argument concludes that since the relativist is calling relativism an absolute truth, it leads to a contradiction. Relativists often rejoin that in fact relativism is only relatively true, leading to a subtler problem: the absolutist, the relativist's opponent, is perfectly entitled, by the relativist's own standards, to reject relativism. That is, the relativist's arguments can have no normative force over someone who has different basic beliefs.

Solipsism

On the face of it, a statement of solipsism is — at least performatively — self-defeating, because a statement assumes another person to whom the statement is made. (That is to say, an unexpressed private belief in solipsism is not self-refuting). This, of course, assumes the solipsist would not communicate with a hallucination, even if just for self-amusement.

One response is that the solipsist's interlocutor is in fact a figment of their imagination, but since their interlocutor knows they are not, they are not going to be convinced.

Verification and falsification principles

The statements "statements are meaningless unless they can be empirically verified" and "statements are meaningless unless they can be empirically falsified" have both been called self-refuting on the basis that they can neither be empirically verified nor falsified. Similar arguments have been made for statements such as "no statements are true unless they can be shown empirically to be true", which was a problem for logical positivism.

Wittgenstein's Tractatus

The Tractatus Logico-Philosophicus is an unusual example of a self-refuting argument, in that Ludwig Wittgenstein explicitly admits to the issue at the end of the work:

My propositions are elucidatory in this way: he who understands me finally recognizes them as senseless, when he has climbed out through them, on them, over them. (He must so to speak throw away the ladder, after he has climbed up on it.) (6.54)

However, this idea can be solved in the sense that, even if the argument itself is self-refuting, the effects of the argument elicit understandings that go beyond the argument itself. Søren Kierkegaard describes it as such:

[The reader] can understand that the understanding is a revocation--the understanding with him as the sole reader is indeed the revocation of the book. He can understand that to write a book and to revoke it is not the same as refraining from writing it, that to write a book that does not demand to be important for anyone is still not the same as letting it be unwritten.

Neural synchrony

From Wikipedia, the free encyclopedia

Neural synchrony is the correlation of brain activity across two or more people over time. In social and affective neuroscience, neural synchrony specifically refers to the degree of similarity between the spatio-temporal neural fluctuations of multiple people. This phenomenon represents the convergence and coupling of different people's neurocognitive systems, and it is thought to be the neural substrate for many forms of interpersonal dynamics and shared experiences. Some research also refers to neural synchrony as inter-brain synchrony, brain-to-brain coupling, inter-subject correlation, between-brain connectivity, or neural coupling. In the current literature, neural synchrony is notably distinct from intra-brain synchrony—sometimes also called neural synchrony—which denotes the coupling of activity across regions of a single individual's brain.

Increasingly implemented by social and affective neuroscientists, neural synchrony approaches represent an important theoretical and methodological contribution to the field. Since its conception, studies of neural synchrony have helped elucidate the mechanisms underlying social phenomena, including communication, narrative processing, coordination, and cooperation. By emphasizing the social dynamics of the brain, this area of research has played a critical role in making neuroscience more attuned to people's social proclivities—a perspective that is often lost on individual-level approaches to understanding the brain.

History

Motivation

Driven by the desire to understand the social nature of the human brain, the study of neural synchrony stems from social cognition, a subfield of psychology that explores how we understand and interact with other people through processes like mentalization or theory of mind. Given that it relies on measuring brain activity, neural synchrony also has its roots in cognitive neuroscience.

Despite the growth of social cognition and cognitive neuroscience prior to the early 2000s, research into the brain neglected interpersonal processes, focusing mostly on the neural mechanisms of individuals' behaviors. Furthermore, neuroscience research that did probe social questions only investigated how social processes affect neural dynamics in a single brain. Considering that researchers clearly recognized how interpersonal interaction was fundamental to human cognition, the paucity of social and multi-brain neuroscience research represented a tension in the field. In response to the discrepancy between the complexity of social interaction and the single-brain focus of cognitive neuroscience, researchers called for a multi-person, interaction-oriented approach to understanding the brain.

Early history

In 2002, the American neuroscientist P. Read Montague articulated the need to examine the neural activity of multiple individuals at one time. To this point, Montague and his colleagues wrote, "Studying social interactions by scanning the brain of just one person is analogous to studying synapses while observing either the presynaptic neuron or the postsynaptic neuron, but never both simultaneously." They performed the first brain scan of more than one person by using functional magnetic resonance imaging (fMRI) to take simultaneous recordings of two people engaged in a simple deception game. While this study marked the first example of multi-brain neuroimaging, in 2005, King-Casas and others combined neuroimaging with an economic exchange game to conduct the first study that directly compared neural activity between pairs of subjects. Since then, multi-brain imaging studies have grown in popularity, leading to the formation of preliminary neural synchrony frameworks.

Early conceptualizations of neural synchrony, mostly from the Hasson Lab at Princeton University, were motivated by models of stimulus-to-brain coupling. In these models, aspects of the physical environment emit mechanical, chemical, and electromagnetic signals, which the brain receives and translates into electrical impulses that guide our actions and allow us to understand the world. Researchers presumed that the synchronization of neural activity between two brains should leverage the same system that binds one's neural activity to environmental stimuli. If the stimulus is another person, then the perceptual system of one brain may couple with the behaviors or emotions of the other person, causing "vicarious activations" that manifest as synchronized neural responses across perceiver and agent. According to the theory, this process also occurs through more complex, synergistic interactions, especially when people communicate and convey meaning.

Further development

Over the last two decades, neural synchrony has become an increasingly common topic of study in social and affective neuroscience research, spurring conceptual and methodological development. Along with an emphasis on ecologically valid, naturalistic experimental designs, the focus on multi-brain neuroscience studies has increased researchers' ability to explore neural synchrony in social contexts. As a result, conceptualizations of neural synchrony have been expanded to incorporate a wider range of ideas, though it is often viewed as a neural correlate for two or more people's shared experiences. Studies now involve a variety of social processes, with applications spanning simple motor synchronization to classroom learning.

Notable methodological advancements have come from the evolution of multi-brain imaging techniques beyond fMRI, especially magnetoencephalography/electroencephalography (MEG/EEG) and functional near-infrared spectroscopy (fNIRS)—methods which afford more socially interactive experimental designs. These technologies are also complemented by comprehensive data processing techniques that are useful in multi-brain analyses, such as Granger causality or Phase Locking Value (PLV).

As a progressively paradigmatic approach in social and affective neuroscience, neural synchrony undergirds the field's search for the brain basis of social interaction.

Methods

Hyperscanning

The study of neural synchrony is predicated on advanced neuroimaging methods, particularly hyperscanning. Coined in 2002 by Montague et al, hyperscanning refers to the method of simultaneously measuring the hemodynamic or neuroelectric responses of two or more brains as they engage with the same task or stimulus. The ability to record time-locked activity from multiple brains makes hyperscanning conducive to exploring the variation in activity across brains. It also allows experimenters to examine various aspects of neural recordings in naturalistic scenarios, from low-level stimulus processing to high-level social cognition. For these reasons, hyperscanning has helped foster a systematic investigation of interpersonal dynamics at the level of the brain.

Though hyperscanning has become the most common imaging technique for studying neural synchrony, researchers do not necessarily need to scan brains simultaneously. Sometimes referred to as off-line measurement, or "pseudo-hyperscanning"; this alternative approach follows the same basic premise as hyperscanning, except that participants' brain activity is recorded one at a time. Data from different scans of isolated participants are then analyzed to compare functional similarities during identical tasks or stimuli.

Imaging techniques

Hyperscanning and off-line scanning methods can be achieved through common noninvasive hemodynamic or neuroelectric brain imaging techniques. A review of neural synchrony hyperscanning studies showed that the most prevalent methods are EEG, fNIRS, and fMRI, which account for 47%, 35%, and 17% of studies, respectively. Each technique offers unique contributions to the understanding of neural synchrony given their relative advantages and limitations.

EEG measures the brain's electrical activity through the scalp. It is widely used to study neural synchrony because of its superior millisecond-range temporal resolution. Though susceptible to head movements, EEG still allows for exploring neural synchrony through naturalistic designs where people can interact socially. The downside to EEG is its relatively poor spatial resolution, which makes it difficult to elucidate spatial qualities of brain activation in social contexts.  

fNIRS uses near infrared waves to measure the blood-oxygen-level-dependent (BOLD) response in the brain. It is an increasingly popular imaging method for neural synchrony studies because of its portability and motion tolerance, which makes it ideal for testing real-world social stimuli. fNIRS only measures the cortical regions of the brain, and its temporal resolution is not as fine as EEG. However, the balance between spatial and temporal properties, combined with subjects' ability to move around and interact with relative freedom during scanning, qualify fNIRS as a versatile option for exploring neural synchrony.

fMRI uses magnetic resonance to measure the brain's BOLD response. The major advantage of fMRI is the precise spatial resolution. fMRI allows researchers to examine in-depth neurocognitive processes that occur across brains. However, fMRI has low temporal resolution, is highly sensitive to motion, and requires that subjects lie flat in a loud MRI machine while interacting with a screen. These factors pose limitations to the study of neural synchrony, which often calls for naturalistic environments and tasks that are representative of real-world social contexts.

Analysis

A standard approach to investigating neural synchrony, especially with data from naturalistic experimental designs, is inter-subject correlation (ISC). Often, ISC is the Pearson correlation, or robust regression, of spatio-temporal patterns of neural activity in multiple subjects. In ISC, an individual's brain responses are either correlated across the average of the other subjects in a leave-one-out analysis, or all pairs of subjects are correlated in a pairwise analysis. This method leverages time-locked stimuli in order to understand how brain activity across participants relates to different parts of the task. Rather than focusing on the strength of activation in brain areas, ISC explores the variability in neural activity across subjects, allowing researchers to probe the level of similarity or idiosyncrasy in people's brain responses. Shared variance in neural activity is assumed to be indicative of similar processing of identical stimuli or tasks. Similar to the general linear model, it is important to compare ISC values to a null, which can be derived from recordings of resting states or irrelevant stimuli. Because it depends on extended designs that allow for activity recording over time, ISC is especially conducive to social interaction studies, which makes it a powerful approach for exploring neural synchrony in social contexts. However, ISC depends on stimulus-driven responses, which poses difficulties for researchers interested in resting-state activity.

Recently, inter-subject representational similarity analysis (IS-RSA) has been put forward as a way to detect the individual differences, or “idiosynchrony,” across people experiencing naturalistic experimental stimuli. This analysis takes the neural synchrony of each subject to the other subjects and relates it to known individual behavioral measures, allowing researchers to compare multi-person-level brain data with individual-level traits and behaviors.

Best practices

Neural synchrony is a relatively new area of study that affords a variety of approaches, and no prevailing paradigm exists to collect, analyze, and interpret the data. Many decisions, such as imaging techniques or analysis methods, depend on researchers’ goals. However, there are some generally agreed upon best practices when designing these experiments. For example, sample sizes of about 30 are necessary to acquire reliable and reproducible statistical ISC maps. Furthermore, when studying shared responses, researchers typically prefer a strong stimulus that is able to generate significant brain responses, allowing researchers to detect greater levels of neural synchrony across participants. The exception to this preference is when researchers are more interested in the individual differences that drive synchrony. In these cases, researchers should employ stimuli that are strong enough to evoke neural synchrony, yet modest enough to maintain sufficient neural variability that researchers can later relate to the variability in behavioral measures.

One of the biggest considerations for conducting neural synchrony studies concerns the ecological validity of the design. As an inherently social phenomenon, neural synchrony calls for multidimensional stimuli that emulate the richness of the social world. Furthermore, by nature of how it is measured—through computing the variance in multiple brains' responses to a task over time—neural synchrony is particularly amenable to extended social stimuli. Ecological designs are notably difficult in most neuroimaging studies, yet they are especially important for capturing social processes, and they also play to the strengths and affordances of neural synchrony approaches.

Experimental evidence and implications

Communication

Examining neural synchrony through multi-brain studies has offered insight into the shared and idiosyncratic aspects of human communication. As a potential neural mechanism for the effective transfer of information across brains, neural synchrony has shown how brain activity temporally and spatially couples when people communicate. Synchrony during communication occurs in a number of brain frequencies and regions, notably alpha and gamma bands, the temporal parietal junction, and inferior frontal areas.

In a seminal study, Stephens et al. demonstrated this inter-brain link through an fMRI analysis of speakers and listeners. Using the speaker's spatial and temporal neural responses to model the listener's responses during natural verbal communication, they found that brain activity synchronized in dyads in both a delayed and anticipatory manner, but this synchrony failed to occur when subjects did not communicate (e.g., speaking in a language the listener does not understand). Greater synchrony across brains, especially in the predictive anticipatory responses, indicated better scores on comprehension measures. Building on this work, other research has sought to pinpoint communicative factors associated with neural synchrony. By manipulating conversation modality and instruction, research has found that neural synchrony is strongest during face-to-face conversations that incorporate turn-taking behavior and multi-sensory verbal and nonverbal interaction. Network structure dynamics also play a role in neural synchrony, such that central figures, like conversation leaders, tend to show greater neural synchrony than non-leaders with other discussion partners.

Neural synchrony is also found in nonverbal communication, such as hand gestures and facial expressions. An early study found synchronization across participants playing a game of charades. Using fMRI to record brain activity as people gestured or watched the gestures, researchers found synchronized temporal variation in brain activity in mirror neuron and mentalizing systems. Another study showed that communicative behaviors like shared gaze and positive affect expression generated neural synchrony in romantic partners, though not in strangers. As a whole, neural synchrony studies surrounding verbal, multi-sensory, and nonverbal communication demonstrate its potential as a tool for exploring the underlying mechanisms of interpersonal communication.

Narrative processing

Another focus of neural synchrony studies involves narrative processing. This direction of research has some crossover with neural synchrony studies of communication, but there remains sufficient interest in the similarities and differences in how people specifically process multimodal narrative information, such as watching movies, hearing stories, or reading passages. Importantly, narrative processing studies of neural synchrony observe hierarchical levels of processing that unfold over time, starting in areas responsible for low-level processing of auditory or visual stimuli. As semantic information becomes more salient in the narrative, synchronized processing moves to more integrative networks, such as the inferior parietal lobe or temporal parietal junction.

Research shows that neural synchrony is indicative of the similarity in people's narrative recall and understanding, even for ambiguous narratives. One study demonstrated this phenomenon using Heider and Simmel's classic paradigm, where simple shapes move around the screen in a way that causes people to imbue the shapes with stories and social meaning. Participants who interpreted the movement of shapes in similar ways showed greater neural synchrony in cortical brain regions. This connection between neural synchrony and similarity in comprehension reliably occurs across other types of narratives, including listening to stories and free viewing of visual content, and it persists throughout different stages of the narrative, such as consuming the story, recalling the story, and listening to another person recall the story. Together, these findings highlight neural synchrony as a reliable neural mechanism for the convergence of people's hierarchical narrative processing, suggesting that synchrony plays a critical role in how, if, and why we see meaning in the world similarly.

Coordination

The pursuit of complex goals for individuals or groups depends on successful coordination, and neural synchrony provides a window into the underlying mechanisms of these processes as well. A review of hyperscanning research shows that neural synchrony approaches have explored coordination through a range of paradigms, including joint attention, movements, ideas, and tasks. These findings also demonstrate synchronization across a variety of brain areas associated with sharing actions and mentalizing, namely the inferior and temporal parietal areas, as well as alpha band and other frequencies. Furthermore, converging evidence suggests that inter-brain models (i.e., neural synchrony) are more effective than intra-brain models at predicting performance for tasks requiring social coordination.

Understanding how coordination via joint attention relates to neural synchrony, and how this relationship drives performance, is of particular interest to researchers. Research shows that even simple social interactions, like attention convergence, can induce synchrony. For example, in a task where one participant must direct another participant to a target location through eye gazing only, which requires that both participants eventually coordinate eye movements, researchers found significant neural synchrony in mentalizing regions of interacting pairs. Other studies show strong neural synchrony during simple coordinated events like hand and finger movement imitation, humming, and even eye-blinking.

Coordination studies also find neural synchrony in more complex social coordinations. A set of studies has demonstrated the prevalence of neural synchrony in music production while people coordinate rhythms and movements. Early studies showed that dyads of guitarists generate greater low frequency band neural synchrony when playing together than when playing solo. Also, people who performed distinct roles in an intricate musical piece showed synchrony between brains during periods of coordination. Another series of studies examined pilots and copilots in a flight simulator, finding that synchrony was strongest when the situation demanded more social coordination, such as during stressful scenarios or takeoff and landing. These findings implicate neural synchrony as a reliable correlate of social coordination, even when interactions call for coordination of various forms and complexities.

Cooperation

As measured through tasks that involve interactive decision-making and games, results from the field suggest a close association between neural synchrony and cooperation. Decision-making contexts and games that demand greater levels of social, high-level, and goal-directed engagement with other people are typically more conducive to neural synchrony. In this domain, researchers are particularly interested in how neural synchrony levels vary depending on whether people collaborate, compete, or play alone.

For example, one study that employed a computer video game found high levels of neural synchrony - and better performance - across subjects when they played on the same team, but this effect disappeared when people played against each other or by themselves. Similarly, researchers that administered a puzzle solving task found neural synchrony for people when they are working as a team, yet synchrony decreased for the same people when they worked separately or watched others solve the puzzle. Another study using a classic prisoner's dilemma game showed that participants experienced higher neural synchrony with each other in the high-cooperation-context conditions than they did in the low-cooperation-context conditions or when they interacted with the computer. Subjective measures of perceived cooperativeness mediated this effect. Critically, the idea that neural synchrony is robust during cooperation, that more interactive and demanding cooperative tasks recruit greater neural synchrony, and that better cooperation often links to better performance is corroborated throughout the neural synchrony literature.

Individual-level differences

Much of the neural synchrony literature examines how stimuli drive responses across multiple brains. Because these responses are often task-dependent, it becomes hard to disentangle state-level factors from individual-level factors (e.g., traits). However, creative experimental designs, access to certain populations, and advances in analysis methods, like IS-RSA, have offered some recent insight into how individual-level differences affect neural synchrony.

Using an ambiguous social narrative, Finn et al. report that individuals with high-trait paranoia showed stronger neural synchrony with each other in socially-motivated cortical regions than they did with low-trait paranoia subjects - a finding that also scales when examining the semantic and syntactic similarities of their narrative recall. Similarly, research shows that people's cognitive styles affect their level of synchrony with each other. In response to viewing a film, Bacha-Trams et al. demonstrated that holistic thinkers showed greater neural synchrony with each other, and presumably understood the film more similarly, than analytic thinkers did with each other. The two groups also exhibited within-group synchrony in different brain regions.

The idea that individual-level differences affect neural synchrony extends to clinical areas as well. Some research indicates that people who manage autism spectrum disorder exhibit distinct and diminished patterns of neural synchrony compared to people without autism spectrum disorder. Clinically driven discrepancies in neural synchrony have also been shown to increase along with symptom severity.

The brain-as-predictor approach

Neural synchrony has major implications for the brain-as-predictor approach, which encourages the use of neuroimaging data to predict robust, ecologically valid behavioral outcomes. The brain-as-predictor approach has been effective in predicting outcomes across a variety of domains, including health and consumer choices. Given its social nature, neural synchrony has the potential to build on brain-as-predictor models by allowing for predictions about real-world social processes. Some researchers have started to employ this approach.

In one study, members of a bounded social network watched a battery of short audiovisual movies in an MRI scanner. Hypothesizing that similarity in neural responses tracks with social closeness, the researchers used the strength of neural synchrony measures across participants to reliably predict real-world social network proximity and friendship. Another example of how neural synchrony can be leveraged to predict outcomes involves the use of neural reference groups, which can predict behaviors like partisan stance on controversial topics at above-chance levels. This approach requires identifying groups of people that perceive and respond to the world in similar ways, measuring their brain activity and dispositional attitudes related to any stimuli of interest, and then using a synchrony-based classification method to predict whether new individuals see the world similarly or differently depending on their synchrony with the reference group. Together, these findings illustrate the power and potential for neural synchrony to contribute to brain-as-predictor models, ultimately framing neural synchrony as a tool for understanding real-world outcomes above and beyond behavioral measures alone.

Agricultural wastewater treatment

From Wikipedia, the free encyclopedia
 
Anaerobic lagoon for treatment of dairy wastes
 

Agricultural wastewater treatment is a farm management agenda for controlling pollution from confined animal operations and from surface runoff that may be contaminated by chemicals in fertilizer, pesticides, animal slurry, crop residues or irrigation water. Agricultural wastewater treatment is required for continuous confined animal operations like milk and egg production. It may be performed in plants using mechanized treatment units similar to those used for industrial wastewater. Where land is available for ponds, settling basins and facultative lagoons may have lower operational costs for seasonal use conditions from breeding or harvest cycles. Animal slurries are usually treated by containment in anaerobic lagoons before disposal by spray or trickle application to grassland. Constructed wetlands are sometimes used to facilitate treatment of animal wastes.

Nonpoint source pollution includes sediment runoff, nutrient runoff and pesticides. Point source pollution includes animal wastes, silage liquor, milking parlour (dairy farming) wastes, slaughtering waste, vegetable washing water and firewater. Many farms generate nonpoint source pollution from surface runoff which is not controlled through a treatment plant.

Farmers can install erosion controls to reduce runoff flows and retain soil on their fields. Common techniques include contour plowing, crop mulching, crop rotation, planting perennial crops and installing riparian buffers. Farmers can also develop and implement nutrient management plans to reduce excess application of nutrients and reduce the potential for nutrient pollution. To minimize pesticide impacts, farmers may use Integrated Pest Management (IPM) techniques (which can include biological pest control) to maintain control over pests, reduce reliance on chemical pesticides, and protect water quality.

Nonpoint source pollution

Riparian buffer lining a creek in Iowa

Nonpoint source pollution from farms is caused by surface runoff from fields during rain storms. Agricultural runoff is a major source of pollution, in some cases the only source, in many watersheds.

Sediment runoff

Highly erodible soils on a farm in Iowa

Soil washed off fields is the largest source of agricultural pollution in the United States. Excess sediment causes high levels of turbidity in water bodies, which can inhibit growth of aquatic plants, clog fish gills and smother animal larvae.

Farmers may utilize erosion controls to reduce runoff flows and retain soil on their fields. Common techniques include:

Nutrient runoff

Manure spreader

Nitrogen and phosphorus are key pollutants found in runoff, and they are applied to farmland in several ways, such as in the form of commercial fertilizer, animal manure, or municipal or industrial wastewater (effluent) or sludge. These chemicals may also enter runoff from crop residues, irrigation water, wildlife, and atmospheric deposition.

Farmers can develop and implement nutrient management plans to mitigate impacts on water quality by:

  • mapping and documenting fields, crop types, soil types, water bodies
  • developing realistic crop yield projections
  • conducting soil tests and nutrient analyses of manures and/or sludges applied
  • identifying other significant nutrient sources (e.g., irrigation water)
  • evaluating significant field features such as highly erodible soils, subsurface drains, and shallow aquifers
  • applying fertilizers, manures, and/or sludges based on realistic yield goals and using precision agriculture techniques.

Pesticides

Aerial application (crop dusting) of pesticides over a soybean field in the U.S.

Pesticides are widely used by farmers to control plant pests and enhance production, but chemical pesticides can also cause water quality problems. Pesticides may appear in surface water due to:

  • direct application (e.g. aerial spraying or broadcasting over water bodies)
  • runoff during rain storms
  • aerial drift (from adjacent fields).

Some pesticides have also been detected in groundwater.

Farmers may use Integrated Pest Management (IPM) techniques (which can include biological pest control) to maintain control over pests, reduce reliance on chemical pesticides, and protect water quality.

There are few safe ways of disposing of pesticide surpluses other than through containment in well managed landfills or by incineration. In some parts of the world, spraying on land is a permitted method of disposal.

Point source pollution and treatment steps

Farms with large livestock and poultry operations, such as factory farms, can be a major source of point source wastewater. In the United States, these facilities are called concentrated animal feeding operations or confined animal feeding operations and are being subject to increasing government regulation.

Animal wastes

Confined animal feeding operation in the United States

The constituents of animal wastewater typically contain

Animal wastes from cattle can be produced as solid or semisolid manure or as a liquid slurry. The production of slurry is especially common in housed dairy cattle.

Treatment

Whilst solid manure heaps outdoors can give rise to polluting wastewaters from runoff, this type of waste is usually relatively easy to treat by containment and/or covering of the heap.

Animal slurries require special handling and are usually treated by containment in lagoons before disposal by spray or trickle application to grassland. Constructed wetlands are sometimes used to facilitate treatment of animal wastes, as are anaerobic lagoons. Excessive application or application to sodden land or insufficient land area can result in direct runoff to watercourses, with the potential for causing severe pollution. Application of slurries to land overlying aquifers can result in direct contamination or, more commonly, elevation of nitrogen levels as nitrite or nitrate.

The disposal of any wastewater containing animal waste upstream of a drinking water intake can pose serious health problems to those drinking the water because of the highly resistant spores present in many animals that are capable of causing disabling disease in humans. This risk exists even for very low-level seepage via shallow surface drains or from rainfall run-off.

Some animal slurries are treated by mixing with straws and composted at high temperature to produce a bacteriologically sterile and friable manure for soil improvement.

Piggery waste

Hog confinement barn or piggery

Piggery waste is comparable to other animal wastes and is processed as for general animal waste, except that many piggery wastes contain elevated levels of copper that can be toxic in the natural environment. The liquid fraction of the waste is frequently separated off and re-used in the piggery to avoid the prohibitively expensive costs of disposing of copper-rich liquid. Ascarid worms and their eggs are also common in piggery waste and can infect humans if wastewater treatment is ineffective.

Silage liquor

Fresh or wilted grass or other green crops can be made into a semi-fermented product called silage which can be stored and used as winter forage for cattle and sheep. The production of silage often involves the use of an acid conditioner such as sulfuric acid or formic acid. The process of silage making frequently produces a yellow-brown strongly smelling liquid which is very rich in simple sugars, alcohol, short-chain organic acids and silage conditioner. This liquor is one of the most polluting organic substances known. The volume of silage liquor produced is generally in proportion to the moisture content of the ensiled material.

Treatment

Silage liquor is best treated through prevention by wilting crops well before silage making. Any silage liquor that is produced can be used as part of the food for pigs. The most effective treatment is by containment in a slurry lagoon and by subsequent spreading on land following substantial dilution with slurry. Containment of silage liquor on its own can cause structural problems in concrete pits because of the acidic nature of silage liquor.

Milking parlour (dairy farming) wastes

Although milk is an important food product, its presence in wastewaters is highly polluting because of its organic strength, which can lead to very rapid de-oxygenation of receiving waters. Milking parlour wastes also contain large volumes of wash-down water, some animal waste together with cleaning and disinfection chemicals.

Treatment

Milking parlour wastes are often treated in admixture with human sewage in a local sewage treatment plant. This ensures that disinfectants and cleaning agents are sufficiently diluted and amenable to treatment. Running milking wastewaters into a farm slurry lagoon is a possible option although this tends to consume lagoon capacity very quickly. Land spreading is also a treatment option.

Slaughtering waste

Wastewater from slaughtering activities is similar to milking parlour waste (see above) although considerably stronger in its organic composition and therefore potentially much more polluting.

Treatment

As for milking parlour waste (see above).

Vegetable washing water

Washing of vegetables produces large volumes of water contaminated by soil and vegetable pieces. Low levels of pesticides used to treat the vegetables may also be present together with moderate levels of disinfectants such as chlorine.

Treatment

Most vegetable washing waters are extensively recycled with the solids removed by settlement and filtration. The recovered soil can be returned to the land.

Firewater

Although few farms plan for fires, fires are nevertheless more common on farms than on many other industrial premises. Stores of pesticides, herbicides, fuel oil for farm machinery and fertilizers can all help promote fire and can all be present in environmentally lethal quantities in firewater from fire fighting at farms.

Treatment

All farm environmental management plans should allow for containment of substantial quantities of firewater and for its subsequent recovery and disposal by specialist disposal companies. The concentration and mixture of contaminants in firewater make them unsuited to any treatment method available on the farm. Even land spreading has produced severe taste and odour problems for downstream water supply companies in the past.

Inequality (mathematics)

From Wikipedia, the free encyclopedia https://en.wikipedia.org/wiki/Inequality...