.NET Framework component stack
| |
Developer(s) | Microsoft |
---|---|
Initial release | February 13, 2002 |
Stable release |
4.7.2
/ April 30, 2018
|
Operating system | Windows 98 or later, Windows NT 4.0 or later |
Type | Software framework |
License | Mixed; see § Licensing |
Website | www |
.NET Framework (pronounced as "dot net") is a software framework developed by Microsoft that runs primarily on Microsoft Windows. It includes a large class library named Framework Class Library (FCL) and provides language interoperability (each language can use code written in other languages) across several programming languages. Programs written for .NET Framework execute in a software environment (in contrast to a hardware environment) named Common Language Runtime (CLR), an application virtual machine that provides services such as security, memory management, and exception handling. As such, computer code written using .NET Framework is called "managed code". FCL and CLR together constitute the .NET Framework.
FCL provides user interface, data access, database connectivity, cryptography, web application development, numeric algorithms, and network communications. Programmers produce software by combining their source code with .NET Framework and other libraries. The framework is intended to be used by most new applications created for the Windows platform. Microsoft also produces an integrated development environment largely for .NET software called Visual Studio.
.NET Framework began as proprietary software, although the firm worked to standardize the software stack almost immediately, even before its first release. Despite the standardization efforts, developers, mainly those in the free and open-source software communities, expressed their unease with the selected terms and the prospects of any free and open-source implementation, especially regarding software patents. Since then, Microsoft has changed .NET development to more closely follow a contemporary model of a community-developed software project, including issuing an update to its patent promising to address the concerns.
.NET Framework led to a family of .NET platforms targeting mobile computing, embedded devices, alternative operating systems, and web browser plug-ins. A reduced version of the framework, .NET Compact Framework, is available on Windows CE platforms, including Windows Mobile devices such as smartphones. .NET Micro Framework is targeted at very resource-constrained embedded devices. Silverlight was available as a web browser plugin. Mono is available for many operating systems and is customized into popular smartphone operating systems (Android and iOS) and game engines. .NET Core targets the Universal Windows Platform (UWP), and cross-platform and cloud computing workloads.
History
Microsoft began developing .NET Framework in the late 1990s,
originally under the name of Next Generation Windows Services (NGWS), as
part of the .NET strategy. By late 2000, the first beta versions of .NET 1.0 were released.
In August 2000, Microsoft, Hewlett-Packard, and Intel worked to standardize Common Language Infrastructure (CLI) and C#. By December 2001, both were ratified Ecma International (ECMA) standards. International Organisation for Standardisation (ISO) followed in April 2003. The current version of ISO standards are ISO/IEC 23271:2012 and ISO/IEC 23270:2006.
While Microsoft and their partners hold patents for CLI and C#,
ECMA and ISO require that all patents essential to implementation be
made available under "reasonable and non-discriminatory terms".
The firms agreed to meet these terms, and to make the patents available
royalty-free. However, this did not apply for the part of .NET
Framework not covered by ECMA-ISO standards, which included Windows
Forms, ADO.NET, and ASP.NET. Patents that Microsoft holds in these areas
may have deterred non-Microsoft implementations of the full framework.
On October 3, 2007, Microsoft announced that the source code for .NET Framework 3.5 libraries was to become available under the Microsoft Reference Source License (Ms-RSL).
The source code repository became available online on January 16, 2008
and included BCL, ASP.NET, ADO.NET, Windows Forms, WPF, and XML. Scott Guthrie of Microsoft promised that LINQ, WCF, and WF libraries were being added.
On November 12, 2014, Microsoft announced .NET Core, in an effort to
include cross-platform support for .NET, the source release of
Microsoft's CoreCLR implementation, source for the "entire […] library
stack" for .NET Core, and the adoption of a conventional ("bazaar"-like)
open-source development model under the consolation stewardship of the .NET Foundation. Miguel de Icaza describes .NET Core as a "redesigned version of .NET that is based on the simplified version of the class libraries",
and Microsoft's Immo Landwerth explained that .NET Core would be "the
foundation of all future .NET platforms". At the time of the
announcement, the initial release of the .NET Core project had been
seeded with a subset of the libraries' source code and coincided with
the relicensing of Microsoft's existing .NET reference source away from
the restrictions of the Ms-RSL. Landwerth acknowledged the disadvantages
of the formerly selected shared license, explaining that it made codename Rotor "a non-starter" as a community-developed open source project because it did not meet the criteria of an Open Source Initiative (OSI) approved license.
In November 2014, Microsoft also produced an update to its patent
grants, which further extends the scope beyond its prior pledges. Prior
projects like Mono existed in a legal grey area
because Microsoft's earlier grants applied only to the technology in
"covered specifications", including strictly the 4th editions each of
ECMA-334 and ECMA-335. The new patent promise, however, places no
ceiling on the specification version, and even extends to any .NET
runtime technologies documented on MSDN that have not been formally
specified by the ECMA group, if a project chooses to implement them.
This allows Mono and other projects to maintain feature parity with
modern .NET features that have been introduced since the 4th edition was
published without being at risk of patent litigation over the
implementation of those features. The new grant does maintain the
restriction that any implementation must maintain minimum compliance
with the mandatory parts of the CLI specification.
On March 31, 2016, Microsoft announced at Microsoft Build that they will completely relicense Mono under an MIT License even in scenarios where formerly a commercial license was needed.
Microsoft also supplemented its prior patent promise for Mono, stating
that they will not assert any "applicable patents" against parties that
are "using, selling, offering for sale, importing, or distributing
Mono." It was announced that the Mono Project was contributed to the .NET Foundation. These developments followed the acquisition of Xamarin, which began in February 2016 and was finished on March 18, 2016.
Microsoft's press release highlights that the cross-platform
commitment now allows for a fully open-source, modern server-side .NET
stack. Microsoft released the source code for WPF, Windows Forms and
WinUI on December 4, 2018.
Release history
Version number |
CLR version |
Release date |
Support ended |
Development tool | Included in | Replaces | |
---|---|---|---|---|---|---|---|
Windows | Windows Server | ||||||
1.0 | 1.0 | 2002-02-13 | 2009-07-14 | Visual Studio .NET | XP SP1 | N/A | N/A |
1.1 | 1.1 | 2003-04-24 | 2015-06-14 | Visual Studio .NET 2003 | XP SP2, SP3 | 2003 | 1.0 |
2.0 | 2.0 | 2005-11-07 | 2011-07-12 | Visual Studio 2005 | N/A | 2003, 2003 R2, 2008 SP2, 2008 R2 SP1 | N/A |
3.0 | 2.0 | 2006-11-06 | 2011-07-12 | Expression Blend | Vista | 2008 SP2, 2008 R2 SP1 | 2.0 |
3.5 | 2.0 | 2007-11-19 | ERROR! | Visual Studio 2008 | 7, 8, 8.1, 10 | 2008 R2 SP1 | 2.0, 3.0 |
4.0 | 4 | 2010-04-12 | 2016-01-12 | Visual Studio 2010 | N/A | N/A | N/A |
4.5 | 4 | 2012-08-15 | 2016-01-12 | Visual Studio 2012 | 8 | 2012 | 4.0 |
4.5.1 | 4 | 2013-10-17 | 2016-01-12 | Visual Studio 2013 | 8.1 | 2012 R2 | 4.0, 4.5 |
4.5.2 | 4 | 2014-05-05 | N/A | N/A | N/A | N/A | 4.0–4.5.1 |
4.6 | 4 | 2015-07-20 | N/A | Visual Studio 2015 | 10 v1507 | N/A | 4.0–4.5.2 |
4.6.1 | 4 | 2015-11-30 | N/A | Visual Studio 2015 Update 1 | 10 v1511 | N/A | 4.0–4.6 |
4.6.2 | 4 | 2016-08-02 | N/A | 10 v1607 | 2016 | 4.0–4.6.1 | |
4.7 | 4 | 2017-04-05 | N/A | Visual Studio 2017 | 10 v1703 | N/A | 4.0–4.6.2 |
4.7.1 | 4 | 2017-10-17 | N/A | Visual Studio 2017 | 10 v1709 | 2016 v1709 | 4.0–4.7 |
4.7.2 | 4 | 2018-04-30 | N/A | Visual Studio 2017 | 10 v1803 | 2019 | 4.0–4.7.1 |
4.8 | 4 | Developing | N/A | Visual Studio 2019 (Planning) | 10 v1903 (Planning) | N/A | 4.0–4.7.2 |
Notes:
- a.^ .NET Framework 1.0 is an integral component of Windows XP Media Center Edition and Windows XP Tablet PC Edition. Installation CDs for the Home edition and the Professional edition of Windows XP SP1, SP2 or SP3 come with .NET Framework 1.0 installation packages.
- b.^ Installation CDs for the Home edition and the Professional edition of Windows XP SP2 and SP3 come with .NET Framework 1.1 installation packages.
- c.^ Expression Blend only covers the Windows Presentation Foundation part of .NET Framework 3.0.
- d.^ .NET Framework 3.5 is not automatically installed with Windows 8, 8.1 or 10. It must be installed either from a Windows installation media or from the Internet on demand. Control Panel always attempts the latter.
Architecture
Common Language Infrastructure
Common Language Infrastructure (CLI) provides a language-neutral
platform for application development and execution. By implementing the
core aspects of .NET Framework within the scope of CLI, these functions
will not be tied to one language but will be available across the many
languages supported by the framework.
Common Language Runtime
.NET Framework includes the Common Language Runtime (CLR). It serves
as the execution engine of .NET Framework and offers many services such
as memory management, type safety, exception handling, garbage collection, security and thread management. All programs written for .NET Framework are executed by the CLR.
Programs written for .NET Framework are compiled into Common Intermediate Language code (CIL), as opposed to being directly compiled into machine code. During execution, an architecture-specific just-in-time compiler (JIT) turns the CIL code into machine code.
Assemblies
Compiled CIL code is stored in CLI assemblies. As mandated by the specification, assemblies are stored in Portable Executable (PE) file format, common on Windows platform for all dynamic-link library (DLL) and executable EXE files. Each assembly consists of one or more files, one of which must contain a manifest bearing the metadata
for the assembly. The complete name of an assembly (not to be confused
with the file name on disk) contains its simple text name, version
number, culture, and public key token. Assemblies are considered equivalent if they share the same complete name.
A private key can also be used by the creator of the assembly for strong naming.
The public key token identifies which private key an assembly is signed
with. Only the creator of the key pair (typically the person signing
the assembly) can sign assemblies that have the same strong name as a
prior version assembly, since the creator possesses the private key.
Strong naming is required to add assemblies to Global Assembly Cache.
Starting with Visual Studio 2015, .NET Native compilation technology allows for the compilation of .NET code of Universal Windows Platform apps directly to machine code rather than CIL code, but the app must be written in either C# or Visual Basic.NET.
Class library
.NET Framework includes a set of standard class libraries. The class library is organized in a hierarchy of namespaces. Most of the built-in application programming interfaces (APIs) are part of either
System.*
or Microsoft.*
namespaces. These class libraries implement many common functions, such
as file reading and writing, graphic rendering, database interaction,
and XML document manipulation. The class libraries are available for all
CLI compliant languages. The class library is divided into two parts (with no clear boundary): Base Class Library (BCL) and Framework Class Library (FCL).
BCL includes a small subset of the entire class library and is the core set of classes that serve as the basic API of CLR. For .NET Framework most classes considered being part of BCL reside in
mscorlib.dll
, System.dll
and System.Core.dll
. BCL classes are available in .NET Framework as well as its alternative implementations including .NET Compact Framework, Microsoft Silverlight, .NET Core and Mono.
FCL is a superset of BCL and refers to the entire class library
that ships with .NET Framework. It includes an expanded set of
libraries, including the Windows Forms, ASP.NET, and Windows Presentation Foundation (WPF) but also extensions to the base class libraries ADO.NET, Language Integrated Query (LINQ), Windows Communication Foundation (WCF), and Workflow Foundation (WF). FCL is much larger in scope than standard libraries for languages like C++, and comparable in scope to standard libraries of Java.
With the introduction of alternative implementations (e.g.,
Silverlight), Microsoft introduced the concept of Portable Class
Libraries (PCL) allowing a consuming library to run on more than one
platform. With the further proliferation of .NET platforms, the PCL
approach failed to scale (PCLs are defined intersections of API surface
between two or more platforms). As the next evolutionary step of PCL, the .NET Standard Library was created retroactively based on the
System.Runtime.dll
based APIs found in UWP and Silverlight. New .NET platforms are
encouraged to implement a version of the standard library allowing them
to re-use extant third-party libraries to run without new versions of
them. The .NET Standard Library allows an independent evolution of the
library and app model layers within the .NET architecture.
NuGet
is the package manager for all .NET platforms. It is used to retrieve
third-party libraries into a .NET project with a global library feed at
NuGet.org. Private feeds can be maintained separately, e.g., by a build server or a file system directory.
App models
Atop the class libraries, multiple app models are used to create apps. .NET Framework supports Console, Windows Forms, Windows Presentation Foundation, ASP.NET and ASP.NET Core
apps by default. Other app models are offered by alternative
implementations of the .NET Framework. Console, UWP and ASP.NET Core are
available on .NET Core. Mono is used to power Xamarin app models for Android, iOS, and macOS.
The retroactive architectural definition of app models showed up in
early 2015 and was also applied to prior technologies like Windows Forms
or WPF.
C++/CLI
Microsoft introduced C++/CLI in Visual Studio 2005, which is a language and means of compiling Visual C++ programs to run within the .NET Framework. Some parts of the C++ program still run within an unmanaged Visual C++ Runtime, while specially modified parts are translated into CIL code and run with the .NET Framework's CLR.
Assemblies compiled using the C++/CLI compiler are termed
mixed-mode assemblies, since they contain native and managed code in the
same DLL. Such assemblies are more complex to reverse engineer, since .NET decompilers such as .NET Reflector reveal only the managed code.
Design principle
Interoperability
Because
computer systems commonly require interaction between newer and older
applications, .NET Framework provides means to access functions
implemented in newer and older programs that execute outside .NET
environment. Access to Component Object Model (COM) components is provided in
System.Runtime.InteropServices
and System.EnterpriseServices
namespaces of the framework. Access to other functions is via Platform Invocation Services (P/Invoke). Access to .NET functions from native applications is via reverse P/Invoke function.
Language independence
.NET Framework introduces a Common Type System (CTS) that defines all possible data types and programming
constructs supported by CLR and how they may or may not interact with
each other conforming to CLI specification. Because of this feature,
.NET Framework supports the exchange of types and object instances
between libraries and applications written using any conforming .NET language.
Type safety
CTS and the CLR used in .NET Framework also enforce type safety.
This prevents ill-defined casts, wrong method invocations, and memory
size issues when accessing an object. This also makes most CLI languages
statically typed (with or without type inference). However, starting with .NET Framework 4.0, the Dynamic Language Runtime extended the CLR, allowing dynamically typed languages to be implemented atop the CLI.
Portability
While
Microsoft has never implemented the full framework on any system except
Microsoft Windows, it has engineered the framework to be
cross-platform, and implementations are available for other operating systems. Microsoft submitted the specifications for CLI (which includes the core class libraries, CTS, and CIL), C#, and C++/CLI to both Ecma International (ECMA) and International Organization for Standardization
(ISO), making them available as official standards. This makes it
possible for third parties to create compatible implementations of the
framework and its languages on other platforms.
Security
.NET Framework has its own security mechanism with two general features: Code Access Security
(CAS), and validation and verification. CAS is based on evidence that
is associated with a specific assembly. Typically the evidence is the
source of the assembly (whether it is installed on the local machine or
has been downloaded from the Internet). CAS uses evidence to determine
the permissions granted to the code. Other code can demand that calling
code be granted a specified permission. The demand causes CLR to perform
a call stack walk: every assembly of each method in the call stack is
checked for the required permission; if any assembly is not granted the
permission a security exception is thrown.
Managed CIL bytecode is easier to reverse-engineer than native code, unless obfuscated. .NET decompiler
programs enable developers with no reverse-engineering skills to view
the source code behind unobfuscated .NET assemblies. In contrast, apps
compiled to native machine code are much harder to reverse-engineer, and
source code is almost never produced successfully, mainly because of
compiler optimizations and lack of reflection. This creates concerns in the business community over the possible loss of trade secrets and the bypassing of license control mechanisms. To mitigate this, Microsoft has included Dotfuscator Community Edition with Visual Studio .NET since 2002. Third-party obfuscation tools are also available from vendors such as VMware, V.i. Labs, Turbo, and Red Gate Software. Method-level encryption tools for .NET code are available from vendors such as SafeNet.
Memory management
CLR
frees the developer from the burden of managing memory (allocating and
freeing up when done); it handles memory management itself by detecting
when memory can be safely freed. Instantiations of .NET types (objects)
are allocated from the managed heap; a pool of memory managed by CLR. As
long as a reference to an object exists, which may be either direct, or
via a graph
of objects, the object is considered to be in use. When no reference to
an object exists, and it cannot be reached or used, it becomes garbage,
eligible for collection.
.NET Framework includes a garbage collector (GC) which runs periodically, on a separate thread
from the application's thread, that enumerates all the unusable objects
and reclaims the memory allocated to them. It is a non-deterministic,
compacting, mark-and-sweep
garbage collector. GC runs only when a set amount of memory has been
used or there is enough pressure for memory on the system. Since it is
not guaranteed when the conditions to reclaim memory are reached, GC
runs are non-deterministic. Each .NET application has a set of roots, which are pointers to objects on the managed heap (managed objects).
These include references to static objects and objects defined as local
variables or method parameters currently in scope, and objects referred
to by CPU registers. When GC runs, it pauses the application and then, for each object referred to in the root, it recursively enumerates all the objects reachable from the root objects and marks them as reachable. It uses CLI metadata and reflection
to discover the objects encapsulated by an object, and then recursively
walk them. It then enumerates all the objects on the heap (which were
initially allocated contiguously) using reflection. All objects not
marked as reachable are garbage. This is the mark phase.
Since the memory held by garbage is of no consequence, it is considered
free space. However, this leaves chunks of free space between objects
which were initially contiguous. The objects are then compacted together to make free space on the managed heap contiguous again. Any reference to an object invalidated by moving the object is updated by GC to reflect the new location.
The application is resumed after garbage collection ends. The latest
version of .NET framework uses concurrent garbage collection along with
user code, making pauses unnoticeable, because it is done in the
background.
The garbage collector used by .NET Framework is also generational. Objects are assigned a generation. Newly created objects are tagged Generation 0. Objects that survive one garbage collection are tagged Generation 1. Generation 1 objects that survive another collection are Generation 2. The framework uses up to Generation 2 objects.
Higher generation objects are garbage collected less often than lower
generation objects. This raises the efficiency of garbage collection, as
older objects tend to have longer lifetimes than newer objects. By ignoring older objects in most collection runs, fewer checks and compaction operations are needed in total.
Performance
When an application is first launched, the .NET Framework compiles the CIL code into executable code using its just-in-time compiler, and caches the executable program into the .NET Native Image Cache.
Due to caching, the application launches faster for subsequent
launches, although the first launch is usually slower. To speed up the
first launch, developers may use the Native Image Generator utility to manually ahead-of-time compile and cache any .NET application.
The garbage collector, which is integrated into the environment,
can introduce unanticipated delays of execution over which the developer
has little direct control. "In large applications, the number of
objects that the garbage collector needs to work with can become very
large, which means it can take a very long time to visit and rearrange
all of them."
.NET Framework provides support for calling Streaming SIMD Extensions (SSE) via managed code from April 2014 in Visual Studio 2013 Update 2. However, Mono has provided support for SIMD Extensions as of version 2.2 within the Mono.Simd namespace in 2009. Mono's lead developer Miguel de Icaza has expressed hope that this SIMD support will be adopted by CLR's ECMA standard. Streaming SIMD Extensions have been available in x86 CPUs since the introduction of the Pentium III. Some other architectures such as ARM and MIPS also have SIMD extensions. In case the CPU lacks support for those extensions, the instructions are simulated in software.
Alternative implementations
.NET
Framework is the predominant implementation of .NET technologies. Other
implementations for parts of the framework exist. Although the runtime
engine is described by an ECMA-ISO specification, other implementations
of it may be encumbered by patent
issues; ISO standards may include the disclaimer, "Attention is drawn
to the possibility that some of the elements of this document may be the
subject of patent rights. ISO shall not be held responsible for
identifying any or all such patent rights."
It is harder to develop alternatives to FCL, which is not described by
an open standard and may be subject to copyright restrictions. Also,
parts of FCL have Windows-specific functions and behavior, so
implementation on non-Windows platforms can be problematic.
Some alternative implementations of parts of the framework are listed here.
- .NET Micro Framework is a .NET platform for extremely resource-constrained devices. It includes a small version of CLR and supports development in C# (though some developers were able to use VB.NET, albeit with an amount of hacking, and with limited functionalities) and debugging (in an emulator or on hardware), both using Microsoft Visual Studio. It also features a subset of .NET Framework Class Library (about 70 classes with about 420 methods), a GUI framework loosely based on WPF, and additional libraries specific to embedded applications.
- .NET Core is an alternative Microsoft implementation of the managed code framework; it has similarities with .NET Framework and even shares some API, but is designed based on different sets of principles: It is cross-platform and free and open-source.
- Mono is an implementation of CLI and FCL, and provides added functions. It is dual-licensed as free and proprietary software. It includes support for ASP.NET, ADO.NET, and Windows Forms libraries for a wide range of architectures and operating systems. It also includes C# and VB.NET compilers.
- Portable.NET (part of DotGNU) provides an implementation of CLI, parts of FCL, and a C# compiler. It supports a variety of CPUs and operating systems. The project was discontinued, with the last stable release in 2009.
- Microsoft Shared Source Common Language Infrastructure is a non-free implementation of CLR. However, the last version runs on Windows XP SP2 only, and has not been updated since 2006. Thus, it does not contain all features of version 2.0 of .NET Framework.
- CrossNet is an implementation of CLI and parts of FCL. It is free software using an open source MIT License.