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Friday, April 12, 2019

History of artificial intelligence

From Wikipedia, the free encyclopedia

The history of Artificial Intelligence (AI) began in antiquity, with myths, stories and rumors of artificial beings endowed with intelligence or consciousness by master craftsmen. The seeds of modern AI were planted by classical philosophers who attempted to describe the process of human thinking as the mechanical manipulation of symbols. This work culminated in the invention of the programmable digital computer in the 1940s, a machine based on the abstract essence of mathematical reasoning. This device and the ideas behind it inspired a handful of scientists to begin seriously discussing the possibility of building an electronic brain.
 
The field of AI research was founded at a workshop held on the campus of Dartmouth College during the summer of 1956. Those who attended would become the leaders of AI research for decades. Many of them predicted that a machine as intelligent as a human being would exist in no more than a generation and they were given millions of dollars to make this vision come true.

Eventually, it became obvious that they had grossly underestimated the difficulty of the project. In 1973, in response to the criticism from James Lighthill and ongoing pressure from congress, the U.S. and British Governments stopped funding undirected research into artificial intelligence, and the difficult years that followed would later be known as an "AI winter". Seven years later, a visionary initiative by the Japanese Government inspired governments and industry to provide AI with billions of dollars, but by the late 80s the investors became disillusioned by the absence of the needed computer power (hardware) and withdrew funding again.

Investment and interest in AI boomed in the first decades of the 21st century, when machine learning was successfully applied to many problems in academia and industry due to the presence of powerful computer hardware.

AI in myth, fiction and speculation

Mechanical men and artificial beings appear in Greek myths, such as the golden robots of Hephaestus and Pygmalion's Galatea. In the Middle Ages, there were rumors of secret mystical or alchemical means of placing mind into matter, such as Jābir ibn Hayyān's Takwin, Paracelsus' homunculus and Rabbi Judah Loew's Golem. By the 19th century, ideas about artificial men and thinking machines were developed in fiction, as in Mary Shelley's Frankenstein or Karel Čapek's R.U.R. (Rossum's Universal Robots), and speculation, such as Samuel Butler's "Darwin among the Machines." AI has continued to be an important element of science fiction into the present.

Automatons

Al-Jazari's programmable automata (1206 CE)
 
Realistic humanoid automatons were built by craftsman from every civilization, including Yan Shi, Hero of Alexandria, Al-Jazari, Pierre Jaquet-Droz, and Wolfgang von Kempelen. The oldest known automatons were the sacred statues of ancient Egypt and Greece. The faithful believed that craftsman had imbued these figures with very real minds, capable of wisdom and emotion—Hermes Trismegistus wrote that "by discovering the true nature of the gods, man has been able to reproduce it."

Formal reasoning

Artificial intelligence is based on the assumption that the process of human thought can be mechanized. The study of mechanical—or "formal"—reasoning has a long history. Chinese, Indian and Greek philosophers all developed structured methods of formal deduction in the first millennium BCE. Their ideas were developed over the centuries by philosophers such as Aristotle (who gave a formal analysis of the syllogism), Euclid (whose Elements was a model of formal reasoning), al-Khwārizmī (who developed algebra and gave his name to "algorithm") and European scholastic philosophers such as William of Ockham and Duns Scotus.

Majorcan philosopher Ramon Llull (1232–1315) developed several logical machines devoted to the production of knowledge by logical means; Llull described his machines as mechanical entities that could combine basic and undeniable truths by simple logical operations, produced by the machine by mechanical meanings, in such ways as to produce all the possible knowledge. Llull's work had a great influence on Gottfried Leibniz, who redeveloped his ideas.

Gottfried Leibniz, who speculated that human reason could be reduced to mechanical calculation
 
In the 17th century, Leibniz, Thomas Hobbes and René Descartes explored the possibility that all rational thought could be made as systematic as algebra or geometry. Hobbes famously wrote in Leviathan: "reason is nothing but reckoning". Leibniz envisioned a universal language of reasoning (his characteristica universalis) which would reduce argumentation to calculation, so that "there would be no more need of disputation between two philosophers than between two accountants. For it would suffice to take their pencils in hand, down to their slates, and to say each other (with a friend as witness, if they liked): Let us calculate." These philosophers had begun to articulate the physical symbol system hypothesis that would become the guiding faith of AI research. 

In the 20th century, the study of mathematical logic provided the essential breakthrough that made artificial intelligence seem plausible. The foundations had been set by such works as Boole's The Laws of Thought and Frege's Begriffsschrift. Building on Frege's system, Russell and Whitehead presented a formal treatment of the foundations of mathematics in their masterpiece, the Principia Mathematica in 1913. Inspired by Russell's success, David Hilbert challenged mathematicians of the 1920s and 30s to answer this fundamental question: "can all of mathematical reasoning be formalized?" His question was answered by Gödel's incompleteness proof, Turing's machine and Church's Lambda calculus.

The ENIAC, at the Moore School of Electrical Engineering. This photo has been artificially darkened, obscuring details such as the women who were present and the IBM equipment in use.
 
Their answer was surprising in two ways. First, they proved that there were, in fact, limits to what mathematical logic could accomplish. But second (and more important for AI) their work suggested that, within these limits, any form of mathematical reasoning could be mechanized. The Church-Turing thesis implied that a mechanical device, shuffling symbols as simple as 0 and 1, could imitate any conceivable process of mathematical deduction. The key insight was the Turing machine—a simple theoretical construct that captured the essence of abstract symbol manipulation. This invention would inspire a handful of scientists to begin discussing the possibility of thinking machines.

Computer science

Calculating machines were built in antiquity and improved throughout history by many mathematicians, including (once again) philosopher Gottfried Leibniz. In the early 19th century, Charles Babbage designed a programmable computer (the Analytical Engine), although it was never built. Ada Lovelace speculated that the machine "might compose elaborate and scientific pieces of music of any degree of complexity or extent". (She is often credited as the first programmer because of a set of notes she wrote that completely detail a method for calculating Bernoulli numbers with the Engine.) 

The first modern computers were the massive code breaking machines of the Second World War (such as Z3, ENIAC and Colossus). The latter two of these machines were based on the theoretical foundation laid by Alan Turing and developed by John von Neumann.

The birth of artificial intelligence 1952–1956

The IBM 702: a computer used by the first generation of AI researchers.
 
In the 1940s and 50s, a handful of scientists from a variety of fields (mathematics, psychology, engineering, economics and political science) began to discuss the possibility of creating an artificial brain. The field of artificial intelligence research was founded as an academic discipline in 1956.

Cybernetics and early neural networks

The earliest research into thinking machines was inspired by a confluence of ideas that became prevalent in the late 1930s, 1940s, and early 1950s. Recent research in neurology had shown that the brain was an electrical network of neurons that fired in all-or-nothing pulses. Norbert Wiener's cybernetics described control and stability in electrical networks. Claude Shannon's information theory described digital signals (i.e., all-or-nothing signals). Alan Turing's theory of computation showed that any form of computation could be described digitally. The close relationship between these ideas suggested that it might be possible to construct an electronic brain.

Examples of work in this vein includes robots such as W. Grey Walter's turtles and the Johns Hopkins Beast. These machines did not use computers, digital electronics or symbolic reasoning; they were controlled entirely by analog circuitry.

Walter Pitts and Warren McCulloch analyzed networks of idealized artificial neurons and showed how they might perform simple logical functions. They were the first to describe what later researchers would call a neural network. One of the students inspired by Pitts and McCulloch was a young Marvin Minsky, then a 24-year-old graduate student. In 1951 (with Dean Edmonds) he built the first neural net machine, the SNARC. Minsky was to become one of the most important leaders and innovators in AI for the next 50 years.

Turing's test

In 1950 Alan Turing published a landmark paper in which he speculated about the possibility of creating machines that think. He noted that "thinking" is difficult to define and devised his famous Turing Test. If a machine could carry on a conversation (over a teleprinter) that was indistinguishable from a conversation with a human being, then it was reasonable to say that the machine was "thinking". This simplified version of the problem allowed Turing to argue convincingly that a "thinking machine" was at least plausible and the paper answered all the most common objections to the proposition. The Turing Test was the first serious proposal in the philosophy of artificial intelligence.

Game AI

In 1951, using the Ferranti Mark 1 machine of the University of Manchester, Christopher Strachey wrote a checkers program and Dietrich Prinz wrote one for chess. Arthur Samuel's checkers program, developed in the middle 50s and early 60s, eventually achieved sufficient skill to challenge a respectable amateur. Game AI would continue to be used as a measure of progress in AI throughout its history.

Symbolic reasoning and the Logic Theorist

When access to digital computers became possible in the middle fifties, a few scientists instinctively recognized that a machine that could manipulate numbers could also manipulate symbols and that the manipulation of symbols could well be the essence of human thought. This was a new approach to creating thinking machines.

In 1955, Allen Newell and (future Nobel Laureate) Herbert A. Simon created the "Logic Theorist" (with help from J. C. Shaw). The program would eventually prove 38 of the first 52 theorems in Russell and Whitehead's Principia Mathematica, and find new and more elegant proofs for some. Simon said that they had "solved the venerable mind/body problem, explaining how a system composed of matter can have the properties of mind." (This was an early statement of the philosophical position John Searle would later call "Strong AI": that machines can contain minds just as human bodies do.)

Dartmouth Conference 1956: the birth of AI

The Dartmouth Conference of 1956 was organized by Marvin Minsky, John McCarthy and two senior scientists: Claude Shannon and Nathan Rochester of IBM. The proposal for the conference included this assertion: "every aspect of learning or any other feature of intelligence can be so precisely described that a machine can be made to simulate it". The participants included Ray Solomonoff, Oliver Selfridge, Trenchard More, Arthur Samuel, Allen Newell and Herbert A. Simon, all of whom would create important programs during the first decades of AI research. At the conference Newell and Simon debuted the "Logic Theorist" and McCarthy persuaded the attendees to accept "Artificial Intelligence" as the name of the field. The 1956 Dartmouth conference was the moment that AI gained its name, its mission, its first success and its major players, and is widely considered the birth of AI.

The golden years 1956–1974

The years after the Dartmouth conference were an era of discovery, of sprinting across new ground. The programs that were developed during this time were, to most people, simply "astonishing": computers were solving algebra word problems, proving theorems in geometry and learning to speak English. Few at the time would have believed that such "intelligent" behavior by machines was possible at all. Researchers expressed an intense optimism in private and in print, predicting that a fully intelligent machine would be built in less than 20 years. Government agencies like DARPA poured money into the new field.

The work

There were many successful programs and new directions in the late 50s and 1960s. Among the most influential were these:

Reasoning as search

Many early AI programs used the same basic algorithm. To achieve some goal (like winning a game or proving a theorem), they proceeded step by step towards it (by making a move or a deduction) as if searching through a maze, backtracking whenever they reached a dead end. This paradigm was called "reasoning as search".

The principal difficulty was that, for many problems, the number of possible paths through the "maze" was simply astronomical (a situation known as a "combinatorial explosion"). Researchers would reduce the search space by using heuristics or "rules of thumb" that would eliminate those paths that were unlikely to lead to a solution.

Newell and Simon tried to capture a general version of this algorithm in a program called the "General Problem Solver". Other "searching" programs were able to accomplish impressive tasks like solving problems in geometry and algebra, such as Herbert Gelernter's Geometry Theorem Prover (1958) and SAINT, written by Minsky's student James Slagle (1961). Other programs searched through goals and subgoals to plan actions, like the STRIPS system developed at Stanford to control the behavior of their robot Shakey.

An example of a semantic network

Natural language

An important goal of AI research is to allow computers to communicate in natural languages like English. An early success was Daniel Bobrow's program STUDENT, which could solve high school algebra word problems.

A semantic net represents concepts (e.g. "house","door") as nodes and relations among concepts (e.g. "has-a") as links between the nodes. The first AI program to use a semantic net was written by Ross Quillian and the most successful (and controversial) version was Roger Schank's Conceptual dependency theory.

Joseph Weizenbaum's ELIZA could carry out conversations that were so realistic that users occasionally were fooled into thinking they were communicating with a human being and not a program. But in fact, ELIZA had no idea what she was talking about. She simply gave a canned response or repeated back what was said to her, rephrasing her response with a few grammar rules. ELIZA was the first chatterbot.

Micro-worlds

In the late 60s, Marvin Minsky and Seymour Papert of the MIT AI Laboratory proposed that AI research should focus on artificially simple situations known as micro-worlds. They pointed out that in successful sciences like physics, basic principles were often best understood using simplified models like frictionless planes or perfectly rigid bodies. Much of the research focused on a "blocks world," which consists of colored blocks of various shapes and sizes arrayed on a flat surface.

This paradigm led to innovative work in machine vision by Gerald Sussman (who led the team), Adolfo Guzman, David Waltz (who invented "constraint propagation"), and especially Patrick Winston. At the same time, Minsky and Papert built a robot arm that could stack blocks, bringing the blocks world to life. The crowning achievement of the micro-world program was Terry Winograd's SHRDLU. It could communicate in ordinary English sentences, plan operations and execute them.

The optimism

The first generation of AI researchers made these predictions about their work:
  • 1958, H. A. Simon and Allen Newell: "within ten years a digital computer will be the world's chess champion" and "within ten years a digital computer will discover and prove an important new mathematical theorem."
  • 1965, H. A. Simon: "machines will be capable, within twenty years, of doing any work a man can do."
  • 1967, Marvin Minsky: "Within a generation ... the problem of creating 'artificial intelligence' will substantially be solved."
  • 1970, Marvin Minsky (in Life Magazine): "In from three to eight years we will have a machine with the general intelligence of an average human being."

The money

In June 1963, MIT received a $2.2 million grant from the newly created Advanced Research Projects Agency (later known as DARPA). The money was used to fund project MAC which subsumed the "AI Group" founded by Minsky and McCarthy five years earlier. DARPA continued to provide three million dollars a year until the 70s. DARPA made similar grants to Newell and Simon's program at CMU and to the Stanford AI Project (founded by John McCarthy in 1963). Another important AI laboratory was established at Edinburgh University by Donald Michie in 1965. These four institutions would continue to be the main centers of AI research (and funding) in academia for many years.

The money was proffered with few strings attached: J. C. R. Licklider, then the director of ARPA, believed that his organization should "fund people, not projects!" and allowed researchers to pursue whatever directions might interest them. This created a freewheeling atmosphere at MIT that gave birth to the hacker culture, but this "hands off" approach would not last.

Robotics

In Japan, Waseda University initiated the WABOT project in 1967, and in 1972 completed the WABOT-1, the world's first full-scale intelligent humanoid robot, or android. Its limb control system allowed it to walk with the lower limbs, and to grip and transport objects with hands, using tactile sensors. Its vision system allowed it to measure distances and directions to objects using external receptors, artificial eyes and ears. And its conversation system allowed it to communicate with a person in Japanese, with an artificial mouth.

The first AI winter 1974–1980

In the 1970s, AI was subject to critiques and financial setbacks. AI researchers had failed to appreciate the difficulty of the problems they faced. Their tremendous optimism had raised expectations impossibly high, and when the promised results failed to materialize, funding for AI disappeared. At the same time, the field of connectionism (or neural nets) was shut down almost completely for 10 years by Marvin Minsky's devastating criticism of perceptrons. Despite the difficulties with public perception of AI in the late 70s, new ideas were explored in logic programming, commonsense reasoning and many other areas.

The problems

In the early seventies, the capabilities of AI programs were limited. Even the most impressive could only handle trivial versions of the problems they were supposed to solve; all the programs were, in some sense, "toys". AI researchers had begun to run into several fundamental limits that could not be overcome in the 1970s. Although some of these limits would be conquered in later decades, others still stymie the field to this day.
  • Limited computer power: There was not enough memory or processing speed to accomplish anything truly useful. For example, Ross Quillian's successful work on natural language was demonstrated with a vocabulary of only twenty words, because that was all that would fit in memory. Hans Moravec argued in 1976 that computers were still millions of times too weak to exhibit intelligence. He suggested an analogy: artificial intelligence requires computer power in the same way that aircraft require horsepower. Below a certain threshold, it's impossible, but, as power increases, eventually it could become easy. With regard to computer vision, Moravec estimated that simply matching the edge and motion detection capabilities of human retina in real time would require a general-purpose computer capable of 109 operations/second (1000 MIPS). As of 2011, practical computer vision applications require 10,000 to 1,000,000 MIPS. By comparison, the fastest supercomputer in 1976, Cray-1 (retailing at $5 million to $8 million), was only capable of around 80 to 130 MIPS, and a typical desktop computer at the time achieved less than 1 MIPS.
  • Intractability and the combinatorial explosion. In 1972 Richard Karp (building on Stephen Cook's 1971 theorem) showed there are many problems that can probably only be solved in exponential time (in the size of the inputs). Finding optimal solutions to these problems requires unimaginable amounts of computer time except when the problems are trivial. This almost certainly meant that many of the "toy" solutions used by AI would probably never scale up into useful systems.
  • Commonsense knowledge and reasoning. Many important artificial intelligence applications like vision or natural language require simply enormous amounts of information about the world: the program needs to have some idea of what it might be looking at or what it is talking about. This requires that the program know most of the same things about the world that a child does. Researchers soon discovered that this was a truly vast amount of information. No one in 1970 could build a database so large and no one knew how a program might learn so much information.
  • Moravec's paradox: Proving theorems and solving geometry problems is comparatively easy for computers, but a supposedly simple task like recognizing a face or crossing a room without bumping into anything is extremely difficult. This helps explain why research into vision and robotics had made so little progress by the middle 1970s.
  • The frame and qualification problems. AI researchers (like John McCarthy) who used logic discovered that they could not represent ordinary deductions that involved planning or default reasoning without making changes to the structure of logic itself. They developed new logics (like non-monotonic logics and modal logics) to try to solve the problems.

The end of funding

The agencies which funded AI research (such as the British government, DARPA and NRC) became frustrated with the lack of progress and eventually cut off almost all funding for undirected research into AI. The pattern began as early as 1966 when the ALPAC report appeared criticizing machine translation efforts. After spending 20 million dollars, the NRC ended all support. In 1973, the Lighthill report on the state of AI research in England criticized the utter failure of AI to achieve its "grandiose objectives" and led to the dismantling of AI research in that country. (The report specifically mentioned the combinatorial explosion problem as a reason for AI's failings.) DARPA was deeply disappointed with researchers working on the Speech Understanding Research program at CMU and canceled an annual grant of three million dollars. By 1974, funding for AI projects was hard to find. 

Hans Moravec blamed the crisis on the unrealistic predictions of his colleagues. "Many researchers were caught up in a web of increasing exaggeration." However, there was another issue: since the passage of the Mansfield Amendment in 1969, DARPA had been under increasing pressure to fund "mission-oriented direct research, rather than basic undirected research". Funding for the creative, freewheeling exploration that had gone on in the 60s would not come from DARPA. Instead, the money was directed at specific projects with clear objectives, such as autonomous tanks and battle management systems.

Critiques from across campus

Several philosophers had strong objections to the claims being made by AI researchers. One of the earliest was John Lucas, who argued that Gödel's incompleteness theorem showed that a formal system (such as a computer program) could never see the truth of certain statements, while a human being could. Hubert Dreyfus ridiculed the broken promises of the 1960s and critiqued the assumptions of AI, arguing that human reasoning actually involved very little "symbol processing" and a great deal of embodied, instinctive, unconscious "know how". John Searle's Chinese Room argument, presented in 1980, attempted to show that a program could not be said to "understand" the symbols that it uses (a quality called "intentionality"). If the symbols have no meaning for the machine, Searle argued, then the machine can not be described as "thinking".

These critiques were not taken seriously by AI researchers, often because they seemed so far off the point. Problems like intractability and commonsense knowledge seemed much more immediate and serious. It was unclear what difference "know how" or "intentionality" made to an actual computer program. Minsky said of Dreyfus and Searle "they misunderstand, and should be ignored." Dreyfus, who taught at MIT, was given a cold shoulder: he later said that AI researchers "dared not be seen having lunch with me." Joseph Weizenbaum, the author of ELIZA, felt his colleagues' treatment of Dreyfus was unprofessional and childish. Although he was an outspoken critic of Dreyfus' positions, he "deliberately made it plain that theirs was not the way to treat a human being."

Weizenbaum began to have serious ethical doubts about AI when Kenneth Colby wrote a "computer program which can conduct psychotherapeutic dialogue" based on ELIZA. Weizenbaum was disturbed that Colby saw a mindless program as a serious therapeutic tool. A feud began, and the situation was not helped when Colby did not credit Weizenbaum for his contribution to the program. In 1976, Weizenbaum published Computer Power and Human Reason which argued that the misuse of artificial intelligence has the potential to devalue human life.

Perceptrons and the dark age of connectionism

A perceptron was a form of neural network introduced in 1958 by Frank Rosenblatt, who had been a schoolmate of Marvin Minsky at the Bronx High School of Science. Like most AI researchers, he was optimistic about their power, predicting that "perceptron may eventually be able to learn, make decisions, and translate languages." An active research program into the paradigm was carried out throughout the 1960s but came to a sudden halt with the publication of Minsky and Papert's 1969 book Perceptrons. It suggested that there were severe limitations to what perceptrons could do and that Frank Rosenblatt's predictions had been grossly exaggerated. The effect of the book was devastating: virtually no research at all was done in connectionism for 10 years. Eventually, a new generation of researchers would revive the field and thereafter it would become a vital and useful part of artificial intelligence. Rosenblatt would not live to see this, as he died in a boating accident shortly after the book was published.

The neats: logic and symbolic reasoning

Logic was introduced into AI research as early as 1958, by John McCarthy in his Advice Taker proposal. In 1963, J. Alan Robinson had discovered a simple method to implement deduction on computers, the resolution and unification algorithm. However, straightforward implementations, like those attempted by McCarthy and his students in the late 1960s, were especially intractable: the programs required astronomical numbers of steps to prove simple theorems. A more fruitful approach to logic was developed in the 1970s by Robert Kowalski at the University of Edinburgh, and soon this led to the collaboration with French researchers Alain Colmerauer and Philippe Roussel who created the successful logic programming language Prolog. Prolog uses a subset of logic (Horn clauses, closely related to "rules" and "production rules") that permit tractable computation. Rules would continue to be influential, providing a foundation for Edward Feigenbaum's expert systems and the continuing work by Allen Newell and Herbert A. Simon that would lead to Soar and their unified theories of cognition.

Critics of the logical approach noted, as Dreyfus had, that human beings rarely used logic when they solved problems. Experiments by psychologists like Peter Wason, Eleanor Rosch, Amos Tversky, Daniel Kahneman and others provided proof. McCarthy responded that what people do is irrelevant. He argued that what is really needed are machines that can solve problems—not machines that think as people do.

The scruffies: frames and scripts

Among the critics of McCarthy's approach were his colleagues across the country at MIT. Marvin Minsky, Seymour Papert and Roger Schank were trying to solve problems like "story understanding" and "object recognition" that required a machine to think like a person. In order to use ordinary concepts like "chair" or "restaurant" they had to make all the same illogical assumptions that people normally made. Unfortunately, imprecise concepts like these are hard to represent in logic. Gerald Sussman observed that "using precise language to describe essentially imprecise concepts doesn't make them any more precise." Schank described their "anti-logic" approaches as "scruffy", as opposed to the "neat" paradigms used by McCarthy, Kowalski, Feigenbaum, Newell and Simon.

In 1975, in a seminal paper, Minsky noted that many of his fellow "scruffy" researchers were using the same kind of tool: a framework that captures all our common sense assumptions about something. For example, if we use the concept of a bird, there is a constellation of facts that immediately come to mind: we might assume that it flies, eats worms and so on. We know these facts are not always true and that deductions using these facts will not be "logical", but these structured sets of assumptions are part of the context of everything we say and think. He called these structures "frames". Schank used a version of frames he called "scripts" to successfully answer questions about short stories in English. Many years later object-oriented programming would adopt the essential idea of "inheritance" from AI research on frames.

Boom 1980–1987

In the 1980s a form of AI program called "expert systems" was adopted by corporations around the world and knowledge became the focus of mainstream AI research. In those same years, the Japanese government aggressively funded AI with its fifth generation computer project. Another encouraging event in the early 1980s was the revival of connectionism in the work of John Hopfield and David Rumelhart. Once again, AI had achieved success.

The rise of expert systems

An expert system is a program that answers questions or solves problems about a specific domain of knowledge, using logical rules that are derived from the knowledge of experts. The earliest examples were developed by Edward Feigenbaum and his students. Dendral, begun in 1965, identified compounds from spectrometer readings. MYCIN, developed in 1972, diagnosed infectious blood diseases. They demonstrated the feasibility of the approach.

Expert systems restricted themselves to a small domain of specific knowledge (thus avoiding the commonsense knowledge problem) and their simple design made it relatively easy for programs to be built and then modified once they were in place. All in all, the programs proved to be useful: something that AI had not been able to achieve up to this point.

In 1980, an expert system called XCON was completed at CMU for the Digital Equipment Corporation. It was an enormous success: it was saving the company 40 million dollars annually by 1986. Corporations around the world began to develop and deploy expert systems and by 1985 they were spending over a billion dollars on AI, most of it to in-house AI departments. An industry grew up to support them, including hardware companies like Symbolics and Lisp Machines and software companies such as IntelliCorp and Aion.

The knowledge revolution

The power of expert systems came from the expert knowledge they contained. They were part of a new direction in AI research that had been gaining ground throughout the 70s. "AI researchers were beginning to suspect—reluctantly, for it violated the scientific canon of parsimony—that intelligence might very well be based on the ability to use large amounts of diverse knowledge in different ways," writes Pamela McCorduck. "[T]he great lesson from the 1970s was that intelligent behavior depended very much on dealing with knowledge, sometimes quite detailed knowledge, of a domain where a given task lay". Knowledge based systems and knowledge engineering became a major focus of AI research in the 1980s.

The 1980s also saw the birth of Cyc, the first attempt to attack the commonsense knowledge problem directly, by creating a massive database that would contain all the mundane facts that the average person knows. Douglas Lenat, who started and led the project, argued that there is no shortcut ― the only way for machines to know the meaning of human concepts is to teach them, one concept at a time, by hand. The project was not expected to be completed for many decades.

Chess playing programs HiTech and Deep Thought defeated chess masters in 1989. Both were developed by Carnegie Mellon University; Deep Thought development paved the way for Deep Blue.

The money returns: the Fifth Generation project

In 1981, the Japanese Ministry of International Trade and Industry set aside $850 million for the Fifth generation computer project. Their objectives were to write programs and build machines that could carry on conversations, translate languages, interpret pictures, and reason like human beings. Much to the chagrin of scruffies, they chose Prolog as the primary computer language for the project.

Other countries responded with new programs of their own. The UK began the ₤350 million Alvey project. A consortium of American companies formed the Microelectronics and Computer Technology Corporation (or "MCC") to fund large scale projects in AI and information technology. DARPA responded as well, founding the Strategic Computing Initiative and tripling its investment in AI between 1984 and 1988.

A Hopfield net with four nodes.

The revival of connectionism

In 1982, physicist John Hopfield was able to prove that a form of neural network (now called a "Hopfield net") could learn and process information in a completely new way. Around the same time, Geoffrey Hinton and David Rumelhart popularized a method for training neural networks called "backpropagation", also known as the reverse mode of automatic differentiation published by Seppo Linnainmaa (1970) and applied to neural networks by Paul Werbos. These two discoveries helped to revive the field of connectionism.

The new field was unified and inspired by the appearance of Parallel Distributed Processing in 1986—a two volume collection of papers edited by Rumelhart and psychologist James McClelland. Neural networks would become commercially successful in the 1990s, when they began to be used as the engines driving programs like optical character recognition and speech recognition.

Bust: the second AI winter 1987–1993

The business community's fascination with AI rose and fell in the 1980s in the classic pattern of an economic bubble. The collapse was in the perception of AI by government agencies and investors – the field continued to make advances despite the criticism. Rodney Brooks and Hans Moravec, researchers from the related field of robotics, argued for an entirely new approach to artificial intelligence.

AI winter

The term "AI winter" was coined by researchers who had survived the funding cuts of 1974 when they became concerned that enthusiasm for expert systems had spiraled out of control and that disappointment would certainly follow. Their fears were well founded: in the late 1980s and early 1990s, AI suffered a series of financial setbacks. 

The first indication of a change in weather was the sudden collapse of the market for specialized AI hardware in 1987. Desktop computers from Apple and IBM had been steadily gaining speed and power and in 1987 they became more powerful than the more expensive Lisp machines made by Symbolics and others. There was no longer a good reason to buy them. An entire industry worth half a billion dollars was demolished overnight.

Eventually the earliest successful expert systems, such as XCON, proved too expensive to maintain. They were difficult to update, they could not learn, they were "brittle" (i.e., they could make grotesque mistakes when given unusual inputs), and they fell prey to problems (such as the qualification problem) that had been identified years earlier. Expert systems proved useful, but only in a few special contexts.

In the late 1980s, the Strategic Computing Initiative cut funding to AI "deeply and brutally." New leadership at DARPA had decided that AI was not "the next wave" and directed funds towards projects that seemed more likely to produce immediate results.

By 1991, the impressive list of goals penned in 1981 for Japan's Fifth Generation Project had not been met. Indeed, some of them, like "carry on a casual conversation" had not been met by 2010. As with other AI projects, expectations had run much higher than what was actually possible.

Over 300 AI companies had shutdown, gone bankrupt, or been acquired by the end of 1993, effectively ending the first commercial wave of AI. 

The importance of having a body: nouvelle AI and embodied reason

In the late 1980s, several researchers advocated a completely new approach to artificial intelligence, based on robotics. They believed that, to show real intelligence, a machine needs to have a body — it needs to perceive, move, survive and deal with the world. They argued that these sensorimotor skills are essential to higher level skills like commonsense reasoning and that abstract reasoning was actually the least interesting or important human skill. They advocated building intelligence "from the bottom up."

The approach revived ideas from cybernetics and control theory that had been unpopular since the sixties. Another precursor was David Marr, who had come to MIT in the late 1970s from a successful background in theoretical neuroscience to lead the group studying vision. He rejected all symbolic approaches (both McCarthy's logic and Minsky's frames), arguing that AI needed to understand the physical machinery of vision from the bottom up before any symbolic processing took place. (Marr's work would be cut short by leukemia in 1980.)

In a 1990 paper, "Elephants Don't Play Chess," robotics researcher Rodney Brooks took direct aim at the physical symbol system hypothesis, arguing that symbols are not always necessary since "the world is its own best model. It is always exactly up to date. It always has every detail there is to be known. The trick is to sense it appropriately and often enough." In the 1980s and 1990s, many cognitive scientists also rejected the symbol processing model of the mind and argued that the body was essential for reasoning, a theory called the embodied mind thesis.

AI 1993–2011

The field of AI, now more than a half a century old, finally achieved some of its oldest goals. It began to be used successfully throughout the technology industry, although somewhat behind the scenes. Some of the success was due to increasing computer power and some was achieved by focusing on specific isolated problems and pursuing them with the highest standards of scientific accountability. Still, the reputation of AI, in the business world at least, was less than pristine. Inside the field there was little agreement on the reasons for AI's failure to fulfill the dream of human level intelligence that had captured the imagination of the world in the 1960s. Together, all these factors helped to fragment AI into competing subfields focused on particular problems or approaches, sometimes even under new names that disguised the tarnished pedigree of "artificial intelligence". AI was both more cautious and more successful than it had ever been.

Milestones and Moore's law

On 11 May 1997, Deep Blue became the first computer chess-playing system to beat a reigning world chess champion, Garry Kasparov. The super computer was a specialized version of a framework produced by IBM, and was capable of processing twice as many moves per second as it had during the first match (which Deep Blue had lost), reportedly 200,000,000 moves per second. The event was broadcast live over the internet and received over 74 million hits.

In 2005, a Stanford robot won the DARPA Grand Challenge by driving autonomously for 131 miles along an unrehearsed desert trail. Two years later, a team from CMU won the DARPA Urban Challenge by autonomously navigating 55 miles in an Urban environment while adhering to traffic hazards and all traffic laws. In February 2011, in a Jeopardy! quiz show exhibition match, IBM's question answering system, Watson, defeated the two greatest Jeopardy! champions, Brad Rutter and Ken Jennings, by a significant margin.

These successes were not due to some revolutionary new paradigm, but mostly on the tedious application of engineering skill and on the tremendous increase in the speed and capacity of computer by the 90s. In fact, Deep Blue's computer was 10 million times faster than the Ferranti Mark 1 that Christopher Strachey taught to play chess in 1951. This dramatic increase is measured by Moore's law, which predicts that the speed and memory capacity of computers doubles every two years. The fundamental problem of "raw computer power" was slowly being overcome.

Intelligent agents

A new paradigm called "intelligent agents" became widely accepted during the 1990s. Although earlier researchers had proposed modular "divide and conquer" approaches to AI, the intelligent agent did not reach its modern form until Judea Pearl, Allen Newell, Leslie P. Kaelbling, and others brought concepts from decision theory and economics into the study of AI. When the economist's definition of a rational agent was married to computer science's definition of an object or module, the intelligent agent paradigm was complete. 

An intelligent agent is a system that perceives its environment and takes actions which maximize its chances of success. By this definition, simple programs that solve specific problems are "intelligent agents", as are human beings and organizations of human beings, such as firms. The intelligent agent paradigm defines AI research as "the study of intelligent agents". This is a generalization of some earlier definitions of AI: it goes beyond studying human intelligence; it studies all kinds of intelligence.

The paradigm gave researchers license to study isolated problems and find solutions that were both verifiable and useful. It provided a common language to describe problems and share their solutions with each other, and with other fields that also used concepts of abstract agents, like economics and control theory. It was hoped that a complete agent architecture (like Newell's SOAR) would one day allow researchers to build more versatile and intelligent systems out of interacting intelligent agents.

"Victory of the neats"

AI researchers began to develop and use sophisticated mathematical tools more than they ever had in the past. There was a widespread realization that many of the problems that AI needed to solve were already being worked on by researchers in fields like mathematics, economics or operations research. The shared mathematical language allowed both a higher level of collaboration with more established and successful fields and the achievement of results which were measurable and provable; AI had become a more rigorous "scientific" discipline. Russell & Norvig (2003) describe this as nothing less than a "revolution" and "the victory of the neats".

Judea Pearl's highly influential 1988 book brought probability and decision theory into AI. Among the many new tools in use were Bayesian networks, hidden Markov models, information theory, stochastic modeling and classical optimization. Precise mathematical descriptions were also developed for "computational intelligence" paradigms like neural networks and evolutionary algorithms.

AI behind the scenes

Algorithms originally developed by AI researchers began to appear as parts of larger systems. AI had solved a lot of very difficult problems and their solutions proved to be useful throughout the technology industry, such as data mining, industrial robotics, logistics, speech recognition, banking software, medical diagnosis, and Google's search engine.

The field of AI received little or no credit for these successes in the 1990s and early 2000s. Many of AI's greatest innovations have been reduced to the status of just another item in the tool chest of computer science. Nick Bostrom explains "A lot of cutting edge AI has filtered into general applications, often without being called AI because once something becomes useful enough and common enough it's not labeled AI anymore."

Many researchers in AI in 1990s deliberately called their work by other names, such as informatics, knowledge-based systems, cognitive systems or computational intelligence. In part, this may be because they considered their field to be fundamentally different from AI, but also the new names help to procure funding. In the commercial world at least, the failed promises of the AI Winter continued to haunt AI research into the 2000s, as the New York Times reported in 2005: "Computer scientists and software engineers avoided the term artificial intelligence for fear of being viewed as wild-eyed dreamers."

Where is HAL 9000?

In 1968, Arthur C. Clarke and Stanley Kubrick had imagined that by the year 2001, a machine would exist with an intelligence that matched or exceeded the capability of human beings. The character they created, HAL 9000, was based on a belief shared by many leading AI researchers that such a machine would exist by the year 2001.

In 2001, AI founder Marvin Minsky asked "So the question is why didn't we get HAL in 2001?" Minsky believed that the answer is that the central problems, like commonsense reasoning, were being neglected, while most researchers pursued things like commercial applications of neural nets or genetic algorithms. John McCarthy, on the other hand, still blamed the qualification problem. For Ray Kurzweil, the issue is computer power and, using Moore's Law, he predicted that machines with human-level intelligence will appear by 2029. Jeff Hawkins argued that neural net research ignores the essential properties of the human cortex, preferring simple models that have been successful at solving simple problems. There were many other explanations and for each there was a corresponding research program underway.

Deep learning, big data and artificial general intelligence: 2011–present

In the first decades of the 21st century, access to large amounts of data (known as "big data"), faster computers and advanced machine learning techniques were successfully applied to many problems throughout the economy. In fact, McKinsey Global Institute estimated in their famous paper "Big data: The next frontier for innovation, competition, and productivity" that "by 2009, nearly all sectors in the US economy had at least an average of 200 terabytes of stored data". 

By 2016, the market for AI-related products, hardware, and software reached more than 8 billion dollars, and the New York Times reported that interest in AI had reached a "frenzy". The applications of big data began to reach into other fields as well, such as training models in ecology and for various applications in economics. Advances in deep learning (particularly deep convolutional neural networks and recurrent neural networks) drove progress and research in image and video processing, text analysis, and even speech recognition.

Deep learning

Deep learning is a branch of machine learning that models high level abstractions in data by using a deep graph with many processing layers. According to the Universal approximation theorem, deep-ness isn't necessary for a neural network to be able to approximate arbitrary continuous functions. Even so, there are many problems that are common to shallow networks (such as overfitting) that deep networks help avoid. As such, deep neural networks are able to realistically generate much more complex models as compared to their shallow counterparts. 

However, deep learning has problems of its own. A common problem for recurrent neural networks is the vanishing gradient problem, which is where gradients passed between layers gradually shrink and literally disappear as they are rounded off to zero. There have been many methods developed to approach this problem, such as Long short-term memory units. 

State-of-the-art deep neural network architectures can sometimes even rival human accuracy in fields like computer vision, specifically on things like the MNIST database, and traffic sign recognition.

Language processing engines powered by smart search engines can easily beat humans at answering general trivia questions (such as IBM Watson), and recent developments in deep learning have produced astounding results in competing with humans, in things like Go and Doom (which, being a First-Person Shooter game, has sparked some controversy).

Big Data

Big data refers to a collection of data that cannot be captured, managed, and processed by conventional software tools within a certain time frame. It is a massive amount of decision-making, insight, and process optimization capabilities that require new processing models. In the Big Data Era written by Victor Meyer Schonberg and Kenneth Cooke, big data means that instead of random analysis (sample survey), all data is used for analysis. The 5V characteristics of big data (proposed by IBM): Volume, Velocity, Variety, Value, Veracity. The strategic significance of big data technology is not to master huge data information, but to specialize in these meaningful data. In other words, if big data is likened to an industry, the key to realizing profitability in this industry is to increase the “Process capability” of the data and realize the “Value added” of the data through “Processing”.

Artificial general intelligence

Artificial intelligence is a branch of computer science that attempts to understand the essence of intelligence and produce a new intelligent machine that responds in a manner similar to human intelligence. Research in this area includes robotics, speech recognition, image recognition, Natural language processing and expert systems. Since the birth of artificial intelligence, the theory and technology have become more and more mature, and the application fields have been expanding. It is conceivable that the technological products brought by artificial intelligence in the future will be the "container" of human wisdom. Artificial intelligence can simulate the information process of human consciousness and thinking. Artificial intelligence is not human intelligence, but it can be like human thinking, and it may exceed human intelligence. Artificial general intelligence is also referred to as "strong AI", "full AI" or as the ability of a machine to perform "general intelligent action". Academic sources reserve "strong AI" to refer to machines capable of experiencing consciousness.

Thursday, April 11, 2019

Younger Dryas impact hypothesis

From Wikipedia, the free encyclopedia

The Younger Dryas impact hypothesis or Clovis comet hypothesis originally proposed that a large air burst or earth impact of one or more comets initiated the Younger Dryas cold period about 12,900 BP calibrated (10,900 14C uncalibrated) years ago. The hypothesis has been contested by research as recently as 2017, arguing that most of the conclusions cannot be repeated by other scientists, and criticized because of misinterpretation of data and previous lack of confirmatory evidence.

The current impact hypothesis states that the air burst(s) or impact(s) of a swarm of carbonaceous chondrites or comet fragments set areas of the North American continent on fire, causing the extinction of most of the megafauna in North America and the demise of the North American Clovis culture after the last glacial period. The Younger Dryas ice age lasted for about 1,200 years before the climate warmed again. The Hiawatha Glacier impact crater in Greenland is offered as evidence for the Younger Dryas impact hypothesis, due to its location and the speculative possibility that could be simultaneous with the start of the Younger Dryas cold period and megafauna extinctions which occurred approximately around the same era.

Evidence

The evidence given by proponents of an impact event includes "black mats" of organic-rich soil that have been found at some 50 Clovis sites across the continent. Proponents have reported materials (nanodiamonds, metallic microspherules, carbon spherules, magnetic spherules, iridium, platinum, charcoal, soot, and fullerenes enriched in helium-3), which they interpret to be potential evidence of an impact event, at the very bottom of black mats of organic material that marks the beginning of the Younger Dryas, and it is claimed these cannot be explained by volcanic, anthropogenic, or other natural processes.

Research has been reported that at Lake Cuitzeo, in the central Mexican state of Guanajuato, evidence supporting a modified version of the Younger Dryas impact hypothesis—involving a much smaller, non-cometary impactor—was found in lake bed cores dating to 12,900 BP. The reported evidence included nanodiamonds (including the hexagonal form called lonsdaleite), carbon spherules, and magnetic spherules. Multiple hypotheses were examined to account for these observations, though none were believed to be terrestrial. Lonsdaleite occurs naturally in asteroids and cosmic dust and as a result of extraterrestrial impacts on Earth. The results of the study has not been replicated by other researchers. Lonsdaleite has also been made artificially in laboratories.

A 100-fold spike in the concentration of platinum has also been found in Greenland ice cores, dated to 12,890 BP with 5-year accuracy. A much weaker Pt anomaly was subsequently reported with approximate age dating at 11 continental Younger Dryas sites.

Another study, related to this hypothesis, by Antonio Zamora provides a model of the formation of the Carolina Bays as an indirect consequence of an impact of a comet-like body on the Laurentide Ice Sheet that ejected ice boulders in ballistic trajectories that created the Bays all heading to the Great Lakes Region. It also provides an explanation about the formation of Nebraska's Rainwater Basins and why they are all pointing to the Lakes Region too. However, this study does not apply the widely accepted standards for identifying and confirming terrestrial impact structures.

In the paleothological-archaeological site of Pilauco Bajo, Chile, there is evidence in sediment layers with charcoal and pollen assemblages both indicating major disturbances. Other features found are rare metallic spherules, melt glass and nanodiamonds claimed to be derivative of airbursts or impacts.[19] All of this features have been dated to 12,800 BP. So far Pilauco Bajo is the southernmost site where evidence of the Younger Dryas impacts have been found showing that a possible Younger Dryas strewn field covers at least 30% of Earth's radius.

Consequences of hypothetical impact

It is conjectured that this impact event brought about the extinction of many species of North American Pleistocene megafauna. These animals included camels, mammoths, the giant short-faced bear, and numerous other species that the proponents suggest died out at this time. The proposed markers for the impact event are claimed to appear at the end of the Clovis culture.

History of the hypothesis

The initial description of this hypothesis was published in a 2006 book. The following year, a paper with the same principal authors suggested that the impact event may have led to an immediate decline in human populations in North America at that time.

Additional data purported to support the synchronous nature of the black mats was published. The authors stated that the data required further analysis, and independent analysis of other Clovis sites for verification of this evidence. The authors stated that they remained skeptical of the bolide impact hypothesis as the cause of the Younger Dryas and the megafaunal extinction. They also concluded that "...something major happened at 10,900 B.P. (14C uncalibrated) that we have yet to understand."

Transmission electron microscopy evidence purported to show nanodiamonds from a layer assumed to correspond to the geologic moment of the event was published in the journal Science. Also, in the same issue, D.J. Kennett reported that the nanodiamonds were evidence for bolide impacts from a rare swarm of carbonaceous chondrites or comets at the start of Younger Dryas, resulting from multiple airbursts and surface impacts. This resulted in substantial loss of plant life, megafauna and other animals.

This study has been strenuously disputed by some scientists for a variety of technical and professional reasons. Skepticism increased with the revelation of documentation demonstrating misconduct and past criminal conduct (conviction for fraud and misrepresentation of credentials) by the researcher who prepared samples for the proponents of the hypothesis. However, those charges were later dismissed and expunged by the court.

The disputing scientists claim that the study's conclusions could not be repeated, that further research suggests that no nanodiamonds were found, and that the supposed carbon spherules were, in fact, either fungus or insect feces and included modern contaminants.

Some of the original proponents published a re-evaluation in June 2013 of spherules from 18 sites worldwide which they interpret to support their hypothesis. Further analysis of Younger Dryas boundary sediments at 9 sites, released in June 2016, found no evidence of an extraterrestrial impact at the YDB. In December 2016, an analysis of nanodiamond evidence failed to uncover lonsdaleite or a spike in nanodiamond concentration at the YDB. Radiocarbon dating, microscopy of paleobotanical samples, and analytical pyrolysis of fluvial sediments "[found] no evidence in Arlington Canyon for an extraterrestrial impact or catastrophic impact-induced fire." Exposed fluvial sequences in Arlington Canyon on Santa Rosa Island "features centrally in the controversial hypothesis of an extra-terrestrial impact at the onset of the Younger Dryas."

In 2018 two new papers were published dealing with a "Extraordinary Biomass-Burning Episode" associated with the Younger Dryas Impact.

Criticism

Criticism of chronology and age-dating

A study of Paleoindian demography found no evidence of a population decline among the Paleoindians at 12,900 ± 100 BP, which was inconsistent with predictions of an impact event. They suggested that the hypothesis would probably need to be revised. There is also no evidence of continent-wide wildfires at any time during terminal Pleistocene deglaciation, though there is evidence that most larger wildfires had a human origin, which calls into question the origin of the "black mat." Iridium, magnetic minerals, microspherules, carbon, and nanodiamonds are all subject to differing interpretations as to their nature and origin, and may be explained in many cases by purely terrestrial or non-catastrophic factors.

There is evidence that the megafaunal extinctions that occurred across northern Eurasia, North America, and South America at the end of the Pleistocene were not synchronous. The extinctions in South America appear to have occurred at least 400 years after the extinctions in North America. The extinction of woolly mammoths in Siberia also appears to have occurred later than in North America. A greater disparity in extinction timings is apparent in island megafaunal extinctions that lagged nearby continental extinctions by thousands of years; examples include the survival of woolly mammoths on Wrangel Island, Russia, until 3700 BP, and the survival of ground sloths in the Antilles, the Caribbean, until 4700 cal BP. The Australian megafaunal extinctions occurred approximately 30,000 years earlier than the hypothetical Younger Dryas event.

The megafaunal extinction pattern observed in North America poses a problem for the bolide impact scenario, since it raises the question why large mammals should be preferentially exterminated over small mammals or other vertebrates. Additionally, some extant megafaunal species such as bison and Brown bear seem to have been little affected by the extinction event, while the environmental devastation caused by a bolide impact would not be expected to discriminate. Also, it appears that there was collapse in North American megafaunal population from 14,800 to 13,700 BP, well before the date of the hypothetical extraterrestrial impact, possibly from anthropogenic activities, including hunting.

Other research has shown no support for the impact hypothesis. One group examined carbon-14 dates for charcoal particles that showed wildfires occurred well after the proposed impact date, and the glass-like carbon was produced by wildfires and no lonsdaleite was found.

Disputed origin and ocurrence of physical evidence

Scientists have asserted that the carbon spherules originated as fungal structures and/or insect fecal pellets, and contained modern contaminants and that the claimed nanodiamonds are actually misidentified graphene and graphene/graphane oxide aggregates. An analysis of a similar Younger Dryas boundary layer in Belgium yielded carbon crystalline structures such as nanodiamonds, but the authors concluded that they also did not show unique evidence for a bolide impact. Researchers have also found no extraterrestrial platinum group metals in the boundary layer, which is inconsistent with the hypothesized impact event. Further independent analysis was unable to confirm prior claims of magnetic particles and microspherules, concluding that there was no evidence for a Younger Dryas impact event.

Analysis of fluvial sediments on Santa Rosa Island by another group also found no evidence of lonsdaleite, impact-induced fires, or extraterrestrial impact.

Research published in 2012 has shown that the so-called "black mats" are easily explained by typical earth processes in wetland environments. The study of black mats, that are common in prehistorical wetland deposits which represent shallow marshlands, that were from 6000 to 40,000 years ago in the southwestern USA and Atacama Desert in Chile, showed elevated concentrations of iridium and magnetic sediments, magnetic spherules and titanomagnetite grains. It was suggested that because these markers are found within or at the base of black mats, irrespective of age or location, suggests that these markers arise from processes common to wetland systems, and probably not as a result of catastrophic bolide impacts.

A 2013 study found a spike in platinum in Greenland ice. The authors of that study conclude that such a small impact of an iron meteorite is “unlikely to result in an airburst or trigger wide wildfires proposed by the YDB impact hypothesis." But they write that the large Pt anomaly "hints for an extraterrestrial source of Pt," showing that any disagreement with the proponents of the original YDIH is over the nature of the extraterrestrial object, not whether there was one, and it is much more likely that the Greenland Pt anomaly was caused by a small local iron meteorite fall without any widespread consequences. 

Researchers have also criticized the conclusions of various studies for incorrect age-dating of the sediments, contamination by modern carbon, inconsistent hypothesis that made it difficult to predict the type and size of bolide, lack of proper identification of lonsdaleite, confusing an extraterrestrial impact with other causes such as fire, and for inconsistent use of the carbon spherule "proxy". Naturally occurring lonsdaleite has also been identified in non-bolide diamond placer deposits in the Sakha Republic.

Proponents of the hypothesis have responded to defend their findings, disputing the accusation of irreproducibility or replicating their findings. Critics of the hypothesis have repeatedly addressed the responses, and have published counterarguments.

In 2018, a team of scientists published evidence for an impact crater of unknown age under the Hiawatha Glacier in Greenland Even though the research paper did not suggest any connection to the Younger Dryas, some scientists speculated without evidence about such a link in news reports. Skeptics reject this connection because it would require an improbably recent impact — an impact of this size should occur only once every few million years — and it would leave evidence, such as a young ejecta blanket. Moreover, this has not yet been accepted as a confirmed impact crater. Christian Koeberl, an impact crater expert from the University of Vienna, was quoted in Popular Science saying: “The authors report on some interesting phenomena, but the ‘definitive’ interpretation and conclusion that a large impact crater underneath the ice has been discovered is a severe over-interpretation of the existing data.”

AI effect

From Wikipedia, the free encyclopedia

The AI effect occurs when onlookers discount the behavior of an artificial intelligence program by arguing that it is not real intelligence.

Author Pamela McCorduck writes: "It's part of the history of the field of artificial intelligence that every time somebody figured out how to make a computer do something—play good checkers, solve simple but relatively informal problems—there was chorus of critics to say, 'that's not thinking'." AIS researcher Rodney Brooks complains "Every time we figure out a piece of it, it stops being magical; we say, 'Oh, that's just a computation.'"

"The AI effect" tries to redefine AI to mean: AI is anything that has not been done yet

A view taken by some people trying to promulgate the AI effect is: As soon as AI successfully solves a problem, the problem is no longer a part of AI. 

Pamela McCorduck calls it an "odd paradox" that "practical AI successes, computational programs that actually achieved intelligent behavior, were soon assimilated into whatever application domain they were found to be useful in, and became silent partners alongside other problem-solving approaches, which left AI researchers to deal only with the "failures", the tough nuts that couldn't yet be cracked."

When IBM's chess playing computer Deep Blue succeeded in defeating Garry Kasparov in 1997, people complained that it had only used "brute force methods" and it wasn't real intelligence. Fred Reed writes:
"A problem that proponents of AI regularly face is this: When we know how a machine does something 'intelligent,' it ceases to be regarded as intelligent. If I beat the world's chess champion, I'd be regarded as highly bright."
Douglas Hofstadter expresses the AI effect concisely by quoting Tesler's Theorem:
"AI is whatever hasn't been done yet."
When problems have not yet been formalised, they can still be characterised by a model of computation that includes human computation. The computational burden of a problem is split between a computer and a human: one part is solved by computer and the other part solved by human. This formalisation is referred to as human-assisted Turing machine.

AI applications become mainstream

Software and algorithms developed by AI researchers are now integrated into many applications throughout the world, without really being called AI. 

Michael Swaine reports "AI advances are not trumpeted as artificial intelligence so much these days, but are often seen as advances in some other field". "AI has become more important as it has become less conspicuous", Patrick Winston says. "These days, it is hard to find a big system that does not work, in part, because of ideas developed or matured in the AI world."

According to Stottler Henke, "The great practical benefits of AI applications and even the existence of AI in many software products go largely unnoticed by many despite the already widespread use of AI techniques in software. This is the AI effect. Many marketing people don't use the term 'artificial intelligence' even when their company's products rely on some AI techniques. Why not?"

Marvin Minsky writes "This paradox resulted from the fact that whenever an AI research project made a useful new discovery, that product usually quickly spun off to form a new scientific or commercial specialty with its own distinctive name. These changes in name led outsiders to ask, Why do we see so little progress in the central field of artificial intelligence?"

Nick Bostrom observes that "A lot of cutting edge AI has filtered into general applications, often without being called AI because once something becomes useful enough and common enough it's not labelled AI anymore."

Legacy of the AI winter

Many AI researchers find that they can procure more funding and sell more software if they avoid the tarnished name of "artificial intelligence" and instead pretend their work has nothing to do with intelligence at all. This was especially true in the early 1990s, during the "AI winter". 

Patty Tascarella writes "Some believe the word 'robotics' actually carries a stigma that hurts a company's chances at funding"

Saving a place for humanity at the top of the chain of being

Michael Kearns suggests that "people subconsciously are trying to preserve for themselves some special role in the universe". By discounting artificial intelligence people can continue to feel unique and special. Kearns argues that the change in perception known as the AI effect can be traced to the mystery being removed from the system. In being able to trace the cause of events implies that it's a form of automation rather than intelligence.

A related effect has been noted in the history of animal cognition and in consciousness studies, where every time a capacity formerly thought as uniquely human is discovered in animals, (e.g. the ability to make tools, or passing the mirror test), the overall importance of that capacity is deprecated.

Herbert A. Simon, when asked about the lack of AI's press coverage at the time, said, "What made AI different was that the very idea of it arouses a real fear and hostility in some human breasts. So you are getting very strong emotional reactions. But that's okay. We'll live with that."

Algorithmic information theory

From Wikipedia, the free encyclopedia https://en.wikipedia.org/wiki/Algorithmic_information_theory ...