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Folding@home
F@H Logo 2012.png
Original author(s)Vijay Pande
Developer(s)Pande Laboratory, Sony, Nvidia, ATI Technologies, Joseph Coffland, Cauldron Development
Initial releaseOctober 1, 2000; 19 years ago
Stable release
7.6.13 / May 5, 2020
Operating systemMicrosoft Windows, macOS, Linux
PlatformCross-platform software: IA-32, x86-64; ARM architecture
Available inEnglish
TypeDistributed computing
LicenseProprietary software
Websitefoldingathome.org

Folding@home (FAH or F@h) is a distributed computing project aimed to help scientists develop new therapeutics to a variety of diseases by the means of simulating protein dynamics. This includes the process of protein folding and the movements of proteins, and is reliant on the simulations run on the volunteers' personal computers. Folding@home is currently based at Washington University in St. Louis and led by Greg Bowman, a former student of Pande.

The project utilizes central processing units (CPUs), graphics processing units (GPUs), PlayStation 3s, Message Passing Interface (used for computing on multi-core processors), and some Sony Xperia smartphones for distributed computing and scientific research. The project uses statistical simulation methodology that is a paradigm shift from traditional computing methods. As part of the client–server model network architecture, the volunteered machines each receive pieces of a simulation (work units), complete them, and return them to the project's database servers, where the units are compiled into an overall simulation. Volunteers can track their contributions on the Folding@home website, which makes volunteers' participation competitive and encourages long-term involvement.

Folding@home is one of the world's fastest computing systems. With heightened interest in the project as a result of the COVID-19 pandemic, the system achieved a speed of approximately 1.22 exaflops by late March 2020 and reaching 2.43 exaflops by April 12, 2020, making it the world's first exaflop computing system. This level of performance from its large-scale computing network has allowed researchers to run computationally costly atomic-level simulations of protein folding thousands of times longer than formerly achieved. Since its launch on October 1, 2000, the Pande Lab has produced 223 scientific research papers as a direct result of Folding@home. Results from the project's simulations agree well with experiments.

Background