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Coopetition or co-opetition (sometimes spelled "coopertition" or "co-opertition") is a neologism coined to describe cooperative competition. Coopetition is a portmanteau of cooperation and competition. Basic principles of co-opetitive structures have been described in game theory, a scientific field that received more attention with the book Theory of Games and Economic Behavior in 1944 and the works of John Forbes Nash on non-cooperative games. Coopetition occurs both at inter-organizational or intra-organizational levels.
Overview
The concept and term coopetition and its variants have been re-coined several times in history.
The concept appeared as early as 1913, being used to describe the relationships among proximate independent dealers of the Sealshipt Oyster System, who were instructed to cooperate for the benefit of the system while competing with each other for customers in the same city.
Inter-organizational
The
term and the ideas around co-opetition gained wide attention within the
business community after the publication in 1996 of the book by
Brandenberger and Nalebuff bearing the same title. Until today this
remains the reference work for both researchers and practitioners alike.
Giovanni Battista Dagnino and Giovanna Padula's conceptualized in their conference paper (2002)
that, at inter-organisational level, coopetition occurs when companies
interact with partial congruence of interests. They cooperate with each
other to reach a higher value creation if compared to the value created
without interaction and struggle to achieve competitive advantage.
Often coopetition takes place when companies that are in the same
market work together in the exploration of knowledge and research of
new products, at the same time that they compete for market-share of
their products and in the exploitation of the knowledge created. In this
case, the interactions occur simultaneously and in different levels in
the value chain. This is the case in the arrangement between PSA Peugeot Citroën and Toyota to share components for a new city car—simultaneously sold as the Peugeot 107, the Toyota Aygo, and the Citroën C1, where companies save money on shared costs while remaining fiercely competitive in other areas.
Several advantages can be foreseen, as cost reductions, resources
complementarity and technological transfer. Some difficulties also
exist, as distribution of control, equity in risk, complementary needs
and trust.
It is possible for more than two companies to be involved in
coopetition with one another. Another possible case for coopetition is
joint resource management in construction. Sadegh Asgari and his
colleagues (2013) present a short-term partnering case in which construction
contractors form an alliance, agreeing to put all or some of their
resources in a joint pool for a fixed duration of time and to allocate
the group resources using a more cost-effective plan.
Marcello Mariani (2007)
examined that in practice policy makers and regulators can trigger,
promote, and affect coopetitive interactions among economic actors that
did not intentionally plan to coopete before the external institutional
stakeholders (i.e., a policy maker or regulator) created the conditions
for the emergence of coopetititon.
Sadegh Asgari, Abbas Afshar and Kaveh Madani
(2013) suggested cooperative game theory as the basis for fair and
efficient allocation of the incremental benefits of cooperation among
the cooperating contractors. Their study introduced a new paradigm in
construction resource planning and allocation. Contractors no longer see
each other as just competitors; they look for cooperation beyond their
competition in order to reduce their costs.
Intra-organizational
At
the intra-organizational level, coopetition occurs between individuals
or functional units within the same organization. Based on game theory
and social interdependence theories, some studies investigate the
presence of simultaneous cooperation and competition among functional
units, the antecedents of coopetition, and its impact on knowledge sharing
behaviors. For example, the concept of coopetitive knowledge sharing is
developed to explain mechanisms through which coopetition influences
effective knowledge sharing practices in cross-functional teams.
The underlying argument is that while organizational teams need to
cooperate, they are likely to experience tension caused by diverse
professional philosophies and competing goals from different
cross-functional representatives.
Examples
In 1913 by the Sealshipt Oyster System In 1937 by Rockwell D. HuntAround 1975 by Doug Chamberlin in a class at Adrian College,
responding to an instructor's request for an appropriate new word with
which to refer to "conflict over how to divide up the benefits produced
by cooperation". Incorporated in 1981 college textbook Thinking About
Politics: American Government in Associational Perspective (N.Y: D. Van
Nostrand, 1981), chapter 9, p. 257.In the decade of the 1980s, V. Frank Asaro wrote and circulated his 314-page non-fiction work Between Order and Chaos is Coopetition, aka Balance Between Order and Chaos, which culminated in a letter from best-selling author Spencer Johnson dated February 9, 1990, urging its publication. This resulted in the later publication of Universal Co-opetition; The Tortoise Shell Game, a novelization of co-opetition; and the non-fiction A Primal Wisdom (2014), corollary to the novel. (2nd. Ed., Finalist 2015 USA Best Book Awards for nonfiction and philosophy.)Around 1992 by Raymond Noorda to characterize Novell's business strategy.In 1995, Daniel Ervin, CEO of Phoenix Fire Inc., which is an
international business development agency that focuses on building
business partner channels for technology companies, started using the
word Coopertition to describe the approach of creating a partnership
between two or more competing software vendors. This type of partnership
enables vendors with nominal overlap in their solution portfolio to
quickly gain more market share together than when they are operating
apart.In 2000, FIRST Robotics had a competition game titled Co-Opertition FIRST. In 2009, FIRST cofounder Dean Kamen
received a patent titled "Method for Creating Coopertition" (spelled as
one word, with no hyphen), which involves giving FIRST Robotics teams
some points scored by other teams, to encourage cooperation even as they
compete. US FIRST now claims a trademark on the term on its Web site.In the mid-2000s, "coopetition" began to be used by Darrell Waltrip
to describe the phenomenon of drivers cooperating at various phases of a
race at "high speed" tracks such as Daytona and Talladaga where
cooperative aerodynamic drafting is critical to a driver's ability to
advance through the field. The ultimate goal for each driver, however,
is to use the strategy to win.One of the examples of coopetition in practice in high technology
context is the collaborative joint venture formed by Samsung Electronics
and Sony formed in 2004 for the development and manufacturing of
flat-screen LCD Panels.
Coopetition is becoming more critical in high technology contexts
because of several challenges such as shrinking product life cycles,
need for heavy investments in research and development, convergence of
multiple technologies, and importance of technological standards. While
it is quite challenging to engage in coopetition (or cooperate with a
competitor), coopetition engagements are helpful for firms to address
major technological challenges, to create benefits for partnering firms,
and to advance technological innovations that benefit the firms, the
industry, and consumers.In 2009, the importance of coopetition was emphasized for Small and
Medium-Sized Enterprises (SMEs). As technological battles intensify and
technologies become more complex, SMEs face numerous challenges such as
rising R&D costs, high risk and uncertainty in technological
development, and lack of resources to pursue large-scale innovation
projects.
SMEs can more effectively deal with these problems if they work
together by combining their own resources and expertise and develop
their collective ability so that they can compete effectively with large
firms and advance technologies they may not be able to advance alone.In 2012 and 2013, the concept of 'Coopetitive Knowledge Sharing' was
inspired by inter-organization research literature toward developing a
Coopetitive Model of Knowledge Sharing that explains (1) how coopetition
should be conceptualized,
(2) What forms coopetition (three formative constructs of outcome
(goal, reward), means (task related), boundary (friendship, geographical
closeness, sense of team belonging) interdependencies),
and (3) How coopetition and its interrelated components interact and
influence knowledge sharing behaviors in cross-functional software
teams. This series of publications in the Journal of Systems and Software and Information Processing & Management
conceptualize and operationalize the multi-dimensional construct of
cross-functional coopetition, and present an instrument for measuring
this construct. Cross-functional coopetition is conceptualized with five
distinct and independent constructs, three of them are related to
cross-functional cooperation (task orientation, communication,
interpersonal relationships), and two are associated with
cross-functional competition (tangible resources and intangible
resources).In 2013 Compassion Games International,
an activity of the Charter for Compassion, used "coopetition" to
describe their annual games between cities about who can commit the most
acts of kindness and compassion.In 2014 the Caring Citizens' Congress,
an Empathy Surplus Project, used "coopetition" to describe how to
create "compassion primaries," where candidates for party office try to
find allies in the other parties to cooperate around advancing freedom,
compassion and human rights as governing principles.