Technology in science fiction delves into the possibilities and implications of new technological concepts. Authors have taken, or created, new innovations and technologies, and elaborated on what they might be and how they might be used. This exchange goes in both directions – sometimes the technology appears first in science fiction, then becomes reality (such as space travel) and other times the real technology comes first, and science fiction authors speculate about how it might be used, and how it might affect the human condition. Likewise, the accuracy of the technology portrayed spans a wide range – sometimes it is existing technology, sometimes it is a physically realistic portrayal of a far-out technology, and sometimes it is simply a plot device that looks scientific, but has no basis in science. Examples drawn from space travel in science fiction include:
- Realistic case: Space suits. These are almost always based on existing suits, or near-term extrapolation of their capabilities.
- Extrapolation: Travel within the Solar System. As of 2019, humans have only traveled in Earth orbit or from Earth to Moon and back. However, travelling within the Solar System violates no physical principles.
- Plot device: faster-than-light drive. It is unsupported by physics as we know it, but needed for galaxy-wide or intergalactic plots with human lifespans.
Fictional technologies that have since been realized
Almost every new technology that becomes practical was previously used in science fiction. The following are a few examples, from a very large set:
Transparent Aluminum as featured in the Star Trek universe has since become a reality as Aluminium oxynitride (ALON™), patented in 1985, and as different from metallic aluminum as rust is from iron. Rather than being used as transparent blast shielding as in the fictional Enterprise class starships, this transparent ceramic is used, as the chemically similar (and similarly expensive) corundum (crystalline aluminum oxide) has long been used, in tough windows.
Tractor/Repulsor Beams have been realized as Laser-based Optical tweezers, and more recently as a pair of Bessel beams. These instruments use the radiation from the laser beam to manipulate microscopic particles in what is called an "optical trap" along the length of the beam as desired.
Fictional Tractor beams have been prominently used in the Star Wars universe and in the Star Trek universe. In an early scene of Star Wars: A New Hope a large spaceship uses such a beam to seize a small one, in order to capture the protagonists.
Artificial Vision/Prosthetic Eyes Visual prosthesis has been a topic of experiments since the late 20th century. Notable characters using artificial vision include all characters from the Ghost in the Shell series who use prosthetic bodies e.g. Batou's ranger eyes, Saito's left eye, and Motoko Kusanagi's artificial eyes, Geordi La Forge from the Star Trek: The Next Generation series who made use of a VISOR and later; ocular implants, RoboCop from the RoboCop series, Spike Spiegel from the Cowboy Bebop anime series, and the Illusive Man from the Mass Effect series of videogames.
Cell Phones the science fiction franchise Star Trek introduced the wireless communication device that has since become the cell phone. The actual idea of small, portable phones goes back decades before this. Science fiction author Robert A. Heinlein in his 1948 book Space Cadet, had a young man named Matt reach into his pouch, pull out his phone and answer it to talk to his father, and a young man answering a phone call on his horse in Heinlein's 1961 book Between Planets.
Tricorder The Lab-On-a-Chip Application Development Portable Test System (LOCAD-PTS) used by astronauts on the International Space Station is designed specifically to biochemical molecules with the purpose of "identifying microbes on space station services" through use of the Gram Staining Method.
Though less advanced than the fictional tricorder of the Star Trek series, the LOCAD-PTS is useful for quickly identifying bacteria and fungi on the International Space Station without having to send samples back to Earth, thus risking contamination or degradation. Fungi have proven to be a hazard if left unchecked on the space station as they managed to decompose some Russian electronics.
The Tricorder featured in the Star Trek universe was capable of measuring almost anything, from the chemical composition of explosives, to the life signs of a dying humanoid. The LOCAD-PTS does not differentiate between live and dead test material yet.
Communication technology has often been advanced in science fiction, usually with the idea of being able to see the person or place you are trying to reach, or make a call or talk to someone in a more convenient way.
A staple science fiction technology are phones or screens that allowed the user to see live feed of the person they were talking to while making a call. This was much used in 20th-century science fiction before the concept became a commercial reality. It was used as a futuristic type of content device for people to meet with each other from long distances in Stanley Kubrick’s film 2001: A Space Odyssey (film). In George Orwell’s 1984 (novel) it was a tool by which the socialist Ingsoc monitored and controlled the citizens of a dystopian future.
Holograms are the idea of being able to talk to someone by communicating with a 3-d light projection of their image. While it appears in many different works of science fiction, it is used most prominently in the Star Wars franchise to talk to someone face to face, and for conferences across long distances in the Marvel Cinematic Universe.
Another type of contact involves using androids that are controlled by other people, giving them the ability to actually interact with objects and people from long distances. This was most popularly seen in the thriller film Surrogates, which is set in a future where this type of interaction is so commonplace, people have forgotten what it is like to have social exchanges outside an android body.
In real-world science, it takes time for signals to travel through space. However, In Orson Scott Card’s Ender’s Game, a video screen allows people to talk to each other instantly across space no matter how far apart they are, effectively sending messages faster than the speed of light.
Sometimes science fiction communication crosses not space, but rather time. In the mystery film Don’t Let Go (film) a father discovers that his phone has the ability to call his daughter in the past. He used it to prevent her death. In the drama movie Frequency (2000 film), a solar storm temporarily gives a police officer’s old radio the ability to talk to people 30 years in the past, which he uses to save his father, bringing a fatal ripple in history that they must work together to fix.
Mechanical life/Androids/Robots
While now (as of 2017) there are companies that are fully devoted to creating robots and artificial intelligence, these ideas were long present in science fiction before they started to become real technology. Mechanical and artificial characters were derived both from extrapolations of real engineering efforts, and from the whims and imaginations of the authors. This technology has given writers, as well as other forms of art, the inspiration to create non-human characters.
Early fiction about mechanical life
- Olimpia – "The Sandman", a short story by E. T. A. Hoffmann (1816)
- Marius – R.U.R., a play by Karel Čapek. (1920)
- Maria – Metropolis film (1927)
- Revolt of the Pedestrian, novel by David H. Keller (1932)
- Asimov's Robots short stories (1954–1992)
- Robbie – The Forbidden Planet film (1956)
- Daleks – Doctor Who (1963)
- Cybermen – Doctor Who (1966)
- The Iron Man, novel by Ted Hughes (1968)
- The Stepford Wives by Ira Levin Novel (1972)
- The Questor Tapes (1974)
- The Bicentennial Man by Isaac Asimov (1976)
- C-3PO – Star Wars Episode IV: A New Hope (1977)
- Darth Vader – Star Wars Episode IV: A New Hope (1977)
- K9 – Doctor Who (1977)
- Marvin the Paranoid Android – The Hitch-Hiker's Guide to the Galaxy (1978)
Definitions
Artificial Intelligence (also known as machine intelligence and often abbreviated as AI) is intelligence exhibited by any manufactured (not grown) system. The term is often applied to general-purpose computers and also in the field of scientific investigation into the theory and practical application of AI.
A robot is an electro-mechanical or bio-mechanical device or group of devices that can perform autonomous or preprogrammed tasks.
An android is a robot made to resemble a human, usually both in appearance and behavior. The word derives from the Greek andr-, " meaning "man, male", and the suffix -eides, used to mean "of the species; alike" (from eidos "species").
A cyborg is a cybernetic organism which adds to or enhances its abilities by using technology.
A mecha is a large robotic mobile suit, sometimes piloted, sometimes remote-operated, and often used for combat or labor. Mechas usually come equipped with enhanced strength, rocket-propelled flight and an assortment of built-in weapons.
Early timeline of real-world technology
- 1957: Applied Physics Laboratory AIS begins with a focus on learning machines and self-organizing systems.
- 1961: MINOS 1 First perceptron machine, responds to a pattern of binary inputs using weights.
- 1966: Artificial Intelligence Center is formed
- 1966-1972: Shakey the Robot First autonomous mobile robots, controlled from radio and TV links.
- 1968: A*Algorithm Graph-searching algorithm used to route planning solver for navigation.
- 1969: STRIPS Planning engine for Shakey.
- 1969: QA3 and QA4 Automated problem-solving.
ESP/Psychic powers/Psi phenomena
With new developments in science and technology helping to study and promote parapsychology or Psi Phenomena, many SF writers felt the need to incorporate and elaborate on these subjects in their stories. While technology helped the investigation into Psi Phenomena it also created questions that many SF writers chose to answer, through their stories, in their own unique way. If we look at some of the examples of Psi Phenomena prominent in stories, they may have stemmed from how science would take this experimentation with Psi Phenomena and use it. In Stephen King's "The Dead Zone", we see how precognition was used to affect political candidates. The idea that someone could harness this power and use it for good or evil was one that many SF writer's elaborated on. In "The Foreign Hand Tie" by Randall Garret espionage takes on a new form via telepathy through twins. When science and technology can be used to anchor something in reality, via experimentation or exploration, and yield results, it creates controversy that society may fear or even fantasize about. Throughout SF history, Psi Phenomena can be seen to be used for good and evil, and through new science and technological discoveries, this genre then becomes more real and more elaborate.
Terms commonly used
- Telepathy: the ability to read minds
- Precognition: the ability to see the future
- Telekinesis: the ability to move objects with mental force (Psychokinesis (PK for short) or "mind over matter")
- Teleportation: the ability to move oneself from one place to the other, or back and forward in time
- Telempathy: Emotion-reading
- Remote viewing/Clairvoyance/Scrying: the ability for seeing things not actually before your eyes
- Psychometry: the ability to sense what has touched a certain physical object or the imprint it has left behind
- Bilocation: the ability to be in two places at the same time.
- Pyrokinesis: the capability to start fires by mental action alone
Writers to mention these topics
- G. H. Ryan: "Fifteen Months in the Moon" (1880)
- Fitz James O’Brien: "The Bohemian" (1885)
- Arthur C. Clarke: Childhood's End (1953) Parapsychology determines, in the end, the fate of the human race.
- Robert A. Heinlein: Time for the Stars, (1956): Telepathic twins
- Joanna Russ: "And Chaos Died" (1970): Telepathy
- Algis Budrys: Rogue Moon, (1960)
- Chester Aaron: "Out of Sight, Out of Mind" (1986)
- Stephen King: "The Dead Zone" (1979): Precognition affects political candidate
- James H. Schmitz: "These Are The Arts" (1962): Telepathic masters, we're slaves
- Isaac Asimov: "Belief" (1953): Physics versus levitation
- Mark Clifton & Alex Apostolide: "What Thin Partitions (1953): Industrial psychokinesis
- Randall Garrett: "The Foreign Hand Tie" (1961): Espionage via telepathy between identical twins
- Robert A. Heinlein: "Project Nightmare" (1953): Clairvoyance and A-bombs
- Zenna Henderson: "Ararat" (1952: The first of "The People" stories, about psi-gifted aliens who live on Earth)
- Murray Leinster: "The Leader" (1960): Long-distance mass-hypnotism
Brief history of psi phenomena in science
While ESP and belief in other powers were, in the beginning, mainly fueled by superstitions, religion and tradition, the dawn of science brought about a way to analyze and study these supposed "powers" giving them an anchor in reality. The Scientific Revolution featured ideas that life should be "led by reason" and that, "the universe as a mechanistic, deterministic system could eventually be known accurately and fully through observation and reason". While new science and technology gave rise to skepticism towards the existence of psi phenomena, it also gave way for new technologies to be applied in either proving or disproving such phenomena. One of the first experimental approaches to Psi Phenomena started in the 1930s and was conducted under the direction of J.B. Rhine (1895–1980). Rhine popularized the now famous methodology of card-guessing and dice-rolling experiments in a laboratory in attempt to find statistical validation for ESP. In 1957 the Parapsychological Association was formed at the preeminent society for parapsychology. Openness to new parapsychology studies and occult phenomena continued to rise in the 1970s.
Technological developments
- Ganzfeld Experiment: homogenous, unpatterned, sensory stimulation to produce an effect similar to sensory deprivation
- Development of statistical tools by R. A. Fisher in the 1920s
Timeline of probable influences
E. Dawson Rogers hopes to gain new respectability for spiritualism and founds Society for Psychical Research in 1882
Government investigations into parapsychology: Project Star Gate, formed in 1970 with cooperation from the Central Intelligence Agency and Defense Intelligence Agency, investigates remote viewing, sees nothing useful
Visitors from other planets
Extraterrestrial life is a familiar topic in fiction. In the centuries since astronomers discovered that planets are worlds, people have speculated on the possibility of life existing there, though xenobiology has remained a science without a subject. However, people from afar, or alien creatures with various powers and purposes, provided fresh new material for fiction. Some stories were about friendly visitors who got along with humans, such as the aliens in the Keroro Gunsou series, when they give up on attempting to take over planet Earth. Others made alien invasion their theme, as in the 1898 novel, War of the Worlds. Meteorites have long shown that foreign bodies sometimes enter Earth's atmosphere, and the term "flying saucer" was coined in 1947. Several science fiction novels used them.
Early writers
- The War of the Worlds by H. G. Wells, first serialised in 1897
- Martians, Go Home by Fredric Brown, 1956
- The Moon that Vanished by Leigh Brackett, 1950
- 3 From Out There by Leo Margulies, 1959
- To Outrun Doomsday by Kenneth Bulmer, 1957
- Venus Stories by Edgar Rice Burroughs, 1955
Other terms
- NTI: Non-Terrestrial Intelligence (A term for alien life that dwells in the oceans or otherwise not on land)
- UFO: Unidentified Flying Object
- Flying Saucer: A certain kind of spaceship
Timeline of non science fiction influences
- Antiquity onward: Philosophers have debated the existence of extraterrestrial life.
- 1609: Galileo, using a telescope to observe the heavens, discovers that planets are other worlds.
- 1877: Italian astronomer Giovanni Schiaparelli reported the appearance of certain long, thin lines he called canali, meaning channels in Italian.
- early 1900s: Astronomer Percival Lowell, a science popularizer, wrote the books "Mars" (1895), "Mars and Its Canals" (1906), and "Mars As the Abode of Life" (1908). This was considered science at the time, not fiction, but has been shown to be incorrect by modern missions to Mars.
- 2009: NASA's Kepler mission shows that an assumption of science fiction, that planets are common throughout the galaxy, is in fact true.
Parallel worlds
The notion of parallel worlds has always intrigued different types of genres, especially the science fiction aspect. Many authors have used the idea of travelling back into prehistoric times or traveling forwards to an unknown universe. The idea of entering a world that has not been touched or that has evolved into a new incomprehensible parallel, makes people ponder about what it could looks like or what it could be. Authors have used this notion of an alternate reality and have created their own worlds that have given readers a different view of alternate worlds.
Early writers
- Sideways in Time by Murray Leinster Novel (1934)
- Lest Darkness Fall By L. Sprague De Camp Novel (1939)
- Horsesense Hank in the Parallel Worlds by Nelson S. Bond Magazine (1942)
- The Alteration by Kingsley Amis Novel (1976)
- The Anubis Gates By Tim Powers Novel (1983)
Definition
Parallel Universe Parallel universe or alternate reality in science fiction and fantasy is a self-contained separate reality coexisting with our own
Other terms
Multiverse Set of many universes. There are many specific uses of the concept, as well as systems in which a multiverse is proposed to exist in.
Parallel universe alternate universes, worlds, realities and dimensions in fiction.
Alternate reality alternate universes, worlds, realities and dimensions in fiction.
Alternate future is a possible future which never comes to pass, typically because someone travels back into the past and alters it so that the events of the alternate future cannot occur.
Early timeline
- 1905: Albert Einstein Proposes Special theory of Relativity
- 1905: Albert Einstein's special theory of relativity shows that space and time are relative, not absolute, and that time is actually a fourth dimension within what he calls "space-time."
- 1916: Einstein discovers that space-time is curved.
- 1920s: Heisenberg, Schrödinger, and Dirac reformulate mechanics into Quantum Mechanics, based on the Uncertainty Principle.
- 1922: Kaluza–Klein theory combined Einstein's General Relativity and Maxwell's electromagnetic field theory in 5 dimensions.
- 1937: Mathematician Kurt Gödel proposes that the universe itself may be a time machine.
- 1949: Gödel demonstrates mathematically that pathways through time are consistent with general relativity (see Gödel metric).
- 1967: U.S. physicist John Wheeler invents the name "black hole" to describe singularities in space and time.
Invisibility
The idea of being unseen and hence undetectable has fascinated humankind for generations. This concept has generated scientific pursuit towards defying our physical parameters. Many authors have toyed with the idea of gaining invisibility via both science-based and fictional means. Invisibility in the actual scientific world will be a very difficult achievement, one that will involve much more complication than we have begun to delve into. Further technological developments bring us closer to our goal, while also broadening the horizon for science fiction authors performing thought experiments on the topic of invisibility.
Mythology and folklore precursors
Many myths and legends include gods, spirits, angels, and demons that are often invisible or can choose to become invisible at will.
- Plato's The Republic was one of the first stories to explore the idea of invisibility. A peasant finds a ring in the tomb of a dead king that allows him to become invisible. He enters the palace, seduces the queen, and plots to kill the present king, showing that power such as invisibility corrupts.
- Perseus, the Greek mythic hero who helped establish the Twelve Olympians, was equipped with a cap of invisibility to kill Medusa.
Early writers
- H. G. Wells wrote The Invisible Man (1897) which was the first science fiction novel to explore the idea of invisibility. The invisible man is a scientist named Griffin who theorizes that if a person's refractive index is changed to exactly that of air and his body does not absorb or reflect light, then he will not be visible. He successfully carries out this procedure on himself, but cannot become visible again, leading to mental instability.
- J. R. R. Tolkien wrote The Lord of the Rings series which revolves around the function of a ring that renders the user invisible. Unfortunately, it had an evil influence with negative effects on the wearer's actions.
- Douglas Adams wrote The Hitchhiker's Guide to the Galaxy (1978) novels which encompass a humorous concept of a field which makes people believe the object in question is "somebody else's problem" and therefore do not see it. This concept as explained in the book, bases off of a statement to the effect that actual invisibility is impossible and that the field is merely a way to make something close to being invisible by actually making it hard to notice deliberately.
- Philip K. Dick wrote in his 1974 novel A Scanner Darkly of a "scramble suit." This is a flexible sheath covering the body of the wearer with a reflective/refractive coating on the inside surface that transfers the camouflaging pattern- projected by a holographic lens mounted on the wearer's head- onto the outside surface of the sheath causing camouflage-like invisibility.
Invisibility in science fiction
There is an undeniable link between science facts and the ideas that emerge in science fiction. Science fiction authors are inspired by actual scientific and technological discoveries, but allow themselves the freedom to project the possible future course of these discoveries and their potential impact on society, perhaps only weakly bound to the facts.
Invisibility in fiction
Authors are faced with obstacles presented by the realities of actual technology, however fiction allows a window for the opportunity of inventing completely imaginary technologies to move their storyline forward and maybe even still explore the outcomes of such power.
- Magic objects such as rings and cloaks can be worn to grant the wearer permanent invisibility.
- Spells and potions can be used or cast upon people or objects granting temporary invisibility.
Timeline of possible influences
- 17th century the refractive index was developed. Major advances near the end of the 19th century raised author's awareness.
- 1670s Emitting or reflecting light outside the wavelength range of visible light would result in a human-shaped black hole which would be completely opaque.
- 1930s Chroma key began to develop which is the removal of color from one image to reveal another image "behind it". The removed color becomes transparent, which is also called "color keying".
- 1938 Stealth technology began to develop. It is used with aircraft, ships, and missiles, in order to make them less visible to certain detection methods.
- 1966 An enemy in a Star Trek episode uses a Cloaking device. Other fiction has used a cloak of invisibility.