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Monday, May 29, 2023

Internal combustion engine

From Wikipedia, the free encyclopedia
Diagram of a cylinder as found in an overhead cam 4-stroke gasoline engine:

An internal combustion engine (ICE or IC engine) is a heat engine in which the combustion of a fuel occurs with an oxidizer (usually air) in a combustion chamber that is an integral part of the working fluid flow circuit. In an internal combustion engine, the expansion of the high-temperature and high-pressure gases produced by combustion applies direct force to some component of the engine. The force is typically applied to pistons (piston engine), turbine blades (gas turbine), a rotor (Wankel engine), or a nozzle (jet engine). This force moves the component over a distance, transforming chemical energy into kinetic energy which is used to propel, move or power whatever the engine is attached to.

The first commercially successful internal combustion engine was created by Étienne Lenoir around 1860, and the first modern internal combustion engine, known as the Otto engine, was created in 1876 by Nicolaus Otto. The term internal combustion engine usually refers to an engine in which combustion is intermittent, such as the more familiar two-stroke and four-stroke piston engines, along with variants, such as the six-stroke piston engine and the Wankel rotary engine. A second class of internal combustion engines use continuous combustion: gas turbines, jet engines and most rocket engines, each of which are internal combustion engines on the same principle as previously described. Firearms are also a form of internal combustion engine, though of a type so specialized that they are commonly treated as a separate category, along with weaponry such as mortars and anti-aircraft cannons. In contrast, in external combustion engines, such as steam or Stirling engines, energy is delivered to a working fluid not consisting of, mixed with, or contaminated by combustion products. Working fluids for external combustion engines include air, hot water, pressurized water or even boiler-heated liquid sodium.

While there are many stationary applications, most ICEs are used in mobile applications and are the primary power supply for vehicles such as cars, aircraft and boats. ICEs are typically powered by hydrocarbon-based fuels like natural gas, gasoline, diesel fuel, or ethanol. Renewable fuels like biodiesel are used in compression ignition (CI) engines and bioethanol or ETBE (ethyl tert-butyl ether) produced from bioethanol in spark ignition (SI) engines. As early as 1900 the inventor of the diesel engine, Rudolf Diesel, was using peanut oil to run his engines. Renewable fuels are commonly blended with fossil fuels. Hydrogen, which is rarely used, can be obtained from either fossil fuels or renewable energy.

History

Various scientists and engineers contributed to the development of internal combustion engines. In 1791, John Barber developed the gas turbine. In 1794 Thomas Mead patented a gas engine. Also in 1794, Robert Street patented an internal combustion engine, which was also the first to use liquid fuel, and built an engine around that time. In 1798, John Stevens built the first American internal combustion engine. In 1807, French engineers Nicéphore Niépce (who went on to invent photography) and Claude Niépce ran a prototype internal combustion engine, using controlled dust explosions, the Pyréolophore, which was granted a patent by Napoleon Bonaparte. This engine powered a boat on the Saône river in France. In the same year, Swiss engineer François Isaac de Rivaz invented a hydrogen-based internal combustion engine and powered the engine by electric spark. In 1808, De Rivaz fitted his invention to a primitive working vehicle – "the world's first internal combustion powered automobile". In 1823, Samuel Brown patented the first internal combustion engine to be applied industrially.

In 1854 in the UK, the Italian inventors Eugenio Barsanti and Felice Matteucci obtained the certification: "Obtaining Motive Power by the Explosion of Gases". In 1857 the Great Seal Patent Office conceded them patent No.1655 for the invention of an "Improved Apparatus for Obtaining Motive Power from Gases". Barsanti and Matteucci obtained other patents for the same invention in France, Belgium and Piedmont between 1857 and 1859. In 1860, Belgian engineer Jean Joseph Etienne Lenoir produced a gas-fired internal combustion engine. In 1864, Nicolaus Otto patented the first atmospheric gas engine. In 1872, American George Brayton invented the first commercial liquid-fueled internal combustion engine. In 1876, Nicolaus Otto began working with Gottlieb Daimler and Wilhelm Maybach, patented the compressed charge, four-cycle engine. In 1879, Karl Benz patented a reliable two-stroke gasoline engine. Later, in 1886, Benz began the first commercial production of motor vehicles with an internal combustion engine, in which a three-wheeled, four-cycle engine and chassis formed a single unit. In 1892, Rudolf Diesel developed the first compressed charge, compression ignition engine. In 1926, Robert Goddard launched the first liquid-fueled rocket. In 1939, the Heinkel He 178 became the world's first jet aircraft.

Etymology

At one time, the word engine (via Old French, from Latin ingenium, "ability") meant any piece of machinery—a sense that persists in expressions such as siege engine. A "motor" (from Latin motor, "mover") is any machine that produces mechanical power. Traditionally, electric motors are not referred to as "engines"; however, combustion engines are often referred to as "motors". (An electric engine refers to a locomotive operated by electricity.)

In boating, an internal combustion engine that is installed in the hull is referred to as an engine, but the engines that sit on the transom are referred to as motors.

Applications

Diesel generator for backup power

Reciprocating piston engines are by far the most common power source for land and water vehicles, including automobiles, motorcycles, ships and to a lesser extent, locomotives (some are electrical but most use diesel engines). Rotary engines of the Wankel design are used in some automobiles, aircraft and motorcycles. These are collectively known as internal-combustion-engine vehicles (ICEV).

Where high power-to-weight ratios are required, internal combustion engines appear in the form of combustion turbines, or sometimes Wankel engines. Powered aircraft typically use an ICE which may be a reciprocating engine. Airplanes can instead use jet engines and helicopters can instead employ turboshafts; both of which are types of turbines. In addition to providing propulsion, airliners may employ a separate ICE as an auxiliary power unit. Wankel engines are fitted to many unmanned aerial vehicles.

ICEs drive large electric generators that power electrical grids. They are found in the form of combustion turbines with a typical electrical output in the range of some 100 MW. Combined cycle power plants use the high temperature exhaust to boil and superheat water steam to run a steam turbine. Thus, the efficiency is higher because more energy is extracted from the fuel than what could be extracted by the combustion engine alone. Combined cycle power plants achieve efficiencies in the range of 50–60%. In a smaller scale, stationary engines like gas engines or diesel generators are used for backup or for providing electrical power to areas not connected to an electric grid.

Small engines (usually 2‐stroke gasoline/petrol engines) are a common power source for lawnmowers, string trimmers, chain saws, leafblowers, pressure washers, snowmobiles, jet skis, outboard motors, mopeds, and motorcycles.

Classification

There are several possible ways to classify internal combustion engines.

Reciprocating

By number of strokes:

By type of ignition:

By mechanical/thermodynamic cycle (these cycles are infrequently used but are commonly found in hybrid vehicles, along with other vehicles manufactured for fuel efficiency):

Rotary

Continuous combustion

  • Gas turbine engine
    • Turbojet, through a propelling nozzle
    • Turbofan, through a duct-fan
    • Turboprop, through an unducted propeller, usually with variable pitch
    • Turboshaft, a gas turbine optimized for producing mechanical torque instead of thrust
  • Ramjet, similar to a turbojet but uses vehicle speed to compress (ram) the air instead of a compressor.
  • Scramjet, a variant of the ramjet that uses supersonic combustion.
  • Rocket engine

Reciprocating engines

Structure

Bare cylinder block of a V8 engine
 
Piston, piston ring, gudgeon pin and connecting rod

The base of a reciprocating internal combustion engine is the engine block, which is typically made of cast iron (due to its good wear resistance and low cost) or aluminum. In the latter case, the cylinder liners are made of cast iron or steel, or a coating such as nikasil or alusil. The engine block contains the cylinders. In engines with more than one cylinder they are usually arranged either in 1 row (straight engine) or 2 rows (boxer engine or V engine); 3 rows are occasionally used (W engine) in contemporary engines, and other engine configurations are possible and have been used. Single cylinder engines (or thumpers) are common for motorcycles and other small engines found in light machinery. On the outer side of the cylinder, passages that contain cooling fluid are cast into the engine block whereas, in some heavy duty engines, the passages are the types of removable cylinder sleeves which can be replaceable. Water-cooled engines contain passages in the engine block where cooling fluid circulates (the water jacket). Some small engines are air-cooled, and instead of having a water jacket the cylinder block has fins protruding away from it to cool the engine by directly transferring heat to the air. The cylinder walls are usually finished by honing to obtain a cross hatch, which is able to retain more oil. A too rough surface would quickly harm the engine by excessive wear on the piston.

The pistons are short cylindrical parts which seal one end of the cylinder from the high pressure of the compressed air and combustion products and slide continuously within it while the engine is in operation. In smaller engines, the pistons are made of aluminum; while in larger applications, they are typically made of cast iron. The top wall of the piston is termed its crown and is typically flat or concave. Some two-stroke engines use pistons with a deflector head. Pistons are open at the bottom and hollow except for an integral reinforcement structure (the piston web). When an engine is working, the gas pressure in the combustion chamber exerts a force on the piston crown which is transferred through its web to a gudgeon pin. Each piston has rings fitted around its circumference that mostly prevent the gases from leaking into the crankcase or the oil into the combustion chamber. A ventilation system drives the small amount of gas that escapes past the pistons during normal operation (the blow-by gases) out of the crankcase so that it does not accumulate contaminating the oil and creating corrosion. In two-stroke gasoline engines the crankcase is part of the air–fuel path and due to the continuous flow of it, two-stroke engines do not need a separate crankcase ventilation system.

Valve train above a Diesel engine cylinder head. This engine uses rocker arms but no pushrods.

The cylinder head is attached to the engine block by numerous bolts or studs. It has several functions. The cylinder head seals the cylinders on the side opposite to the pistons; it contains short ducts (the ports) for intake and exhaust and the associated intake valves that open to let the cylinder be filled with fresh air and exhaust valves that open to allow the combustion gases to escape. However, 2-stroke crankcase scavenged engines connect the gas ports directly to the cylinder wall without poppet valves; the piston controls their opening and occlusion instead. The cylinder head also holds the spark plug in the case of spark ignition engines and the injector for engines that use direct injection. All CI (compression ignition) engines use fuel injection, usually direct injection but some engines instead use indirect injection. SI (spark ignition) engines can use a carburetor or fuel injection as port injection or direct injection. Most SI engines have a single spark plug per cylinder but some have 2. A head gasket prevents the gas from leaking between the cylinder head and the engine block. The opening and closing of the valves is controlled by one or several camshafts and springs—or in some engines—a desmodromic mechanism that uses no springs. The camshaft may press directly the stem of the valve or may act upon a rocker arm, again, either directly or through a pushrod.

Engine block seen from below. The cylinders, oil spray nozzle and half of the main bearings are clearly visible.

The crankcase is sealed at the bottom with a sump that collects the falling oil during normal operation to be cycled again. The cavity created between the cylinder block and the sump houses a crankshaft that converts the reciprocating motion of the pistons to rotational motion. The crankshaft is held in place relative to the engine block by main bearings, which allow it to rotate. Bulkheads in the crankcase form a half of every main bearing; the other half is a detachable cap. In some cases a single main bearing deck is used rather than several smaller caps. A connecting rod is connected to offset sections of the crankshaft (the crankpins) in one end and to the piston in the other end through the gudgeon pin and thus transfers the force and translates the reciprocating motion of the pistons to the circular motion of the crankshaft. The end of the connecting rod attached to the gudgeon pin is called its small end, and the other end, where it is connected to the crankshaft, the big end. The big end has a detachable half to allow assembly around the crankshaft. It is kept together to the connecting rod by removable bolts.

The cylinder head has an intake manifold and an exhaust manifold attached to the corresponding ports. The intake manifold connects to the air filter directly, or to a carburetor when one is present, which is then connected to the air filter. It distributes the air incoming from these devices to the individual cylinders. The exhaust manifold is the first component in the exhaust system. It collects the exhaust gases from the cylinders and drives it to the following component in the path. The exhaust system of an ICE may also include a catalytic converter and muffler. The final section in the path of the exhaust gases is the tailpipe.

4-stroke engines

Diagram showing the operation of a 4-stroke SI engine.
1 ‐ Induction
2 ‐ Compression
3 ‐ Power
4 ‐ Exhaust

The top dead center (TDC) of a piston is the position where it is nearest to the valves; bottom dead center (BDC) is the opposite position where it is furthest from them. A stroke is the movement of a piston from TDC to BDC or vice versa, together with the associated process. While an engine is in operation, the crankshaft rotates continuously at a nearly constant speed. In a 4-stroke ICE, each piston experiences 2 strokes per crankshaft revolution in the following order. Starting the description at TDC, these are.

  1. Intake, induction or suction: The intake valves are open as a result of the cam lobe pressing down on the valve stem. The piston moves downward increasing the volume of the combustion chamber and allowing air to enter in the case of a CI engine or an air-fuel mix in the case of SI engines that do not use direct injection. The air or air-fuel mixture is called the charge in any case.
  2. Compression: In this stroke, both valves are closed and the piston moves upward reducing the combustion chamber volume which reaches its minimum when the piston is at TDC. The piston performs work on the charge as it is being compressed; as a result, its pressure, temperature and density increase; an approximation to this behavior is provided by the ideal gas law. Just before the piston reaches TDC, ignition begins. In the case of a SI engine, the spark plug receives a high voltage pulse that generates the spark which gives it its name and ignites the charge. In the case of a CI engine, the fuel injector quickly injects fuel into the combustion chamber as a spray; the fuel ignites due to the high temperature.
  3. Power or working stroke: The pressure of the combustion gases pushes the piston downward, generating more kinetic energy than is required to compress the charge. Complementary to the compression stroke, the combustion gases expand and as a result their temperature, pressure and density decreases. When the piston is near to BDC the exhaust valve opens. In the blowdown, the combustion gases expand irreversibly due to the leftover pressure—in excess of back pressure, the gauge pressure on the exhaust port.
  4. Exhaust: The exhaust valve remains open while the piston moves upward expelling the combustion gases. For naturally aspirated engines a small part of the combustion gases may remain in the cylinder during normal operation because the piston does not close the combustion chamber completely; these gases dissolve in the next charge. At the end of this stroke, the exhaust valve closes, the intake valve opens, and the sequence repeats in the next cycle. The intake valve may open before the exhaust valve closes to allow better scavenging.

2-stroke engines

The defining characteristic of this kind of engine is that each piston completes a cycle every crankshaft revolution. The 4 processes of intake, compression, power and exhaust take place in only 2 strokes so that it is not possible to dedicate a stroke exclusively for each of them. Starting at TDC the cycle consists of:

  1. Power: While the piston is descending the combustion gases perform work on it, as in a 4-stroke engine. The same thermodynamic considerations about the expansion apply.
  2. Scavenging: Around 75° of crankshaft rotation before BDC the exhaust valve or port opens, and blowdown occurs. Shortly thereafter the intake valve or transfer port opens. The incoming charge displaces the remaining combustion gases to the exhaust system and a part of the charge may enter the exhaust system as well. The piston reaches BDC and reverses direction. After the piston has traveled a short distance upwards into the cylinder the exhaust valve or port closes; shortly the intake valve or transfer port closes as well.
  3. Compression: With both intake and exhaust closed the piston continues moving upwards compressing the charge and performing work on it. As in the case of a 4-stroke engine, ignition starts just before the piston reaches TDC and the same consideration on the thermodynamics of the compression on the charge apply.

While a 4-stroke engine uses the piston as a positive displacement pump to accomplish scavenging taking 2 of the 4 strokes, a 2-stroke engine uses the last part of the power stroke and the first part of the compression stroke for combined intake and exhaust. The work required to displace the charge and exhaust gases comes from either the crankcase or a separate blower. For scavenging, expulsion of burned gas and entry of fresh mix, two main approaches are described: Loop scavenging, and Uniflow scavenging. SAE news published in the 2010s that 'Loop Scavenging' is better under any circumstance than Uniflow Scavenging.

Crankcase scavenged

Diagram of a crankcase scavenged valveless 2-stroke engine in operation

Some SI engines are crankcase scavenged and do not use poppet valves. Instead, the crankcase and the part of the cylinder below the piston is used as a pump. The intake port is connected to the crankcase through a reed valve or a rotary disk valve driven by the engine. For each cylinder, a transfer port connects in one end to the crankcase and in the other end to the cylinder wall. The exhaust port is connected directly to the cylinder wall. The transfer and exhaust port are opened and closed by the piston. The reed valve opens when the crankcase pressure is slightly below intake pressure, to let it be filled with a new charge; this happens when the piston is moving upwards. When the piston is moving downwards the pressure in the crankcase increases and the reed valve closes promptly, then the charge in the crankcase is compressed. When the piston is moving downwards, it also uncovers the exhaust port and the transfer port and the higher pressure of the charge in the crankcase makes it enter the cylinder through the transfer port, blowing the exhaust gases. Lubrication is accomplished by adding 2-stroke oil to the fuel in small ratios. Petroil refers to the mix of gasoline with the aforesaid oil. This kind of 2-stroke engine has a lower efficiency than comparable 4-strokes engines and releases more polluting exhaust gases for the following conditions:

  • They use a total-loss lubrication system: all the lubricating oil is eventually burned along with the fuel.
  • There are conflicting requirements for scavenging: On one side, enough fresh charge needs to be introduced in each cycle to displace almost all the combustion gases but introducing too much of it means that a part of it gets in the exhaust.
  • They must use the transfer port(s) as a carefully designed and placed nozzle so that a gas current is created in a way that it sweeps the whole cylinder before reaching the exhaust port so as to expel the combustion gases, but minimize the amount of charge exhausted. 4-stroke engines have the benefit of forcibly expelling almost all of the combustion gases because during exhaust the combustion chamber is reduced to its minimum volume. In crankcase scavenged 2-stroke engines, exhaust and intake are performed mostly simultaneously and with the combustion chamber at its maximum volume.

The main advantage of 2-stroke engines of this type is mechanical simplicity and a higher power-to-weight ratio than their 4-stroke counterparts. Despite having twice as many power strokes per cycle, less than twice the power of a comparable 4-stroke engine is attainable in practice.

In the US, 2-stroke engines were banned for road vehicles due to the pollution. Off-road only motorcycles are still often 2-stroke but are rarely road legal. However, many thousands of 2-stroke lawn maintenance engines are in use.

Blower scavenged

Diagram of uniflow scavenging

Using a separate blower avoids many of the shortcomings of crankcase scavenging, at the expense of increased complexity which means a higher cost and an increase in maintenance requirement. An engine of this type uses ports or valves for intake and valves for exhaust, except opposed piston engines, which may also use ports for exhaust. The blower is usually of the Roots-type but other types have been used too. This design is commonplace in CI engines, and has been occasionally used in SI engines.

CI engines that use a blower typically use uniflow scavenging. In this design the cylinder wall contains several intake ports placed uniformly spaced along the circumference just above the position that the piston crown reaches when at BDC. An exhaust valve or several like that of 4-stroke engines is used. The final part of the intake manifold is an air sleeve that feeds the intake ports. The intake ports are placed at a horizontal angle to the cylinder wall (I.e: they are in plane of the piston crown) to give a swirl to the incoming charge to improve combustion. The largest reciprocating IC are low speed CI engines of this type; they are used for marine propulsion (see marine diesel engine) or electric power generation and achieve the highest thermal efficiencies among internal combustion engines of any kind. Some Diesel-electric locomotive engines operate on the 2-stroke cycle. The most powerful of them have a brake power of around 4.5 MW or 6,000 HP. The EMD SD90MAC class of locomotives are an example of such. The comparable class GE AC6000CW whose prime mover has almost the same brake power uses a 4-stroke engine.

An example of this type of engine is the Wärtsilä-Sulzer RT-flex96-C turbocharged 2-stroke Diesel, used in large container ships. It is the most efficient and powerful reciprocating internal combustion engine in the world with a thermal efficiency over 50%. For comparison, the most efficient small four-stroke engines are around 43% thermally-efficient (SAE 900648); size is an advantage for efficiency due to the increase in the ratio of volume to surface area.

See the external links for an in-cylinder combustion video in a 2-stroke, optically accessible motorcycle engine.

Historical design

Dugald Clerk developed the first two-cycle engine in 1879. It used a separate cylinder which functioned as a pump in order to transfer the fuel mixture to the cylinder.

In 1899 John Day simplified Clerk's design into the type of 2 cycle engine that is very widely used today. Day cycle engines are crankcase scavenged and port timed. The crankcase and the part of the cylinder below the exhaust port is used as a pump. The operation of the Day cycle engine begins when the crankshaft is turned so that the piston moves from BDC upward (toward the head) creating a vacuum in the crankcase/cylinder area. The carburetor then feeds the fuel mixture into the crankcase through a reed valve or a rotary disk valve (driven by the engine). There are cast in ducts from the crankcase to the port in the cylinder to provide for intake and another from the exhaust port to the exhaust pipe. The height of the port in relationship to the length of the cylinder is called the "port timing".

On the first upstroke of the engine there would be no fuel inducted into the cylinder as the crankcase was empty. On the downstroke, the piston now compresses the fuel mix, which has lubricated the piston in the cylinder and the bearings due to the fuel mix having oil added to it. As the piston moves downward it first uncovers the exhaust, but on the first stroke there is no burnt fuel to exhaust. As the piston moves downward further, it uncovers the intake port which has a duct that runs to the crankcase. Since the fuel mix in the crankcase is under pressure, the mix moves through the duct and into the cylinder.

Because there is no obstruction in the cylinder of the fuel to move directly out of the exhaust port prior to the piston rising far enough to close the port, early engines used a high domed piston to slow down the flow of fuel. Later the fuel was "resonated" back into the cylinder using an expansion chamber design. When the piston rose close to TDC, a spark ignited the fuel. As the piston is driven downward with power, it first uncovers the exhaust port where the burned fuel is expelled under high pressure and then the intake port where the process has been completed and will keep repeating.

Later engines used a type of porting devised by the Deutz company to improve performance. It was called the Schnurle Reverse Flow system. DKW licensed this design for all their motorcycles. Their DKW RT 125 was one of the first motor vehicles to achieve over 100 mpg as a result.

Ignition

Internal combustion engines require ignition of the mixture, either by spark ignition (SI) or compression ignition (CI). Before the invention of reliable electrical methods, hot tube and flame methods were used. Experimental engines with laser ignition have been built.

Spark ignition process

Bosch magneto
 
Points and coil ignition

The spark-ignition engine was a refinement of the early engines which used Hot Tube ignition. When Bosch developed the magneto it became the primary system for producing electricity to energize a spark plug. Many small engines still use magneto ignition. Small engines are started by hand cranking using a recoil starter or hand crank. Prior to Charles F. Kettering of Delco's development of the automotive starter all gasoline engined automobiles used a hand crank.

Larger engines typically power their starting motors and ignition systems using the electrical energy stored in a lead–acid battery. The battery's charged state is maintained by an automotive alternator or (previously) a generator which uses engine power to create electrical energy storage.

The battery supplies electrical power for starting when the engine has a starting motor system, and supplies electrical power when the engine is off. The battery also supplies electrical power during rare run conditions where the alternator cannot maintain more than 13.8 volts (for a common 12V automotive electrical system). As alternator voltage falls below 13.8 volts, the lead-acid storage battery increasingly picks up electrical load. During virtually all running conditions, including normal idle conditions, the alternator supplies primary electrical power.

Some systems disable alternator field (rotor) power during wide-open throttle conditions. Disabling the field reduces alternator pulley mechanical loading to nearly zero, maximizing crankshaft power. In this case, the battery supplies all primary electrical power.

Gasoline engines take in a mixture of air and gasoline and compress it by the movement of the piston from bottom dead center to top dead center when the fuel is at maximum compression. The reduction in the size of the swept area of the cylinder and taking into account the volume of the combustion chamber is described by a ratio. Early engines had compression ratios of 6 to 1. As compression ratios were increased, the efficiency of the engine increased as well.

With early induction and ignition systems the compression ratios had to be kept low. With advances in fuel technology and combustion management, high-performance engines can run reliably at 12:1 ratio. With low octane fuel, a problem would occur as the compression ratio increased as the fuel was igniting due to the rise in temperature that resulted. Charles Kettering developed a lead additive which allowed higher compression ratios, which was progressively abandoned for automotive use from the 1970s onward, partly due to lead poisoning concerns.

The fuel mixture is ignited at different progressions of the piston in the cylinder. At low rpm, the spark is timed to occur close to the piston achieving top dead center. In order to produce more power, as rpm rises the spark is advanced sooner during piston movement. The spark occurs while the fuel is still being compressed progressively more as rpm rises.

The necessary high voltage, typically 10,000 volts, is supplied by an induction coil or transformer. The induction coil is a fly-back system, using interruption of electrical primary system current through some type of synchronized interrupter. The interrupter can be either contact points or a power transistor. The problem with this type of ignition is that as RPM increases the availability of electrical energy decreases. This is especially a problem, since the amount of energy needed to ignite a more dense fuel mixture is higher. The result was often a high RPM misfire.

Capacitor discharge ignition was developed. It produces a rising voltage that is sent to the spark plug. CD system voltages can reach 60,000 volts. CD ignitions use step-up transformers. The step-up transformer uses energy stored in a capacitance to generate electric spark. With either system, a mechanical or electrical control system provides a carefully timed high-voltage to the proper cylinder. This spark, via the spark plug, ignites the air-fuel mixture in the engine's cylinders.

While gasoline internal combustion engines are much easier to start in cold weather than diesel engines, they can still have cold weather starting problems under extreme conditions. For years, the solution was to park the car in heated areas. In some parts of the world, the oil was actually drained and heated overnight and returned to the engine for cold starts. In the early 1950s, the gasoline Gasifier unit was developed, where, on cold weather starts, raw gasoline was diverted to the unit where part of the fuel was burned causing the other part to become a hot vapor sent directly to the intake valve manifold. This unit was quite popular until electric engine block heaters became standard on gasoline engines sold in cold climates.

Compression ignition process

For ignition, diesel, PPC and HCCI engines rely solely on the high temperature and pressure created by the engine in its compression process. The compression level that occurs is usually twice or more than a gasoline engine. Diesel engines take in air only, and shortly before peak compression, spray a small quantity of diesel fuel into the cylinder via a fuel injector that allows the fuel to instantly ignite. HCCI type engines take in both air and fuel, but continue to rely on an unaided auto-combustion process, due to higher pressures and temperature. This is also why diesel and HCCI engines are more susceptible to cold-starting issues, although they run just as well in cold weather once started. Light duty diesel engines with indirect injection in automobiles and light trucks employ glowplugs (or other pre-heating: see Cummins ISB#6BT) that pre-heat the combustion chamber just before starting to reduce no-start conditions in cold weather. Most diesels also have a battery and charging system; nevertheless, this system is secondary and is added by manufacturers as a luxury for the ease of starting, turning fuel on and off (which can also be done via a switch or mechanical apparatus), and for running auxiliary electrical components and accessories. Most new engines rely on electrical and electronic engine control units (ECU) that also adjust the combustion process to increase efficiency and reduce emissions.

Lubrication

Diagram of an engine using pressurized lubrication
  • Between pistons and cylinders
  • Small bearings
  • Big end bearings
  • Main bearings
  • Valve gear (The following elements may not be present):
    • Tappets
    • Rocker arms
    • Pushrods
    • Timing chain or gears. Toothed belts do not require lubrication.

In 2-stroke crankcase scavenged engines, the interior of the crankcase, and therefore the crankshaft, connecting rod and bottom of the pistons are sprayed by the 2-stroke oil in the air-fuel-oil mixture which is then burned along with the fuel. The valve train may be contained in a compartment flooded with lubricant so that no oil pump is required.

In a splash lubrication system no oil pump is used. Instead the crankshaft dips into the oil in the sump and due to its high speed, it splashes the crankshaft, connecting rods and bottom of the pistons. The connecting rod big end caps may have an attached scoop to enhance this effect. The valve train may also be sealed in a flooded compartment, or open to the crankshaft in a way that it receives splashed oil and allows it to drain back to the sump. Splash lubrication is common for small 4-stroke engines.

In a forced (also called pressurized) lubrication system, lubrication is accomplished in a closed-loop which carries motor oil to the surfaces serviced by the system and then returns the oil to a reservoir. The auxiliary equipment of an engine is typically not serviced by this loop; for instance, an alternator may use ball bearings sealed with their own lubricant. The reservoir for the oil is usually the sump, and when this is the case, it is called a wet sump system. When there is a different oil reservoir the crankcase still catches it, but it is continuously drained by a dedicated pump; this is called a dry sump system.

On its bottom, the sump contains an oil intake covered by a mesh filter which is connected to an oil pump then to an oil filter outside the crankcase. From there it is diverted to the crankshaft main bearings and valve train. The crankcase contains at least one oil gallery (a conduit inside a crankcase wall) to which oil is introduced from the oil filter. The main bearings contain a groove through all or half its circumference; the oil enters these grooves from channels connected to the oil gallery. The crankshaft has drillings that take oil from these grooves and deliver it to the big end bearings. All big end bearings are lubricated this way. A single main bearing may provide oil for 0, 1 or 2 big end bearings. A similar system may be used to lubricate the piston, its gudgeon pin and the small end of its connecting rod; in this system, the connecting rod big end has a groove around the crankshaft and a drilling connected to the groove which distributes oil from there to the bottom of the piston and from then to the cylinder.

Other systems are also used to lubricate the cylinder and piston. The connecting rod may have a nozzle to throw an oil jet to the cylinder and bottom of the piston. That nozzle is in movement relative to the cylinder it lubricates, but always pointed towards it or the corresponding piston.

Typically forced lubrication systems have a lubricant flow higher than what is required to lubricate satisfactorily, in order to assist with cooling. Specifically, the lubricant system helps to move heat from the hot engine parts to the cooling liquid (in water-cooled engines) or fins (in air-cooled engines) which then transfer it to the environment. The lubricant must be designed to be chemically stable and maintain suitable viscosities within the temperature range it encounters in the engine.

Cylinder configuration

Common cylinder configurations include the straight or inline configuration, the more compact V configuration, and the wider but smoother flat or boxer configuration. Aircraft engines can also adopt a radial configuration, which allows more effective cooling. More unusual configurations such as the H, U, X, and W have also been used.

Some popular cylinder configurations:
a – straight
b – V
c – opposed
d – W

Multiple cylinder engines have their valve train and crankshaft configured so that pistons are at different parts of their cycle. It is desirable to have the pistons' cycles uniformly spaced (this is called even firing) especially in forced induction engines; this reduces torque pulsations and makes inline engines with more than 3 cylinders statically balanced in its primary forces. However, some engine configurations require odd firing to achieve better balance than what is possible with even firing. For instance, a 4-stroke I2 engine has better balance when the angle between the crankpins is 180° because the pistons move in opposite directions and inertial forces partially cancel, but this gives an odd firing pattern where one cylinder fires 180° of crankshaft rotation after the other, then no cylinder fires for 540°. With an even firing pattern, the pistons would move in unison and the associated forces would add.

Multiple crankshaft configurations do not necessarily need a cylinder head at all because they can instead have a piston at each end of the cylinder called an opposed piston design. Because fuel inlets and outlets are positioned at opposed ends of the cylinder, one can achieve uniflow scavenging, which, as in the four-stroke engine is efficient over a wide range of engine speeds. Thermal efficiency is improved because of a lack of cylinder heads. This design was used in the Junkers Jumo 205 diesel aircraft engine, using two crankshafts at either end of a single bank of cylinders, and most remarkably in the Napier Deltic diesel engines. These used three crankshafts to serve three banks of double-ended cylinders arranged in an equilateral triangle with the crankshafts at the corners. It was also used in single-bank locomotive engines, and is still used in marine propulsion engines and marine auxiliary generators.

Diesel cycle

P-V diagram for the ideal Diesel cycle. The cycle follows the numbers 1–4 in clockwise direction.

Most truck and automotive diesel engines use a cycle reminiscent of a four-stroke cycle, but with temperature increase by compression causing ignition, rather than needing a separate ignition system. This variation is called the diesel cycle. In the diesel cycle, diesel fuel is injected directly into the cylinder so that combustion occurs at constant pressure, as the piston moves.

Otto cycle

The Otto cycle is the most common cycle for most cars' internal combustion engines that use gasoline as a fuel. It consists of the same major steps as described for the four-stroke engine: Intake, compression, ignition, expansion and exhaust.

Five-stroke engine

In 1879, Nicolaus Otto manufactured and sold a double expansion engine (the double and triple expansion principles had ample usage in steam engines), with two small cylinders at both sides of a low-pressure larger cylinder, where a second expansion of exhaust stroke gas took place; the owner returned it, alleging poor performance. In 1906, the concept was incorporated in a car built by EHV (Eisenhuth Horseless Vehicle Company); and in the 21st century Ilmor designed and successfully tested a 5-stroke double expansion internal combustion engine, with high power output and low SFC (Specific Fuel Consumption).

Six-stroke engine

The six-stroke engine was invented in 1883. Four kinds of six-stroke engines use a regular piston in a regular cylinder (Griffin six-stroke, Bajulaz six-stroke, Velozeta six-stroke and Crower six-stroke), firing every three crankshaft revolutions. These systems capture the waste heat of the four-stroke Otto cycle with an injection of air or water.

The Beare Head and "piston charger" engines operate as opposed-piston engines, two pistons in a single cylinder, firing every two revolutions rather than every four like a four-stroke engine.

Other cycles

The very first internal combustion engines did not compress the mixture. The first part of the piston downstroke drew in a fuel-air mixture, then the inlet valve closed and, in the remainder of the down-stroke, the fuel-air mixture fired. The exhaust valve opened for the piston upstroke. These attempts at imitating the principle of a steam engine were very inefficient. There are a number of variations of these cycles, most notably the Atkinson and Miller cycles.

Split-cycle engines separate the four strokes of intake, compression, combustion and exhaust into two separate but paired cylinders. The first cylinder is used for intake and compression. The compressed air is then transferred through a crossover passage from the compression cylinder into the second cylinder, where combustion and exhaust occur. A split-cycle engine is really an air compressor on one side with a combustion chamber on the other.

Previous split-cycle engines have had two major problems—poor breathing (volumetric efficiency) and low thermal efficiency. However, new designs are being introduced that seek to address these problems. The Scuderi Engine addresses the breathing problem by reducing the clearance between the piston and the cylinder head through various turbocharging techniques. The Scuderi design requires the use of outwardly opening valves that enable the piston to move very close to the cylinder head without the interference of the valves. Scuderi addresses the low thermal efficiency via firing after top dead center (ATDC).

Firing ATDC can be accomplished by using high-pressure air in the transfer passage to create sonic flow and high turbulence in the power cylinder.

Combustion turbines

Jet engine

Turbofan jet engine

Jet engines use a number of rows of fan blades to compress air which then enters a combustor where it is mixed with fuel (typically JP fuel) and then ignited. The burning of the fuel raises the temperature of the air which is then exhausted out of the engine creating thrust. A modern turbofan engine can operate at as high as 48% efficiency.

There are six sections to a turbofan engine:

  • Fan
  • Compressor
  • Combustor
  • Turbine
  • Mixer
  • Nozzle

Gas turbines

Turbine power plant

A gas turbine compresses air and uses it to turn a turbine. It is essentially a jet engine which directs its output to a shaft. There are three stages to a turbine: 1) air is drawn through a compressor where the temperature rises due to compression, 2) fuel is added in the combuster, and 3) hot air is exhausted through turbine blades which rotate a shaft connected to the compressor.

A gas turbine is a rotary machine similar in principle to a steam turbine and it consists of three main components: a compressor, a combustion chamber, and a turbine. The temperature of the air, after being compressed in the compressor, is increased by burning fuel in it. The heated air and the products of combustion expand in a turbine, producing work output. About 23 of the work drives the compressor: the rest (about 13) is available as useful work output.

Gas turbines are among the most efficient internal combustion engines. The General Electric 7HA and 9HA turbine combined cycle electrical plants are rated at over 61% efficiency.

Brayton cycle

Brayton cycle

A gas turbine is a rotary machine somewhat similar in principle to a steam turbine. It consists of three main components: compressor, combustion chamber, and turbine. The air is compressed by the compressor where a temperature rise occurs. The temperature of the compressed air is further increased by combustion of injected fuel in the combustion chamber which expands the air. This energy rotates the turbine which powers the compressor via a mechanical coupling. The hot gases are then exhausted to provide thrust.

Gas turbine cycle engines employ a continuous combustion system where compression, combustion, and expansion occur simultaneously at different places in the engine—giving continuous power. Notably, the combustion takes place at constant pressure, rather than with the Otto cycle, constant volume.

Wankel engines

The Wankel rotary cycle. The shaft turns three times for each rotation of the rotor around the lobe and once for each orbital revolution around the eccentric shaft.
 

The Wankel engine (rotary engine) does not have piston strokes. It operates with the same separation of phases as the four-stroke engine with the phases taking place in separate locations in the engine. In thermodynamic terms it follows the Otto engine cycle, so may be thought of as a "four-phase" engine. While it is true that three power strokes typically occur per rotor revolution, due to the 3:1 revolution ratio of the rotor to the eccentric shaft, only one power stroke per shaft revolution actually occurs. The drive (eccentric) shaft rotates once during every power stroke instead of twice (crankshaft), as in the Otto cycle, giving it a greater power-to-weight ratio than piston engines. This type of engine was most notably used in the Mazda RX-8, the earlier RX-7, and other vehicle models. The engine is also used in unmanned aerial vehicles, where the small size and weight and the high power-to-weight ratio are advantageous.

Forced induction

Forced induction is the process of delivering compressed air to the intake of an internal combustion engine. A forced induction engine uses a gas compressor to increase the pressure, temperature and density of the air. An engine without forced induction is considered a naturally aspirated engine.

Forced induction is used in the automotive and aviation industry to increase engine power and efficiency. It particularly helps aviation engines, as they need to operate at high altitude.

Forced induction is achieved by a supercharger, where the compressor is directly powered from the engine shaft or, in the turbocharger, from a turbine powered by the engine exhaust.

Fuels and oxidizers

All internal combustion engines depend on combustion of a chemical fuel, typically with oxygen from the air (though it is possible to inject nitrous oxide to do more of the same thing and gain a power boost). The combustion process typically results in the production of a great quantity of thermal energy, as well as the production of steam and carbon dioxide and other chemicals at very high temperature; the temperature reached is determined by the chemical make up of the fuel and oxidizers (see stoichiometry), as well as by the compression and other factors.

Fuels

The most common modern fuels are made up of hydrocarbons and are derived mostly from fossil fuels (petroleum). Fossil fuels include diesel fuel, gasoline and petroleum gas, and the rarer use of propane. Except for the fuel delivery components, most internal combustion engines that are designed for gasoline use can run on natural gas or liquefied petroleum gases without major modifications. Large diesels can run with air mixed with gases and a pilot diesel fuel ignition injection. Liquid and gaseous biofuels, such as ethanol and biodiesel (a form of diesel fuel that is produced from crops that yield triglycerides such as soybean oil), can also be used. Engines with appropriate modifications can also run on hydrogen gas, wood gas, or charcoal gas, as well as from so-called producer gas made from other convenient biomass. Experiments have also been conducted using powdered solid fuels, such as the magnesium injection cycle.

Presently, fuels used include:

Even fluidized metal powders and explosives have seen some use. Engines that use gases for fuel are called gas engines and those that use liquid hydrocarbons are called oil engines; however, gasoline engines are also often colloquially referred to as "gas engines" ("petrol engines" outside North America).

The main limitations on fuels are that it must be easily transportable through the fuel system to the combustion chamber, and that the fuel releases sufficient energy in the form of heat upon combustion to make practical use of the engine.

Diesel engines are generally heavier, noisier, and more powerful at lower speeds than gasoline engines. They are also more fuel-efficient in most circumstances and are used in heavy road vehicles, some automobiles (increasingly so for their increased fuel efficiency over gasoline engines), ships, railway locomotives, and light aircraft. Gasoline engines are used in most other road vehicles including most cars, motorcycles, and mopeds. Note that in Europe, sophisticated diesel-engined cars have taken over about 45% of the market since the 1990s. There are also engines that run on hydrogen, methanol, ethanol, liquefied petroleum gas (LPG), biodiesel, paraffin and tractor vaporizing oil (TVO).

Hydrogen

Hydrogen could eventually replace conventional fossil fuels in traditional internal combustion engines. Alternatively fuel cell technology may come to deliver its promise and the use of the internal combustion engines could even be phased out.

Although there are multiple ways of producing free hydrogen, those methods require converting combustible molecules into hydrogen or consuming electric energy. Unless that electricity is produced from a renewable source—and is not required for other purposes—hydrogen does not solve any energy crisis. In many situations the disadvantage of hydrogen, relative to carbon fuels, is its storage. Liquid hydrogen has extremely low density (14 times lower than water) and requires extensive insulation—whilst gaseous hydrogen requires heavy tankage. Even when liquefied, hydrogen has a higher specific energy but the volumetric energetic storage is still roughly five times lower than gasoline. However, the energy density of hydrogen is considerably higher than that of electric batteries, making it a serious contender as an energy carrier to replace fossil fuels. The 'Hydrogen on Demand' process (see direct borohydride fuel cell) creates hydrogen as needed, but has other issues, such as the high price of the sodium borohydride that is the raw material.

Oxidizers

One-cylinder gasoline engine, c. 1910

Since air is plentiful at the surface of the earth, the oxidizer is typically atmospheric oxygen, which has the advantage of not being stored within the vehicle. This increases the power-to-weight and power-to-volume ratios. Other materials are used for special purposes, often to increase power output or to allow operation under water or in space.

  • Compressed air has been commonly used in torpedoes.
  • Compressed oxygen, as well as some compressed air, was used in the Japanese Type 93 torpedo. Some submarines carry pure oxygen. Rockets very often use liquid oxygen.
  • Nitromethane is added to some racing and model fuels to increase power and control combustion.
  • Nitrous oxide has been used—with extra gasoline—in tactical aircraft, and in specially equipped cars to allow short bursts of added power from engines that otherwise run on gasoline and air. It is also used in the Burt Rutan rocket spacecraft.
  • Hydrogen peroxide power was under development for German World War II submarines. It may have been used in some non-nuclear submarines, and was used on some rocket engines (notably the Black Arrow and the Messerschmitt Me 163 rocket fighter).
  • Other chemicals such as chlorine or fluorine have been used experimentally, but have not been found practical.

Cooling

Cooling is required to remove excessive heat—high temperature can cause engine failure, usually from wear (due to high-temperature-induced failure of lubrication), cracking or warping. Two most common forms of engine cooling are air-cooled and water-cooled. Most modern automotive engines are both water and air-cooled, as the water/liquid-coolant is carried to air-cooled fins and/or fans, whereas larger engines may be singularly water-cooled as they are stationary and have a constant supply of water through water-mains or fresh-water, while most power tool engines and other small engines are air-cooled. Some engines (air or water-cooled) also have an oil cooler. In some engines, especially for turbine engine blade cooling and liquid rocket engine cooling, fuel is used as a coolant, as it is simultaneously preheated before injecting it into a combustion chamber.

Starting


Electric starter as used in automobiles

Internal combustion engines must have their cycles started. In reciprocating engines this is accomplished by turning the crankshaft (Wankel Rotor Shaft) which induces the cycles of intake, compression, combustion, and exhaust. The first engines were started with a turn of their flywheels, while the first vehicle (the Daimler Reitwagen) was started with a hand crank. All ICE engined automobiles were started with hand cranks until Charles Kettering developed the electric starter for automobiles. This method is now the most widely used, even among non-automobiles.

As diesel engines have become larger and their mechanisms heavier, air starters have come into use. This is due to the lack of torque in electric starters. Air starters work by pumping compressed air into the cylinders of an engine to start it turning.

Two-wheeled vehicles may have their engines started in one of four ways:

  • By pedaling, as on a bicycle
  • By pushing the vehicle and then engaging the clutch, known as "run-and-bump starting"
  • By kicking downward on a single pedal, known as "kick starting"
  • By an electric starter, as in cars

There are also starters where a spring is compressed by a crank motion and then used to start an engine.

Some small engines use a pull-rope mechanism called "recoil starting", as the rope rewinds itself after it has been pulled out to start the engine. This method is commonly used in pushed lawn mowers and other settings where only a small amount of torque is needed to turn an engine over.

Turbine engines are frequently started by an electric motor or by compressed air.

Measures of engine performance

Engine types vary greatly in a number of different ways:

Energy efficiency

Once ignited and burnt, the combustion products—hot gases—have more available thermal energy than the original compressed fuel-air mixture (which had higher chemical energy). This available energy is manifested as a higher temperature and pressure that can be converted into kinetic energy by the engine. In a reciprocating engine, the high-pressure gases inside the cylinders drive the engine's pistons.

Once the available energy has been removed, the remaining hot gases are vented (often by opening a valve or exposing the exhaust outlet) and this allows the piston to return to its previous position (top dead center, or TDC). The piston can then proceed to the next phase of its cycle, which varies between engines. Any thermal energy that is not translated into work is normally considered a waste product and is removed from the engine either by an air or liquid cooling system.

Internal combustion engines are considered heat engines (since the release of chemical energy in combustion has the same effect as heat transfer into the engine) and as such their theoretical efficiency can be approximated by idealized thermodynamic cycles. The thermal efficiency of a theoretical cycle cannot exceed that of the Carnot cycle, whose efficiency is determined by the difference between the lower and upper operating temperatures of the engine. The upper operating temperature of an engine is limited by two main factors; the thermal operating limits of the materials, and the auto-ignition resistance of the fuel. All metals and alloys have a thermal operating limit, and there is significant research into ceramic materials that can be made with greater thermal stability and desirable structural properties. Higher thermal stability allows for a greater temperature difference between the lower (ambient) and upper operating temperatures, hence greater thermodynamic efficiency. Also, as the cylinder temperature rises, the fuel becomes more prone to auto-ignition. This is caused when the cylinder temperature nears the flash point of the charge. At this point, ignition can spontaneously occur before the spark plug fires, causing excessive cylinder pressures. Auto-ignition can be mitigated by using fuels with high auto-ignition resistance (octane rating), however it still puts an upper bound on the allowable peak cylinder temperature.

The thermodynamic limits assume that the engine is operating under ideal conditions: a frictionless world, ideal gases, perfect insulators, and operation for infinite time. Real world applications introduce complexities that reduce efficiency. For example, a real engine runs best at a specific load, termed its power band. The engine in a car cruising on a highway is usually operating significantly below its ideal load, because it is designed for the higher loads required for rapid acceleration. In addition, factors such as wind resistance reduce overall system efficiency. Vehicle fuel economy is measured in miles per gallon or in liters per 100 kilometers. The volume of hydrocarbon assumes a standard energy content.

Even when aided with turbochargers and stock efficiency aids, most engines retain an average efficiency of about 18–20%. However, the latest technologies in Formula One engines have seen a boost in thermal efficiency past 50%. There are many inventions aimed at increasing the efficiency of IC engines. In general, practical engines are always compromised by trade-offs between different properties such as efficiency, weight, power, heat, response, exhaust emissions, or noise. Sometimes economy also plays a role in not only the cost of manufacturing the engine itself, but also manufacturing and distributing the fuel. Increasing the engine's efficiency brings better fuel economy but only if the fuel cost per energy content is the same.

Measures of fuel efficiency and propellant efficiency

For stationary and shaft engines including propeller engines, fuel consumption is measured by calculating the brake specific fuel consumption, which measures the mass flow rate of fuel consumption divided by the power produced.

For internal combustion engines in the form of jet engines, the power output varies drastically with airspeed and a less variable measure is used: thrust specific fuel consumption (TSFC), which is the mass of propellant needed to generate impulses that is measured in either pound force-hour or the grams of propellant needed to generate an impulse that measures one kilonewton-second.

For rockets, TSFC can be used, but typically other equivalent measures are traditionally used, such as specific impulse and effective exhaust velocity.

Air and noise pollution

Air pollution

Internal combustion engines such as reciprocating internal combustion engines produce air pollution emissions, due to incomplete combustion of carbonaceous fuel. The main derivatives of the process are carbon dioxide CO
2
, water and some soot—also called particulate matter (PM). The effects of inhaling particulate matter have been studied in humans and animals and include asthma, lung cancer, cardiovascular issues, and premature death. There are, however, some additional products of the combustion process that include nitrogen oxides and sulfur and some uncombusted hydrocarbons, depending on the operating conditions and the fuel-air ratio.

Carbon dioxide emissions from internal combustion engines (particularly ones using fossil fuels such as gasoline and diesel) contribute to human-induced climate change. Increasing the engine's fuel efficiency can reduce, but not eliminate, the amount of CO
2
emissions as carbon-based fuel combustion produces CO
2
. Since removing CO
2
from engine exhaust is impractical, there is increasing interest in alternatives. Sustainable fuels such as biofuels, synfuels, and electric motors powered by batteries are examples.

Not all of the fuel is completely consumed by the combustion process. A small amount of fuel is present after combustion, and some of it reacts to form oxygenates, such as formaldehyde or acetaldehyde, or hydrocarbons not originally present in the input fuel mixture. Incomplete combustion usually results from insufficient oxygen to achieve the perfect stoichiometric ratio. The flame is "quenched" by the relatively cool cylinder walls, leaving behind unreacted fuel that is expelled with the exhaust. When running at lower speeds, quenching is commonly observed in diesel (compression ignition) engines that run on natural gas. Quenching reduces efficiency and increases knocking, sometimes causing the engine to stall. Incomplete combustion also leads to the production of carbon monoxide (CO). Further chemicals released are benzene and 1,3-butadiene that are also hazardous air pollutants.

Increasing the amount of air in the engine reduces emissions of incomplete combustion products, but also promotes reaction between oxygen and nitrogen in the air to produce nitrogen oxides (NOx). NOx is hazardous to both plant and animal health, and leads to the production of ozone (O
3
). Ozone is not emitted directly; rather, it is a secondary air pollutant, produced in the atmosphere by the reaction of NOx and volatile organic compounds in the presence of sunlight. Ground-level ozone is harmful to human health and the environment. Though the same chemical substance, ground-level ozone should not be confused with stratospheric ozone, or the ozone layer, which protects the earth from harmful ultraviolet rays.

Carbon fuels containing sulfur produce sulfur monoxides (SO) and sulfur dioxide (SO
2
) contributing to acid rain.

In the United States, nitrogen oxides, PM, carbon monoxide, sulfur dioxide, and ozone, are regulated as criteria air pollutants under the Clean Air Act to levels where human health and welfare are protected. Other pollutants, such as benzene and 1,3-butadiene, are regulated as hazardous air pollutants whose emissions must be lowered as much as possible depending on technological and practical considerations.

NOx, carbon monoxide and other pollutants are frequently controlled via exhaust gas recirculation which returns some of the exhaust back into the engine intake. Catalytic converters are used to convert exhaust chemicals to CO
2
(a greenhouse gas), H
2
O
(water vapour, also a greenhouse gas) and N
2
(nitrogen).

Non-road engines

The emission standards used by many countries have special requirements for non-road engines which are used by equipment and vehicles that are not operated on the public roadways. The standards are separated from the road vehicles.

Noise pollution

Significant contributions to noise pollution are made by internal combustion engines. Automobile and truck traffic operating on highways and street systems produce noise, as do aircraft flights due to jet noise, particularly supersonic-capable aircraft. Rocket engines create the most intense noise.

Idling

Internal combustion engines continue to consume fuel and emit pollutants while idling. Idling is reduced by stop-start systems.

Carbon dioxide formation

A good way to estimate the mass of carbon dioxide that is released when one litre of diesel fuel (or gasoline) is combusted can be found as follows:

As a good approximation the chemical formula of diesel is C
n
H
2n
. Note that in reality diesel is a mixture of different molecules. As carbon has a molar mass of 12 g/mol and hydrogen (atomic) has a molar mass of about 1 g/mol, the fraction by weight of carbon in diesel is roughly 1214.

The reaction of diesel combustion is given by:

2C
n
H
2n
+ 3nO
2
⇌ 2nCO
2
+ 2nH
2
O

Carbon dioxide has a molar mass of 44 g/mol as it consists of 2 atoms of oxygen (16 g/mol) and 1 atom of carbon (12 g/mol). So 12 g of carbon yields 44 g of carbon dioxide.

Diesel has a density of 0.838 kg per litre.

Putting everything together the mass of carbon dioxide that is produced by burning 1 litre of diesel can be calculated as:

The figure obtained with this estimation is close to the values found in the literature.

For gasoline, with a density of 0.75 kg/L and a ratio of carbon to hydrogen atoms of about 6 to 14, the estimated value of carbon dioxide emission from burning 1 litre of gasoline is:

Parasitic loss

The term parasitic loss is often applied to devices that take energy from the engine in order to enhance the engine's ability to create more energy or convert energy to motion. In the internal combustion engine, almost every mechanical component, including the drivetrain, causes parasitic loss and could thus be characterized as a parasitic load.

Examples

Bearings, oil pumps, piston rings, valve springs, flywheels, transmissions, driveshafts, and differentials all act as parasitic loads that rob the system of power. These parasitic loads can be divided into two categories: those inherent to the working of the engine and those drivetrain losses incurred in the systems that transfer power from the engine to the road (such as the transmission, driveshaft, differentials and axles).

For example, the former category (engine parasitic loads) includes the oil pump used to lubricate the engine, which is a necessary parasite that consumes power from the engine (its host). Another example of an engine parasitic load is a supercharger, which derives its power from the engine and creates more power for the engine. The power that the supercharger consumes is parasitic loss and is usually expressed in kilowatt or horsepower. While the power that the supercharger consumes in comparison to what it generates is small, it is still measurable or calculable. One of the desirable features of a turbocharger over a supercharger is the lower parasitic loss of the former.

Drivetrain parasitic losses include both steady state and dynamic loads. Steady state loads occur at constant speeds and may originate in discrete components such as the torque converter, the transmission oil pump, and/or clutch drag, and in seal/bearing drag, churning of lubricant and gear windage/friction found throughout the system. Dynamic loads occur under acceleration and are caused by inertia of rotating components and/or increased friction.

Measurement

While rules of thumb such as a 15% power loss from drivetrain parasitic loads have been commonly repeated, the actual loss of energy due to parasitic loads varies between systems. It can be influenced by powertrain design, lubricant type and temperature and many other factors. In automobiles, drivetrain loss can be quantified by measuring the difference between power measured by an engine dynamometer and a chassis dynamometer. However, this method is primarily useful for measuring steady state loads and may not accurately reflect losses due to dynamic loads. More advanced methods can be used in a laboratory setting, such as measuring in-cylinder pressure measurements, flow rate and temperature at certain points, and testing of individual parts or sub-assemblies to determine friction and pumping losses.

For example, in a dynamometer test by Hot Rod magazine, a Ford Mustang equipped with a modified 357ci small-block Ford V8 engine and an automatic transmission had a measured drivetrain power loss averaging 33%. In the same test, a Buick equipped with a modified 455ci V8 engine and a 4-speed manual transmission was measured to have an average drivetrain power loss of 21%.

Laboratory testing of a heavy-duty diesel engine determined that 1.3% of the fuel energy input was lost to parasitic loads of engine accessories such as water and oil pumps.

Reduction

Automotive engineers and tuners commonly make design choices that reduce parasitic loads in order to improve efficiency and power output. These may involve the choice of major engine components or systems, such as the use of dry sump lubrication system over a wet sump system. Alternately, this can be effected through substitution of minor components available as aftermarket modifications, such as exchanging a directly engine-driven fan for one equipped with a fan clutch or an electric fan. Another modification to reduce parasitic loss, usually seen in track-only cars, is the replacement of an engine-driven water pump for an electrical water pump. The reduction in parasitic loss from these changes may be due to reduced friction or many other variables that cause the design to be more efficient.

3D television

A 3D television being showcased at a trade show.

3D television (3DTV) is television that conveys depth perception to the viewer by employing techniques such as stereoscopic display, multi-view display, 2D-plus-depth, or any other form of 3D display. Most modern 3D television sets use an active shutter 3D system or a polarized 3D system, and some are autostereoscopic without the need of glasses. As of 2017, most 3D TV sets and services are no longer available from manufacturers.

History

The stereoscope was first invented by Sir Charles Wheatstone in 1838. It showed that when two pictures are viewed stereoscopically, they are combined by the brain to produce 3D depth perception. The stereoscope was improved by Louis Jules Duboscq, and a famous picture of Queen Victoria was displayed at The Great Exhibition in 1851. In 1855 the Kinematoscope was invented. In the late 1890s, the British film pioneer William Friese-Greene filed a patent for a 3D movie process. On 10 June 1915, former Edison Studios chief director Edwin S. Porter and William E. Waddell presented tests in red-green anaglyph to an audience at the Astor Theater in New York City and in 1922 the first public 3D movie The Power of Love was displayed.

Stereoscopic 3D television was demonstrated for the first time on 10 August 1928, by John Logie Baird in his company's premises at 133 Long Acre, London. Baird pioneered a variety of 3D television systems using electro-mechanical and cathode-ray tube techniques. The first 3D TV was produced in 1935, and stereoscopic 3D still cameras for personal use had already become fairly common by the Second World War. Many 3D movies were produced for theatrical release in the US during the 1950s just when television started to become popular. The first such movie was Bwana Devil from United Artists that could be seen all across the US in 1952. One year later, in 1953, came the 3D movie House of Wax which also featured stereophonic sound. Alfred Hitchcock produced his film Dial M for Murder in 3D, but for the purpose of maximizing profits the movie was released in 2D because not all cinemas were able to display 3D films. In 1946 the Soviet Union also developed 3D films, with Robinzon Kruzo being its first full-length 3D movie. People were excited to view the 3D movies, but were put off by their poor quality. Because of this, their popularity declined quickly. There was another attempt in the 1970s and 1980s to make 3D movies more mainstream with the releases of Friday the 13th Part III (1982) and Jaws 3-D (1983).

Matsushita Electric (now Panasonic) developed a 3D television that employed an active shutter 3D system in the late 1970s. They unveiled the television in 1981, while at the same time adapting the technology for use with the first stereoscopic video game, Sega's arcade game SubRoc-3D (1982). 3D film showings became more popular throughout the 2000s, culminating in the success of 3D presentations of Avatar in December 2009 and January 2010.

Though 3D movies were generally well received by the public, 3D television did not become popular until after the CES 2010 trade show, when major manufacturers began selling a full lineup of 3D televisions, following the success of Avatar. Shortly thereafter, consumer and professional 3D camcorders were released to the public by Sony and Panasonic. These used two lenses, one for each eye. According to DisplaySearch, 3D television shipments totaled 41.45 million units in 2012, compared with 24.14 in 2011 and 2.26 in 2010. In late 2013, the number of 3D TV viewers started to decline, and in 2016, development of 3D TV is limited to a few premium models. Production of 3D TVs ended in 2016.

Technologies

There are several techniques to produce and display 3D moving pictures. The following are some of the technical details and methodologies employed in some of the more notable 3D movie systems that have been developed.

The future of 3D television is also emerging as time progresses. New technology like WindowWalls (wall-size displays) and Visible light communication are being implemented into 3D television as the demand for 3D TV increases. Scott Birnbaum, vice president of Samsung's LCD business, said that the demand for 3D TV would skyrocket in the next couple of years, fueled by televised sports (but this did not happen). One might be able to obtain information directly onto their television due to new technologies like the Visible Light Communication that allows for this to happen because the LED lights transmit information by flickering at high frequencies.

Displaying technologies

Functional principle of active shutter 3D systems.
 
Functional principle of polarized 3D systems.

The basic requirement is to display offset images that are filtered separately to the left and right eye. Two strategies have been used to accomplish this: have the viewer wear eyeglasses to filter the separately offset images to each eye, or have the light source split the images directionally into the viewer's eyes (no glasses required). Common 3D display technology for projecting stereoscopic image pairs to the viewer include:

In a CEATEC 2011 exhibition, Hitachi released glasses-free 3D projection systems that use a set of 24 projectors, lenses, and translucent half mirrors to superimpose 3D images with a horizontal viewing angle of 60 degrees and a vertical viewing angle of 30 degrees. Besides Hitachi, Sony is also working on similar technologies.

Single-view displays project only one stereo pair at a time. Multi-view displays either use head tracking to change the view depending on the viewing angle, or simultaneous projection of multiple independent views of a scene for multiple viewers (automultiscopic). Such multiple views can be created on the fly using the 2D-plus-depth format.

Various other display techniques have been described, such as holography, volumetric display, and the Pulfrich effect, which was used in Doctor Who Dimensions in Time, in 1993, by 3rd Rock From The Sun in 1997, and by the Discovery Channel's Shark Week in 2000.

3D glasses may reduce image brightness.

Producing technologies

Modern stereo TV camera.
 

Stereoscopy is the most widely accepted method for capturing and delivering 3D video. It involves capturing stereo pairs in a two-view setup, with cameras mounted side by side and separated by the same distance as is between a person's pupils. If we imagine projecting an object point in a scene along the line-of-sight for each eye, in turn; to a flat background screen, we may describe the location of this point mathematically using simple algebra. In rectangular coordinates with the screen lying in the Y–Z plane, with the Z axis upward and the Y axis to the right, with the viewer centered along the X axis; we find that the screen coordinates are simply the sum of two terms. One accounting for perspective and the other for binocular shift. Perspective modifies the Z and Y coordinates of the object point, by a factor of D/(D–x), while binocular shift contributes an additional term (to the Y coordinate only) of s·x/(2·(D–x)), where D is the distance from the selected system origin to the viewer (right between the eyes), s is the eye separation (about 7 centimeters), and x is the true x coordinate of the object point. The binocular shift is positive for the left-eye-view and negative for the right-eye-view. For very distant object points, the eyes will be looking along essentially the same line of sight. For very near objects, the eyes may become excessively "cross-eyed". However, for scenes in the greater portion of the field of view, a realistic image is readily achieved by superposition of the left and right images (using the polarization method or synchronized shutter-lens method) provided the viewer is not too near the screen and the left and right images are correctly positioned on the screen. Digital technology has largely eliminated inaccurate superposition that was a common problem during the era of traditional stereoscopic films.

Multi-view capture uses arrays of many cameras to capture a 3D scene through multiple independent video streams. Plenoptic cameras, which capture the light field of a scene, can also be used to capture multiple views with a single main lens. Depending on the camera setup, the resulting views can either be displayed on multi-view displays, or passed along for further image processing.

After capture, stereo or multi-view image data can be processed to extract 2D plus depth information for each view, effectively creating a device-independent representation of the original 3D scene. These data can be used to aid inter-view image compression or to generate stereoscopic pairs for multiple different view angles and screen sizes.

2D plus depth processing can be used to recreate 3D scenes even from a single view and convert legacy film and video material to a 3D look, though a convincing effect is harder to achieve and the resulting image will likely look like a cardboard miniature.

3D production

Production of events such as live sports broadcasts in 3D differs from the methods used for 2D broadcasting. A high technical standard must be maintained because any mismatch in color, alignment, or focus between two cameras may destroy the 3D effect or produce discomfort in the viewer. Zoom lenses for each camera of a stereo pair must track over their full range of focal lengths.

Addition of graphical elements (such as a scoreboard, timers, or logos) to a 3D picture must place the synthesized elements at a suitable depth within the frame, so that viewers can comfortably view the added elements as well as the main picture. This requires more powerful computers to calculate the correct appearance of the graphical elements. For example, the line of scrimmage that appears as a projected yellow line on the field during an American football broadcast requires about one thousand times more processing power to produce in 3D compared to a 2D image.

Since 3D images are effectively more immersive than 2D broadcasts, fewer fast cuts between camera angles are needed. 3D National Football League broadcasts cut between cameras about one-fifth as often as in 2D broadcasting. Rapid cuts between two different viewpoints can be uncomfortable for the viewer, so directors may lengthen the transition or provide images with intermediate depth between two extremes to "rest" the viewer's eyes. 3D images are most effective if the cameras are at a low angle of view, simulating presence of the viewer at the event; this can present problems with people or structures blocking the view of the event. While fewer camera locations are required, the overall number of cameras is similar to a 2D broadcast because each position needs two cameras. Other live sport events have additional factors that affect production; for example, an ice rink presents few cues for depth due to its uniform appearance.

TV sets

These TV sets were high-end and generally included Ethernet, USB player and recorder, Bluetooth and USB Wi-Fi.

3D-ready TV sets

3D-ready TV sets are those that can operate in 3D mode (in addition to regular 2D mode) using one of several display technologies to recreate a stereoscopic image. These TV sets usually supported HDMI 1.4 and a minimum output refresh rate of 120 Hz; glasses may be sold separately.

Philips was developing a 3D television set that would be available for the consumer market by about 2011 without the need for special glasses (autostereoscopy). However it was canceled because of the slow adoption of customers going from 2D to 3D.

In August 2010, Toshiba announced plans to bring a range of autostereoscopic TVs to market by the end of the year.

The Chinese manufacturer TCL Corporation has developed a 42-inch (110 cm) LCD 3D TV called the TD-42F, which is currently available in China. This model uses a lenticular system and does not require any special glasses (autostereoscopy). It currently sells for approximately $20,000.

Onida, LG, Samsung, Sony, and Philips intended to increase their 3D TV offering with plans to make 3D TV sales account for over 50% of their respective TV distribution offering in 2012. It was expected that the screens would use a mixture of technologies until there is standardization across the industry. Samsung offers the LED 7000, LCD 750, PDP 7000 TV sets and the Blu-ray 6900.

Full 3D TV sets

Full 3D TV sets included Samsung Full HD 3D (1920×1080p, 60 Hz) and Panasonic Full HD 3D (1920×1080p, 60 Hz).

A September 2011 Cnet review touted Toshiba's 55ZL2 as "the future of television". Because of the demanding nature of auto-stereoscopic 3D technology, the display features a 3840x2160 display; however, there was at the time no video content available at this resolution. That said, it utilizes a multi-core processor to provide excellent upscaling to the "4k2k" resolution. Using a directional lenticular lenslet filter, the display generates nine 3D views. This technology commonly creates dead spots, which Toshiba avoids by using an eye-tracking camera to adjust the image. The reviewers also note that the 3D resolution for a 1080p signal looks more like 720p and lacks parallax, which reduces immersion. 

Standardization efforts

The entertainment industry was expected to adopt a common and compatible standard for 3D in home electronics. To present faster frame rate in high definition to avoid judder (non-smooth, linear motion), enhancing 3-D film, televisions and broadcasting, other unresolved standards are the type of 3D glasses (passive or active), including bandwidth considerations, subtitles, recording format, and a Blu-ray standard. With improvements in digital technology, in the late 2000s, 3D movies became more practical to produce and display, putting competitive pressure behind the creation of 3D television standards. There are several techniques for Stereoscopic Video Coding, and stereoscopic distribution formatting including anaglyph, quincunx, and 2D plus Delta. Serial digital interface is used to carry 3D TV signals within TV stations.

Content providers, such as Disney, DreamWorks, and other Hollywood studios, and technology developers, such as Philips, asked SMPTE for the development of a 3DTV standard in order to avoid a battle of formats and to guarantee consumers that they will be able to view the 3D content they purchase and to provide them with 3D home solutions for all pockets. In August 2008, SMPTE established the "3-D Home Display Formats Task Force" to define the parameters of a stereoscopic 3D mastering standard for content viewed on any fixed device in the home, no matter the delivery channel. It explored the standards that need to be set for 3D content distributed via broadcast, cable, satellite, packaged media, and the Internet to be played-out on televisions, computer screens and other tethered displays. After six months, the committee produced a report to define the issues and challenges, minimum standards, and evaluation criteria, which the Society said would serve as a working document for SMPTE 3D standards efforts to follow. A follow-on effort to draft a standard for 3D content formats was expected to take another 18 to 30 months.

Production studios were developing an increasing number of 3D titles for the cinema and as many as a dozen companies were actively working on the core technology behind the product. Many had technologies available to demonstrate, but no clear road forward for a mainstream offering emerged.

Under these circumstances, SMPTE's inaugural meeting was essentially a call for proposals for 3D television; more than 160 people from 80 companies signed up for this first meeting. Vendors that presented their respective technologies at the task force meeting included SENSIO Technologies, Philips, Dynamic Digital Depth (DDD), TDVision, and Real D, all of which had 3D distribution technologies.

There were many active 3D projects in SMPTE for both TV and filmmakers in the late 2000s. The SMPTE 35PM40 Working Group decided (without influence from the SMPTE Board or any other external influence) that the good progress being made on 3D standards within other SMPTE groups (including the IMF Interoperable Master Format) meant that its "overview" project would be best published as an Engineering Report. However, by 2011, the SMPTE board had "abandoned all further work on 3D television".

However, SMPTE was not the only 3D standards group. Other organizations such as the Consumer Electronics Association (CEA), 3D@Home Consortium, ITU and the Entertainment Technology Center (ETC), at USC School of Cinematic Arts have created their own investigation groups and have already offered to collaborate to reach a common solution. The Digital TV Group (DTG), has committed to profiling a UK standard for 3DTV products and services. Other standard groups such as DVB, BDA, ARIB, ATSC, DVD Forum, IEC and others were involved in the process.

MPEG has been researching multi-view, stereoscopic, and 2D plus depth 3D video coding since the mid-1990s; the first result of this research is the Multiview Video Coding extension for MPEG-4 AVC that is currently undergoing standardization. MVC has been chosen by the Blu-ray disc association for 3D distribution. The format offers backwards compatibility with 2D Blu-ray players.

HDMI version 1.4, released in June 2009, defines a number of 3D transmission formats. The format "Frame Packing" (left and right image packed into one video frame with twice the normal bandwidth) is mandatory for HDMI 1.4 3D devices. All three resolutions (720p50, 720p60, and 1080p24) have to be supported by display devices, and at least one of those by playback devices. Other resolutions and formats are optional. While HDMI 1.4 devices will be capable of transmitting 3D pictures in full 1080p, HDMI 1.3 does not include such support. As an out-of-spec solution for the bitrate problem, a 3D image may be displayed at a lower resolution, like interlaced or at standard definition.

DVB 3D-TV standard

DVB has established the DVB 3D-TV Specification. The following 3D-TV consumer configurations will be available to the public:

  • 3D-TV connected to 3D Blu-ray Player for packaged media.
  • 3D-TV connected to HD Games Console, e.g. PS3 for 3D gaming.
  • 3D-TV connected to HD STB for broadcast 3D-TV.
  • 3D-TV receiving a 3D-TV broadcast directly via a built-in tuner and decoder.

For the two broadcast scenarios above, initial requirements are for Pay-TV broadcasters to deliver 3D-TV services over existing HD broadcasting infrastructures, and to use existing receivers (with firmware upgrade, as required) to deliver 3D content to 3D-TV sets, via an HDMI or equivalent connection, if needed. This is termed Frame Compatible. There are a range of Frame Compatible formats. They include the Side by Side (SbS) format, the Top and Bottom (TaB) format, and others.

Broadcasts

A diagram of the 3D TV scheme.

3D channels

In 2008, 3D programming was broadcast on Japanese satellite BS11 approximately four times per day.

Cablevision launched a 3D version of its MSG channel on 24 March 2010, which was a limited service that was only available only to Cablevision subscribers on channel 1300. The channel was dedicated primarily to sports broadcasts, including MSG's 3D broadcast of a New York Rangers-New York Islanders game, limited coverage of the 2010 Masters Tournament, and (in cooperation with YES Network) a game between the New York Yankees and Seattle Mariners.

The first Australian program broadcast in high-definition 3D was Fox Sports coverage of the soccer game Australia-New Zealand on 24 May 2010.

Also in Australia, the Nine Network and Special Broadcasting Service brought the State of Origin (matches on 26 May, 16 June and 7 July 2010) (Nine) and FIFA World Cup (SBS) in 3D on Channel 40 respectively.

In early 2010, Discovery Communications, Imax, and Sony announced plans to launch a 3D TV channel in the US with a planned launch in early 2011. At the same time, a Russian company Platform HD and its partners – General Satellite and Samsung Electronics – announced about their 3D television project, which would be the first similar project in Russia.

In Brazil Rede TV! became the first Terrestrial television to transmit 3D signal freely for all 3D enabled audience on 21 May.

Starting on 11 June 2010, ESPN launched a new channel, ESPN 3D, dedicated to 3D sports with up to 85 live events a year in 3D.

On 1 January 2010, the world's first 3D channel, SKY 3D, started broadcasting nationwide in South Korea by Korea Digital Satellite Broadcasting. The channel's slogan is "World No.1 3D Channel". This 24/7 channel uses the Side by Side technology at a resolution of 1920x1080i. 3D contents include education, animation, sport, documentary and performances.

A full 24-hour broadcast channel was announced at the 2010 Consumer Electronics show as a joint venture from IMAX, Sony, and the Discovery channel. The intent was to launch the channel in the United States by year end 2010. However, this did not materialize in time.

DirecTV and Panasonic launched 2 broadcast channels and 1 Video on demand channel with 3D content in June 2010. DirecTV previewed a live demo of their 3D feed at the Consumer Electronics Show held 7–10 January 2010.

In Europe, British Sky Broadcasting (Sky) launched a limited 3D TV broadcast service on 3 April 2010. Transmitting from the Astra 2A satellite at 28.2° east, Sky 3D broadcast a selection of live English Premier League football matches to over 1000 British pubs and clubs equipped with a Sky+HD Digibox and 3D Ready TVs, and preview programmes provided for free to top-tier Sky HD subscribers with 3D TV equipment. This was later expanded to include a selection of films, sports, and entertainment programming launched to Sky subscribers on 1 October 2010.

On 28 September 2010, Virgin Media launched a 3D TV on Demand service.

Several other European pay-TV networks are also planning 3D TV channels and some have started test transmissions on other Astra satellites, including French pay-TV operator Canal+ which has announced its first 3D channel is to be launched in December 2010. Also the Spanish Canal+ has started the first broadcastings on 18 May 2010 and included 2010 FIFA World Cup matches in the new Canal+ 3D channel. Satellite operator SES started a free-to-air 3D demonstration channel on the Astra satellite at 23.5° east on 4 May 2010 for the opening of the 2010 ANGA Cable international trade fair using 3D programming supplied by 3D Ready TV manufacturer Samsung under an agreement between Astra and Samsung to co-promote 3D TV.

By November 2010, there were eight 3D channels broadcasting to Europe from three Astra satellite positions, including demonstrations provided by Astra, pay-TV from BSkyB, Canal+ and others, and the Dutch Brava3D cultural channel, which provides a mix of classical music, opera and ballet free-to-air across Europe from Astra 23.5°E.

In April 2011, HIGH TV (a 3D family entertainment channel) launched. Headquartered in NY with offices in Hong Kong and London, the channel broadcasts through eight satellites round the world, covering Europe, Asia, the Nordic region, Russia, South America, Africa, Middle East and North America.

3flow is a 3D channel that began broadcasting on Freebox in France on 1 April 2011. Made up entirely of native stereoscopic programming produced and owned by WildEarth and Sasashani (WildEarth's parent company). Initially the focus was mostly safari and has now widened to include underwater, extreme sports and other 3D content from around the world. WildEarth and Sasashani also distribute 3D series and shows through 3D Content Hub.

On 1 January 2012, China's first 3D Test Channel launched on China Central Television and 5 other networks.

On 1 February 2012: The Extreme Sports Channel – the home of Extreme Sports launched in Italy on Sky Italia marking its international début in high definition (HD).

The channel's HD feed will be a simulcast of the standard definition feed launched in 1999, which now broadcasts to subscribers in 66 territories and in 12 languages across Europe, the Middle East and Africa (EMEA). The inaugural launch on Italy's Sky platform sees the channel's entrance into the HD market and from there it will begin rolling out to operators across the EMEA region.

In February 2012 Telecable de Tricom, a major Dominican cable TV provider, announced the launch of the first 3D TV programming package in Latin America. As of 3 July 2012, the only 3D channels available are 3flow and HIGH TV 3D.

In July 2013 the BBC announced that it would be indefinitely suspending 3D programming due to a lack of uptake. Only half of the estimated 1.5 million households in the UK with a 3D-enabled television watched the 2012 summer's Olympics opening ceremony in 3D.

In 2013, in the US, ESPN 3D was shut down due to lack of demand, followed by Xfinity 3D and all DirecTV 3D programming in 2014.

List of 3D TV channels

Channel Country(s) Note(s) Status
3flow Worldwide Wildlife and entertainment Active
HIGH TV 3D Worldwide Entertainment Active
Penthouse 3D HD United States Porn
n3D United States DirecTV only Defunct
Cinema 3D United States DirecTV only Defunct
3net United States DirecTV only Defunct
MSG 3D United States Cablevision only Limited service
ESPN 3D United States Sport Defunct
Xfinity 3D United States Comcast only Defunct
Sky 3D United Kingdom and Ireland Sky only Active
Foxtel 3D Australia Foxtel only Defunct
HD1 Belgium (and other European countries) Free-to-air
Sky 3D Germany and Austria Sky Deutschland only Defunct
Anixe 3D German-speaking countries Free-to-air Defunct
Nova 3D Greece Entertainment
Sport 5 3D Israel Sport Defunct
Sky 3D Italy Sky Italia only
Brava3D Europe Free-to-air Defunct
Hustler HD 3D Italy Porn
Canal+ 3D France Canal+ only Defunct
LaTV3D France LaTV3D OTT Active
Canal+ 3D España Spain Canal+ only Active
CANAL+ 3D Poland CYFRA+ only
NEXT Man 3D Poland

NEXT Lejdis 3D Poland

NEXT Young 3D Poland

nShow 3D Poland ITI Group only Defunct
NTV Plus 3D Russia made by Panasonic for broadcast on NTV Plus services only Defunct
Viasat 3D Sweden Viasat only Defunct
Teledünya 3D Turkey Teledünya only
Digitürk 3D Turkey Digitürk only
Smart 3D Turkey Presentations
Sky 3D South Korea SkyLife only
SBS 3D South Korea Free-to-air
TV Azteca 3D Mexico Free-to-air
Sukachan 3D169 Japan Sky PerfecTV! only Defunct
BS11 Japan

RedeTV! 3D Brazil First free-to-air 3D channel in Brazil Defunct
Active 3D India Videocon d2h only
MOBILESTAR 3D TV India First HD 3D channel in India
Zhongguo 3D dianshi shiyan pindao China Made up by 6 different TV companies

Standard HD channels have also broadcast in 3D. BBC HD occasionally broadcast high-profile events in 3D including the Wimbledon men's & ladies' singles finals and the opening and closing ceremonies of the 2012 Summer Olympics. However the BBC abandoned 3D broadcasting following the 2013 Wimbledon tennis championships.

3D episodes and shows

There have been several notable examples in television where 3D episodes have been produced, typically as one-hour specials or special events.

1980s

The first-ever 3D broadcast in the UK was an episode of the weekly science magazine The Real World, made by Television South and screened in the UK in February 1982. The program included excerpts of test footage shot by Philips in the Netherlands. Red/green 3D glasses were given away free with copies of the TV Times listings magazine, but the 3D sections of the programme were shown in monochrome. The experiment was repeated nationally in December 1982, with red/blue glasses allowing color 3D to be shown for the first time. The program was repeated the following weekend followed by a rare screening of the Western Fort Ti starring George Montgomery and Joan Vohs.

In 1985 Portugal's national TV channel RTP 1 broadcast the movie Creature from the Black Lagoon in anaglyph format. Red/cyan 3D glasses were sold with magazines.

1990s

In November 1993, the BBC announced a one-off week of 3D programming filmed using the pioneering Pulfrich 3D technique. 3D glasses were sold in shops around the UK, a percentage of the sales going to the Children In Need charity. The week's programming concluded with a screening of the 3D Doctor Who special "Dimensions In Time" as well as specially shot segments of Noel's House Party and the annual Children In Need charity appeal.

3D television episodes were a brief fad on U.S. television during the May 1997 sweeps. The sitcom 3rd Rock from the Sun showed a two-part episode, "Nightmare On Dick Street", where several of the characters' dreams are shown in 3D. The episode cued its viewers to put on their 3D glasses (which used the Pulfrich effect) by including "3D on" and "3D off" icons in the corner of the screen as a way to alert them as to when the 3D sequences would start and finish. Customers were given free glasses courtesy of a joint venture between Little Caesars pizza and Barq's Root Beer. Also in May 1997, ABC had a special line-up of shows that showcased specific scenes in 3D. The shows included Home Improvement, Spin City, The Drew Carey Show, Ellen, Family Matters, Step by Step, Sabrina, The Teenage Witch, and America's Funniest Home Videos. Similar to 3rd Rock, an icon alerted viewers when to put on the 3D glasses. Customers were given free anaglyph glasses at Wendy's for the promotion. Nickelodeon had a special lineup of shows in 1997 that also showcased specific scenes in 3D promoted as Nogglevision; ChromaDepth was the technology of choice for Nickelodeon's 3D.

2000s

Recent uses of 3D in television include the drama Medium and the comedy Chuck (Season 2, episode 12).

Channel 4 in the UK ran a short season of 3D programming in November 2009 including Derren Brown and The Queen in 3D. Unlike previous British 3D TV experiments, the programmes were transmitted in ColorCode 3D.

In May 2006 Portugal's national TV channel RTP 1 broadcast several shows in anaglyph format ("Real 3D") for a week. Red/cyan 3D glasses were sold exclusively by a hypermarket chain.

2010s

On 31 January 2010, BSKYB became the first broadcaster in the world to show a live sports event in 3D when Sky Sports screened a football match between Manchester United and Arsenal to a public audience in several selected pubs.

On 31 January 2010, the 52nd Grammy Awards featured a Michael Jackson Tribute Sequence in 3D, using anaglyph format.

The very first stereoscopic indie live action comedy one-hour show called Safety Geeks : SVI : 3D specifically for 3DTV and 3D VOD was produced and released in March 2010 through Digital Dynamic Depth / Yabazam and their Yabazam website portal. Safety Geeks:SVI is the comic adventures of an elite force of safety experts, the P.O.S.H. (Professional Occupational Safety Hazard) team. Obsessed with making the world safer, the CSI-like team investigates accidents to find out what went wrong and who is to blame. It won the Los Angeles 3D film Festival in 2010 as best pilot or series in 3D.

In April 2010, the Masters Tournament was broadcast in live 3D on DirecTV, Comcast, and Cox.

The Roland Garros tennis tournament in Paris, from 23 May to 6 June 2010, was filmed in 3D (center court only) and broadcast live via ADSL and fiber to Orange subscribers throughout France in a dedicated Orange TV channel.

Fox Sports broadcasts the first program in 3D in Australia when the Socceroos played The New Zealand All Whites at the MCG on 24 May 2010.

The Nine Network broadcast the first Free-to-air 3D telecast when the Queensland Maroons faced the New South Wales Blues at ANZ Stadium on 26 May 2010.

On 29 May 2010, Sky broadcasts Guinness Premiership Final in 3D in selected pubs and clubs.

25 matches in the FIFA World Cup 2010 were broadcast in 3D.

The Inauguration of Philippine President Noynoy Aquino on 30 June 2010 was the first presidential inauguration to telecast in live 3D by GMA Network. However, the telecast was only broadcast in a samll number of localities.

The 2010 Coke Zero 400 was broadcast in 3D on 3 July on NASCAR.com and DirecTV along with Comcast, TWC, and Bright House cable systems.

Astro broadcast the 2010 FIFA World Cup Final on 11 July 2010 in 3-D on their B.yond service.

Satellite delivered Bell TV in Canada began to offer a full-time pay-TV, 3D channel to its subscribers on 27 July 2010.

The 2010 PGA Championship was broadcast in 3D for four hours on 13 August 2010, from 3–7 pm EDT. The broadcast was available on DirecTV, Comcast, Time Warner Cable, Bright House Networks, Cox Communications, and Cablevision.

In September 2010, the Canadian Broadcasting Corporation's first 3D broadcast was a special about the Canadian monarch, Elizabeth II, and included 3-D film footage of the Queen's 1953 coronation as well as 3D video of her 2010 tour of Canada. This marks the first time the historical 3D images have been seen anywhere on television as well as the first broadcast of a Canadian produced 3D programme in Canada.

FioS and the NFL partnered to broadcast 2 September 2010, pre-season game between the New England Patriots and the New York Giants in 3D. The game was only broadcast in 3D in the northeast.

The 2010 AFL Grand Final, on 25 September 2010, was broadcast in 3D from the Seven Network.

Rachael Ray aired a 3D Halloween Bash on 29 October 2010.

The first Japanese television series in 3D, Tokyo Control, premiered on 19 January 2011.

In May 2011, 3net released the first docu-reality TV series entitled Bullproof filmed in native 3D made by Digital Revolution Studios.

The 2011 3D Creative Arts Awards "Your World in 3D" was the first award show filmed in native 3D and televised on 3net 3D channel broadcast on DirectTV. The production was filmed at the Grauman's Chinese Theatre in Hollywood.

On 16 July 2011 – The Parlotones (South African Rock Act) became the first band to broadcast a Live Rock Opera to Terrestrial CInema in 3D, a Live 3D feed to DIRECT TV in the US and Facebook pay per view. It was called "Dragonflies & Astronauts".

The semi-finals, Bronze Final and Final matches of the 2011 Rugby World Cup will be broadcast in 3D.

Singapore based Tiny Island Productions is currently producing Dream Defenders, which will be available in both autostereoscopic and stereoscopic 3D formats. 3net, which acquired the series, describes it as the first stereoscopic children's series and will air on 25 September 2011.

In July 2011, the BBC announced that the grand final of Strictly Come Dancing in December 2011 will air in 3-D.

The BBC broadcast the 2011 finals of the Wimbledon Lawn Tennis Championships in 3D.

In February 2012 Telecable de Tricom, a major Dominican cable TV provider, announced the launch of the first 3D TV programming package in Latin America. As of 10 August 2012 the only 3D channels available are Wildearth, 3 Flow 3D, and High TV 3D.

Avi Arad is currently developing a 3D Pac-Man TV show.

The Xbox Live broadcasts of the 2012 Miss Universe and Miss USA beauty pageants were available in RealD 3D.

In 2013, in Brazil, NET HD pay-per-view broadcasts of the thirteenth season of Big Brother Brasil were available in 3D.

In July 2013, the BBC announced that they were putting 3D broadcasts on hold due to lack of audience interest, even from those who owned 3D TV displays.

As one of their final 3D broadcasts, 23 November 2013, the BBC aired a special 3D episode of Doctor Who in celebration of that show's fiftieth anniversary. That episode, The Day of the Doctor, was filmed and produced in 3D, and broadcast in 2D and 3D in the UK, with simultaneous showings in 3D in cinemas around the world. It has since been made available on 3D Blu-ray.

Decline

As early as 2013, 3D televisions were being seen as a fad. DirecTV had stopped broadcasting 3D programs in 2012, while ESPN stopped in 2013. In the UK, Sky moved its content to on-demand, and the BBC ended airing 3D shows in 2013 due to "lack of public appetite".

Fewer and fewer 3D TVs were sold and soon TV manufacturers stopped making them. Vizio stopped production in 2014 and was followed by others. In January 2017, the last two major television manufacturers still producing 3D televisions, Sony and LG, announced they would stop all 3D support.

World record

The 2011 UEFA Champions League Final match between Manchester United and Barcelona was broadcast live in 3D format on a Ukrainian-produced EKTA screen in Gothenburg, Sweden. The screen made it to The Guinness Book of World Records as the world's biggest screen. The live 3D broadcast was provided by the company Viasat.

Health effects

Some viewers have complained of headaches, seizures and eyestrain after watching 3D films. There have been several warnings, especially for the elderly. Motion sickness, in addition to other health concerns, is more easily induced by 3D presentations.

There are primarily two effects of 3D TV that are unnatural for the human vision: crosstalk between the eyes caused by imperfect image separation and the mismatch between convergence and accommodation caused by the difference between an object's perceived position in front of or behind the screen and the real origin of that light on the screen.

It is believed that approximately 12% of people are unable to properly see 3D images, owing to a variety of medical conditions. According to another experiment, up to 30% of people have very weak stereoscopic vision preventing depth perception based on stereo disparity. This nullifies or greatly decreases immersion effects of digital stereo to them.

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