A microcontroller (MCU for microcontroller unit) is a small computer on a single metal-oxide-semiconductor (MOS) integrated circuit chip. In modern terminology, it is similar to, but less sophisticated than, a system on a chip (SoC); a SoC may include a microcontroller as one of its components. A microcontroller contains one or more CPUs (processor cores) along with memory and programmable input/output peripherals. Program memory in the form of ferroelectric RAM, NOR flash or OTP ROM is also often included on chip, as well as a small amount of RAM. Microcontrollers are designed for embedded applications, in contrast to the microprocessors used in personal computers or other general purpose applications consisting of various discrete chips.
Microcontrollers are used in automatically controlled
products and devices, such as automobile engine control systems,
implantable medical devices, remote controls, office machines,
appliances, power tools, toys and other embedded systems. By reducing the size and cost compared to a design that uses a separate microprocessor, memory, and input/output devices, microcontrollers make it economical to digitally control even more devices and processes. Mixed signal
microcontrollers are common, integrating analog components needed to
control non-digital electronic systems. In the context of the internet of things, microcontrollers are an economical and popular means of data collection, sensing and actuating the physical world as edge devices.
Some microcontrollers may use four-bit words and operate at frequencies as low as 4 kHz, for low power consumption (single-digit milliwatts or microwatts). They generally have the ability to retain functionality while waiting for an event such as a button press or other interrupt;
power consumption while sleeping (CPU clock and most peripherals off)
may be just nanowatts, making many of them well suited for long lasting
battery applications. Other microcontrollers may serve
performance-critical roles, where they may need to act more like a digital signal processor (DSP), with higher clock speeds and power consumption.
History
Background
The origins of both the microprocessor and the microcontroller can be traced back to the invention of the MOSFET (metal-oxide-semiconductor field-effect transistor), also known as the MOS transistor. It was invented by Mohamed M. Atalla and Dawon Kahng at Bell Labs in 1959, and first demonstrated in 1960. The same year, Atalla proposed the concept of the MOS integrated circuit, which was an integrated circuit chip fabricated from MOSFETs. By 1964, MOS chips had reached higher transistor density and lower manufacturing costs than bipolar chips. MOS chips further increased in complexity at a rate predicted by Moore's law, leading to large-scale integration (LSI) with hundreds of transistors on a single MOS chip by the late 1960s. The application of MOS LSI chips to computing was the basis for the first microprocessors, as engineers began recognizing that a complete computer processor could be contained on a single MOS LSI chip.
The first multi-chip microprocessors, the Four-Phase Systems AL1 in 1969 and the Garrett AiResearch MP944 in 1970, were developed with multiple MOS LSI chips. The first single-chip microprocessor was the Intel 4004, released on a single MOS LSI chip in 1971. It was developed by Federico Faggin, using his silicon-gate MOS technology, along with Intel engineers Marcian Hoff and Stan Mazor, and Busicom engineer Masatoshi Shima. It was followed by the 4-bit Intel 4040, the 8-bit Intel 8008, and the 8-bit Intel 8080.
All of these processors required several external chips to implement a
working system, including memory and peripheral interface chips. As a
result, the total system cost was several hundred (1970s US) dollars,
making it impossible to economically computerize small appliances. MOS
Technology introduced sub-$100 microprocessors, the 6501 and 6502, with
the chief aim of addressing this economic obstacle, but these
microprocessors still required external support, memory, and peripheral
chips which kept the total system cost in the hundreds of dollars.
Development
One book credits TI
engineers Gary Boone and Michael Cochran with the successful creation
of the first microcontroller in 1971. The result of their work was the TMS 1000,
which became commercially available in 1974. It combined read-only
memory, read/write memory, processor and clock on one chip and was
targeted at embedded systems.
During the early-to-mid-1970s, Japanese electronics manufacturers
began producing microcontrollers for automobiles, including 4-bit MCUs
for in-car entertainment, automatic wipers, electronic locks, and dashboard, and 8-bit MCUs for engine control.
Partly in response to the existence of the single-chip TMS 1000, Intel developed a computer system on a chip optimized for control applications, the Intel 8048, with commercial parts first shipping in 1977. It combined RAM and ROM
on the same chip with a microprocessor. Among numerous applications,
this chip would eventually find its way into over one billion PC
keyboards. At that time Intel's President, Luke J. Valenter, stated that
the microcontroller was one of the most successful products in the
company's history, and he expanded the microcontroller division's budget
by over 25%.
Most microcontrollers at this time had concurrent variants. One had EPROM program memory, with a transparent quartz window in the lid of the package to allow it to be erased by exposure to ultraviolet light. These erasable chips were often used for prototyping. The other variant was either a mask programmed ROM or a PROM
variant which was only programmable once. For the latter, sometimes the
designation OTP was used, standing for "one-time programmable". In an
OTP microcontroller, the PROM was usually of identical type as the
EPROM, but the chip package had no quartz window; because there was no
way to expose the EPROM to ultraviolet light, it could not be erased.
Because the erasable versions required ceramic packages with quartz
windows, they were significantly more expensive than the OTP versions,
which could be made in lower-cost opaque plastic packages. For the
erasable variants, quartz was required, instead of less expensive glass,
for its transparency to ultraviolet light—to which glass is largely
opaque—but the main cost differentiator was the ceramic package itself.
In 1993, the introduction of EEPROM memory allowed microcontrollers (beginning with the Microchip PIC16C84) to be electrically erased quickly without an expensive package as required for EPROM, allowing both rapid prototyping, and in-system programming. (EEPROM technology had been available prior to this time,
but the earlier EEPROM was more expensive and less durable, making it
unsuitable for low-cost mass-produced microcontrollers.) The same year,
Atmel introduced the first microcontroller using Flash memory, a special type of EEPROM. Other companies rapidly followed suit, with both memory types.
Nowadays microcontrollers are cheap and readily available for
hobbyists, with large online communities around certain processors.
Volume and cost
In 2002, about 55% of all CPUs sold in the world were 8-bit microcontrollers and microprocessors.
Over two billion 8-bit microcontrollers were sold in 1997, and according to Semico, over four billion 8-bit microcontrollers were sold in 2006. More recently, Semico has claimed the MCU market grew 36.5% in 2010 and 12% in 2011.
A typical home in a developed country is likely to have only four
general-purpose microprocessors but around three dozen
microcontrollers. A typical mid-range automobile has about 30
microcontrollers. They can also be found in many electrical devices such
as washing machines, microwave ovens, and telephones.
Historically, the 8-bit segment has dominated the MCU market [..] 16-bit microcontrollers became the largest volume MCU category in 2011, overtaking 8-bit devices for the first time that year [..] IC Insights believes the makeup of the MCU market will undergo substantial changes in the next five years with 32-bit devices steadily grabbing a greater share of sales and unit volumes. By 2017, 32-bit MCUs are expected to account for 55% of microcontroller sales [..] In terms of unit volumes, 32-bit MCUs are expected account for 38% of microcontroller shipments in 2017, while 16-bit devices will represent 34% of the total, and 4-/8-bit designs are forecast to be 28% of units sold that year.
The 32-bit MCU market is expected to grow rapidly due to increasing demand for higher levels of precision in embedded-processing systems and the growth in connectivity using the Internet. [..] In the next few years, complex 32-bit MCUs are expected to account for over 25% of the processing power in vehicles.
— IC Insights, MCU Market on Migration Path to 32-bit and ARM-based Devices
Cost to manufacture can be under $0.10 per unit.
Cost has plummeted over time, with the cheapest 8-bit microcontrollers being available for under 0.03 USD in 2018, and some 32-bit microcontrollers around US$1 for similar quantities.
In 2012, following a global crisis—a worst ever annual sales
decline and recovery and average sales price year-over-year plunging
17%—the biggest reduction since the 1980s—the average price for a
microcontroller was US$0.88 ($0.69 for 4-/8-bit, $0.59 for 16-bit, $1.76
for 32-bit).
In 2012, worldwide sales of 8-bit microcontrollers were around $4 billion, while 4-bit microcontrollers also saw significant sales.
In 2015, 8-bit microcontrollers could be bought for $0.311 (1,000 units), 16-bit for $0.385 (1,000 units), and 32-bit for $0.378 (1,000 units, but at $0.35 for 5,000).
In 2018, 8-bit microcontrollers can be bought for $0.03, 16-bit for $0.393 (1,000 units, but at $0.563 for 100 or $0.349 for full reel of 2,000), and 32-bit for $0.503 (1,000 units, but at $0.466 for 5,000). A lower-priced 32-bit microcontroller, in units of one, can be had for $0.891.
In 2018, the low-priced microcontrollers above from 2015 are all
more expensive (with inflation calculated between 2018 and 2015 prices
for those specific units) at: the 8-bit microcontroller can be bought
for $0.319 (1,000 units) or 2.6% higher, the 16-bit one for $0.464 (1,000 units) or 21% higher, and the 32-bit one for $0.503 (1,000 units, but at $0.466 for 5,000) or 33% higher.
Smallest computer
On 21 June 2018, the "world's smallest computer" was announced by the University of Michigan. The device is a "0.04mm3 16nW wireless and batteryless sensor system with integrated Cortex-M0+
processor and optical communication for cellular temperature
measurement." It "measures just 0.3 mm to a side—dwarfed by a grain of
rice. [...] In addition to the RAM and photovoltaics, the new computing devices have processors and wireless transmitters and receivers.
Because they are too small to have conventional radio antennae, they
receive and transmit data with visible light. A base station provides
light for power and programming, and it receives the data." The device is 1/10th the size of IBM's previously claimed world-record-sized computer from months back in March 2018, which is "smaller than a grain of salt", has a million transistors, costs less than $0.10 to manufacture, and, combined with blockchain technology, is intended for logistics and “crypto-anchors”—”digital fingerprints” applications.
Embedded design
A microcontroller can be considered a self-contained system with a processor, memory and peripherals and can be used as an embedded system.
The majority of microcontrollers in use today are embedded in other
machinery, such as automobiles, telephones, appliances, and peripherals
for computer systems.
While some embedded systems are very sophisticated, many have
minimal requirements for memory and program length, with no operating
system, and low software complexity. Typical input and output devices
include switches, relays, solenoids, LED's, small or custom liquid-crystal displays,
radio frequency devices, and sensors for data such as temperature,
humidity, light level etc. Embedded systems usually have no keyboard,
screen, disks, printers, or other recognizable I/O devices of a personal computer, and may lack human interaction devices of any kind.
Interrupts
Microcontrollers must provide real-time
(predictable, though not necessarily fast) response to events in the
embedded system they are controlling. When certain events occur, an interrupt system can signal the processor to suspend processing the current instruction sequence and to begin an interrupt service routine
(ISR, or "interrupt handler") which will perform any processing
required based on the source of the interrupt, before returning to the
original instruction sequence. Possible interrupt sources are device
dependent, and often include events such as an internal timer overflow,
completing an analog to digital conversion, a logic level change on an
input such as from a button being pressed, and data received on a
communication link. Where power consumption is important as in battery
devices, interrupts may also wake a microcontroller from a low-power
sleep state where the processor is halted until required to do something
by a peripheral event.
Programs
Typically
micro-controller programs must fit in the available on-chip memory,
since it would be costly to provide a system with external, expandable
memory. Compilers and assemblers are used to convert both high-level and assembly language codes into a compact machine code for storage in the micro-controller's memory. Depending on the device, the program memory may be permanent, read-only memory that can only be programmed at the factory, or it may be field-alterable flash or erasable read-only memory.
Manufacturers have often produced special versions of their micro-controllers in order to help the hardware and software development of the target system. Originally these included EPROM versions that have a "window" on the top of the device through which program memory can be erased by ultraviolet
light, ready for reprogramming after a programming ("burn") and test
cycle. Since 1998, EPROM versions are rare and have been replaced by EEPROM and flash, which are easier to use (can be erased electronically) and cheaper to manufacture.
Other versions may be available where the ROM is accessed as an
external device rather than as internal memory, however these are
becoming rare due to the widespread availability of cheap
microcontroller programmers.
The use of field-programmable devices on a micro controller may allow field update of the firmware
or permit late factory revisions to products that have been assembled
but not yet shipped. Programmable memory also reduces the lead time
required for deployment of a new product.
Where hundreds of thousands of identical devices are required,
using parts programmed at the time of manufacture can be economical.
These "mask programmed" parts have the program laid down in the same way as the logic of the chip, at the same time.
A customized micro-controller incorporates a block of digital
logic that can be personalized for additional processing capability, peripherals and interfaces that are adapted to the requirements of the application. One example is the AT91CAP from Atmel.
Other microcontroller features
Microcontrollers
usually contain from several to dozens of general purpose input/output
pins (GPIO). GPIO pins are software configurable to either an input or
an output state. When GPIO pins are configured to an input state, they
are often used to read sensors or external signals. Configured to the
output state, GPIO pins can drive external devices such as LEDs or
motors, often indirectly, through external power electronics.
Many embedded systems need to read sensors that produce analog signals. This is the purpose of the analog-to-digital converter
(ADC). Since processors are built to interpret and process digital
data, i.e. 1s and 0s, they are not able to do anything with the analog
signals that may be sent to it by a device. So the analog to digital
converter is used to convert the incoming data into a form that the
processor can recognize. A less common feature on some microcontrollers
is a digital-to-analog converter (DAC) that allows the processor to output analog signals or voltage levels.
In addition to the converters, many embedded microprocessors
include a variety of timers as well. One of the most common types of
timers is the programmable interval timer
(PIT). A PIT may either count down from some value to zero, or up to
the capacity of the count register, overflowing to zero. Once it reaches
zero, it sends an interrupt to the processor indicating that it has
finished counting. This is useful for devices such as thermostats, which
periodically test the temperature around them to see if they need to
turn the air conditioner on, the heater on, etc.
A dedicated pulse-width modulation (PWM) block makes it possible for the CPU to control power converters, resistive loads, motors, etc., without using lots of CPU resources in tight timer loops.
A universal asynchronous receiver/transmitter
(UART) block makes it possible to receive and transmit data over a
serial line with very little load on the CPU. Dedicated on-chip hardware
also often includes capabilities to communicate with other devices
(chips) in digital formats such as Inter-Integrated Circuit (I²C), Serial Peripheral Interface (SPI), Universal Serial Bus (USB), and Ethernet.
Higher integration
Micro-controllers may not implement an external address or data bus
as they integrate RAM and non-volatile memory on the same chip as the
CPU. Using fewer pins, the chip can be placed in a much smaller, cheaper
package.
Integrating the memory and other peripherals on a single chip and
testing them as a unit increases the cost of that chip, but often
results in decreased net cost of the embedded system as a whole. Even if
the cost of a CPU that has integrated peripherals is slightly more than
the cost of a CPU and external peripherals, having fewer chips
typically allows a smaller and cheaper circuit board, and reduces the
labor required to assemble and test the circuit board, in addition to
tending to decrease the defect rate for the finished assembly.
A micro-controller is a single integrated circuit, commonly with the following features:
- central processing unit – ranging from small and simple 4-bit processors to complex 32-bit or 64-bit processors
- volatile memory (RAM) for data storage
- ROM, EPROM, EEPROM or Flash memory for program and operating parameter storage
- discrete input and output bits, allowing control or detection of the logic state of an individual package pin
- serial input/output such as serial ports (UARTs)
- other serial communications interfaces like I²C, Serial Peripheral Interface and Controller Area Network for system interconnect
- peripherals such as timers, event counters, PWM generators, and watchdog
- clock generator – often an oscillator for a quartz timing crystal, resonator or RC circuit
- many include analog-to-digital converters, some include digital-to-analog converters
- in-circuit programming and in-circuit debugging support
This integration drastically reduces the number of chips and the amount of wiring and circuit board
space that would be needed to produce equivalent systems using separate
chips. Furthermore, on low pin count devices in particular, each pin
may interface to several internal peripherals, with the pin function
selected by software. This allows a part to be used in a wider variety
of applications than if pins had dedicated functions.
Micro-controllers have proved to be highly popular in embedded systems since their introduction in the 1970s.
Some microcontrollers use a Harvard architecture:
separate memory buses for instructions and data, allowing accesses to
take place concurrently. Where a Harvard architecture is used,
instruction words for the processor may be a different bit size than the
length of internal memory and registers; for example: 12-bit
instructions used with 8-bit data registers.
The decision of which peripheral to integrate is often difficult.
The microcontroller vendors often trade operating frequencies and
system design flexibility against time-to-market requirements from their
customers and overall lower system cost. Manufacturers have to balance
the need to minimize the chip size against additional functionality.
Microcontroller architectures vary widely. Some designs include
general-purpose microprocessor cores, with one or more ROM, RAM, or I/O
functions integrated onto the package. Other designs are purpose built
for control applications. A micro-controller instruction set usually has
many instructions intended for bit manipulation (bit-wise operations) to make control programs more compact.
For example, a general purpose processor might require several
instructions to test a bit in a register and branch if the bit is set,
where a micro-controller could have a single instruction to provide that
commonly required function.
Microcontrollers traditionally do not have a math coprocessor, so floating point
arithmetic is performed by software. However, some recent designs do
include an FPU and DSP optimized features. An example would be
Microchip's PIC32 MIPS based line.
Programming environments
Microcontrollers were originally programmed only in assembly language, but various high-level programming languages, such as C, Python and JavaScript, are now also in common use to target microcontrollers and embedded systems. Compilers
for general purpose languages will typically have some restrictions as
well as enhancements to better support the unique characteristics of
microcontrollers. Some microcontrollers have environments to aid
developing certain types of applications. Microcontroller vendors often
make tools freely available to make it easier to adopt their hardware.
Microcontrollers with specialty hardware may require their own non-standard dialects of C, such as SDCC for the 8051,
which prevent using standard tools (such as code libraries or static
analysis tools) even for code unrelated to hardware features. Interpreters may also contain nonstandard features, such as MicroPython, although a fork, CircuitPython, has looked to move hardware dependencies to libraries and have the language adhere to a more CPython standard.
Interpreter firmware is also available for some microcontrollers. For example, BASIC on the early microcontrollers Intel 8052; BASIC and FORTH on the Zilog Z8 as well as some modern devices. Typically these interpreters support interactive programming.
Simulators
are available for some microcontrollers. These allow a developer to
analyze what the behavior of the microcontroller and their program
should be if they were using the actual part. A simulator
will show the internal processor state and also that of the outputs, as
well as allowing input signals to be generated. While on the one hand
most simulators will be limited from being unable to simulate much other
hardware in a system, they can exercise conditions that may otherwise
be hard to reproduce at will in the physical implementation, and can be
the quickest way to debug and analyze problems.
Recent microcontrollers are often integrated with on-chip debug circuitry that when accessed by an in-circuit emulator (ICE) via JTAG, allow debugging of the firmware with a debugger.
A real-time ICE may allow viewing and/or manipulating of internal
states while running. A tracing ICE can record executed program and MCU
states before/after a trigger point.
Types
As of 2008, there are several dozen microcontroller architectures and vendors including:
- ARM core processors (many vendors)
- ARM Cortex-M cores are specifically targeted toward microcontroller applications
- Microchip Technology Atmel AVR (8-bit), AVR32 (32-bit), and AT91SAM (32-bit)
- Cypress Semiconductor's M8C core used in their PSoC (Programmable System-on-Chip)
- Freescale ColdFire (32-bit) and S08 (8-bit)
- Freescale 68HC11 (8-bit), and others based on the Motorola 6800 family
- Intel 8051, also manufactured by NXP Semiconductors, Infineon and many others
- Infineon: 8-bit XC800, 16-bit XE166, 32-bit XMC4000 (ARM based Cortex M4F), 32-bit TriCore and, 32-bit Aurix Tricore Bit microcontrollers[34]
- Maxim Integrated MAX32600, MAX32620, MAX32625, MAX32630, MAX32650, MAX32640
- MIPS
- Microchip Technology PIC, (8-bit PIC16, PIC18, 16-bit dsPIC33 / PIC24), (32-bit PIC32)
- NXP Semiconductors LPC1000, LPC2000, LPC3000, LPC4000 (32-bit), LPC900, LPC700 (8-bit)
- Parallax Propeller
- PowerPC ISE
- Rabbit 2000 (8-bit)
- Renesas Electronics: RL78 16-bit MCU; RX 32-bit MCU; SuperH; V850 32-bit MCU; H8; R8C 16-bit MCU
- Silicon Laboratories Pipelined 8-bit 8051 microcontrollers and mixed-signal ARM-based 32-bit microcontrollers
- STMicroelectronics STM8 (8-bit), ST10 (16-bit), STM32 (32-bit), SPC5 (automotive 32-bit)
- Texas Instruments TI MSP430 (16-bit), MSP432 (32-bit), C2000 (32-bit)
- Toshiba TLCS-870 (8-bit/16-bit)
Many others exist, some of which are used in very narrow range of
applications or are more like applications processors than
microcontrollers. The microcontroller market is extremely fragmented,
with numerous vendors, technologies, and markets. Note that many vendors
sell or have sold multiple architectures.
Interrupt latency
In contrast to general-purpose computers, microcontrollers used in embedded systems often seek to optimize interrupt latency
over instruction throughput. Issues include both reducing the latency,
and making it be more predictable (to support real-time control).
When an electronic device causes an interrupt, during the context switch
the intermediate results (registers) have to be saved before the
software responsible for handling the interrupt can run. They must also
be restored after that interrupt handler is finished. If there are more processor registers,
this saving and restoring process may take more time, increasing the
latency. (If an ISR does not require the use of some registers, it may
simply leave them alone rather than saving and restoring them, so in
that case those registers are not involved with the latency.) Ways to
reduce such context/restore latency include having relatively few
registers in their central processing units (undesirable because it
slows down most non-interrupt processing substantially), or at least
having the hardware not save them all (this fails if the software then
needs to compensate by saving the rest "manually"). Another technique
involves spending silicon gates on "shadow registers": One or more
duplicate registers used only by the interrupt software, perhaps
supporting a dedicated stack.
Other factors affecting interrupt latency include:
- Cycles needed to complete current CPU activities. To minimize those costs, microcontrollers tend to have short pipelines (often three instructions or less), small write buffers, and ensure that longer instructions are continuable or restartable. RISC design principles ensure that most instructions take the same number of cycles, helping avoid the need for most such continuation/restart logic.
- The length of any critical section
that needs to be interrupted. Entry to a critical section restricts
concurrent data structure access. When a data structure must be accessed
by an interrupt handler, the critical section must block that
interrupt. Accordingly, interrupt latency is increased by however long
that interrupt is blocked. When there are hard external constraints on
system latency, developers often need tools to measure interrupt
latencies and track down which critical sections cause slowdowns.
- One common technique just blocks all interrupts for the duration of the critical section. This is easy to implement, but sometimes critical sections get uncomfortably long.
- A more complex technique just blocks the interrupts that may trigger access to that data structure. This is often based on interrupt priorities, which tend to not correspond well to the relevant system data structures. Accordingly, this technique is used mostly in very constrained environments.
- Processors may have hardware support for some critical sections. Examples include supporting atomic access to bits or bytes within a word, or other atomic access primitives like the LDREX/STREX exclusive access primitives introduced in the ARMv6 architecture.
- Interrupt nesting. Some microcontrollers allow higher priority interrupts to interrupt lower priority ones. This allows software to manage latency by giving time-critical interrupts higher priority (and thus lower and more predictable latency) than less-critical ones.
- Trigger rate. When interrupts occur back-to-back, microcontrollers may avoid an extra context save/restore cycle by a form of tail call optimization.
Lower end microcontrollers tend to support fewer interrupt latency controls than higher end ones.
Memory technology
Two
different kinds of memory are commonly used with microcontrollers, a
non-volatile memory for storing firmware and a read-write memory for
temporary data.
Data
From the
earliest microcontrollers to today, six-transistor SRAM is almost always
used as the read/write working memory, with a few more transistors per
bit used in the register file. FRAM or MRAM could potentially replace it as it is 4 to 10 times denser which would make it more cost effective.
In addition to the SRAM, some microcontrollers also have internal
EEPROM for data storage; and even ones that do not have any (or not
enough) are often connected to external serial EEPROM chip (such as the BASIC Stamp) or external serial flash memory chip.
Firmware
The earliest microcontrollers used mask ROM to store firmware. Later microcontrollers (such as the early versions of the Freescale 68HC11 and early PIC microcontrollers) had EPROM
memory, which used a translucent window to allow erasure via UV light,
while production versions had no such window, being OTP
(one-time-programmable). Firmware updates were equivalent to replacing
the microcontroller itself, thus many products were not upgradeable.
Motorola MC68HC805 was the first microcontroller to use EEPROM to store the firmware. EEPROM microcontrollers became more popular in 1993 when Microchip introduced PIC16C84 and Atmel introduced an 8051-core microcontroller that was first one to use NOR Flash memory to store the firmware.
Today's microcontrollers almost exclusively use flash memory, with a
few models using FRAM, and some ultra-low-cost parts still use OTP or
Mask-ROM.