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Friday, August 17, 2018

Transhumanist politics

From Wikipedia, the free encyclopedia

Transhumanist politics constitute a group of political ideologies that generally express the belief in improving human individuals through science and technology. Transhumanists claim that the transhumanist movement aims to improve humanity with technology and science (for example, through life extension, moral enhancement and the abolition of suffering). American adjunct professor and author Jeanine Thweatt-Bates considers it impossible to define transhumanist politics as one set of beliefs since the transhumanist movement includes opposite political perspectives on the central issue of regulating technology. James Hughes, American sociologist and bioethicist, has noted the dynamic between left-leaning and right-leaning visions for transhumanism and the future of technology and human enhancement.

History

The term "transhumanism" with its present meaning was popularised by Julian Huxley's 1957 essay of that name.[4]

Natasha Vita-More was elected as a Councilperson for the 28th Senatorial District of Los Angeles in 1992. She ran with the Green Party, but on a personal platform of "transhumanism". She quit after a year, saying her party was "too neurotically geared toward environmentalism".[5][6]

James Hughes identifies the "neoliberal" Extropy Institute, founded by philosopher Max More and developed in the 1990s, as the first organized advocates for transhumanism. And he identifies the late-1990s formation of the World Transhumanist Association (WTA), a European organization which later was renamed to Humanity+ (H+), as partly a reaction to the free market perspective of the "Extropians".[citation needed] Per Hughes, "[t]he WTA included both social democrats and neoliberals around a liberal democratic definition of transhumanism, codified in the Transhumanist Declaration." Hughes has also detailed the political currents in transhumanism, particularly the shift around 2009 from socialist transhumanism to libertarian and anarcho-capitalist transhumanism.[3] He claims that the Left was pushed out of the World Transhumanist Association Board of Directors, and that libertarians and Singularitarians have secured a hegemony in the transhumanism community with help from Peter Thiel, but Hughes remains optimistic about a techno-progressive future.[3]

In 2012, the Longevity Party, a movement described as "100% transhumanist" by cofounder Maria Konovalenko,[8] began to organize in Russia for building a balloted political party.[9] Another Russian programme, the 2045 Initiative was founded in 2012 by billionaire Dmitry Itskov with its own "Evolution 2045" political party advocating life extension and android avatars.[10][11]

Writing for H+ Magazine in July 2014, futurist Peter Rothman called Gabriel Rothblatt "very possibly the first openly transhumanist political candidate in the United States" when he ran as a candidate for the United States Congress.[12]

In October 2014, Zoltan Istvan announced that he would be running in the 2016 United States presidential election under the banner of the "Transhumanist Party."[13] By May 2018, the Party had nearly 880 members, and chairmanship had been given to Gennady Stolyarov II.[14] Other groups using the name "Transhumanist Party" exist in the United Kingdom[15][16][17] and Germany.[18]

Core values

According to a 2006 study by the European Parliament, transhumanism is the political expression of the ideology that technology should be used to enhance human abilities.[1]

According to Amon Twyman of the Institute for Ethics and Emerging Technologies (IEET), political philosophies which support transhumanism include social futurism, techno-progressivism, techno-libertarianism, and anarcho-transhumanism.[19] Twyman considers such philosophies to collectively constitute political transhumanism.[19]

Techno-progressives also known as Democratic transhumanists,[20][21] support equal access to human enhancement technologies in order to promote social equality and prevent technologies from furthering the divide among socioeconomic classes.[22] However, libertarian transhumanist Ronald Bailey is critical of the democratic transhumanism described by James Hughes.[23][24] Jeffrey Bishop wrote that the disagreements among transhumanists regarding individual and community rights is "precisely the tension that philosophical liberalism historically tried to negotiate," but that disagreeing entirely with a posthuman future is a disagreement with the right to choose what humanity will become.[25] Woody Evans has supported placing posthuman rights in a continuum with animal rights and human rights.[26]

Riccardo Campa wrote that transhumanism can be coupled with many different political, philosophical, and religious views, and that this diversity can be an asset so long as transhumanists do not give priority to existing affiliations over membership with organized transhumanism.[27]

Criticism

Some transhumanists question the use of politicizing transhumanism,[who?] and Truman Chen of the Stanford Political Journal considers many transhumanist ideals to be anti-political.[28]

Democratic transhumanism

Democratic transhumanism, a term coined by James Hughes in 2002, refers to the stance of transhumanists (advocates for the development and use of human enhancement technologies) who espouse liberal, social, and/or radical democratic political views.

Philosophy

According to Hughes, the ideology "stems from the assertion that human beings will generally be happier when they take rational control of the natural and social forces that control their lives."[30][33] The ethical foundation of democratic transhumanism rests upon rule utilitarianism and non-anthropocentric personhood theory.[34] Democratic transhumanist support equal access to human enhancement technologies in order to promote social equality and to prevent technologies from furthering the divide among the socioeconomic classes.[35] While raising objections both to right-wing and left-wing bioconservatism, and libertarian transhumanism, Hughes aims to encourage democratic transhumanists and their potential progressive allies to unite as a new social movement and influence biopolitical public policy.[30][32]

An attempt to expand the middle ground between technorealism and techno-utopianism, democratic transhumanism can be seen as a radical form of techno-progressivism.[36] Appearing several times in Hughes' work, the term "radical" (from Latin rādīx, rādīc-, root) is used as an adjective meaning of or pertaining to the root or going to the root. His central thesis is that emerging technologies and radical democracy can help citizens overcome some of the root causes of inequalities of power.[30]

According to Hughes, the terms techno-progressivism and democratic transhumanism both refer to the same set of Enlightenment values and principles; however, the term technoprogressive has replaced the use of the word democratic transhumanism.[37][38]

Trends

Hughes has identified 15 "left futurist" or "left techno-utopian" trends and projects that could be incorporated into democratic transhumanism:

List of democratic transhumanists

These are notable individuals who have identified themselves, or have been identified by Hughes, as advocates of democratic transhumanism:[39]

Criticism

Science journalist Ronald Bailey wrote a review of Citizen Cyborg in his online column for Reason magazine in which he offered a critique of democratic transhumanism and a defense of libertarian transhumanism.[23][24]

Critical theorist Dale Carrico defended democratic transhumanism from Bailey's criticism.[40] However, he would later criticize democratic transhumanism himself on technoprogressive grounds.[41]

Libertarian transhumanism

Libertarian transhumanism is a political ideology synthesizing libertarianism and transhumanism.[29][42][43] Self-identified libertarian transhumanists, such as Ronald Bailey of Reason magazine and Glenn Reynolds of Instapundit, are advocates of the asserted "right to human enhancement" who argue that the free market is the best guarantor of this right, claiming that it produces greater prosperity and personal freedom than other economic systems.[44][45]

Principles

Libertarian transhumanists believe that the principle of self-ownership is the most fundamental idea from which both libertarianism and transhumanism stem. They are rational egoists and ethical egoists who embrace the prospect of using emerging technologies to enhance human capacities, which they believe stems from the self-interested application of reason and will in the context of the individual freedom to achieve a posthuman state of complete physical, mental, and social well-being and not merely the absence of disease or infirmity. They extend this rational and ethical egoism to advocate a form of "biolibertarianism".[44]

As strong civil libertarians, libertarian transhumanists hold that any attempt to limit or suppress the asserted right to human enhancement is a violation of civil rights and civil liberties. However, as strong economic libertarians, they also reject proposed public policies of government-regulated and -insured human enhancement technologies, which are advocated by democratic transhumanists, because they fear that any state intervention will steer or limit their choices.

Extropianism, the earliest current of transhumanist thought defined in 1988 by philosopher Max More, initially included an anarcho-capitalist interpretation of the concept of "spontaneous order" in its principles, which states that a free market economy achieves a more efficient allocation of societal resources than any planned or mixed economy could achieve. In 2000, while revising the principles of Extropy, More seemed to be abandoning libertarianism in favor of modern liberalism and anticipatory democracy. However, many Extropians remained libertarian transhumanists.[29]

Criticisms

Critiques of the techno-utopianism of libertarian transhumanists from progressive cultural critics include Richard Barbrook and Andy Cameron's 1995 essay The Californian Ideology; Mark Dery's 1996 book Escape Velocity: Cyberculture at the End of the Century; and Paulina Borsook's 2000 book Cyberselfish: A Critical Romp Through the Terribly Libertarian Culture of High-Tech.

Barbrook argues that libertarian transhumanists are proponents of the Californian Ideology who embrace the goal of reactionary modernism: economic growth without social mobility.[48] According to Barbrook, libertarian transhumanists are unwittingly appropriating the theoretical legacy of Stalinist communism by substituting, among other concepts, the "vanguard party" with the "digerati", and the "new Soviet man" with the "posthuman".[49] Dery coined the dismissive phrase "body-loathing" to describe the attitude of libertarian transhumanists and those in the cyberculture who want to escape from their "meat puppet" through mind uploading into cyberspace.[50] Borsook asserts that libertarian transhumanists indulge in a subculture of selfishness, elitism, and escapism.[51]

Sociologist James Hughes is the most militant critic of libertarian transhumanism. While articulating "democratic transhumanism" as a sociopolitical program in his 2004 book Citizen Cyborg,[32] Hughes sought to convince libertarian transhumanists to embrace social democracy by arguing that:
  1. State action is required to address catastrophic threats from transhumanist technologies;
  2. Only believable and effective public policies to prevent adverse consequences from new technologies will reassure skittish publics that they do not have to be banned;
  3. Social policies must explicitly address public concerns that transhumanist biotechnologies will exacerbate social inequality;
  4. Monopolistic practices and overly restrictive intellectual property law can seriously delay the development of transhumanist technologies, and restrict their access;
  5. Only a strong liberal democratic state can ensure that posthumans are not persecuted; and
  6. Libertarian transhumanists (who are anti-naturalists) are inconsistent in arguing for the free market on the grounds that it is a natural phenomenon.
Klaus-Gerd Giesen, a German political scientist specializing in the philosophy of technology, wrote a critique of the libertarianism he imputes to all transhumanists. While pointing out that the works of Austrian School economist Friedrich Hayek figure in practically all of the recommended reading lists of Extropians, he argues that transhumanists, convinced of the sole virtues of the free market, advocate an unabashed inegalitarianism and merciless meritocracy which can be reduced in reality to a biological fetish. He is especially critical of their promotion of a science-fictional liberal eugenics, virulently opposed to any political regulation of human genetics, where the consumerist model presides over their ideology. Giesen concludes that the despair of finding social and political solutions to today's sociopolitical problems incites transhumanists to reduce everything to the hereditary gene, as a fantasy of omnipotence to be found within the individual, even if it means transforming the subject (human) to a new draft (posthuman).

How to Make a Robot Use Theory of Mind

Researchers give AI the ability to simulate the anticipated needs and actions of others

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How to Make a Robot Use Theory of Mind
Credit: Getty Images
Imagine standing in an elevator as the doors begin to close and suddenly seeing a couple at the end of the corridor running toward you. Even before they call out, you know from their pace and body language they are rushing to get the same elevator. Being a charitable person, you put your hand out to hold the doors. In that split second you interpreted other people’s intent and took action to assist; these are instinctive behaviors that designers of artificially intelligent machines can only envy. But that could eventually change as researchers experiment with ways to create artificial intelligence (AI) with predictive social skills that will help it better interact with people.

A bellhop robot of the future, for example, would ideally be able to anticipate hotel guests’ needs and intentions based on subtle or even unintentional cues, not just respond to a stock list of verbal commands. In effect it would “understand”—to the extent that an unconscious machine can—what is going on around it, says Alan Winfield, professor of robot ethics at the University of West England in Bristol.

Winfield wants to develop that understanding through “simulation theory of mind,” an approach to AI that lets robots internally simulate the anticipated needs and actions of people, things and other robots—and use the results (in conjunction with pre programmed instructions) to determine an appropriate response. In other words, such robots would run an on-board program that models their own behavior in combination with that of other objects and people.

“I build robots that have simulations of themselves and other robots inside themselves,” Winfield says. “The idea of putting a simulation inside a robot… is a really neat way of allowing it to actually predict the future.”

“Theory of mind” is the term philosophers and psychologists use for the ability to predict the actions of self and others by imagining ourselves in the position of something or someone else. Winfield thinks enabling robots to do this will help them infer the goals and desires of agents around them—like realizing that the running couple really wanted to get that elevator.

This differentiates Winfield’s approach from machine learning, in which an AI system may use, for example, an artificial neural network that can train itself to carry out desired actions in a manner that satisfies the expectations of its users. An increasingly common form of this is deep learning, which involves building a large neural network that can, to some degree, automatically learn how to interpret information and choose appropriate responses.

A simulation-based approach relies on a pre programmed internal model instead. Winfield describes the simulation theory of mind system as using a “consequence engine.” In other words, a robot equipped with the system can answer simple “what if” questions about potential actions. If it simulates turning left, it might, for instance, detect that it would bump into a nearby wall. To make this prediction possible, the robots are pre programmed with a basic grasp of physics so that they understand what happens when objects collide. Winfield describes his robots as having a little bit of “common sense.”

For the moment, robots can only use simulation theory of mind in relatively simple situations. In a paper published in January , Winfield and his colleagues described an experiment in which a robot was designed to move along a corridor more safely ( that is, without bumping into anything) after being given the ability to predict the likely movements of other nearby robots. This is not a new capability for a robot, but in this case Winfield’s machine simulated the consequences of its own collision- avoidance strategies to make sure they would be safe. Winfield acknowledges in his study that this work is still in its nascent stages and “far from a complete solution.” For example, it took his behavior-guessingrobot 50 percent longer to traverse the corridor than when it proceeded directly to the other side without trying to anticipate another robot’s actions. Still, he proposes “simulation-based internal modeling as a powerful and interesting starting point in the development of artificial theory of mind.”

Winfield also concedes that theory of mind is still not well understood in people. Scientists have incomplete knowledge of the human brain’s “neurological or cognitive processes that give rise to theory of mind,” according to a study Winfield published in Frontiers in Robotics and AI in June. Yet he believes a full understanding of these processes is not necessary to develop AI that can perform a very similar function.

One major potential advantage of simulation theory of mind is that it may help robots become more communicative with humans—a feature that will become increasingly important as automation makes ever more inroads into human life, Winfield says. Some people might, for example, want a robot to explain its actions after the fact—something AI is generally unable to do, because the inner workings of a deep- learning artificial neural network are highly complex and may leave humans largely out of the decision-making process. And what about robots that assist elderly or ill people? Ideally such a machine could spontaneously give a warning to an elderly person, announcing that it is about to approach, to avoid alarm or confusion. Think of a nurse saying, “I’m just going to give you another pillow so you can sit up and take your medicine.” It is the difference between a robot that simply acts and one that justifies its actions before taking them.

Researchers are trying to develop machine-learning systems that explain their decision-making in human language. One basic model, for example, has an AI program determine whether an image depicts a healthy meal and explain its answer: “no” because the image includes a hot dog, or “yes” because it detects the presence of vegetables. But such programming is in its early stages and far from commonplace.

Henny Admoni, an assistant professor at Carnegie Mellon University’s Robotics Institute who was not involved in the new studies, agrees this kind of capacity would be useful. “The benefit of something like simulation theory, the way Winfield implements it, is that there is an explanation that the system can generate about what it has learned or why it did something,” Admoni says.

People will find it easier to trust a machine that can more accurately and clearly explain itself, according to Julie Carpenter, a research fellow with the Ethics and Emerging Sciences Group at California Polytechnic State University. “You have to believe that the other entity has similar goals that you do—that you’re working towards the same goal,” says Carpenter, who was not involved in Winfield’s research.

Now that Winfield has built machines that carry out simple actions determined by internal simulations, his next step is to give these robots the ability to verbally describe their intended or past actions. A good test will be if one robot can listen to statements of intent made by another robot and correctly interpret these statements by simulating them. That process would involve one robot verbally describing an action—“I’m going to hold the elevator door,” for example—and the other robot hearing this information before internally simulating the action and consequence: the doors are kept open.

If they can understand one another in such a way, they are in theory one step closer to understanding us, Winfield says— “I’m very excited by that experiment.”

ABOUT THE AUTHOR(S)

Gender in speculative fiction

From Wikipedia, the free encyclopedia

Gender has been an important theme explored in speculative fiction. The genres that make up speculative fiction (SF), science fiction, fantasy, supernatural fiction horror, superhero fiction, science fantasy and related genres (utopian/dystopian literature), have always offered the opportunity for writers to explore social conventions, including gender, gender roles, and beliefs about gender. Like all literary forms, the science fiction genre reflects the popular perceptions of the eras in which individual creators were writing; and those creators' responses to gender stereotypes and gender roles.

Many writers have chosen to write with little or no questioning of gender roles, instead effectively reflecting their own cultural gender roles onto their fictional world. However, many other writers have chosen to use science fiction and non-realistic formats in order to explore cultural conventions, particularly gender roles. This article discusses works that have explored or expanded the treatment of gender in science fiction.

In addition to the traditional human genders, science fiction has extended the idea of gender to include transgender humans and hypothetical alien species and robots, and imagined trans-real genders, such as with aliens that are truly hermaphroditic or have a "third" gender, or robots that can change gender at will or are without gender.[1]

Critical analysis

Science fiction has been described as a useful tool for examining society attitudes to and conceptions of gender;[2] this is particularly true of literature, more so than for other media.[3] The conventions of speculative fiction genres encourage writers to explore the subject of biological sex and present alternative models for societies and characters with different beliefs about gender.[3] Extrapolation of an initial speculative premise can as easily start from an idea about marriage customs or chromosomes as a technological change.[3] In spite of this potential, SF has been said to present only ideas about sex and gender that are fashionable or controversial in the present day, which it then projects into a future or fantasy setting.[4]

Science fiction in particular has traditionally been a puritanical genre orientated toward a male readership,[5] and has been described as being by men for men, or sometimes for boys.[6] Most of the stereotypical tropes of science fiction, such as aliens, robots or superpowers can be employed in such a way as to be metaphors for gender.[7]

Fantasy has been perceived as more accepting of women compared to science fiction or horror (and offering more roles than historical fiction or romance), yet seldom attempts to question or subvert the bias toward male superiority.[8] Science fiction's tendency to look to the future and imagine different societies gives it the potential to examine gender roles and preconceptions, whereas the use of archetypes and quasi-historical settings in fantasy has often included patriarchy.[8]

Portrayal of women

The Princess and the Dragon, Paolo Uccello, c. 1470, a classic image of a damsel in distress.

The portrayal of women, or female-identified characters in the speculative genres, has varied widely throughout the genres' history. Some writers and artists have challenged their society's gender norms in producing their work; others have not. Among those who have challenged conventional understandings and portrayals of gender and sexuality, there have been of course significant variations. The common perception of the role of female-identified characters in SF works has long been dominated by one of two stereotypes: a woman who is evil (villainess) or one who is helpless (damsel in distress). These characters are usually physically attractive and provocatively dressed, often in scanty armor,[9] and require redemption and validation by a male hero.[10] As more contemporary Speculative fiction emerges, new gender roles and a way of viewing feminine-identified beings appear with it. We are seeing femininity in a new light as more female-identified. Authors and fans come into the speculative fiction world. There have been female-identified characters in forms of strong woman warriors, or even as a main character who can think for herself.[11] Examples of these gender rules being broken can be seen in many texts such as “The Lord of the Rings” by J.R.R. Tolkien and even “The Man in the High Castle” by Philip K. Dick. As more and more readers and fans of science fiction become female identified, the portrayal of female characters changes just as speculative fiction changes.[12]

The first critical work focusing on women in SF was Symposium: Women in Science Fiction (1975), edited by Jeffrey D. Smith,[13] and other influential works include Future Females:A Critical Anthology (1981) edited by Marleen S. Barr.[14][15]

Robots and cyborgs and the portrayal of women

A gynoid is a robot designed to look like a human female, as compared to an android modeled after a male (or genderless) human. Gynoids are "irresistibly linked" to men's lust, and are mainly designed as sex-objects, having no use beyond "pleasing men's violent sexual desires".[16] A long tradition exists in fiction of men attempting to create the stereotypical "perfect woman".[17] Examples include the Greek myth of Pygmalion, and the female robot Maria in Fritz Lang's Metropolis. Female cyborgs have been similarly used in fiction, in which natural bodies are modified to become objects of fantasy.[17] Fiction about gynoids or female cyborgs reinforce "essentialist ideas of feminity".[18]

Portrayal of men

Many male protagonists of science fiction are reflections of a single heroic archetype, often having scientific vocations or interests, and being "cool, rational, competent", "remarkably sexless", interchangeable, and bland.[19][20] Annette Kuhn posits that these asexual characters are attempts to gain independence from women and mother figures, and that this and their unfailing mechanical prowess is what gives them fans.[21] The "super-male" and boy genius are also common stereotypes frequently embodied by male characters.[22][23]

Critics argue that much of science fiction fetishizes masculinity, and that incorporation of technology into science fiction provides a metaphor for imagined futuristic masculinity. Examples are the use of "hypermasculine cyborgs and console-cowboys". Such technologies are desirable as they reaffirm the readers' masculinity and protect against feminisation.[24] This fetishisation of masculinity via technology in science fiction differs from typical fetishisation in other genres, in which the fetishised object is always feminine.[24]

The book Spreading Misandry argues that science fiction is often used to make unfounded political claims about gender, and attempt to blame men for all of society's ills.[4]

Portrayal of transgender humans

While the ability to shift gender is common in Speculative and Science fiction, there is very little representation of trans identified human characters that are used as little more than a plot device for the author. Male authors use the ability to change gender either speculate about medical technology or to act out an ideal of femininity. Female authors use shifting gender to discuss the condition of being woman identified. Both create trans-identified characters as caricatures of women, rather than full humans. This is beginning to shift as more trans and queer identified authors are writing within the Sci-Fi/Speculative Fiction/Fantasy genres.

Single-gender worlds: utopias and dystopias

Single-gender worlds or single-sex societies have long been one of the primary ways to explore implications of gender and gender differences.[26] In speculative fiction, female-only worlds have been imagined to come about by the action of disease that wipes out men, along with the development of technological or mystical methods that allow female parthenogenic reproduction. The resulting society is often shown to be utopian by feminist writers. Many influential feminist utopias of this sort were written in the 1970s;[26][27][28] the most often studied examples include Joanna Russ's The Female Man, Suzy McKee Charnas's Walk to the End of the World and Motherlines, and Marge Piercy's Woman on the Edge of Time.[28] Utopias imagined by male authors have generally included equality between sexes, rather than separation.[29] Such worlds have been portrayed most often by lesbian or feminist authors; their use of female-only worlds allows the exploration of female independence and freedom from patriarchy. The societies may not necessarily be lesbian, or sexual at all—a famous early sexless example being Herland (1915) by Charlotte Perkins Gilman.[27] Men-only societies are much less common; one example is Athos in Ethan of Athos (1986) by Lois McMaster Bujold. Joanna Russ suggests men-only societies are not commonly imagined, because men do not feel oppressed, and therefore imagining a world free of women does not imply an increase in freedom and is not as attractive.[30]

Utopias have been used to explore the ramification of gender being either a societal construct, or a hard-wired imperative.[31] In Mary Gentle's Golden Witchbreed, gender is not chosen until maturity, and gender has no bearing on social roles. In contrast, Doris Lessing's The Marriages Between Zones Three, Four and Five (1980) suggests that men's and women's values are inherent to the sexes and cannot be changed, making a compromise between them essential. In My Own Utopia (1961) by Elizabeth Mann-Borgese, gender exists but is dependent upon age rather than sex—genderless children mature into women, some of whom eventually become men.[31] Charlene Ball writes in Women's Studies Encyclopedia that use of speculative fiction to explore gender roles in future societies has been more common in the United States compared to Europe and elsewhere.[31]

Literature

"[...] science fiction and fantasy pulp magazines were directed mainly at boys[...]. Female characters were only occasionally included in science fiction pulp stories; the male protagonists' lengthy explanations to the women with limited knowledge revealed the plots."
Eric Garber, Lyn Paleo, "Preface" in Uranian worlds.[32]

Eric Leif Davin, for instance, documented almost 1,000 stories published in science fiction magazines by over 200 female-identified authors between 1926 and 1960.[33]

Proto SF

In the early twentieth century, some women writers rebelled against the novels in which valiant men rescued weak women or fought against humourless, authoritarian female regimes.[10] Charlotte Perkins Gilman wrote Herland, an important early feminist utopia,[34] and Virginia Woolf wrote Orlando. Both Perkins and Woolf identified strongly with the first wave feminism of the period,and its call for equal rights and suffrage for women.[10]

The Pulp Era and the Golden Age (1920–1950s)

SF portrayals of future societies remained broadly patriarchal, and female characters continued to be gender stereotyped and relegated to standardised roles that supported the male protagonists. Early feminist SF visions of all-women utopias were inverted by pulp writers to tell cautionary tales about the "sex war", in which brave men had to rescue society from joyless and dictatorial women, usually to the satisfaction of both sexes.[10] John W. Campbell's Astounding Science Fiction was unusual in its covers not depicting men with ray guns and women with large breasts.[35] William Knoles wrote in his 1960 Playboy article on the era, "Girls of the Slime God", that[36]
A quivering bosom was no novel sight for a thirties s-f hero. Space Girls expressed most of their emotions through their pectoral muscle. Bosoms swayed, trembled, heaved, shivered, danced or pouted according to their owners' moods. In fact, if a hero in those days had been a little more observant and had carried a tape measure, he could have saved himself a lot of trouble. When he opened an air lock and a gorgeous stowaway fell out, uniform ripping, it usually took him five or six pages to find out whether she was a Venusian spy or not, whereas the reader knew at once. If her torn uniform revealed pouting young breasts, she was OK—probably someone's kid sister. If she had eager, straining breasts, she was the heroine. But a girl with proud, arrogant breasts was definitely a spy—while a ripe, full bosom meant she was a Pirate Queen and all hell would soon break loose.
Isaac Asimov disagreed, stating in 1969 that "until 1960 there was no branch of literature anywhere (except perhaps for the children's stories in Sunday school bulletins) as puritanical as science fiction", and that Knoles had to get his quotes from one "1938-39 magazine" which, Asimov said, published "spicy" stories for its "few readers" before "a deserved death".[37] Floyd C. Gale in his 1962 review of Stranger in a Strange Land said that until recently "science-fictional characters owned no sexual organs".[38]

In the 1940s, post-WWII, female writers like Judith Merril and Leigh Brackett emerged, reclaiming female characters and carving out respect in their own right.[10] C. L. Moore is an example of a woman successfully writing pulp speculative fiction tales under a genderless pen-name. Her story "No Woman Born" (1944),[b] in which a female character's mind is transferred into a powerful robot body with feminine attributes is an early example of a work that challenged gender stereotypes of its day by combining femininity with power. Brian Attebery suggest that if the robot had appeared male, the gender would have been unremarkable or even invisible to readers, as masculine figures could be expected to be powerful.[7]

During the pulp era, unfavorable presentations of matriarchal societies, even dystopias were common.[39] In John Wyndham's Consider Her Ways (1956), for example, male rule is described as repressive to women, but freedom from patriarchy was achieved through an authoritarian female-only society modelled on ants society.[40]

The 1930s saw the beginnings of fantasy as a distinct publishing genre. Reacting against the hard, scientific, dehumanizing trends of contemporary science fiction, this new branch of SF drew on mythological and historical traditions and Romantic literature, including Greek and Roman mythologies, Norse sagas, the Arabian Nights and Adventure stories such as Alexandre DumasThree Musketeers.[10] The conventions brought with them a tendency toward patriarchy and cast women in restrictive roles defined as early as in the plays of Euripides. These roles included that of the "helper-maiden" or of "reproductive demon".[10]

The 1930s also saw the advent of the sword and sorcery subgenre of pulp tales, which brought overt sexualisation to the representation of women in fantasy. Although physically more capable, female characters frequently continued to act as helpers to the male leads, but were now depicted as extremely attractive and very briefly clothed. The first female lead character of a sword and sorcery story was Jirel of Joiry, created by C. L. Moore and first appearing in "Black God's Kiss" (Weird Tales, volume 24, number 4, October 1934).

New Wave (1960-1970s)

Whereas the 1940s and 50s have been called the Golden Age of science fiction in general, the 1960s and 1970s are regarded as the most important and influential periods in the study of gender in speculative fiction.[15]

This creative period saw the appearance of many influential novels by female authors, including Ursula K. Le Guin's The Left Hand of Darkness (1969), described as the book with which SF "lost its innocence on matters of sex and gender", and The Dispossessed (1974);[15] Joanna Russ's most important works, particularly The Female Man (1975), regarded by many as the central work of women's SF;[15] and The Two of Them (1978); Anne McCaffrey's prescient cyborg novel, The Ship Who Sang (1969);[15] Vonda McIntyre's two most influential novels, The Exile Waiting (1975) and Dreamsnake (1978);[15] Marge Piercy’s Woman on the Edge of Time (1976), the most important contribution to feminist sf by an author known mainly for realistic work;[15] and several novels by Octavia Butler, especially Kindred (1979) and Wild Seed (1980), which have been described as groundbreaking, and established an African-American female voice in SF.

Important short stories included many by James Tiptree Jr. (a male pseudonym used by Alice Sheldon),[41] for instance The Women Men Don't See (1973), The Girl Who Was Plugged In (1973), and The Screwfly Solution (1977).[c][42]

These works coincided with the beginnings of application of feminist theory to SF,.[15] creating a self-consciously feminist science fiction. Feminist SF has been distinguished from earlier feminist utopian fiction by its greater attention to characterisation and inclusion of gender equality.[29]

Male writers also began to approach depiction of gender in new ways, with Samuel R. Delany establishing himself as the most radical voice among male SF figures for representations of alternative sexualities and gender-models in a series of major works, most importantly (with respect to gender), in Triton (1976).[15] Gary Westfahl points out that "Heinlein is a problematic case for feminists; on the one hand, his works often feature strong female characters and vigorous statements that women are equal to or even superior to men; but these characters and statements often reflect hopelessly stereotypical attitudes about typical female attributes. It is disconcerting, for example, that in Expanded Universe Heinlein calls for a society where all lawyers and politicians are women, essentially on the grounds that they possess a mysterious feminine practicality that men cannot duplicate." [43]

Modern SF (1980–2000s)

By the 1980s the intersection of feminism and SF was already a major factor in the production of the literature itself.[42]

Authors such as Nicola Griffith and Sheri S. Tepper frequently write on gender-related themes. Tepper's work has been described as "the definition of feminist science fiction", and her treatment of gender has varied from early optimistic science fantasies, in which women were equally as capable as men, to more pessimistic works, including The Gate to Women's Country, in which men are the cause of war and pollution and true equality can only be achieved by transcending humanity altogether.[44]

The Hugo, Nebula and Arthur C. Clarke award winning Ancillary Justice by Ann Leckie (2013) portrays a society where gender is an unimportant detail in people's lives. It refers to most characters as female, unless they're talking in a different language than the dominant one. This leaves the gender of most characters unclear. The reader, used to books that consistently use male pronouns, is constantly slightly on edge, because of the consistent use of 'she', 'her' etc.

The September 2017 anthology, Meanwhile, Elsewhere, is a collection of short stories written by trans-identified authors about trans-identified characters. While these authors are well known to Queer audiences, they are new to Speculative, Sci-Fi and Fantasy readers. The anthology covers multiple genres, from Ryka Aoki's "The Gift", in which the main character identifies as trans and everything is fine, to Jeanne Thornton's "Angels Are Here To Help Us", which explores access to technology, money and privilege in relation to trans identity. The book was edited by Cat Fitzpatrick and Casey Plett and was published by Topside Press.[45][46]

Comics

Cover of Planet comics #53

There was a time when more girls read comics than boys,[when?] but these comics were generally realist, with a focus on romance and crime stories.[47] However, for most of their existence, comic books audiences have been assumed to be mostly male. The female characters and superheroes were targeted towards this male demographic, rather than towards women readers.[48] Although many female superheroes were created, very few starred in their own series or achieved stand-alone success. It has been debated whether the lack of female readership was due to male writers being uncomfortable with writing about or for women, or whether the comic book industry is male dominated due to the lack of intinsic interest of women in comics.[48]

The first known female superhero is writer-artist Fletcher Hanks's minor character Fantomah,[49] an ageless, ancient Egyptian woman in the modern day who could transform into a skull-faced creature with superpowers to fight evil; she debuted in 1940 in Fiction Houses Jungle Comics.

In the early 1940s the DC line was dominated by superpowered male characters such as the Green Lantern, Batman, and its flagship character, Superman. The first widely recognizable female superhero is Wonder Woman, created by William Moulton Marston for All-American Publications, one of three companies that would merge to form DC Comics.[50] Marston intended the character to be a strong female role-model for girls, with "all the strength of Superman plus all the allure of a good and beautiful woman."[51]

Film and television

Film


Female characters in early science fiction films such as Barbarella (1968) were often portrayed as simple sex kittens.[52]

Professor Sherrie Inness has said that the portrayals of tough women in later science fiction embody women's fantasies of empowerment,[53] such as the characters of Sharrow in the Iain M. Banks' novel Against a Dark Background (1993) or Alex in the film Nemesis 2, who both physically overpower male attackers.[53][54]

Television

Early television depicted women primarily as idealized "perfect housewives" or (often black) domestic workers.[55] By the mid-1960s and 1970s, cultural mores had relaxed, and sexual objectification of women became more commonplace. This period also saw diversification in women's roles, with blurring between the roles of middle-class housewife and working mother and the representations of women of different age, race, class, sexual orientation. The appearance of strong female characters, such as in Charlie's Angels, remained limited by associations of power with male approval.[56]

The 1960s and 70s also saw the beginnings of SF and fantasy elements being incorporated into television programming.[56]

Popular early SF programming in the 1960s reconciled the use of SF tropes that empowered women with stereotypes of women's social domains and femininity. This was seen in popular series such as I Dream of Jeannie and Bewitched, both of which have female protagonists with magical abilities.[56] Bewitched's Samantha is a witch who chooses to use her abilities as a home-maker, and her husband prefers that she limits such displays of power as much as possible, particularly when they could challenge his ego. Most of her uses of magic were to save her husband appearing foolish in front of his peers or undoing interference from her more empowered and feminist mother, Endora.[56] In contrast, the titular character of I Dream of Jeannie was inept in her house-wifely duties and was more likely to use her magic when she felt it appropriate. However, this was always in the service of her "Master", who demanded her nature as a genie be kept secret. Jeannie's subservience and skimpy clothing also identified her primarily as a sex object.[57] Both programs showed women gaining more power and prominence through the metaphor of magic, but that this power was limited by women's willingness to obey male authority.[57]

The 1960s also saw the first speculative presentations of women outside the realm of domestic life.[57] Star Trek's Lt. Uhura is a famous early example of a woman space explorer, and her race made her a role-model for black women in particular. Her inclusion in the series is credited with bringing more women into science fiction fandom. The character was seen[by whom?] as a success of the feminist and civil rights movements of the era, representing the ideal of racial equality and women's ability to find meaningful employment outside of marriage and family. However, her role never rose beyond that of futuristic receptionist, and her uniform and prominent but generally silent placement in the background of scenes made her the series primary eye candy.[57]

SF series of the 1970s followed in a similar vein, with speculative elements used to physically empower women, while society required that they pretend to be typical and non-threatening. Examples include The Bionic Woman and the television adaption of Wonder Woman.

Cooperative

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