Architecture of a Web crawler
A Web crawler, sometimes called a spider or spiderbot and often shortened to crawler, is an Internet bot that systematically browses the World Wide Web, typically for the purpose of Web indexing (web spidering).
Web search engines and some other sites use Web crawling or spidering software to update their web content or indices of others sites' web content. Web crawlers copy pages for processing by a search engine which indexes the downloaded pages so users can search more efficiently.
Crawlers consume resources on visited systems and often visit 
sites without approval. Issues of schedule, load, and "politeness" come 
into play when large collections of pages are accessed. Mechanisms exist
 for public sites not wishing to be crawled to make this known to the 
crawling agent. For example, including a robots.txt file can request bots to index only parts of a website, or nothing at all.
The number of Internet pages is extremely large; even the largest
 crawlers fall short of making a complete index. For this reason, search
 engines struggled to give relevant search results in the early years of
 the World Wide Web, before 2000. Today, relevant results are given 
almost instantly.
Nomenclature
A web crawler is also known as a spider, an ant, an automatic indexer, or (in the FOAF software context) a Web scutter.
Overview
A Web crawler starts with a list of URLs to visit, called the seeds. As the crawler visits these URLs, it identifies all the hyperlinks in the pages and adds them to the list of URLs to visit, called the crawl frontier. URLs from the frontier are recursively visited according to a set of policies. If the crawler is performing archiving of websites
 it copies and saves the information as it goes. The archives are 
usually stored in such a way they can be viewed, read and navigated as 
they were on the live web, but are preserved as ‘snapshots'.
The archive is known as the repository and is designed to store and manage the collection of web pages. The repository only stores HTML
 pages and these pages are stored as distinct files. A repository is 
similar to any other system that stores data, like a modern day 
database. The only difference is that a repository does not need all the
 functionality offered by a database system. The repository stores the 
most recent version of the web page retrieved by the crawler.
The large volume implies the crawler can only download a limited 
number of the Web pages within a given time, so it needs to prioritize 
its downloads. The high rate of change can imply the pages might have 
already been updated or even deleted.
The number of possible URLs crawled being generated by 
server-side software has also made it difficult for web crawlers to 
avoid retrieving duplicate content. Endless combinations of HTTP GET
 (URL-based) parameters exist, of which only a small selection will 
actually return unique content. For example, a simple online photo 
gallery may offer three options to users, as specified through HTTP GET parameters in the URL. If there exist four ways to sort images, three choices of thumbnail
 size, two file formats, and an option to disable user-provided content,
 then the same set of content can be accessed with 48 different URLs, 
all of which may be linked on the site. This mathematical combination
 creates a problem for crawlers, as they must sort through endless 
combinations of relatively minor scripted changes in order to retrieve 
unique content.
As Edwards et al. noted, "Given that the bandwidth
 for conducting crawls is neither infinite nor free, it is becoming 
essential to crawl the Web in not only a scalable, but efficient way, if
 some reasonable measure of quality or freshness is to be maintained." A crawler must carefully choose at each step which pages to visit next. 
Crawling policy
The behavior of a Web crawler is the outcome of a combination of policies:
- a selection policy which states the pages to download,
- a re-visit policy which states when to check for changes to the pages,
- a politeness policy that states how to avoid overloading Web sites.
- a parallelization policy that states how to coordinate distributed web crawlers.
Selection policy
Given
 the current size of the Web, even large search engines cover only a 
portion of the publicly available part. A 2009 study showed even 
large-scale search engines index no more than 40-70% of the indexable Web; a previous study by Steve Lawrence and Lee Giles showed that no search engine indexed more than 16% of the Web in 1999. As a crawler always downloads just a fraction of the Web pages, it is highly desirable for the downloaded fraction to contain the most relevant pages and not just a random sample of the Web.
This requires a metric of importance for prioritizing Web pages. The importance of a page is a function of its intrinsic quality, its popularity in terms of links or visits, and even of its URL (the latter is the case of vertical search engines restricted to a single top-level domain,
 or search engines restricted to a fixed Web site). Designing a good 
selection policy has an added difficulty: it must work with partial 
information, as the complete set of Web pages is not known during 
crawling.
Junghoo Cho et al. made the first study on policies for crawling scheduling. Their data set was a 180,000-pages crawl from the stanford.edu domain, in which a crawling simulation was done with different strategies. The ordering metrics tested were breadth-first, backlink count and partial PageRank
 calculations. One of the conclusions was that if the crawler wants to 
download pages with high Pagerank early during the crawling process, 
then the partial Pagerank strategy is the better, followed by 
breadth-first and backlink-count. However, these results are for just a 
single domain. Cho also wrote his Ph.D. dissertation at Stanford on web 
crawling.
Najork and Wiener performed an actual crawl on 328 million pages, using breadth-first ordering.
 They found that a breadth-first crawl captures pages with high Pagerank
 early in the crawl (but they did not compare this strategy against 
other strategies). The explanation given by the authors for this result 
is that "the most important pages have many links to them from numerous 
hosts, and those links will be found early, regardless of on which host 
or page the crawl originates."
Abiteboul designed a crawling strategy based on an algorithm called OPIC (On-line Page Importance Computation).
 In OPIC, each page is given an initial sum of "cash" that is 
distributed equally among the pages it points to. It is similar to a 
PageRank computation, but it is faster and is only done in one step. An 
OPIC-driven crawler downloads first the pages in the crawling frontier 
with higher amounts of "cash". Experiments were carried in a 
100,000-pages synthetic graph with a power-law distribution of in-links.
 However, there was no comparison with other strategies nor experiments 
in the real Web.
Boldi et al. used simulation on subsets of the Web of 40 million pages from the .it
 domain and 100 million pages from the WebBase crawl, testing 
breadth-first against depth-first, random ordering and an omniscient 
strategy. The comparison was based on how well PageRank computed on a 
partial crawl approximates the true PageRank value. Surprisingly, some 
visits that accumulate PageRank very quickly (most notably, 
breadth-first and the omniscient visit) provide very poor progressive 
approximations.
Baeza-Yates et al. used simulation on two subsets of the Web of 3 million pages from the .gr and .cl domain, testing several crawling strategies. They showed that both the OPIC strategy and a strategy that uses the length of the per-site queues are better than breadth-first crawling, and that it is also very effective to use a previous crawl, when it is available, to guide the current one.
Daneshpajouh et al. designed a community based algorithm for discovering good seeds.
 Their method crawls web pages with high PageRank from different 
communities in less iteration in comparison with crawl starting from 
random seeds. One can extract good seed from a previously-crawled-Web 
graph using this new method. Using these seeds, a new crawl can be very 
effective.
Restricting followed links
A crawler may only want to seek out HTML pages and avoid all other MIME types.
 In order to request only HTML resources, a crawler may make an HTTP 
HEAD request to determine a Web resource's MIME type before requesting 
the entire resource with a GET request. To avoid making numerous HEAD 
requests, a crawler may examine the URL and only request a resource if 
the URL ends with certain characters such as .html, .htm, .asp, .aspx, 
.php, .jsp, .jspx or a slash. This strategy may cause numerous HTML Web 
resources to be unintentionally skipped.
Some crawlers may also avoid requesting any resources that have a "?" in them (are dynamically produced) in order to avoid spider traps
 that may cause the crawler to download an infinite number of URLs from a
 Web site. This strategy is unreliable if the site uses URL rewriting to simplify its URLs.
URL normalization
Crawlers usually perform some type of URL normalization in order to avoid crawling the same resource more than once. The term URL normalization, also called URL canonicalization,
 refers to the process of modifying and standardizing a URL in a 
consistent manner. There are several types of normalization that may be 
performed including conversion of URLs to lowercase, removal of "." and 
".." segments, and adding trailing slashes to the non-empty path 
component.
Path-ascending crawling
Some crawlers intend to download/upload as many resources as possible from a particular web site. So path-ascending crawler was introduced that would ascend to every path in each URL that it intends to crawl.
 For example, when given a seed URL of 
http://llama.org/hamster/monkey/page.html, it will attempt to crawl 
/hamster/monkey/, /hamster/, and /. Cothey found that a path-ascending 
crawler was very effective in finding isolated resources, or resources 
for which no inbound link would have been found in regular crawling.
Focused crawling
The importance of a page for a crawler can also be expressed as a 
function of the similarity of a page to a given query. Web crawlers that
 attempt to download pages that are similar to each other are called focused crawler or topical crawlers. The concepts of topical and focused crawling were first introduced by Filippo Menczer and by Soumen Chakrabarti et al. 
The main problem in focused crawling is that in the context of a 
Web crawler, we would like to be able to predict the similarity of the 
text of a given page to the query before actually downloading the page. A
 possible predictor is the anchor text of links; this was the approach 
taken by Pinkerton in the first web crawler of the early days of the Web. Diligenti et al.
 propose using the complete content of the pages already visited to 
infer the similarity between the driving query and the pages that have 
not been visited yet. The performance of a focused crawling depends 
mostly on the richness of links in the specific topic being searched, 
and a focused crawling usually relies on a general Web search engine for
 providing starting points.
Academic-focused crawler
An example of the focused crawlers are academic crawlers, which crawls free-access academic related documents, such as the citeseerxbot, which is the crawler of CiteSeerX search engine. Other academic search engines are Google Scholar and Microsoft Academic Search etc. Because most academic papers are published in PDF formats, such kind of crawler is particularly interested in crawling PDF, PostScript files, Microsoft Word including their zipped formats. Because of this, general open source crawlers, such as Heritrix, must be customized to filter out other MIME types, or a middleware is used to extract these documents out and import them to the focused crawl database and repository.
 Identifying whether these documents are academic or not is challenging 
and can add a significant overhead to the crawling process, so this is 
performed as a post crawling process using machine learning or regular expression
 algorithms. These academic documents are usually obtained from home 
pages of faculties and students or from publication page of research 
institutes. Because academic documents takes only a small fraction in 
the entire web pages, a good seed selection are important in boosting 
the efficiencies of these web crawlers. Other academic crawlers may download plain text and HTML files, that contains metadata
 of academic papers, such as titles, papers, and abstracts. This 
increases the overall number of papers, but a significant fraction may 
not provide free PDF downloads.
Semantic focused crawler
Another type of focused crawlers is semantic focused crawler, which makes use of domain ontologies to represent topical maps and link Web pages with relevant ontological concepts for the selection and categorization purposes. In addition, ontologies can be automatically updated in the crawling process. Dong et al.
 introduced such an ontology-learning-based crawler using support vector
 machine to update the content of ontological concepts when crawling Web
 Pages.
Re-visit policy
The
 Web has a very dynamic nature, and crawling a fraction of the Web can 
take weeks or months. By the time a Web crawler has finished its crawl, 
many events could have happened, including creations, updates, and 
deletions. 
From the search engine's point of view, there is a cost 
associated with not detecting an event, and thus having an outdated copy
 of a resource. The most-used cost functions are freshness and age.
Freshness: This is a binary measure that indicates whether the local copy is accurate or not. The freshness of a page p in the repository at time t is defined as:
Age: This is a measure that indicates how outdated the local copy is. The age of a page p in the repository, at time t is defined as:
Coffman et al.
 worked with a definition of the objective of a Web crawler that is 
equivalent to freshness, but use a different wording: they propose that a
 crawler must minimize the fraction of time pages remain outdated. They 
also noted that the problem of Web crawling can be modeled as a 
multiple-queue, single-server polling system, on which the Web crawler 
is the server and the Web sites are the queues. Page modifications are 
the arrival of the customers, and switch-over times are the interval 
between page accesses to a single Web site. Under this model, mean 
waiting time for a customer in the polling system is equivalent to the 
average age for the Web crawler.
The objective of the crawler is to keep the average freshness of 
pages in its collection as high as possible, or to keep the average age 
of pages as low as possible. These objectives are not equivalent: in the
 first case, the crawler is just concerned with how many pages are 
out-dated, while in the second case, the crawler is concerned with how 
old the local copies of pages are.
Evolution of Freshness and Age in a web crawler
Two simple re-visiting policies were studied by Cho and Garcia-Molina:
- Uniform policy: This involves re-visiting all pages in the collection with the same frequency, regardless of their rates of change.
- Proportional policy: This involves re-visiting more often the pages that change more frequently. The visiting frequency is directly proportional to the (estimated) change frequency.
In both cases, the repeated crawling order of pages can be done either in a random or a fixed order.
Cho and Garcia-Molina proved the surprising result that, in terms
 of average freshness, the uniform policy outperforms the proportional 
policy in both a simulated Web and a real Web crawl. Intuitively, the 
reasoning is that, as web crawlers have a limit to how many pages they 
can crawl in a given time frame, (1) they will allocate too many new 
crawls to rapidly changing pages at the expense of less frequently 
updating pages, and (2) the freshness of rapidly changing pages lasts 
for shorter period than that of less frequently changing pages. In other
 words, a proportional policy allocates more resources to crawling 
frequently updating pages, but experiences less overall freshness time 
from them.
To improve freshness, the crawler should penalize the elements that change too often.
 The optimal re-visiting policy is neither the uniform policy nor the 
proportional policy. The optimal method for keeping average freshness 
high includes ignoring the pages that change too often, and the optimal 
for keeping average age low is to use access frequencies that 
monotonically (and sub-linearly) increase with the rate of change of 
each page. In both cases, the optimal is closer to the uniform policy 
than to the proportional policy: as Coffman et al.
 note, "in order to minimize the expected obsolescence time, the 
accesses to any particular page should be kept as evenly spaced as 
possible".
 Explicit formulas for the re-visit policy are not attainable in 
general, but they are obtained numerically, as they depend on the 
distribution of page changes. Cho and Garcia-Molina show that the 
exponential distribution is a good fit for describing page changes, while Ipeirotis et al. show how to use statistical tools to discover parameters that affect this distribution.
 Note that the re-visiting policies considered here regard all pages as 
homogeneous in terms of quality ("all pages on the Web are worth the 
same"), something that is not a realistic scenario, so further 
information about the Web page quality should be included to achieve a 
better crawling policy. 
Politeness policy
Crawlers
 can retrieve data much quicker and in greater depth than human 
searchers, so they can have a crippling impact on the performance of a 
site. Needless to say, if a single crawler is performing multiple 
requests per second and/or downloading large files, a server would have a
 hard time keeping up with requests from multiple crawlers.
As noted by Koster, the use of Web crawlers is useful for a number of tasks, but comes with a price for the general community. The costs of using Web crawlers include:
- network resources, as crawlers require considerable bandwidth and operate with a high degree of parallelism during a long period of time;
- server overload, especially if the frequency of accesses to a given server is too high;
- poorly written crawlers, which can crash servers or routers, or which download pages they cannot handle; and
- personal crawlers that, if deployed by too many users, can disrupt networks and Web servers.
A partial solution to these problems is the robots exclusion protocol,
 also known as the robots.txt protocol that is a standard for 
administrators to indicate which parts of their Web servers should not 
be accessed by crawlers.
 This standard does not include a suggestion for the interval of visits 
to the same server, even though this interval is the most effective way 
of avoiding server overload. Recently commercial search engines like Google, Ask Jeeves, MSN and Yahoo! Search are able to use an extra "Crawl-delay:" parameter in the robots.txt file to indicate the number of seconds to delay between requests.
The first proposed interval between successive pageloads was 60 seconds.
 However, if pages were downloaded at this rate from a website with more
 than 100,000 pages over a perfect connection with zero latency and 
infinite bandwidth, it would take more than 2 months to download only 
that entire Web site; also, only a fraction of the resources from that 
Web server would be used. This does not seem acceptable.
Cho uses 10 seconds as an interval for accesses, and the WIRE crawler uses 15 seconds as the default. The MercatorWeb crawler follows an adaptive politeness policy: if it took t seconds to download a document from a given server, the crawler waits for 10t seconds before downloading the next page. Dill et al. use 1 second.
For those using Web crawlers for research purposes, a more 
detailed cost-benefit analysis is needed and ethical considerations 
should be taken into account when deciding where to crawl and how fast 
to crawl.
Anecdotal evidence from access logs shows that access intervals 
from known crawlers vary between 20 seconds and 3–4 minutes. It is worth
 noticing that even when being very polite, and taking all the 
safeguards to avoid overloading Web servers, some complaints from Web 
server administrators are received. Brin and Page
 note that: "... running a crawler which connects to more than half a 
million servers (...) generates a fair amount of e-mail and phone calls.
 Because of the vast number of people coming on line, there are always 
those who do not know what a crawler is, because this is the first one 
they have seen."
Parallelization policy
A parallel
 crawler is a crawler that runs multiple processes in parallel. The goal
 is to maximize the download rate while minimizing the overhead from 
parallelization and to avoid repeated downloads of the same page. To 
avoid downloading the same page more than once, the crawling system 
requires a policy for assigning the new URLs discovered during the 
crawling process, as the same URL can be found by two different crawling
 processes.
Architectures
High-level architecture of a standard Web crawler
A crawler must not only have a good crawling strategy, as noted in 
the previous sections, but it should also have a highly optimized 
architecture. 
Shkapenyuk and Suel noted that:
While it is fairly easy to build a slow crawler that downloads a few pages per second for a short period of time, building a high-performance system that can download hundreds of millions of pages over several weeks presents a number of challenges in system design, I/O and network efficiency, and robustness and manageability.
Web crawlers are a central part of search engines, and details on 
their algorithms and architecture are kept as business secrets. When 
crawler designs are published, there is often an important lack of 
detail that prevents others from reproducing the work. There are also 
emerging concerns about "search engine spamming", which prevent major search engines from publishing their ranking algorithms. 
Security
While most of the website owners are keen to have their pages indexed as broadly as possible to have strong presence in search engines, web crawling can also have unintended consequences and lead to a compromise or data breach
 if a search engine indexes resources that shouldn't be publicly 
available, or pages revealing potentially vulnerable versions of 
software. 
Apart from standard web application security
 recommendations website owners can reduce their exposure to 
opportunistic hacking by only allowing search engines to index the 
public parts of their websites (with robots.txt) and explicitly blocking them from indexing transactional parts (login pages, private pages, etc.).
Crawler identification
Web crawlers typically identify themselves to a Web server by using the User-agent field of an HTTP request. Web site administrators typically examine their Web servers'
 log and use the user agent field to determine which crawlers have 
visited the web server and how often. The user agent field may include a
 URL
 where the Web site administrator may find out more information about 
the crawler. Examining Web server log is tedious task, and therefore 
some administrators use tools to identify, track and verify Web 
crawlers. Spambots
 and other malicious Web crawlers are unlikely to place identifying 
information in the user agent field, or they may mask their identity as a
 browser or other well-known crawler.
It is important for Web crawlers to identify themselves so that 
Web site administrators can contact the owner if needed. In some cases, 
crawlers may be accidentally trapped in a crawler trap
 or they may be overloading a Web server with requests, and the owner 
needs to stop the crawler. Identification is also useful for 
administrators that are interested in knowing when they may expect their
 Web pages to be indexed by a particular search engine. 
Crawling the deep web
A vast amount of web pages lie in the deep or invisible web.
 These pages are typically only accessible by submitting queries to a 
database, and regular crawlers are unable to find these pages if there 
are no links that point to them. Google's Sitemaps protocol and mod oai are intended to allow discovery of these deep-Web resources. 
Deep web crawling also multiplies the number of web links to be crawled. Some crawlers only take some of the URLs in 
Strategic approaches may be taken to target deep Web content. With a technique called screen scraping,
 specialized software may be customized to automatically and repeatedly 
query a given Web form with the intention of aggregating the resulting 
data. Such software can be used to span multiple Web forms across 
multiple Websites. Data extracted from the results of one Web form 
submission can be taken and applied as input to another Web form thus 
establishing continuity across the Deep Web in a way not possible with 
traditional web crawlers.
Pages built on AJAX
 are among those causing problems to web crawlers. Google has proposed a
 format of AJAX calls that their bot can recognize and index.
Web crawler bias
A
 recent study based on a large scale analysis of robots.txt files showed
 that certain web crawlers were preferred over others, with Googlebot 
being the most preferred web crawler.
Visual vs programmatic crawlers
There
 are a number of "visual web scraper/crawler" products available on the 
web which will crawl pages and structure data into columns and rows 
based on the users requirements. One of the main difference between a 
classic and a visual crawler is the level of programming ability 
required to set up a crawler. The latest generation of "visual scrapers"
 like Diffbot, outwithub, and import.io remove the majority of the programming skill needed to be able to program and start a crawl to scrape web data. 
The visual scraping/crawling method relies on the user "teaching"
 a piece of crawler technology, which then follows patterns in 
semi-structured data sources. The dominant method for teaching a visual 
crawler is by highlighting data in a browser and training columns and 
rows. While the technology is not new, for example it was the basis of 
Needlebase which has been bought by Google (as part of a larger 
acquisition of ITA Labs), there is continued growth and investment in this area by investors and end-users. 
Examples
The following is a list of published crawler architectures for 
general-purpose crawlers (excluding focused web crawlers), with a brief 
description that includes the names given to the different components 
and outstanding features:
- Bingbot is the name of Microsoft's Bing webcrawler. It replaced Msnbot.
- Googlebot is described in some detail, but the reference is only about an early version of its architecture, which was based in C++ and Python. The crawler was integrated with the indexing process, because text parsing was done for full-text indexing and also for URL extraction. There is a URL server that sends lists of URLs to be fetched by several crawling processes. During parsing, the URLs found were passed to a URL server that checked if the URL have been previously seen. If not, the URL was added to the queue of the URL server.
- SortSite
- Swiftbot is Swiftype's web crawler.
- WebCrawler was used to build the first publicly available full-text index of a subset of the Web. It was based on lib-WWW to download pages, and another program to parse and order URLs for breadth-first exploration of the Web graph. It also included a real-time crawler that followed links based on the similarity of the anchor text with the provided query.
- WebFountain is a distributed, modular crawler similar to Mercator but written in C++.
- World Wide Web Worm was a crawler used to build a simple index of document titles and URLs. The index could be searched by using the grep Unix command.
- Xenon is a web crawler used by government tax authorities to detect fraud.
- Yahoo! Slurp was the name of the Yahoo! Search crawler until Yahoo! contracted with Microsoft to use Bingbot instead.
Open-source crawlers
- Frontera is web crawling framework implementing crawl frontier component and providing scalability primitives for web crawler applications.
- GNU Wget is a command-line-operated crawler written in C and released under the GPL. It is typically used to mirror Web and FTP sites.
- GRUB is an open source distributed search crawler that Wikia Search used to crawl the web.
- Heritrix is the Internet Archive's archival-quality crawler, designed for archiving periodic snapshots of a large portion of the Web. It was written in Java.
- ht://Dig includes a Web crawler in its indexing engine.
- HTTrack uses a Web crawler to create a mirror of a web site for off-line viewing. It is written in C and released under the GPL.
- mnoGoSearch is a crawler, indexer and a search engine written in C and licensed under the GPL (*NIX machines only)
- Norconex HTTP Collector is a web spider, or crawler, written in Java, that aims to make Enterprise Search integrators and developers's life easier (licensed under Apache License).
- Apache Nutch is a highly extensible and scalable web crawler written in Java and released under an Apache License. It is based on Apache Hadoop and can be used with Apache Solr or Elasticsearch.
- Open Search Server is a search engine and web crawler software release under the GPL.
- PHP-Crawler is a simple PHP and MySQL based crawler released under the BSD License.
- Scrapy, an open source webcrawler framework, written in python (licensed under BSD).
- Seeks, a free distributed search engine (licensed under AGPL).
- StormCrawler, a collection of resources for building low-latency, scalable web crawlers on Apache Storm (Apache License).
- tkWWW Robot, a crawler based on the tkWWW web browser (licensed under GPL).
- Xapian, a search crawler engine, written in c++.
- YaCy, a free distributed search engine, built on principles of peer-to-peer networks (licensed under GPL).
- Trandoshan, a free, open source distributed web-crawler designed for the deep-web.



