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Friday, July 28, 2023

Paradoxes of set theory

From Wikipedia, the free encyclopedia
https://en.wikipedia.org/wiki/Paradoxes_of_set_theory

This article contains a discussion of paradoxes of set theory. As with most mathematical paradoxes, they generally reveal surprising and counter-intuitive mathematical results, rather than actual logical contradictions within modern axiomatic set theory.

Basics

Cardinal numbers

Set theory as conceived by Georg Cantor assumes the existence of infinite sets. As this assumption cannot be proved from first principles it has been introduced into axiomatic set theory by the axiom of infinity, which asserts the existence of the set N of natural numbers. Every infinite set which can be enumerated by natural numbers is the same size (cardinality) as N, and is said to be countable. Examples of countably infinite sets are the natural numbers, the even numbers, the prime numbers, and also all the rational numbers, i.e., the fractions. These sets have in common the cardinal number |N| = (aleph-nought), a number greater than every natural number.

Cardinal numbers can be defined as follows. Define two sets to have the same size by: there exists a bijection between the two sets (a one-to-one correspondence between the elements). Then a cardinal number is, by definition, a class consisting of all sets of the same size. To have the same size is an equivalence relation, and the cardinal numbers are the equivalence classes.

Ordinal numbers

Besides the cardinality, which describes the size of a set, ordered sets also form a subject of set theory. The axiom of choice guarantees that every set can be well-ordered, which means that a total order can be imposed on its elements such that every nonempty subset has a first element with respect to that order. The order of a well-ordered set is described by an ordinal number. For instance, 3 is the ordinal number of the set {0, 1, 2} with the usual order 0 < 1 < 2; and ω is the ordinal number of the set of all natural numbers ordered the usual way. Neglecting the order, we are left with the cardinal number |N| = |ω| = .

Ordinal numbers can be defined with the same method used for cardinal numbers. Define two well-ordered sets to have the same order type by: there exists a bijection between the two sets respecting the order: smaller elements are mapped to smaller elements. Then an ordinal number is, by definition, a class consisting of all well-ordered sets of the same order type. To have the same order type is an equivalence relation on the class of well-ordered sets, and the ordinal numbers are the equivalence classes.

Two sets of the same order type have the same cardinality. The converse is not true in general for infinite sets: it is possible to impose different well-orderings on the set of natural numbers that give rise to different ordinal numbers.

There is a natural ordering on the ordinals, which is itself a well-ordering. Given any ordinal α, one can consider the set of all ordinals less than α. This set turns out to have ordinal number α. This observation is used for a different way of introducing the ordinals, in which an ordinal is equated with the set of all smaller ordinals. This form of ordinal number is thus a canonical representative of the earlier form of equivalence class.

Power sets

By forming all subsets of a set S (all possible choices of its elements), we obtain the power set P(S). Georg Cantor proved that the power set is always larger than the set, i.e., |P(S)| > |S|. A special case of Cantor's theorem proves that the set of all real numbers R cannot be enumerated by natural numbers. R is uncountable: |R| > |N|.

Paradoxes of the infinite sets

Instead of relying on ambiguous descriptions such as "that which cannot be enlarged" or "increasing without bound", set theory provides definitions for the term infinite set to give an unambiguous meaning to phrases such as "the set of all natural numbers is infinite". Just as for finite sets, the theory makes further definitions which allow us to consistently compare two infinite sets as regards whether one set is "larger than", "smaller than", or "the same size as" the other. But not every intuition regarding the size of finite sets applies to the size of infinite sets, leading to various apparently paradoxical results regarding enumeration, size, measure and order.

Paradoxes of enumeration

Before set theory was introduced, the notion of the size of a set had been problematic. It had been discussed by Galileo Galilei and Bernard Bolzano, among others. Are there as many natural numbers as squares of natural numbers when measured by the method of enumeration?

  • The answer is yes, because for every natural number n there is a square number n2, and likewise the other way around.
  • The answer is no, because the squares are a proper subset of the naturals: every square is a natural number but there are natural numbers, like 2, which are not squares of natural numbers.

By defining the notion of the size of a set in terms of its cardinality, the issue can be settled. Since there is a bijection between the two sets involved, this follows in fact directly from the definition of the cardinality of a set.

See Hilbert's paradox of the Grand Hotel for more on paradoxes of enumeration.

Je le vois, mais je ne crois pas

"I see it but I don't believe," Cantor wrote to Richard Dedekind after proving that the set of points of a square has the same cardinality as that of the points on just an edge of the square: the cardinality of the continuum.

This demonstrates that the "size" of sets as defined by cardinality alone is not the only useful way of comparing sets. Measure theory provides a more nuanced theory of size that conforms to our intuition that length and area are incompatible measures of size.

The evidence strongly suggests that Cantor was quite confident in the result itself and that his comment to Dedekind refers instead to his then-still-lingering concerns about the validity of his proof of it. Nevertheless, Cantor's remark would also serve nicely to express the surprise that so many mathematicians after him have experienced on first encountering a result that is so counter-intuitive.

Paradoxes of well-ordering

In 1904 Ernst Zermelo proved by means of the axiom of choice (which was introduced for this reason) that every set can be well-ordered. In 1963 Paul J. Cohen showed that in Zermelo–Fraenkel set theory without the axiom of choice it is not possible to prove the existence of a well-ordering of the real numbers.

However, the ability to well order any set allows certain constructions to be performed that have been called paradoxical. One example is the Banach–Tarski paradox, a theorem widely considered to be nonintuitive. It states that it is possible to decompose a ball of a fixed radius into a finite number of pieces and then move and reassemble those pieces by ordinary translations and rotations (with no scaling) to obtain two copies from the one original copy. The construction of these pieces requires the axiom of choice; the pieces are not simple regions of the ball, but complicated subsets.

Paradoxes of the Supertask

In set theory, an infinite set is not considered to be created by some mathematical process such as "adding one element" that is then carried out "an infinite number of times". Instead, a particular infinite set (such as the set of all natural numbers) is said to already exist, "by fiat", as an assumption or an axiom. Given this infinite set, other infinite sets are then proven to exist as well, as a logical consequence. But it is still a natural philosophical question to contemplate some physical action that actually completes after an infinite number of discrete steps; and the interpretation of this question using set theory gives rise to the paradoxes of the supertask.

The diary of Tristram Shandy

Tristram Shandy, the hero of a novel by Laurence Sterne, writes his autobiography so conscientiously that it takes him one year to lay down the events of one day. If he is mortal he can never terminate; but if he lived forever then no part of his diary would remain unwritten, for to each day of his life a year devoted to that day's description would correspond.

The Ross-Littlewood paradox

An increased version of this type of paradox shifts the infinitely remote finish to a finite time. Fill a huge reservoir with balls enumerated by numbers 1 to 10 and take off ball number 1. Then add the balls enumerated by numbers 11 to 20 and take off number 2. Continue to add balls enumerated by numbers 10n - 9 to 10n and to remove ball number n for all natural numbers n = 3, 4, 5, .... Let the first transaction last half an hour, let the second transaction last quarter an hour, and so on, so that all transactions are finished after one hour. Obviously the set of balls in the reservoir increases without bound. Nevertheless, after one hour the reservoir is empty because for every ball the time of removal is known.

The paradox is further increased by the significance of the removal sequence. If the balls are not removed in the sequence 1, 2, 3, ... but in the sequence 1, 11, 21, ... after one hour infinitely many balls populate the reservoir, although the same amount of material as before has been moved.

Paradoxes of proof and definability

For all its usefulness in resolving questions regarding infinite sets, naive set theory has some fatal flaws. In particular, it is prey to logical paradoxes such as those exposed by Russell's paradox. The discovery of these paradoxes revealed that not all sets which can be described in the language of naive set theory can actually be said to exist without creating a contradiction. The 20th century saw a resolution to these paradoxes in the development of the various axiomatizations of set theories such as ZFC and NBG in common use today. However, the gap between the very formalized and symbolic language of these theories and our typical informal use of mathematical language results in various paradoxical situations, as well as the philosophical question of exactly what it is that such formal systems actually propose to be talking about.

Early paradoxes: the set of all sets

In 1897 the Italian mathematician Cesare Burali-Forti discovered that there is no set containing all ordinal numbers. As every ordinal number is defined by a set of smaller ordinal numbers, the well-ordered set Ω of all ordinal numbers (if it exists) fits the definition and is itself an ordinal. On the other hand, no ordinal number can contain itself, so Ω cannot be an ordinal. Therefore, the set of all ordinal numbers cannot exist.

By the end of the 19th century Cantor was aware of the non-existence of the set of all cardinal numbers and the set of all ordinal numbers. In letters to David Hilbert and Richard Dedekind he wrote about inconsistent sets, the elements of which cannot be thought of as being all together, and he used this result to prove that every consistent set has a cardinal number.

After all this, the version of the "set of all sets" paradox conceived by Bertrand Russell in 1903 led to a serious crisis in set theory. Russell recognized that the statement x = x is true for every set, and thus the set of all sets is defined by {x | x = x}. In 1906 he constructed several paradox sets, the most famous of which is the set of all sets which do not contain themselves. Russell himself explained this abstract idea by means of some very concrete pictures. One example, known as the Barber paradox, states: The male barber who shaves all and only men who do not shave themselves has to shave himself only if he does not shave himself.

There are close similarities between Russell's paradox in set theory and the Grelling–Nelson paradox, which demonstrates a paradox in natural language.

Paradoxes by change of language

König's paradox

In 1905, the Hungarian mathematician Julius König published a paradox based on the fact that there are only countably many finite definitions. If we imagine the real numbers as a well-ordered set, those real numbers which can be finitely defined form a subset. Hence in this well-order there should be a first real number that is not finitely definable. This is paradoxical, because this real number has just been finitely defined by the last sentence. This leads to a contradiction in naive set theory.

This paradox is avoided in axiomatic set theory. Although it is possible to represent a proposition about a set as a set, by a system of codes known as Gödel numbers, there is no formula in the language of set theory which holds exactly when is a code for a finite proposition about a set, is a set, and holds for . This result is known as Tarski's indefinability theorem; it applies to a wide class of formal systems including all commonly studied axiomatizations of set theory.

Richard's paradox

In the same year the French mathematician Jules Richard used a variant of Cantor's diagonal method to obtain another contradiction in naive set theory. Consider the set A of all finite agglomerations of words. The set E of all finite definitions of real numbers is a subset of A. As A is countable, so is E. Let p be the nth decimal of the nth real number defined by the set E; we form a number N having zero for the integral part and p + 1 for the nth decimal if p is not equal either to 8 or 9, and unity if p is equal to 8 or 9. This number N is not defined by the set E because it differs from any finitely defined real number, namely from the nth number by the nth digit. But N has been defined by a finite number of words in this paragraph. It should therefore be in the set E. That is a contradiction.

As with König's paradox, this paradox cannot be formalized in axiomatic set theory because it requires the ability to tell whether a description applies to a particular set (or, equivalently, to tell whether a formula is actually the definition of a single set).

Paradox of Löwenheim and Skolem

Based upon work of the German mathematician Leopold Löwenheim (1915) the Norwegian logician Thoralf Skolem showed in 1922 that every consistent theory of first-order predicate calculus, such as set theory, has an at most countable model. However, Cantor's theorem proves that there are uncountable sets. The root of this seeming paradox is that the countability or noncountability of a set is not always absolute, but can depend on the model in which the cardinality is measured. It is possible for a set to be uncountable in one model of set theory but countable in a larger model (because the bijections that establish countability are in the larger model but not the smaller one).

Constructor (object-oriented programming)

In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.

A constructor resembles an instance method, but it differs from a method in that it has no explicit return type, it is not implicitly inherited and it usually has different rules for scope modifiers. Constructors often have the same name as the declaring class. They have the task of initializing the object's data members and of establishing the invariant of the class, failing if the invariant is invalid. A properly written constructor leaves the resulting object in a valid state. Immutable objects must be initialized in a constructor.

Most languages allow overloading the constructor in that there can be more than one constructor for a class, with differing parameters. Some languages take consideration of some special types of constructors. Constructors, which concretely use a single class to create objects and return a new instance of the class, are abstracted by factories, which also create objects but can do so in various ways, using multiple classes or different allocation schemes such as an object pool.

Types

Parameterized constructors

Constructors that can take at least one argument are termed as parameterized constructors. When an object is declared in a parameterized constructor, the initial values have to be passed as arguments to the constructor function. The normal way of object declaration may not work. The constructors can be called explicitly or implicitly. The method of calling the constructor implicitly is also called the shorthand method.

class Example {
 public:
  Example();
  Example(int a, int b);  // Parameterized constructor.

 private:
  int x_;
  int y_;
};

Example::Example() = default;

Example::Example(int x, int y) : x_(x), y_(y) {}
Example e = Example(0, 50);  // Explicit call.
Example e2(0, 50);  // Implicit call.

Default constructors

If the programmer does not supply a constructor for an instantiable class, Java compiler inserts a default constructor into your code on your behalf. This constructor is known as default constructor. You would not find it in your source code (the java file) as it would be inserted into the code during compilation and exists in .class file. The behavior of the default constructor is language dependent. It may initialize data members to zero or other same values, or it may do nothing at all. In Java, a "default constructor" refer to a nullary constructor that is automatically generated by the compiler if no constructors have been defined for the class or in the absence of any programmer-defined constructors (e.g. in Java, the default constructor implicitly calls the superclass's nullary constructor, then executes an empty body). All fields are left at their initial value of 0 (integer types), 0.0 (floating-point types), false (boolean type), or null (reference types)...

#include <iostream>

class Student {
 public:
  Student(int a = 0, int b = 0);  // Default constructor.

  int a;
  int b;
};

Copy constructors

Like C++, Java also supports "Copy Constructor". But, unlike C++, Java doesn't create a default copy constructor if you don't write your own. Copy constructors define the actions performed by the compiler when copying class objects. A Copy constructor has one formal parameter that is the type of the class (the parameter may be a reference to an object). It is used to create a copy of an existing object of the same class. Even though both classes are the same, it counts as a conversion constructor. While copy constructors are usually abbreviated copy ctor or cctor, they have nothing to do with class constructors used in .NET using the same abbreviation.

Conversion constructors

Conversion constructors provide a means for a compiler to implicitly create an object belonging to one class based on an object of a different type. These constructors are usually invoked implicitly to convert arguments or operands to an appropriate type, but they may also be called explicitly.

Move constructors

In C++, move constructors take an Rvalue reference to an object of the class, and are used to implement ownership transfer of the parameter object's resources.

Syntax

  • Java, C++, C#, ActionScript, PHP 4 and MATLAB have a naming convention in which constructors have the same name as the class with which they are associated.
  • In PHP 5, a recommended name for a constructor is __construct. For backwards compatibility, a method with the same name as the class will be called if __construct method can not be found. Since PHP 5.3.3, this works only for non-namespaced classes.
  • In PHP 7, you should always name the constructor as __construct. Methods with the same name as the class will trigger an E_DEPRECATED level error.
  • In Perl, constructors are, by convention, named "new" and have to do a fair amount of object creation.
  • In Moose object system for Perl, constructors (named new) are automatically created and are extended by specifying a BUILD method.
  • In Visual Basic .NET, the constructor is called "New".
  • In Python, the constructor is split over two methods, "__new__" and "__init__". The __new__ method is responsible for allocating memory for the instance, and receives the class as an argument (conventionally called "cls"). The __init__ method (often called "the initialiser") is passed the newly created instance as an argument (conventionally called "self").
  • Object Pascal constructors are signified by the keyword "constructor" and can have user-defined names (but are mostly called "Create").
  • In Objective-C, the constructor method is split across two methods, "alloc" and "init" with the alloc method setting aside (allocating) memory for an instance of the class, and the init method handling the bulk of initializing the instance. A call to the method "new" invokes both the alloc and the init methods, for the class instance.

Memory organization

In Java, C#, and VB .NET, the constructor creates reference type objects in a special memory structure called the "heap". Value types (such as int, double, etc.) are created in a sequential structure called the "stack". VB .NET and C# also allow the use of the new operator to create value type objects, but these value type objects are created on the stack regardless of whether the operator is used or not.

In C++, objects are created on the stack when the constructor is invoked without the new operator, and created on the heap when the constructor is invoked with the new operator. Stack objects are deleted implicitly when they go out of scope, while heap objects must be deleted implicitly by a destructor or explicitly by using the delete operator.

Language details

C++

In C++, the name of the constructor is the name of the class. It returns nothing. It can have parameters like any member function. Constructor functions are usually declared in the public section, but can also be declared in the protected and private sections, if the user wants to restrict access to them.

The constructor has two parts. First is the initializer list which follows the parameter list and before the method body. It starts with a colon and entries are comma-separated. The initializer list is not required, but offers the opportunity to provide values for data members and avoid separate assignment statements. The initializer list is required if you have const or reference type data members, or members that do not have parameterless constructor logic. Assignments occur according to the order in which data members are declared (even if the order in the initializer list is different). The second part is the body, which is a normal method body enclosed in curly brackets.

C++ allows more than one constructor. The other constructors must have different parameters. Additionally constructors which contain parameters which are given default values, must adhere to the restriction that not all parameters are given a default value. This is a situation which only matters if there is a default constructor. The constructor of a base class (or base classes) can also be called by a derived class. Constructor functions are not inherited and their addresses cannot be referenced. When memory allocation is required, the new and delete operators are called implicitly.

A copy constructor has a parameter of the same type passed as const reference, for example Vector(const Vector& rhs). If it is not provided explicitly, the compiler uses the copy constructor for each member variable or simply copies values in case of primitive types. The default implementation is not efficient if the class has dynamically allocated members (or handles to other resources), because it can lead to double calls to delete (or double release of resources) upon destruction.

class Foobar {
 public:
  Foobar(double r = 1.0,
         double alpha = 0.0)  // Constructor, parameters with default values.
      : x_(r * cos(alpha))    // <- Initializer list
  {
    y_ = r * sin(alpha);  // <- Normal assignment
  }

 private:
  double x_;
  double y_;
};

Example invocations:

Foobar a,
       b(3),
       c(5, M_PI/4);

On returning objects from functions or passing objects by value, the objects copy constructor will be called implicitly, unless return value optimization applies.

C++ implicitly generates a default copy constructor which will call the copy constructors for all base classes and all member variables unless the programmer provides one, explicitly deletes the copy constructor (to prevent cloning) or one of the base classes or member variables copy constructor is deleted or not accessible (private). Most cases calling for a customized copy constructor (e.g. reference counting, deep copy of pointers) also require customizing the destructor and the copy assignment operator. This is commonly referred to as the Rule of three.

C#

Example C# constructor:

public class MyClass
{
    private int a;
    private string b;

    // Constructor
    public MyClass() : this(42, "string")
    {
    }

    // Overloading a constructor
    public MyClass(int a, string b)
    {
        this.a = a;
        this.b = b;
    }
}
// Code somewhere
// Instantiating an object with the constructor above
MyClass c = new MyClass(42, "string");

C# static constructor

In C#, a static constructor is a static data initializer. Static constructors are also called class constructors. Since the actual method generated has the name .cctor they are often also called "cctors".

Static constructors allow complex static variable initialization. Static constructors are called implicitly when the class is first accessed. Any call to a class (static or constructor call), triggers the static constructor execution. Static constructors are thread safe and implement a singleton pattern. When used in a generic programming class, static constructors are called at every new generic instantiation one per type. Static variables are instantiated as well.

public class MyClass
{
    private static int _A;

    // Normal constructor
    static MyClass()
    {
        _A = 32;
    }

    // Standard default constructor
    public MyClass()
    {

    }
}
// Code somewhere
// Instantiating an object with the constructor above
// right before the instantiation
// The variable static constructor is executed and _A is 32
MyClass c = new MyClass();

CFML

CFML uses a method named 'init' as a constructor method.

Cheese.cfc

component {
   // properties
   property name="cheeseName";

   // constructor
   function Cheese init( required string cheeseName ) {
      variables.cheeseName = arguments.cheeseName;
      return this;
   }
}

Create instance of a cheese.

myCheese = new Cheese( 'Cheddar' );

Since ColdFusion 10, CFML has also supported specifying the name of the constructor method:

component initmethod="Cheese" {
   // properties
   property name="cheeseName";

   // constructor
   function Cheese Cheese( required string cheeseName ) {
      variables.cheeseName = arguments.cheeseName;
      return this;
   }
}

Eiffel

In Eiffel, the routines which initialize new objects are called creation procedures. Creation procedures have the following traits:

  • Creation procedures have no explicit return type (by definition of procedure).
  • Creation procedures are named.
  • Creation procedures are designated by name as creation procedures in the text of the class.
  • Creation procedures can be explicitly invoked to re-initialize existing objects.
  • Every effective (i.e., concrete or non-abstract) class must designate at least one creation procedure.
  • Creation procedures must leave the newly initialized object in a state that satisfies the class invariant.

Although object creation involves some subtleties, the creation of an attribute with a typical declaration x: T as expressed in a creation instruction create x.make consists of the following sequence of steps:

  • Create a new direct instance of type T.
  • Execute the creation procedure make to the newly created instance.
  • Attach the newly initialized object to the entity x.

In the first snippet below, class POINT is defined. The procedure make is coded after the keyword feature.

The keyword create introduces a list of procedures which can be used to initialize instances. In this case the list includes default_create, a procedure with an empty implementation inherited from class ANY, and the make procedure coded within the class.

class
    POINT
create
    default_create, make

feature

    make (a_x_value: REAL; a_y_value: REAL)
        do
            x := a_x_value
            y := a_y_value
        end

    x: REAL
            -- X coordinate

    y: REAL
            -- Y coordinate
        ...

In the second snippet, a class which is a client to POINT has a declarations my_point_1 and my_point_2 of type POINT.

In procedural code, my_point_1 is created as the origin (0.0, 0.0). Because no creation procedure is specified, the procedure default_create inherited from class ANY is used. This line could have been coded create my_point_1.default_create . Only procedures named as creation procedures can be used in an instruction with the create keyword. Next is a creation instruction for my_point_2, providing initial values for the my_point_2's coordinates. The third instruction makes an ordinary instance call to the make procedure to reinitialize the instance attached to my_point_2 with different values.

    my_point_1: POINT
    my_point_2: POINT
        ...

            create my_point_1
            create my_point_2.make (3.0, 4.0)
            my_point_2.make (5.0, 8.0)
        ...

F#

In F#, a constructor can include any let or do statements defined in a class. let statements define private fields and do statements execute code. Additional constructors can be defined using the new keyword.

type MyClass(_a : int, _b : string) = class
    // Primary constructor
    let a = _a
    let b = _b
    do printfn "a = %i, b = %s" a b

    // Additional constructors
    new(_a : int) = MyClass(_a, "") then
        printfn "Integer parameter given"

    new(_b : string) = MyClass(0, _b) then
        printfn "String parameter given"

    new() = MyClass(0, "") then
        printfn "No parameter given"
end
// Code somewhere
// instantiating an object with the primary constructor
let c1 = new MyClass(42, "string")

// instantiating an object with additional constructors
let c2 = new MyClass(42)
let c3 = new MyClass("string")
let c4 = MyClass() // "new" keyword is optional

Java

In Java, constructors differ from other methods in that:

  • Constructors never have an explicit return type.
  • Constructors cannot be directly invoked (the keyword “new” invokes them).
  • Constructors should not have non-access modifiers.

Java constructors perform the following tasks in the following order:

  1. Call the default constructor of the superclass if no constructor is defined.
  2. Initialize member variables to the specified values.
  3. Executes the body of the constructor.

Java permit users to call one constructor in another constructor using this() keyword. But this() must be first statement. 

class Example
{ 
    Example() // Non-parameterized constructor
    {
        this(1);  // Calling of constructor
        System.out.println("0-arg-cons");
    }
    Example(int a) // Parameterized constructor
    {
        System.out.println("1-arg-cons");
    }
}
public static void main(String[] args)
{
  Example e = new Example();
}

Java provides access to the superclass's constructor through the super keyword.

public class Example
{
    // Definition of the constructor.
    public Example()
    {
        this(1);
    }

    // Overloading a constructor
    public Example(int input)
    {
        data = input; // This is an assignment
    }

    // Declaration of instance variable(s).
    private int data;
}
// Code somewhere else
// Instantiating an object with the above constructor
Example e = new Example(42);

A constructor taking zero number of arguments is called a "no-arguments" or "no-arg" constructor.[12]

JavaScript

As of ES6, JavaScript has direct constructors like many other programming languages. They are written as such

class FooBar {
  constructor(baz) {
    this.baz = baz
  }
}

This can be instantiated as such

const foo = new FooBar('7')

The equivalent of this before ES6, was creating a function that instantiates an object as such

function FooBar (baz) {
  this.baz = baz;
}

This is instantiated the same way as above.

Object Pascal

In Object Pascal, the constructor is similar to a factory method. The only syntactic difference to regular methods is the keyword constructor in front of the name (instead of procedure or function). It can have any name, though the convention is to have Create as prefix, such as in CreateWithFormatting. Creating an instance of a class works like calling a static method of a class: TPerson.Create('Peter').

program OopProgram;

type
  TPerson = class
  private
    FName: string;
  public
    property Name: string read FName;
    constructor Create(AName: string);
  end;

constructor TPerson.Create(AName: string);
begin
  FName := AName;
end;

var
  Person: TPerson;
begin
  Person := TPerson.Create('Peter'); // allocates an instance of TPerson and then calls TPerson.Create with the parameter AName = 'Peter'
end.

OCaml

In OCaml, there is one constructor. Parameters are defined right after the class name. They can be used to initialize instance variables and are accessible throughout the class. An anonymous hidden method called initializer allows to evaluate an expression immediately after the object has been built. 

class person first_name last_name =
  object
    val full_name = first_name ^ " " ^ last_name

    initializer
      print_endline("Hello there, I am " ^ full_name ^ ".")

    method get_last_name = last_name
  end;;

let alonzo = new person "Alonzo" "Church" in (*Hello there, I am Alonzo Church.*)

print_endline alonzo#get_last_name (*Church*)

PHP

In PHP version 5 and above, the constructor is a method named __construct() (notice that it's a double underscore), which the keyword new automatically calls after creating the object. It is usually used to automatically perform initializations such as property initializations. Constructors can also accept arguments, in which case, when the new statement is written, you also need to send the constructor arguments for the parameters.

class Person
{
    private string $name;

    public function __construct(string $name): void
    {
        $this->name = $name;
    }

    public function getName(): string
    {
        return $this->name;
    }
}

In PHP, a class is only allowed to declare a maximum of one constructor method. Static methods, factory classes or optional constructor arguments are some ways to facilitate multiple ways to create objects of a PHP class.

Perl 5

In Perl programming language version 5, by default, constructors are factory methods, that is, methods that create and return the object, concretely meaning create and return a blessed reference. A typical object is a reference to a hash, though rarely references to other types are used too. By convention the only constructor is named new, though it is allowed to name it otherwise, or to have multiple constructors. For example, a Person class may have a constructor named new as well as a constructor new_from_file which reads a file for Person attributes, and new_from_person which uses another Person object as a template.

package Person;
# In Perl constructors are named 'new' by convention.
sub new {
    # Class name is implicitly passed in as 0th argument.
    my $class = shift;

    # Default attribute values, if you have any.
    my %defaults = ( foo => "bar" );

    # Initialize attributes as a combination of default values and arguments passed.
    my $self = { %defaults, @_ };

    # Check for required arguments, class invariant, etc.
    if ( not defined $self->{first_name} ) {
        die "Mandatory attribute missing in Person->new(): first_name";
    }
    if ( not defined $self->{last_name} ) {
        die "Mandatory attribute missing in Person->new(): last_name";
    }
    if ( defined $self->{age} and $self->{age} < 18 ) {
        die "Invalid attribute value in Person->new(): age < 18";
    }

    # Perl makes an object belong to a class by 'bless'.
    bless $self, $class;
    return $self;
}
1;

Perl 5 with Moose

With the Moose object system for Perl, most of this boilerplate can be left out, a default new is created, attributes can be specified, as well as whether they can be set, reset, or are required. In addition, any extra constructor functionality can be included in a BUILD method which the Moose generated constructor will call, after it has checked the arguments. A BUILDARGS method can be specified to handle constructor arguments not in hashref / key => value form.

package Person;
# enable Moose-style object construction
use Moose;

# first name ( a string) can only be set at construction time ('ro')
has first_name => (is => 'ro', isa => 'Str', required => 1);
# last name ( a string) can only be set at construction time ('ro')
has last_name  => (is => 'ro', isa => 'Str', required => 1);
# age (Integer) can be modified after construction ('rw'), and is not required
# to be passed to be constructor.  Also creates a 'has_age' method which returns
# true if age has been set
has age        => (is => 'rw', isa => 'Int', predicate => 'has_age');

# Check custom requirements
sub BUILD {
      my $self = shift;
      if ($self->has_age && $self->age < 18) { # no under 18s
           die "No under-18 Persons";
      }
}
1;

In both cases the Person class is instiated like this:

use Person;
my $p = Person->new( first_name => 'Sam', last_name => 'Ashe', age => 42 );

Python

In Python, constructors are defined by one or both of __new__ and __init__ methods. A new instance is created by calling the class as if it were a function, which calls the __new__ and __init__ methods. If a constructor method is not defined in the class, the next one found in the class's Method Resolution Order will be called.

In the typical case, only the __init__ method need be defined. (The most common exception is for immutable objects.)

>>> class ExampleClass:
...     def __new__(cls, value):
...         print("Creating new instance...")
...         # Call the superclass constructor to create the instance.
...         instance = super(ExampleClass, cls).__new__(cls)
...         return instance
...     def __init__(self, value):
...         print("Initialising instance...")
...         self.payload = value
>>> exampleInstance = ExampleClass(42)
Creating new instance...
Initialising instance...
>>> print(exampleInstance.payload)
42

Classes normally act as factories for new instances of themselves, that is, a class is a callable object (like a function), with the call being the constructor, and calling the class returns an instance of that class. However the __new__ method is permitted to return something other than an instance of the class for specialised purposes. In that case, the __init__ is not invoked.

Raku

With Raku, even more boilerplate can be left out, given that a default new method is inherited, attributes can be specified, as well as whether they can be set, reset, or are required. In addition, any extra constructor functionality can be included in a BUILD method which will get called to allow for custom initialization. A TWEAK method can be specified to post-process any attributes already (implicitly) initialized.

class Person {
    has Str $.first-name is required; # First name (a string) can only be set at
                                      # construction time (the . means "public").
    has Str $.last-name is required;  # Last name (a string) can only be set at
                                      # construction time (a ! would mean "private").
    has Int $.age is rw;              # Age (an integer) can be modified after 
                                      # construction ('rw'), and is not required
                                      # during the object instantiation.
    
    # Create a 'full-name' method which returns the person's full name.
    # This method can be accessed outside the class.
    method full-name { $!first-name.tc ~ " " ~ $!last-name.tc }

    # Create a 'has-age' method which returns true if age has been set.
    # This method is used only inside the class so it's declared as "private"
    # by prepending its name with a !
    method !has-age { self.age.defined }
  
    # Check custom requirements
    method TWEAK {
        if self!has-age && $!age < 18 { # No under 18
            die "No person under 18";
        }
    }
}

The Person class is instantiated like this:

my $p0 = Person.new( first-name => 'Sam', last-name => 'Ashe', age => 42 );
my $p1 = Person.new( first-name => 'grace', last-name => 'hopper' );
say $p1.full-name(); # OUTPUT: «Grace Hopper␤»

Alternatively, the named parameters can be specified using the colon-pair syntax in Perl 6:

my $p0 = Person.new( :first-name<Sam>, :last-name<Ashe>, :age(42) );
my $p1 = Person.new( :first-name<Grace>, :last-name<Hopper> );

And should you have set up variables with names identical to the named parameters, you can use a shortcut that will use the name of the variable for the named parameter:

my $first-name = "Sam";
my $last-name  = "Ashe";
my $age        = 42;
my $p0 = Person.new( :$first-name, :$last-name, :$age );

Ruby

In Ruby, constructors are created by defining a method called initialize. This method is executed to initialize each new instance.

irb(main):001:0> class ExampleClass
irb(main):002:1>   def initialize
irb(main):003:2>     puts "Hello there"
irb(main):004:2>   end
irb(main):005:1> end
=> nil
irb(main):006:0> ExampleClass.new
Hello there
=> #<ExampleClass:0x007fb3f4299118>

Visual Basic .NET

In Visual Basic .NET, constructors use a method declaration with the name "New".

Class Foobar
    Private strData As String

    ' Constructor
    Public Sub New(ByVal someParam As String)
        strData = someParam
    End Sub
End Class
' code somewhere else
' instantiating an object with the above constructor
Dim foo As New Foobar(".NET")

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