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Sunday, October 31, 2021

Open source

From Wikipedia, the free encyclopedia
https://en.wikipedia.org/wiki/Open_source

Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized software development model that encourages open collaboration. A main principle of open-source software development is peer production, with products such as source code, blueprints, and documentation freely available to the public. The open-source movement in software began as a response to the limitations of proprietary code. The model is used for projects such as in open-source appropriate technology, and open-source drug discovery.

Open source promotes universal access via an open-source or free license to a product's design or blueprint, and universal redistribution of that design or blueprint. Before the phrase open source became widely adopted, developers and producers have used a variety of other terms. Open source gained hold with the rise of the Internet. The open-source software movement arose to clarify copyright, licensing, domain, and consumer issues.

Generally, open source refers to a computer program in which the source code is available to the general public for use or modification from its original design. Code is released under the terms of a software license. Depending on the license terms, others may then download, modify, and publish their version (fork) back to the community.

Many large formal institutions have sprung up to support the development of the open-source movement, including the Apache Software Foundation, which supports community projects such as the open-source framework Apache Hadoop and the open-source HTTP server Apache HTTP.

History

The sharing of technical information predates the Internet and the personal computer considerably. For instance, in the early years of automobile development a group of capital monopolists owned the rights to a 2-cycle gasoline-engine patent originally filed by George B. Selden. By controlling this patent, they were able to monopolize the industry and force car manufacturers to adhere to their demands, or risk a lawsuit.

In 1911, independent automaker Henry Ford won a challenge to the Selden patent. The result was that the Selden patent became virtually worthless and a new association (which would eventually become the Motor Vehicle Manufacturers Association) was formed. The new association instituted a cross-licensing agreement among all US automotive manufacturers: although each company would develop technology and file patents, these patents were shared openly and without the exchange of money among all the manufacturers. By the time the US entered World War II, 92 Ford patents and 515 patents from other companies were being shared among these manufacturers, without any exchange of money (or lawsuits).

Early instances of the free sharing of source code include IBM's source releases of its operating systems and other programs in the 1950s and 1960s, and the SHARE user group that formed to facilitate the exchange of software. Beginning in the 1960s, ARPANET researchers used an open "Request for Comments" (RFC) process to encourage feedback in early telecommunication network protocols. This led to the birth of the early Internet in 1969.

The sharing of source code on the Internet began when the Internet was relatively primitive, with software distributed via UUCP, Usenet, IRC, and Gopher. BSD, for example, was first widely distributed by posts to comp.os.linux on the Usenet, which is also where its development was discussed. Linux followed in this model.

Open source as a term

The term "open source" was first proposed by a group of people in the free software movement who were critical of the political agenda and moral philosophy implied in the term "free software" and sought to reframe the discourse to reflect a more commercially minded position. In addition, the ambiguity of the term "free software" was seen as discouraging business adoption. However, the ambiguity of the word "free" exists primarily in English as it can refer to cost. The group included Christine Peterson, Todd Anderson, Larry Augustin, Jon Hall, Sam Ockman, Michael Tiemann and Eric S. Raymond. Peterson suggested "open source" at a meeting held at Palo Alto, California, in reaction to Netscape's announcement in January 1998 of a source code release for Navigator. Linus Torvalds gave his support the following day, and Phil Hughes backed the term in Linux Journal. Richard Stallman, the founder of the free software movement, initially seemed to adopt the term, but later changed his mind. Netscape released its source code under the Netscape Public License and later under the Mozilla Public License.

Raymond was especially active in the effort to popularize the new term. He made the first public call to the free software community to adopt it in February 1998. Shortly after, he founded the Open Source Initiative in collaboration with Bruce Perens.

The term gained further visibility through an event organized in April 1998 by technology publisher Tim O'Reilly. Originally titled the "Freeware Summit" and later known as the "Open Source Summit", the event was attended by the leaders of many of the most important free and open-source projects, including Linus Torvalds, Larry Wall, Brian Behlendorf, Eric Allman, Guido van Rossum, Michael Tiemann, Paul Vixie, Jamie Zawinski, and Eric Raymond. At that meeting, alternatives to the term "free software" were discussed. Tiemann argued for "sourceware" as a new term, while Raymond argued for "open source". The assembled developers took a vote, and the winner was announced at a press conference the same evening.

"Open source" has never managed to entirely supersede the older term "free software", giving rise to the combined term free and open-source software (FOSS).

Economics

Area of application of open source software.
 
Survey on the reasons for using Open Source in 200 Swiss organizations.

Some economists agree that open-source is an information good or "knowledge good" with original work involving a significant amount of time, money, and effort. The cost of reproducing the work is low enough that additional users may be added at zero or near zero cost – this is referred to as the marginal cost of a product. Copyright creates a monopoly so that the price charged to consumers can be significantly higher than the marginal cost of production. This allows the author to recoup the cost of making the original work. Copyright thus creates access costs for consumers who value the work more than the marginal cost but less than the initial production cost. Access costs also pose problems for authors who wish to create a derivative work—such as a copy of a software program modified to fix a bug or add a feature, or a remix of a song—but are unable or unwilling to pay the copyright holder for the right to do so.

Being organized as effectively a "consumers' cooperative", open source eliminates some of the access costs of consumers and creators of derivative works by reducing the restrictions of copyright. Basic economic theory predicts that lower costs would lead to higher consumption and also more frequent creation of derivative works. Organizations such as Creative Commons host websites where individuals can file for alternative "licenses", or levels of restriction, for their works. These self-made protections free the general society of the costs of policing copyright infringement.

Others argue that since consumers do not pay for their copies, creators are unable to recoup the initial cost of production and thus have little economic incentive to create in the first place. By this argument, consumers would lose out because some of the goods they would otherwise purchase would not be available. In practice, content producers can choose whether to adopt a proprietary license and charge for copies, or an open license. Some goods which require large amounts of professional research and development, such as the pharmaceutical industry (which depends largely on patents, not copyright for intellectual property protection) are almost exclusively proprietary, although increasingly sophisticated technologies are being developed on open-source principles.

There is evidence that open-source development creates enormous value. For example, in the context of open-source hardware design, digital designs are shared for free and anyone with access to digital manufacturing technologies (e.g. RepRap 3D printers) can replicate the product for the cost of materials. The original sharer may receive feedback and potentially improvements on the original design from the peer production community.

Many open source projects have a high economic value. According to the Battery Open Source Software Index (BOSS), the ten economically most important open source projects are:

The rank given is based on the activity regarding projects in online discussions, on GitHub, on search activity in search engines and on the influence on the labour market.

Licensing alternatives

  • Creation for its own sake – For example, Wikipedia editors add content for recreation. Artists have a drive to create. Both communities benefit from free starting material.
  • Voluntary after-the-fact donations – used by shareware, street performers, and public broadcasting in the United States.
  • Patron – For example, open access publishing relies on institutional and government funding of research faculty, who also have a professional incentive to publish for reputation and career advancement. Works of the U.S. federal government are automatically released into the public domain.
  • Freemium – Give away a limited version for free and charge for a premium version (potentially using a dual license).
  • Give away the product and charge something related – Charge for support of open-source enterprise software, give away music but charge for concert admission.
  • Give away work in order to gain market share – Used by artists, in corporate software to spoil a dominant competitor (for example in the browser wars and the Android operating system).
  • For own use – Businesses or individual software developers often create software to solve a problem, bearing the full cost of initial creation. They will then open source the solution, and benefit from the improvements others make for their own needs. Communalizing the maintenance burden distributes the cost across more users; free riders can also benefit without undermining the creation process.

Open collaboration

The open-source model is a decentralized software development model that encourages open collaboration, meaning "any system of innovation or production that relies on goal-oriented yet loosely coordinated participants who interact to create a product (or service) of economic value, which they make available to contributors and noncontributors alike." A main principle of open-source software development is peer production, with products such as source code, blueprints, and documentation freely available to the public. The open-source movement in software began as a response to the limitations of proprietary code. The model is used for projects such as in open-source appropriate technology, and open-source drug discovery.

The open-source model for software development inspired the use of the term to refer to other forms of open collaboration, such as in Internet forums, mailing lists and online communities. Open collaboration is also thought to be the operating principle underlining a gamut of diverse ventures, including TEDx and Wikipedia.

Open collaboration is the principle underlying peer production, mass collaboration, and wikinomics. It was observed initially in open source software, but can also be found in many other instances, such as in Internet forums, mailing lists, Internet communities, and many instances of open content, such as Creative Commons. It also explains some instances of crowdsourcing, collaborative consumption, and open innovation.

Riehle et al. define open collaboration as collaboration based on three principles of egalitarianism, meritocracy, and self-organization. Levine and Prietula define open collaboration as "any system of innovation or production that relies on goal-oriented yet loosely coordinated participants who interact to create a product (or service) of economic value, which they make available to contributors and noncontributors alike." This definition captures multiple instances, all joined by similar principles. For example, all of the elements — goods of economic value, open access to contribute and consume, interaction and exchange, purposeful yet loosely coordinated work — are present in an open source software project, in Wikipedia, or in a user forum or community. They can also be present in a commercial website that is based on user-generated content. In all of these instances of open collaboration, anyone can contribute and anyone can freely partake in the fruits of sharing, which are produced by interacting participants who are loosely coordinated.

An annual conference dedicated to the research and practice of open collaboration is the International Symposium on Wikis and Open Collaboration (OpenSym, formerly WikiSym). As per its website, the group defines open collaboration as "collaboration that is egalitarian (everyone can join, no principled or artificial barriers to participation exist), meritocratic (decisions and status are merit-based rather than imposed) and self-organizing (processes adapt to people rather than people adapt to pre-defined processes)."

Open-source license

Open source promotes universal access via an open-source or free license to a product's design or blueprint, and universal redistribution of that design or blueprint. Before the phrase open source became widely adopted, developers and producers used a variety of other terms. Open source gained hold in part due to the rise of the Internet. The open-source software movement arose to clarify copyright, licensing, domain, and consumer issues.

An open-source license is a type of license for computer software and other products that allows the source code, blueprint or design to be used, modified or shared (with or without modification) under defined terms and conditions. This allows end users and commercial companies to review and modify the source code, blueprint or design for their own customization, curiosity or troubleshooting needs. Open-source licensed software is mostly available free of charge, though this does not necessarily have to be the case. Licenses which only permit non-commercial redistribution or modification of the source code for personal use only are generally not considered as open-source licenses. However, open-source licenses may have some restrictions, particularly regarding the expression of respect to the origin of software, such as a requirement to preserve the name of the authors and a copyright statement within the code, or a requirement to redistribute the licensed software only under the same license (as in a copyleft license). One popular set of open-source software licenses are those approved by the Open Source Initiative (OSI) based on their Open Source Definition (OSD).

Applications

Open-source model application domains

Social and political views have been affected by the growth of the concept of open source. Advocates in one field often support the expansion of open source in other fields. But Eric Raymond and other founders of the open-source movement have sometimes publicly argued against speculation about applications outside software, saying that strong arguments for software openness should not be weakened by overreaching into areas where the story may be less compelling. The broader impact of the open-source movement, and the extent of its role in the development of new information sharing procedures, remain to be seen.

The open-source movement has inspired increased transparency and liberty in biotechnology research, for example CAMBIA Even the research methodologies themselves can benefit from the application of open-source principles. It has also given rise to the rapidly-expanding open-source hardware movement.

Computer software

Blender, an open-source 3D graphics editor, running in Windows 7

Open-source software is software which source code is published and made available to the public, enabling anyone to copy, modify and redistribute the source code without paying royalties or fees. Open-source code can evolve through community cooperation. These communities are composed of individual programmers as well as large companies. Some of the individual programmers who start an open-source project may end up establishing companies offering products or services incorporating open-source programs. Examples of open-source software products are:

Electronics

Open-source hardware is hardware which initial specification, usually in a software format, is published and made available to the public, enabling anyone to copy, modify and redistribute the hardware and source code without paying royalties or fees. Open-source hardware evolves through community cooperation. These communities are composed of individual hardware/software developers, hobbyists, as well as very large companies. Examples of open-source hardware initiatives are:

  • Openmoko: a family of open-source mobile phones, including the hardware specification and the operating system.
  • OpenRISC: an open-source microprocessor family, with architecture specification licensed under GNU GPL and implementation under LGPL.
  • Sun Microsystems's OpenSPARC T1 Multicore processor. Sun has released it under GPL.
  • Arduino, a microcontroller platform for hobbyists, artists and designers.
  • Simputer, an open hardware handheld computer, designed in India for use in environments where computing devices such as personal computers are deemed inappropriate.
  • LEON: A family of open-source microprocessors distributed in a library with peripheral IP cores, open SPARC V8 specification, implementation available under GNU GPL.
  • Tinkerforge: A system of open-source stackable microcontroller building blocks. Allows control of motors and read out sensors with the programming languages C, C++, C#, Object Pascal, Java, PHP, Python and Ruby over a USB or Wifi connection on Windows, Linux and Mac OS X. All of the hardware is licensed under CERN OHL (CERN Open Hardware License).
  • Open Compute Project: designs for computer data center including power supply, Intel motherboard, AMD motherboard, chassis, racks, battery cabinet, and aspects of electrical and mechanical design.

Food and beverages

Barack Obama and Dakota Meyer drinking White House Honey Ale in 2011. The recipe is available for free.

Some publishers of open-access journals have argued that data from food science and gastronomy studies should be freely available to aid reproducibility. A number of people have published creative commons licensed recipe books.

  • Open-source colas – cola soft drinks, similar to Coca-Cola and Pepsi, whose recipe is open source and developed by volunteers. The taste is said to be comparable to that of the standard beverages. Most corporations producing beverages hold their formulas as closely guarded secrets.
  • Free Beer (originally Vores Øl) – is an open-source beer created by students at the IT-University in Copenhagen together with Superflex, an artist collective, to illustrate how open-source concepts might be applied outside the digital world.

Digital content

  • Open-content projects organized by the Wikimedia Foundation – Sites such as Wikipedia and Wiktionary have embraced the open-content Creative Commons content licenses. These licenses were designed to adhere to principles similar to various open-source software development licenses. Many of these licenses ensure that content remains free for re-use, that source documents are made readily available to interested parties, and that changes to content are accepted easily back into the system. Important sites embracing open-source-like ideals are Project Gutenberg and Wikisource, both of which post many books on which the copyright has expired and are thus in the public domain, ensuring that anyone has free, unlimited access to that content.
  • Open ICEcat is an open catalog for the IT, CE and Lighting sectors with product data-sheets based on Open Content License agreement. The digital content are distributed in XML and URL formats.
  • Google Sketchup's 3D Warehouse is an open-source design community centered around the use of proprietary software that's free.
  • The University of Waterloo Stratford Campus invites students every year to use its three-storey Christie MicroTiles wall as a digital canvas for their creative work.

Medicine

  • Pharmaceuticals – There have been several proposals for open-source pharmaceutical development which led to the establishment of the Tropical Disease Initiative and the Open Source Drug Discovery for Malaria Consortium.
  • Genomics – The term "open-source genomics" refers to the combination of rapid release of sequence data (especially raw reads) and crowdsourced analyses from bioinformaticians around the world that characterised the analysis of the 2011 E. coli O104:H4 outbreak.
  • OpenEMR – OpenEMR is an ONC-ATB Ambulatory EHR 2011-2012 certified electronic health records and medical practice management application. It features fully integrated electronic health, records, practice management, scheduling, electronic billing, and is the base for many EHR programs.

Science and engineering

  • Research – The Science Commons was created as an alternative to the expensive legal costs of sharing and reusing scientific works in journals etc.
  • Research – The Open Solar Outdoors Test Field (OSOTF) is a grid-connected photovoltaic test system, which continuously monitors the output of a number of photovoltaic modules and correlates their performance to a long list of highly accurate meteorological readings. The OSOTF is organized under open-source principles – All data and analysis is to be made freely available to the entire photovoltaic community and the general public.
  • Engineering – Hyperloop, a form of high-speed transport proposed by entrepreneur Elon Musk, which he describes as "an elevated, reduced-pressure tube that contains pressurized capsules driven within the tube by a number of linear electric motors".
  • Construction – WikiHouse is an open-source project for designing and building houses.
  • Energy research - The Open Energy Modelling Initiative promotes open-source models and open data in energy research and policy advice.

Robotics

An open-source robot is a robot whose blueprints, schematics, or source code are released under an open-source model

Other

VIA OpenBook is an open-source hardware laptop reference design.
  • Open-source principles can be applied to technical areas such as digital communication protocols and data storage formats.
  • Open-design – which involves applying open-source methodologies to the design of artifacts and systems in the physical world. It is very nascent but has huge potential.
  • Open-source appropriate technology (OSAT) refers to technologies that are designed in the same fashion as free and open-source software. These technologies must be "appropriate technology" (AT) – meaning technology that is designed with special consideration to the environmental, ethical, cultural, social, political, and economic aspects of the community it is intended for. An example of this application is the use of open-source 3D printers like the RepRap to manufacture appropriate technology.
  • Teaching – which involves applying the concepts of open source to instruction using a shared web space as a platform to improve upon learning, organizational, and management challenges. An example of an Open-source courseware is the Java Education & Development Initiative (JEDI). Other examples include Khan Academy and wikiversity. At the university level, the use of open-source-appropriate technology classroom projects has been shown to be successful in forging the connection between science/engineering and social benefit: This approach has the potential to use university students' access to resources and testing equipment in furthering the development of appropriate technology. Similarly OSAT has been used as a tool for improving service learning.
  • There are few examples of business information (methodologies, advice, guidance, practices) using the open-source model, although this is another case where the potential is enormous. ITIL is close to open source. It uses the Cathedral model (no mechanism exists for user contribution) and the content must be bought for a fee that is small by business consulting standards (hundreds of British pounds). Various checklists are published by government, banks or accounting firms.
  • An open-source group emerged in 2012 that is attempting to design a firearm that may be downloaded from the internet and "printed" on a 3D Printer. Calling itself Defense Distributed, the group wants to facilitate "a working plastic gun that could be downloaded and reproduced by anybody with a 3D printer".
  • Agrecol, a German NGO has developed an open-source licence for seeds operating with copyleft and created OpenSourceSeeds as a respective service provider. Breeders that apply the license to their new invented material prevent it from the threat of privatisation and help to establish a commons-based breeding sector as an alternative to the commercial sector.
  • Open Source Ecology, farm equipment and global village construction kit.

"Open" versus "free" versus "free and open"

Free and open-source software (FOSS) or Free/Libre and open-source software (FLOSS) is openly shared source code that is licensed without any restrictions on usage, modification, or distribution. Confusion persists about this definition because the "Free", also known as "Libre", refers to the freedom of the product not the price, expense, cost, or charge. For example, "being free to speak" is not the same as "free beer".

Conversely, Richard Stallman argues the obvious meaning of term "open source" is that the source code is public/accessible for inspection, without necessarily any other rights granted, although the proponents of the term say the conditions in the Open Source Definition must be fulfilled.

"Free and open" should not be confused with public ownership (state ownership), deprivatization (nationalization), anti-privatization (anti-corporate activism), or transparent behavior.

Software

Generally, open source refers to a computer program in which the source code is available to the general public for use for any (including commercial) purpose, or modification from its original design. Open-source code is meant to be a collaborative effort, where programmers improve upon the source code and share the changes within the community. Code is released under the terms of a software license. Depending on the license terms, others may then download, modify, and publish their version (fork) back to the community.

Agriculture, economy, manufacturing and production

Science and medicine

Media

Organizations

Procedures

Society

The rise of open-source culture in the 20th century resulted from a growing tension between creative practices that involve require access to content that is often copyrighted, and restrictive intellectual property laws and policies governing access to copyrighted content. The two main ways in which intellectual property laws became more restrictive in the 20th century were extensions to the term of copyright (particularly in the United States) and penalties, such as those articulated in the Digital Millennium Copyright Act (DMCA), placed on attempts to circumvent anti-piracy technologies.

Although artistic appropriation is often permitted under fair-use doctrines, the complexity and ambiguity of these doctrines creates an atmosphere of uncertainty among cultural practitioners. Also, the protective actions of copyright owners create what some call a "chilling effect" among cultural practitioners.

The idea of an "open-source" culture runs parallel to "Free Culture," but is substantively different. Free culture is a term derived from the free software movement, and in contrast to that vision of culture, proponents of open-source culture (OSC) maintain that some intellectual property law needs to exist to protect cultural producers. Yet they propose a more nuanced position than corporations have traditionally sought. Instead of seeing intellectual property law as an expression of instrumental rules intended to uphold either natural rights or desirable outcomes, an argument for OSC takes into account diverse goods (as in "the Good life") and ends.

Sites such as ccMixter offer up free web space for anyone willing to license their work under a Creative Commons license. The resulting cultural product is then available to download free (generally accessible) to anyone with an Internet connection. Older analog technologies such as the telephone or television have limitations on the kind of interaction users can have.

Through various technologies such as peer-to-peer networks and blogs, cultural producers can take advantage of vast social networks to distribute their products. As opposed to traditional media distribution, redistributing digital media on the Internet can be virtually costless. Technologies such as BitTorrent and Gnutella take advantage of various characteristics of the Internet protocol (TCP/IP) in an attempt to totally decentralize file distribution.

Government

  • Open politics (sometimes known as Open-source politics) is a political process that uses Internet technologies such as blogs, email and polling to provide for a rapid feedback mechanism between political organizations and their supporters. There is also an alternative conception of the term Open-source politics which relates to the development of public policy under a set of rules and processes similar to the open-source software movement.
  • Open-source governance is similar to open-source politics, but it applies more to the democratic process and promotes the freedom of information.
  • Open-source political campaigns refer specifically to political campaigns.
  • The South Korean government wants to increase its use of free and open-source software, in order to decrease its dependence on proprietary software solutions. It plans to make open standards a requirement, to allow the government to choose between multiple operating systems and web browsers. Korea's Ministry of Science, ICT & Future Planning is also preparing ten pilots on using open-source software distributions.

Ethics

Open-source ethics is split into two strands:

  • Open-source ethics as an ethical school – Charles Ess and David Berry are researching whether ethics can learn anything from an open-source approach. Ess famously even defined the AoIR Research Guidelines as an example of open-source ethics.
  • Open-source ethics as a professional body of rules – This is based principally on the computer ethics school, studying the questions of ethics and professionalism in the computer industry in general and software development in particular.

Religion

Irish philosopher Richard Kearney has used the term "open-source Hinduism" to refer to the way historical figures such as Mohandas Gandhi and Swami Vivekananda worked upon this ancient tradition.

Media

Open-source journalism formerly referred to the standard journalistic techniques of news gathering and fact checking, reflecting open-source intelligence, a similar term used in military intelligence circles. Now, open-source journalism commonly refers to forms of innovative publishing of online journalism, rather than the sourcing of news stories by a professional journalist. In the 25 December 2006 issue of TIME magazine this is referred to as user created content and listed alongside more traditional open-source projects such as OpenSolaris and Linux.

Weblogs, or blogs, are another significant platform for open-source culture. Blogs consist of periodic, reverse chronologically ordered posts, using a technology that makes webpages easily updatable with no understanding of design, code, or file transfer required. While corporations, political campaigns and other formal institutions have begun using these tools to distribute information, many blogs are used by individuals for personal expression, political organizing, and socializing. Some, such as LiveJournal or WordPress, utilize open-source software that is open to the public and can be modified by users to fit their own tastes. Whether the code is open or not, this format represents a nimble tool for people to borrow and re-present culture; whereas traditional websites made the illegal reproduction of culture difficult to regulate, the mutability of blogs makes "open sourcing" even more uncontrollable since it allows a larger portion of the population to replicate material more quickly in the public sphere.

Messageboards are another platform for open-source culture. Messageboards (also known as discussion boards or forums), are places online where people with similar interests can congregate and post messages for the community to read and respond to. Messageboards sometimes have moderators who enforce community standards of etiquette such as banning spammers. Other common board features are private messages (where users can send messages to one another) as well as chat (a way to have a real time conversation online) and image uploading. Some messageboards use phpBB, which is a free open-source package. Where blogs are more about individual expression and tend to revolve around their authors, messageboards are about creating a conversation amongst its users where information can be shared freely and quickly. Messageboards are a way to remove intermediaries from everyday life—for instance, instead of relying on commercials and other forms of advertising, one can ask other users for frank reviews of a product, movie or CD. By removing the cultural middlemen, messageboards help speed the flow of information and exchange of ideas.

OpenDocument is an open document file format for saving and exchanging editable office documents such as text documents (including memos, reports, and books), spreadsheets, charts, and presentations. Organizations and individuals that store their data in an open format such as OpenDocument avoid being locked into a single software vendor, leaving them free to switch software if their current vendor goes out of business, raises their prices, changes their software, or changes their licensing terms to something less favorable.

Open-source movie production is either an open call system in which a changing crew and cast collaborate in movie production, a system in which the result is made available for re-use by others or in which exclusively open-source products are used in the production. The 2006 movie Elephants Dream is said to be the "world's first open movie", created entirely using open-source technology.

An open-source documentary film has a production process allowing the open contributions of archival material footage, and other filmic elements, both in unedited and edited form, similar to crowdsourcing. By doing so, on-line contributors become part of the process of creating the film, helping to influence the editorial and visual material to be used in the documentary, as well as its thematic development. The first open-source documentary film is the non-profit WBCN and the American Revolution, which went into development in 2006, and will examine the role media played in the cultural, social and political changes from 1968 to 1974 through the story of radio station WBCN-FM in Boston. The film is being produced by Lichtenstein Creative Media and the non-profit Center for Independent Documentary. Open Source Cinema is a website to create Basement Tapes, a feature documentary about copyright in the digital age, co-produced by the National Film Board of Canada. Open-source film-making refers to a form of film-making that takes a method of idea formation from open-source software, but in this case the 'source' for a filmmaker is raw unedited footage rather than programming code. It can also refer to a method of film-making where the process of creation is 'open' i.e. a disparate group of contributors, at different times contribute to the final piece.

Open-IPTV is IPTV that is not limited to one recording studio, production studio, or cast. Open-IPTV uses the Internet or other means to pool efforts and resources together to create an online community that all contributes to a show.

Education

Within the academic community, there is discussion about expanding what could be called the "intellectual commons" (analogous to the Creative Commons). Proponents of this view have hailed the Connexions Project at Rice University, OpenCourseWare project at MIT, Eugene Thacker's article on "open-source DNA", the "Open Source Cultural Database", Salman Khan's Khan Academy and Wikipedia as examples of applying open source outside the realm of computer software.

Open-source curricula are instructional resources whose digital source can be freely used, distributed and modified.

Another strand to the academic community is in the area of research. Many funded research projects produce software as part of their work. There is an increasing interest in making the outputs of such projects available under an open-source license. In the UK the Joint Information Systems Committee (JISC) has developed a policy on open-source software. JISC also funds a development service called OSS Watch which acts as an advisory service for higher and further education institutions wishing to use, contribute to and develop open-source software.

On 30 March 2010, President Barack Obama signed the Health Care and Education Reconciliation Act, which included $2 billion over four years to fund the TAACCCT program, which is described as "the largest OER (open education resources) initiative in the world and uniquely focused on creating curricula in partnership with industry for credentials in vocational industry sectors like manufacturing, health, energy, transportation, and IT".

Innovation communities

The principle of sharing pre-dates the open-source movement; for example, the free sharing of information has been institutionalized in the scientific enterprise since at least the 19th century. Open-source principles have always been part of the scientific community. The sociologist Robert K. Merton described the four basic elements of the community—universalism (an international perspective), communalism (sharing information), objectivity (removing one's personal views from the scientific inquiry) and organized skepticism (requirements of proof and review) that describe the (idealised) scientific community.

These principles are, in part, complemented by US law's focus on protecting expression and method but not the ideas themselves. There is also a tradition of publishing research results to the scientific community instead of keeping all such knowledge proprietary. One of the recent initiatives in scientific publishing has been open access—the idea that research should be published in such a way that it is free and available to the public. There are currently many open access journals where the information is available free online, however most journals do charge a fee (either to users or libraries for access). The Budapest Open Access Initiative is an international effort with the goal of making all research articles available free on the Internet.

The National Institutes of Health has recently proposed a policy on "Enhanced Public Access to NIH Research Information". This policy would provide a free, searchable resource of NIH-funded results to the public and with other international repositories six months after its initial publication. The NIH's move is an important one because there is significant amount of public funding in scientific research. Many of the questions have yet to be answered—the balancing of profit vs. public access, and ensuring that desirable standards and incentives do not diminish with a shift to open access.

Benjamin Franklin was an early contributor eventually donating all his inventions including the Franklin stove, bifocals, and the lightning rod to the public domain.

New NGO communities are starting to use the open-source technology as a tool. One example is the Open Source Youth Network started in 2007 in Lisboa by ISCA members.

Open innovation is also a new emerging concept which advocate putting R&D in a common pool. The Eclipse platform is openly presenting itself as an Open innovation network.

Arts and recreation

Copyright protection is used in the performing arts and even in athletic activities. Some groups have attempted to remove copyright from such practices.

In 2012, Russian music composer, scientist and Russian Pirate Party member Victor Argonov presented detailed raw files of his electronic opera "2032" under free license CC-BY-NC 3.0 (later relicensed under CC-BY-SA 4.0). This opera was originally composed and published in 2007 by Russian label MC Entertainment as a commercial product, but then the author changed its status to free. In his blog he said that he decided to open raw files (including wav, midi and other used formats) to the public in order to support worldwide pirate actions against SOPA and PIPA. Several Internet resources called "2032" the first open-source musical opera in history.

Other related movements

The following are events and applications that have been developed via the open source community, and echo the ideologies of the open source movement.

Open Education Consortium — an organization composed of various colleges that support open source and share some of their material online. This organization, headed by Massachusetts Institute of Technology, was established to aid in the exchange of open source educational materials.

Wikipedia — user-generated online encyclopedia with sister projects in academic areas, such as Wikiversity — a community dedicated to the creation and exchange of learning materials

Project Gutenberg — prior to the existence of Google Scholar Beta, this was the first supplier of electronic books and the very first free library project

Synthetic Biology- This new technology is potentially important because it promises to enable cheap, lifesaving new drugs as well as helping to yield biofuels that may help to solve our energy problem. Although synthetic biology has not yet come out of its "lab" stage, it has potential to become industrialized in the near future. In order to industrialize open source science, there are some scientists who are trying to build their own brand of it.

Ideologically-related movements

The open-access movement is a movement that is similar in ideology to the open source movement. Members of this movement maintain that academic material should be readily available to provide help with "future research, assist in teaching and aid in academic purposes." The Open access movement aims to eliminate subscription fees and licensing restrictions of academic materials.

The free-culture movement is a movement that seeks to achieve a culture that engages in collective freedom via freedom of expression, free public access to knowledge and information, full demonstration of creativity and innovation in various arenas and promotion of citizen liberties.

Creative Commons is an organization that "develops, supports, and stewards legal and technical infrastructure that maximizes digital creativity, sharing, and innovation." It encourages the use of protected properties online for research, education, and creative purposes in pursuit of a universal access. Creative Commons provides an infrastructure through a set of copyright licenses and tools that creates a better balance within the realm of "all rights reserved" properties. The Creative Commons license offers a slightly more lenient alternative to "all rights reserved" copyrights for those who do not wish to exclude the use of their material.

The Zeitgeist Movement is an international social movement that advocates a transition into a sustainable "resource-based economy" based on collaboration in which monetary incentives are replaced by commons-based ones with everyone having access to everything (from code to products) as in "open source everything". While its activism and events are typically focused on media and education, TZM is a major supporter of open source projects worldwide since they allow for uninhibited advancement of science and technology, independent of constraints posed by institutions of patenting and capitalist investment.

P2P Foundation is an "international organization focused on studying, researching, documenting and promoting peer to peer practices in a very broad sense". Its objectives incorporate those of the open source movement, whose principles are integrated in a larger socio-economic model.

Communist society

From Wikipedia, the free encyclopedia

In Marxist thought, a communist society or the communist system is the type of society and economic system postulated to emerge from technological advances in the productive forces, representing the ultimate goal of the political ideology of communism. A communist society is characterized by common ownership of the means of production with free access to the articles of consumption and is classless and stateless, implying the end of the exploitation of labour.

Communism is a specific stage of socioeconomic development predicated upon a superabundance of material wealth, which is postulated to arise from advances in production technology and corresponding changes in the social relations of production. This would allow for distribution based on need and social relations based on freely-associated individuals.

The term communist society should be distinguished from the Western concept of the communist state, the latter referring to a state ruled by a party which professes a variation of Marxism–Leninism.

Economic aspects

A communist economic system would be characterized by advanced productive technology that enables material abundance, which in turn would enable the free distribution of most or all economic output and the holding of the means of producing this output in common. In this respect communism is differentiated from socialism, which, out of economic necessity, restricts access to articles of consumption and services based on one's contribution.

In further contrast to previous economic systems, communism would be characterized by the holding of natural resources and the means of production in common as opposed to them being privately owned (as in the case of capitalism) or owned by public or cooperative organizations that similarly restrict their access (as in the case of socialism). In this sense, communism involves the "negation of property" insofar as there would be little economic rationale for exclusive control over production assets in an environment of material abundance.

The fully developed communist economic system is postulated to develop from a preceding socialist system. Marx held the view that socialism—a system based on social ownership of the means of production—would enable progress toward the development of fully developed communism by further advancing productive technology. Under socialism, with its increasing levels of automation, an increasing proportion of goods would be distributed freely.

A communist society would free individuals from long working hours by first automating production to an extent that the average length of the working day is reduced and second by eliminating the exploitation inherent in the division between workers and owners. A communist system would thus free individuals from alienation in the sense of having one's life structured around survival (making a wage or salary in a capitalist system), which Marx referred to as a transition from the "realm of necessity" to the "realm of freedom". As a result, a communist society is envisioned as being composed of an intellectually-inclined population with both the time and resources to pursue its creative hobbies and genuine interests, and to contribute to creative social wealth in this manner. Karl Marx considered "true richness" to be the amount of time one has at his disposal to pursue one's creative passions. Marx's notion of communism is in this way radically individualistic.

In fact, the realm of freedom actually begins only where labor which is determined by necessity and mundane considerations ceases; thus in the very nature of things it lies beyond the sphere of actual material production.

Capital, Volume III, 1894

Marx's concept of the "realm of freedom" goes hand-in-hand with his idea of the ending of the division of labor, which would not be required in a society with highly automated production and limited work roles. In a communist society, economic necessity and relations would cease to determine cultural and social relations. As scarcity is eliminated, alienated labor would cease and people would be free to pursue their individual goals. Additionally, it is believed that the principle of "from each according to his ability, to each according to his needs" could be fulfilled due to scarcity being non-existent.

Politics, law and governance

Marx and Engels maintained that a communist society would have no need for the state as it exists in contemporary capitalist society. The capitalist state mainly exists to enforce hierarchical economic relations, to enforce the exclusive control of property, and to regulate capitalistic economic activities—all of which would be non-applicable to a communist system.

Engels noted that in a socialist system the primary function of public institutions will shift from being about the creation of laws and the control of people into a technical role as an administrator of technical production processes, with a decrease in the scope of traditional politics as scientific administration overtakes the role of political decision-making. Communist society is characterized by democratic processes, not merely in the sense of electoral democracy, but in the broader sense of open and collaborative social and workplace environments.

Marx never clearly specified whether or not he thought a communist society would be just; other thinkers have speculated that he thought communism would transcend justice and create society without conflicts, thus, without the needs for rules of justice.

Transitional stages

Marx also wrote that between capitalist and communist society, there would be a transitory period known as the dictatorship of the proletariat. During this preceding phase of societal development, capitalist economic relationships would gradually be abolished and replaced with socialism. Natural resources would become public property, while all manufacturing centers and workplaces would become socially owned and democratically managed. Production would be organized by scientific assessment and planning, thus eliminating what Marx called the "anarchy in production". The development of the productive forces would lead to the marginalization of human labor to the highest possible extent, to be gradually replaced by automated labor.

Open-source and peer production

Many aspects of a communist economy have emerged in recent decades in the form of open-source software and hardware, where source code and thus the means of producing software is held in common and freely accessible to everyone; and to the processes of peer production where collaborative work processes produce freely available software that does not rely on monetary valuation.

Ray Kurzweil posits that the goals of communism will be realized by advanced technological developments in the 21st century, where the intersection of low manufacturing costs, material abundance and open-source design philosophies will enable the realization of the maxim "from each according to his ability, to each according to his needs".

In Soviet ideology

The communist economic system was officially enumerated as the ultimate goal of the Communist Party of the Soviet Union in its party platform. According to the 1986 Programme of the CPSU:

Communism is a classless social system with one form of public ownership of the means of production and with full social equality of all members of society. Under communism, the all-round development of people will be accompanied by the growth of the productive forces on the basis of continuous progress in science and technology, all the springs of social wealth will flow abundantly, and the great principle "From each according to his ability, to each according to his needs" will be implemented. Communism is a highly organised society of free, socially conscious working people a society in which public self-government will be established, a society in which labour for the good of society will become the prime vital requirement of everyone, a clearly recognised necessity, and the ability of each person will be employed to the greatest benefit of the people.

The material and technical foundation of communism presupposes the creation of those productive forces that open up opportunities for the full satisfaction of the reasonable requirements of society and the individual. All productive activities under communism will be based on the use of highly efficient technical facilities and technologies, and the harmonious interaction of man and nature will be ensured.

In the highest phase of communism the directly social character of labor and production will become firmly established. Through the complete elimination of the remnants of the old division of labor and the essential social differences associated with it, the process of forming a socially homogeneous society will be completed.

Communism signifies the transformation of the system of socialist self-government by the people, of socialist democracy into the highest form of organization of society: communist public self-government. With the maturation of the necessary socioeconomic and ideological preconditions and the involvement of all citizens in administration, the socialist state—given appropriate international conditions—will, as Lenin noted, increasingly become a transitional form "from a state to a non-state". The activities of state bodies will become non-political in nature, and the need for the state as a special political institution will gradually disappear.

The inalienable feature of the communist mode of life is a high level of consciousness, social activity, discipline, and self-discipline of members of society, in which observance of the uniform, generally accepted rules of communist conduct will become an inner need and habit of every person.

Communism is a social system under which the free development of each is a condition for the free development of all.

In Vladimir Lenin's political theory, a classless society would be a society controlled by the direct producers, organized to produce according to socially managed goals. Such a society, Lenin suggested, would develop habits that would gradually make political representation unnecessary, as the radically democratic nature of the Soviets would lead citizens to come to agree with the representatives' style of management. Only in this environment, Lenin suggested, could the state wither away, ushering in a period of stateless communism.

In Soviet ideology, Marx's concepts of the "lower and higher phases of communism" articulated in the Critique of the Gotha Program were reformulated as the stages of "socialism" and "communism". The Soviet state claimed to have begun the phase of "socialist construction" during the implementation of the first Five-Year Plans during the 1930s, which introduced a centrally planned, nationalized/collectivized economy. The 1962 Program of the Communist Party of the Soviet Union, published under the leadership of Nikita Khrushchev, claimed that socialism had been firmly established in the USSR, and that the state would now progress to the "full-scale construction of communism", although this may be understood to refer to the "technical foundations" of communism more so than the withering away of the state and the division of labor per se. However, even in the final edition of its program before the party's dissolution, the CPSU did not claim to have fully established communism, instead claiming that the society was undergoing a very slow and gradual process of transition.

Fictional portrayals

The Culture novels by Iain M Banks are centered on a communist post-scarcity economy where technology is advanced to such a degree that all production is automated, and there is no use for money or property (aside from personal possessions with sentimental value). Humans in the Culture are free to pursue their own interests in an open and socially-permissive society. The society has been described by some commentators as "communist-bloc" or "anarcho-communist". Banks' close friend and fellow science fiction writer Ken MacLeod has said that The Culture can be seen as a realization of Marx's communism, but adds that "however friendly he was to the radical left, Iain had little interest in relating the long-range possibility of utopia to radical politics in the here and now. As he saw it, what mattered was to keep the utopian possibility open by continuing technological progress, especially space development, and in the meantime to support whatever policies and politics in the real world were rational and humane."

The economy and society of the United Federation of Planets in the Star Trek franchise has been described as a communist society where material scarcity has been eliminated due to the wide availability of replicator technology that enables free distribution of output, where there is no need for money.

Intraparietal sulcus

From Wikipedia, the free encyclopedia

Intraparietal sulcus
Gray726 intraparietal sulcus.svg
Lateral surface of left cerebral hemisphere, viewed from the side. (Intraparietal sulcus visible at upper right, running horizontally.)
 
ParietCapts lateral.png
Right cerebral hemisphere, viewed from the side. The region colored in blue is parietal lobe of the human brain. Intraparietal sulcus runs horizontally at the middle of the parietal lobe.
 
Details
Part ofParietal lobe
Identifiers
Latinsulcus intraparietalis
Acronym(s)IPS
NeuroNames97
NeuroLex IDbirnlex_4031
TA98A14.1.09.127
TA25475
FMA83772

The intraparietal sulcus (IPS) is located on the lateral surface of the parietal lobe, and consists of an oblique and a horizontal portion. The IPS contains a series of functionally distinct subregions that have been intensively investigated using both single cell neurophysiology in primates and human functional neuroimaging. Its principal functions are related to perceptual-motor coordination (e.g., directing eye movements and reaching) and visual attention, which allows for visually-guided pointing, grasping, and object manipulation that can produce a desired effect.

The IPS is also thought to play a role in other functions, including processing symbolic numerical information, visuospatial working memory and interpreting the intent of others.

Function

Five regions of the intraparietal sulcus (IPS): anterior, lateral, ventral, caudal, and medial

  • LIP & VIP: involved in visual attention and saccadic eye movements
  • VIP & MIP: visual control of reaching and pointing
  • AIP: visual control of grasping and manipulating hand movements
  • CIP: perception of depth from stereopsis

All of these areas have projections to the frontal lobe for executive control.

Activity in the intraparietal sulcus has also been associated with the learning of sequences of finger movements.

The dorsal attention network includes the intraparietal sulcus of each hemisphere. The intraparietal sulcus is activated during voluntary orientation of attention.

Understanding numbers

Behavioral studies suggest that the IPS is associated with impairments of basic numerical magnitude processing and that there is a pattern of structural and functional alternations in the IPS and in the PFC in dyscalculia. Children with developmental dyscalculia were found to have less gray matter in the left IPS.

Studies have shown that electrical activity in a particular group of nerve cells in the intraparietal sulcus spiked when, and only when, volunteers were performing calculations. Outside experimental settings it was also found that when a patient mentioned a number—or even a quantitative reference, such as "some more", "many" or "bigger than the other one"—there was a spike of electrical activity in the same nerve-cell population of the intraparietal sulcus that was activated when the patient was doing calculations under experimental conditions.

Additional images

Social cognitive neuroscience

From Wikipedia, the free encyclopedia

Social cognitive neuroscience is the scientific study of the biological processes underpinning social cognition. Specifically, it uses the tools of neuroscience to study "the mental mechanisms that create, frame, regulate, and respond to our experience of the social world". Social cognitive neuroscience uses the epistemological foundations of cognitive neuroscience, and is closely related to social neuroscience. Social cognitive neuroscience employs human neuroimaging, typically using functional magnetic resonance imaging (fMRI). Human brain stimulation techniques such as transcranial magnetic stimulation and transcranial direct-current stimulation are also used. In nonhuman animals, direct electrophysiological recordings and electrical stimulation of single cells and neuronal populations are utilized for investigating lower-level social cognitive processes.

History and methods

The first scholarly works about the neural bases of social cognition can be traced back to Phineas Gage, a man who survived a traumatic brain injury in 1849 and was extensively studied for resultant changes in social functioning and personality. In 1924, esteemed psychologist Gordon Allport wrote a chapter on the neural bases of social phenomenon in his textbook of social psychology. However, these works did not generate much activity in the decades that followed. The beginning of modern social cognitive neuroscience can be traced to Michael Gazzaniga's book, Social Brain (1985), which attributed cerebral lateralization to the peculiarities of social psychological phenomenon. Isolated pockets of social cognitive neuroscience research emerged in the late 1980s to the mid-1990s, mostly using single-unit electrophysiological recordings in nonhuman primates or neuropsychological lesion studies in humans. During this time, the closely related field of social neuroscience emerged in parallel, however it mostly focused on how social factors influenced autonomic, neuroendocrine, and immune systems. In 1996, Giacomo Rizzolatti's group made one of the most seminal discoveries in social cognitive neuroscience: the existence of mirror neurons in macaque frontoparietal cortex. The mid-1990s saw the emergence of functional positron emission tomography (PET) for humans, which enabled the neuroscientific study of abstract (and perhaps uniquely human) social cognitive functions such as theory of mind and mentalizing. However, PET is prohibitively expensive and requires the ingestion of radioactive tracers, thus limiting its adoption.

In the year 2000, the term social cognitive neuroscience was coined by Matthew Lieberman and Kevin Ochsner, who are from social and cognitive psychology backgrounds, respectively. This was done to integrate and brand the isolated labs doing research on the neural bases of social cognition. Also in the year 2000, Elizabeth Phelps and colleagues published the first fMRI study on social cognition, specifically on race evaluations. The adoption of fMRI, a less expensive and noninvasive neuroimaging modality, induced explosive growth in the field. In 2001, the first academic conference on social cognitive neuroscience was held at University of California, Los Angeles. The mid-2000s saw the emergence of academic societies related to the field (Social and Affective Neuroscience Society, Society for Social Neuroscience), as well as peer-reviewed journals specialized for the field (Social Cognitive and Affective Neuroscience, Social Neuroscience). In the 2000s and beyond, labs conducting social cognitive neuroscience research proliferated throughout Europe, North America, East Asia, Australasia, and South America.

Starting in the late 2000s, the field began to expand its methodological repertoire by incorporating other neuroimaging modalities (e.g. electroencephalography, magnetoencephalography, functional near-infared spectroscopy), advanced computational methods (e.g. multivariate pattern analysis, causal modeling, graph theory), and brain stimulation techniques (e.g. transcranial magnetic stimulation, transcranial direct-current stimulation, deep brain stimulation). Due to the volume and rigor of research in the field, the 2010s saw social cognitive neuroscience achieving mainstream acceptance in the wider fields of neuroscience and psychology functional anatomy.

Much of social cognition is primarily subserved by two dissociable macro-scale brain networks: the mirror neuron system (MNS) and default mode network (DMN). MNS is thought to represent and identify observable actions (e.g. reaching for a cup) that are used by DMN to infer unobservable mental states, traits, and intentions (e.g. thirsty). Concordantly, the activation onset of MNS has been shown to precede DMN during social cognition. However, the extent of feedforward, feedback, and recurrent processing within and between MNS and DMN is not yet well-characterized, thus it is difficult to fully dissociate the exact functions of the two networks and their nodes.

Mirror neuron system (MNS)

Mirror neurons, first discovered in macaque frontoparietal cortex, fire when actions are either performed or observed. In humans, similar sensorimotor "mirroring" responses have been found in the brain regions listed below, which are collectively referred to as MNS.[6][15] The MNS has been found to identify and represent intentional actions such as facial expressions, body language, and grasping. MNS may encode the concept of an action, not just the sensory and motor information associated with an action. As such, MNS representations have been shown to be invariant of how an action is observed (e.g. sensory modality) and how an action is performed (e.g. left versus right hand, upwards or downwards). MNS has even been found to represent actions that are described in written language.

Mechanistic theories of MNS functioning fall broadly into two camps: motor and cognitive theories. Classical motor theories posit that abstract action representations arise from simulating actions within the motor system, while newer cognitive theories propose that abstract action representations arise from the integration of multiple domains of information: perceptual, motor, semantic, and conceptual. Aside from these competing theories, there are more fundamental controversies surrounding the human MNS – even the very existence of mirror neurons in this network is debated. As such, the term "MNS" is sometimes eschewed for more functionally defined names such as "action observation network", "action identification network", and "action representation network".

Premotor cortex

Mirror neurons were first discovered in macaque premotor cortex. The premotor cortex is associated with a diverse array of functions, encompassing low-level motor control, motor planning, sensory guidance of movement, along with higher level cognitive functions such as language processing and action comprehension. The premotor cortex has been found to contain subregions with unique cytoarchitectural properties, the significance of which is not yet fully understood. In humans, sensorimotor mirroring responses are also found throughout premotor cortex and adjacent sections of inferior frontal gyrus and supplementary motor area.

Visuospatial information is more prevalent in ventral premotor cortex than dorsal premotor cortex. In humans, sensorimotor mirroring responses extend beyond ventral premotor cortex into adjacent regions of inferior frontal gyrus, including Broca's area, an area that is critical to language processing and speech production. Action representations in inferior frontal gyrus can be evoked by language, such as action verbs, in addition to the observed and performed actions typically used as stimuli in biological motion studies. The overlap between language and action understanding processes in inferior frontal gyrus has spurred some researchers to suggest overlapping neurocomputational mechanisms between the two. Dorsal premotor cortex is strongly associated with motor preparation and guidance, such as representing multiple motor choices and deciding the final selection of action.

Intraparietal sulcus

Classical studies of action observation have found mirror neurons in macaque intraparietal sulcus. In humans, sensorimotor mirroring responses are centered around the anterior intraperietal sulcus, with responses also seen in adjacent regions such as inferior parietal lobule and superior parietal lobule. Intraparietal sulcus has been shown to more sensitive to the motor features of biological motion, relative to semantic features. Intraparietal sulcus has been shown to encode magnitude in a domain-general manner, whether it be the magnitude of a motor movement, or the magnitude of a person's social status. Intraparietal sulcus is considered a part of the dorsal visual stream, but is also thought to receive inputs from non-dorsal stream regions such as lateral occipitotemporal cortex and posterior superior temporal sulcus.

Lateral occipitotemporal cortex (LOTC)

LOTC encompasses lateral regions of the visual cortex such as V5 and extrastriate body area. Though LOTC is typically associated with visual processing, sensorimotor mirroring responses and abstract action representations are reliably found in this region. LOTC includes cortical areas that are sensitive to motion, objects, body parts, kinematics, body postures, observed movements, and semantic content in verbs. LOTC is thought to encode the fine sensorimotor details of an observed action (e.g. local kinematic and perceptual features). LOTC is also thought to bind together the different means by which a specific action can be carried out.

Default mode network (DMN)

The default mode network (DMN) is thought to process and represent abstract social information, such as mental states, traits, and intentions. Social cognitive functions such as theory of mind, mentalizing, emotion recognition, empathy, moral cognition, and social working memory consistently recruit DMN regions in human neuroimaging studies. Though the functional anatomy of these functions can differ, they often include the core DMN hubs of medial prefrontal cortex, posterior cingulate, and temporoparietal junction. Aside from social cognition, the DMN is broadly associated with internally directed cognition. The DMN has been found to be involved in memory-related processing (semantic, episodic, prospection), self-related processing (e.g. introspection), and mindwandering. Unlike studies of the mirror neuron system, task-based DMN investigations almost always use human subjects, as DMN-related social cognitive functions are rudimentary or difficult to measure in nonhumans. However, much of DMN activity occurs during rest, as DMN activation and connectivity are quickly engaged and sustained during the absence of goal-directed cognition. As such, the DMN is widely thought the subserve the "default mode" of mammalian brain function.

The interrelations between social cognition, rest, and the diverse array of DMN-related functions are not yet well understood and is a topic of active research. Social, non-social, and spontaneous processes in the DMN are thought to share at least some underlying neurocomputational mechanisms with each other.

Medial prefrontal cortex (mPFC)

Medial prefrontal cortex (mPFC) is strongly associated with abstract social cognition such as mentalizing and theory of mind. Mentalizing activates much of the mPFC, but dorsal mPFC appears to be more selective for information about other people, while anterior mPFC may be more selective for information about the self.

Ventral regions of mPFC, such as ventromedial prefrontal cortex and medial orbitofrontal cortex, are thought to play a critical role in the affective components of social cognition. For example, ventromedial prefrontal cortex has been found to represent affective information about other people. Ventral mPFC has been shown to be critical in the computation and representation of valence and value for many types of stimuli, not just social stimuli.

The mPFC may subserve the most abstract components of social cognition, as it is one of the most domain general brain regions, sits at the top of the cortical hierarchy, and is last to activate during DMN-related.

Posterior cingulate cortex (PCC)

Abstract social cognition recruits a large area of posteromedial cortex centered around posterior cingulate cortex (PCC), but also extending into precuneus and retrosplenial cortex. The specific function of PCC in social cognition is not yet well characterized, and its role may be generalized and tightly linked with medial prefrontal cortex. One view is that PCC may help represent some visuospatial and semantic components of social cognition. Additionally, PCC may track social dynamics by facilitating bottom-up attention to behaviorally relevant sources of information in the external environment and in memory. Dorsal PCC is also linked to monitoring behaviorally relevant changes in the environment, perhaps aiding in social navigation. Outside of the social domain, PCC is associated with a very diverse array of functions, such as attention, memory, semantics, visual processing, mindwandering, consciousness, cognitive flexibility, and mediating interactions between brain networks.

Temporoparietal junction (TPJ)

The temporoparietal junction (TPJ) is thought to be critical to distinguishing between multiple agents, such as the self and other. The right TPJ is robustly activated by false belief tasks, in which subjects have to distinguish between others' beliefs and their own beliefs in a given situation. The TPJ is also recruited by the wide variety of abstract social cognitive tasks associated with the DMN.  Outside of the social domain, TPJ is associated with a diverse array of functions such as attentional reorienting, target detection, contextual updating, language processing, and episodic memory retrieval. The social and non-social functions of the TPJ may share common neurocomputational mechanisms.. For example, the substrates of attentional reorientation in TPJ may be used for reorienting attention between the self and others, and for attributing attention between social agents. Moreover, a common neural encoding mechanism has been found to instantiate social, temporal, and spatial distance in TPJ.

Superior temporal sulcus (STS)

Social tasks recruit areas of lateral temporal cortex centered around superior temporal sulcus (STS), but also extending to superior temporal gyrus, middle temporal gyrus, and the temporal poles. During social cognition, the anterior STS and temporal poles are strongly associated with abstract social cognition and person information, while the posterior STS is most associated with social vision and biological motion processing. The posterior STS is also thought to provide perceptual inputs to the mirror neuron system.

Other regions

There are also several brain regions that fall outside the MNS and DMN which are strongly associated with certain social cognitive functions.

Ventrolateral prefrontal cortex (VLPFC)

The ventrolateral prefrontal cortex (VLPFC) is associated with emotional and inhibitory processing. It has been found to be involved in emotion recognition from facial expressions, body language, prosody, and more. Specifically, it is thought to access semantic representations of emotional constructs during emotion recognition. Moreover, VLPFC is often recruited in empathy, mentalizing, and theory of mind tasks. VLPFC is thought to support the inhibition of self-perspective when thinking about other people.

Insula

The insula is critical to emotional processing and interoception. It has been found to be involved in emotion recognition, empathy, morality, and social pain. The anterior insula is thought to facilitate feeling the emotions of others, especially negative emotions such as vicarious pain. Lesions of the insula are associated with decreased empathy capacity. Anterior insula also activates during social pain, such as the pain caused by social rejection.

Anterior cingulate cortex (ACC)

The anterior cingulate cortex (ACC) is associated with emotional processing and error monitoring. The dorsal ACC appears to share some social cognitive functions to the anterior insula, such as facilitating feeling the emotions of others, especially negative emotions. The dorsal ACC also robustly activates during social pain, like the pain caused by being the victim of an injustice. The dorsal ACC is also associated with social evaluation, such as the detection and appraisal of social exclusion. The subgenual ACC has been found to activate for vicarious reward, and may be involved in prosocial behavior.

Fusiform face area (FFA)

The fusiform face area (FFA) is strongly associated with face processing and perceptual expertise. The FFA has been shown to process the visuospatial features of faces, and may also encode some semantic features of faces.

 

Social cognition

From Wikipedia, the free encyclopedia

More technically, social cognition refers to how people deal with conspecifics (members of the same species) or even across species (such as pet) information, include four stages: encoding, storage, retrieval, and processing. In the area of social psychology, social cognition refers to a specific approach in which these processes are studied according to the methods of cognitive psychology and information processing theory. According to this view, social cognition is a level of analysis that aims to understand social psychological phenomena by investigating the cognitive processes that underlie them. The major concerns of the approach are the processes involved in the perception, judgment, and memory of social stimuli; the effects of social and affective factors on information processing; and the behavioral and interpersonal consequences of cognitive processes. This level of analysis may be applied to any content area within social psychology, including research on intrapersonal, interpersonal, intragroup, and intergroup processes.

The term social cognition has been used in multiple areas in psychology and cognitive neuroscience, most often to refer to various social abilities disrupted in autism, schizophrenia and psychopathy. In cognitive neuroscience the biological basis of social cognition is investigated. Developmental psychologists study the development of social cognition abilities.

Historical development

Social cognition came to prominence with the rise of cognitive psychology in the late 1960s and early 1970s and is now the dominant model and approach in mainstream social psychology. Common to social cognition theories is the idea that information is represented in the brain as "cognitive elements" such as schemas, attributions, or stereotypes. A focus on how these cognitive elements are processed is often employed. Social cognition therefore applies and extends many themes, theories, and paradigms from cognitive psychology that can be identified in reasoning (representativeness heuristic, base rate fallacy and confirmation bias), attention (automaticity and priming) and memory (schemas, primacy and recency). It is likely that social psychology has always had a more cognitive than general psychology approach, as it traditionally discussed internal mental states such as beliefs and desires when mainstream psychology was dominated by behaviorism.

One notable theory of social cognition is social schema theory, although it is not the basis of all social cognition studies (for example, see attribution theory). It has been suggested that other disciplines in social psychology such as social identity theory and social representations may be seeking to explain largely the same phenomena as social cognition, and that these different disciplines might be merged into a "coherent integrated whole". A parallel paradigm has arisen in the study of action, termed motor cognition, which is concerned with understanding the representation of action and the associated process.

Social schemas

Social schema theory builds on and uses terminology from schema theory in cognitive psychology, which describes how ideas or "concepts" are represented in the mind and how they are categorized. According to this view, when we see or think of a concept a mental representation or schema is "activated" bringing to mind other information which is linked to the original concept by association. This activation often happens unconsciously. As a result of activating such schemas, judgements are formed which go beyond the information actually available, since many of the associations the schema evokes extend outside the given information. This may influence social cognition and behaviour regardless of whether these judgements are accurate or not. For example, if an individual is introduced as a teacher, then a "teacher schema" may be activated. Subsequently, we might associate this person with wisdom or authority, or past experiences of teachers that we remember and consider important.

When a schema is more accessible it can be more quickly activated and used in a particular situation. Two cognitive processes that increase accessibility of schemas are salience and priming. Salience is the degree to which a particular social object stands out relative to other social objects in a situation. The higher the salience of an object the more likely that schemas for that object will be made accessible. For example, if there is one female in a group of seven males, female gender schemas may be more accessible and influence the group's thinking and behavior toward the female group member. Priming refers to any experience immediately prior to a situation that causes a schema to be more accessible. For example, watching a scary movie late at night might increase the accessibility of frightening schemas, increasing the likelihood that a person will perceive shadows and background noises as potential threats.

Social cognition researchers are interested in how new information is integrated into pre-established schemas, especially when the information contrasts with the existing schema. For example, a student may have a pre-established schema that all teachers are assertive and bossy. After encountering a teacher who is timid and shy, a social cognition researcher might be interested in how the student will integrate this new information with his/her existing teacher schema. Pre-established schemas tend to guide attention to new information, as people selectively attend to information that is consistent with the schema and ignore information that is inconsistent. This is referred to as a confirmation bias. Sometimes inconsistent information is sub-categorized and stored away as a special case, leaving the original schema intact without any alterations. This is referred to as subtyping.

Social cognition researchers are also interested in the regulation of activated schemas. It is believed that the situational activation of schemas is automatic, meaning that it is outside individual conscious control. In many situations however, the schematic information that has been activated may be in conflict with the social norms of the situation in which case an individual is motivated to inhibit the influence of the schematic information on their thinking and social behavior. Whether a person will successfully regulate the application of the activated schemas is dependent on individual differences in self-regulatory ability and the presence of situational impairments to executive control. High self-regulatory ability and the lack of situational impairments on executive functioning increase the likelihood that individuals will successfully inhibit the influence of automatically activated schemas on their thinking and social behavior. When people stop suppressing the influence of the unwanted thoughts, a rebound effect can occur where the thought becomes hyper-accessible.

Cultural differences

Social psychologists have become increasingly interested in the influence of culture on social cognition. Although people of all cultures use schemas to understand the world, the content of schemas has been found to differ for individuals based on their cultural upbringing. For example, one study interviewed a Scottish settler and a Bantu herdsman from Swaziland and compared their schemas about cattle. Because cattle are essential to the lifestyle of the Bantu people, the Bantu herdsman's schemas for cattle were far more extensive than the schemas of the Scottish settler. The Bantu herdsman was able to distinguish his cattle from dozens of others, while the Scottish settler was not.

Cultural influences have been found to shape some of the basic ways in which people automatically perceive and think about their environment. For example, a number of studies have found that people who grow up in East Asian cultures such as China and Japan tend to develop holistic thinking styles, whereas people brought up in Western cultures like Australia and the USA tend to develop analytic thinking styles. The typically Eastern holistic thinking style is a type of thinking in which people focus on the overall context and the ways in which objects relate to each other. For example, if an Easterner was asked to judge how a classmate is feeling then he/she might scan everyone's face in the class, and then use this information to judge how the individual is feeling. On the other hand, the typically Western analytic thinking style is a type of thinking style in which people focus on individual objects and neglect to consider the surrounding context. For example, if a Westerner was asked to judge how a classmate is feeling, then he or she might focus only on the classmate's face in order to make the judgment.

Nisbett (2003) suggested that cultural differences in social cognition may stem from the various philosophical traditions of the East (i.e. Confucianism and Buddhism) versus the Greek philosophical traditions (i.e. of Aristotle and Plato) of the West. However, recent research indicates that differences in social cognition may originate from physical differences in the environments of the two cultures. One study found that scenes from Japanese cities were 'busier' than those in the US as they contain more objects which compete for attention. In this study, the Eastern holistic thinking style (and focus on the overall context) was attributed to the busier nature of the Japanese physical environment.

Social cognitive neuroscience

Early interest in the relationship between brain function and social cognition includes the case of Phineas Gage, whose behaviour was reported to have changed after an accident damaged one or both of his frontal lobes. More recent neuropsychological studies have shown that brain injuries disrupt social cognitive processes. For example, damage to the frontal lobes can affect emotional responses to social stimuli and performance on theory of mind tasks. In the temporal lobe, damage to the fusiform gyrus can lead to the inability to recognize faces.

People with psychological disorders such as autism, psychosis ,mood disorder, posttraumatic stress disorder (PTSD), Williams syndrome, antisocial personality disorder, Fragile X and Turner's syndrome show differences in social behavior compared to their unaffected peers. Parents with PTSD show disturbances in at least one aspect of social cognition: namely, joint attention with their young children only after a laboratory-induced relational stressor as compared to healthy parents without PTSD. However, whether social cognition is underpinned by domain-specific neural mechanisms is still an open issue. There is now an expanding research field examining how such conditions may bias cognitive processes involved in social interaction, or conversely, how such biases may lead to the symptoms associated with the condition.

The development of social cognitive processes in infants and children has also been researched extensively (see developmental psychology). For example, it has been suggested that some aspects of psychological processes that promote social behavior (such as facial recognition) may be innate. Consistent with this, very young babies recognize and selectively respond to social stimuli such as the voice, face and scent of their mother.

Entropy (information theory)

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