Search This Blog

Saturday, July 11, 2026

History of artificial intelligence

From Wikipedia, the free encyclopedia

The history of artificial intelligence (AI) began in antiquity, with myths, stories, and rumors of artificial beings endowed with intelligence by master craftsmen. The study of logic and formal reasoning from antiquity to the present led to the development of the programmable digital computer in the 1940s, a machine predicated on abstract mathematical reasoning. This device and the ideas behind it inspired scientists to begin discussing the possibility of building an electronic brain.

The field of AI research was founded at a workshop held on the campus of Dartmouth College in 1956. At the workshop, the first AI program, Logic Theorist, was presented by future Turing Awardee Allen Newell and future Nobel Laureate Herbert A. Simon, with help from J. C. Shaw. Attendees of the workshop became the leaders of AI research for decades. Many of them predicted that machines as intelligent as humans would exist within a generation. The U.S. government provided millions of dollars with the hope of making this vision come true.

It became apparent that researchers had underestimated the complexity of this objective. In 1974, criticism from James Lighthill and pressure from the U.S. Congress led the U.S. and British Governments to stop funding undirected research into artificial intelligence. Seven years later, a visionary initiative by the Japanese Government and the success of expert systems reinvigorated investment in AI, and by the late 1980s, the industry had grown into a billion-dollar enterprise. However, investors' enthusiasm waned in the 1990s, and the field was criticized in the press and avoided by industry (a period known as an "AI winter"). Nevertheless, research and funding continued to grow under other names.

In the early 2000s, machine learning was applied to a wide range of problems in academia and industry. The success was attributable to the availability of powerful computer hardware, the accumulation of expansive data sets, and the application of rigorous mathematical methods. Soon after, deep learning proved to be a breakthrough technology, eclipsing all other methods. The transformer architecture, introduced in 2017, and was utilized to produce generative AI applications, among other implementation.

Investment in AI boomed in the 2020s. The recent AI boom, initiated by the development of transformer architecture, led to the rapid scaling and public releases of large language models (LLMs) like ChatGPT. These models exhibit human-like traits of knowledge, attention, and creativity, and have been integrated into various sectors, fueling exponential investment in AI. However, concerns about the potential risks and ethical implications of advanced AI have also emerged, causing debate about the future of AI and its impact on society.

Precursors

Myth, folklore, fiction and speculation

Mechanical men and artificial beings appear in Greek myths, such as the golden robots of Hephaestus, the bronze giant Talos and Pygmalion's Galatea. In the Middle Ages, there were rumors of secret mystical or alchemical means of placing mind into matter, such as Jabir ibn Hayyan's TakwinParacelsus' homunculusRabbi Judah Loew's Golem and Roger Bacon's brazen head. By the 19th century, ideas about artificial men and thinking machines became a popular theme in fiction. Notable works include Mary Shelley's Frankenstein (1818), Johann Wolfgang von Goethe's, Faust, Part Two (1832), and Karel Čapek's R.U.R. (Rossum's Universal Robots) (1921). Stories of these creatures and their fates consider many of the same hopes, fears and ethical concerns that are presented by modern artificial intelligence. Issues relevant to AI were also discussed in speculative essays such as Samuel Butler's "Darwin among the Machines" (1863),

Automata

Al-Jazari's programmable automata (1206 CE)

Realistic humanoid automata were built by craftsman from many civilizations, including Yan ShiHero of AlexandriaAl-JazariHaroun al-RashidJacques de VaucansonLeonardo Torres y QuevedoPierre Jaquet-Droz and Wolfgang von Kempelen. The oldest known automata were sacred statues of ancient Egypt and Greece. The faithful believed that craftsman had imbued these figures with very real minds, capable of wisdom and emotion—Hermes Trismegistus wrote that "by discovering the true nature of the gods, man has been able to reproduce it".

Formal reasoning

Artificial intelligence is based on the assumption that the process of human thought can be mechanized. Chinese, Indian and Greek philosophers developed structured methods of formal reasoning by the first millennium BCE. Formal logic was invented and improved by Greek, Islamic and European philosophers, such as Aristotle, Euclid, Al-Khwarizmi, Duns Scotus and René Descartes.

Spanish philosopher Ramon Llull (1232–1315) developed several logical machines devoted to the production of knowledge by logical means; Llull described his machines as mechanical entities that could combine basic and undeniable truths by simple logical operations, produced by the machine by mechanical meanings, in such ways as to produce all the possible knowledge. Llull's work had a great influence on Gottfried Leibniz, who redeveloped his ideas.

Gottfried Leibniz, who speculated that human reason could be reduced to mechanical calculation

In the 17th century, Leibniz, Thomas Hobbes and René Descartes explored the possibility that all rational thought could be made as systematic as algebra or geometry. Hobbes wrote in Leviathan: "For reason ... is nothing but reckoning, that is adding and subtracting". Leibniz described a universal language of reasoning, the characteristica universalis, which would reduce argumentation to calculation so that "there would be no more need of disputation between two philosophers than between two accountants. For it would suffice to take their pencils in hand, down to their slates, and to say to each other (with a friend as witness, if they liked): Let us calculate."

Boole's The Laws of Thought (1854) and Frege's Begriffsschrift (1879) defined the modern form of symbolic mathematical logic. Building on Frege's system, Russell and Whitehead presented a formal treatment of the foundations of arithmetic in the Principia Mathematica in 1913. Inspired by their success, David Hilbert challenged mathematicians of the 1920s and 30s to formalize all mathematical reasoning. In response, Gödel's incompleteness proofTuring's machine and Church's Lambda calculus showed that there were, in fact, limits to what formal mathematics could do.

However, within these limits, the Church-Turing thesis implied that a mechanical device, shuffling symbols as simple as 0 and 1, could imitate any conceivable process of mathematical reasoning or problem solving. The key insight was the Turing machine—a simple theoretical construct that captured the essence of abstract symbol manipulation. This device and the ideas behind it would inspire engineers and mathematicians of the 1940s to build machines that could theoretically carry out any form of formal reasoning or problem solving.

Computer science

Calculating machines were designed or built in antiquity and throughout history by many people, including Gottfried LeibnizJoseph Marie JacquardCharles BabbagePercy LudgateLeonardo Torres QuevedoVannevar Bush, and others. Ada Lovelace speculated that Babbage's machine was "a thinking or ... reasoning machine", but warned "It is desirable to guard against the possibility of exaggerated ideas that arise as to the powers" of the machine.

The first modern computers were the massive machines of the Second World War (such as Konrad Zuse's Z3, Tommy Flowers' Heath Robinson and Colossus, Atanasoff and Berry's ABC, and ENIAC at the University of Pennsylvania). ENIAC was based on the theoretical foundation laid by Alan Turing and developed by John von Neumann, and proved to be the most influential.

Birth of artificial intelligence (1941–1956)

The IBM 702: a computer used by the first generation of AI researchers.

The earliest research into thinking machines was inspired by a confluence of ideas that became prevalent in the late 1930s, 1940s, and early 1950s. Recent research in neurology had shown that the brain was an electrical network of neurons that fired in all-or-nothing pulses. Norbert Wiener's cybernetics described control and stability in electrical networks. Claude Shannon's information theory described digital signals (i.e., all-or-nothing signals). Alan Turing's theory of computation showed that any form of computation could be described digitally. The close relationship between these ideas suggested that it might be possible to construct an "electronic brain".

In the 1940s and 50s, a handful of scientists from a variety of fields (mathematics, psychology, engineering, economics and political science) explored several research directions that would be vital to later AI research. Alan Turing was among the first people to seriously investigate the theoretical possibility of "machine intelligence". The field of "artificial intelligence research" was founded as an academic discipline in 1956.

Turing test

Turing test

Alan Turing in 1951

In 1950, Turing published a landmark paper, "Computing Machinery and Intelligence", in which he speculated about the possibility of creating machines that think. In the paper, he noted that "thinking" is difficult to define and devised his famous Turing test: If a machine could carry on a conversation (over a teleprinter) that was indistinguishable from a conversation with a human being, then it was reasonable to say that the machine was "thinking". This simplified version of the problem allowed Turing to argue convincingly that a "thinking machine" was at least plausible and the paper answered all the most common objections to the proposition. The Turing test was the first serious proposal in the philosophy of artificial intelligence.

Artificial neural networks

Walter Pitts and Warren McCulloch analyzed networks of idealized artificial neurons and showed how they might perform simple logical functions in 1943. They were the first to describe what later researchers would call a neural network. The paper was influenced by Turing's paper "On Computable Numbers" from 1936, using similar two-state boolean 'neurons', but was the first to apply it to neuronal function. One of the students inspired by Pitts and McCulloch was Marvin Minsky who was a 24-year-old graduate student at the time. In 1951, Minsky and Dean Edmonds built the first neural net machine, the SNARC. Minsky would later become one of the most important leaders and innovators in Artificial Intelligence.

Cybernetic robots

Experimental robots such as William Grey Walter's turtles and the Johns Hopkins Beast, were built in the 1950s. These machines did not use computers, digital electronics, or symbolic reasoning; they were controlled entirely by analog circuitry.

Game AI

In 1951, using the Ferranti Mark 1 machine of the University of Manchester, Christopher Strachey wrote a checkers program and Dietrich Prinz wrote one for chess. Arthur Samuel's checkers program, the subject of his 1959 paper "Some Studies in Machine Learning Using the Game of Checkers", eventually achieved sufficient skill to challenge a respectable amateur. Samuel's program was among the first uses of what would later be called machine learningGame AI would continue to be used as a measure of progress in AI throughout its history.

Symbolic reasoning and the Logic Theorist

Herbert Simon (left) in a chess match against Allen Newell c.1958

When access to digital computers became possible in the mid-fifties, a few scientists instinctively recognized that a machine that could manipulate numbers could also manipulate symbols and that the manipulation of symbols could well be the essence of human thought. This was a new approach to creating thinking machines.

In 1955, Allen Newell and future Nobel Laureate Herbert A. Simon created the "Logic Theorist", with help from J. C. Shaw. The program would eventually prove 38 of the first 52 theorems in Russell and Whitehead's Principia Mathematica, and find new and more elegant proofs for some. Simon said that they had "solved the venerable mind/body problem, explaining how a system composed of matter can have the properties of mind." The symbolic reasoning paradigm they introduced would dominate AI research and funding until the mid-90s, as well as inspire the cognitive revolution.

Dartmouth Workshop

The Dartmouth workshop of 1956 was a pivotal event that marked the formal inception of AI as an academic discipline. It was organized by Marvin Minsky and John McCarthy, with the support of two senior scientists Claude Shannon and Nathan Rochester of IBM. The proposal for the conference stated they intended to test the assertion that "every aspect of learning or any other feature of intelligence can be so precisely described that a machine can be made to simulate it". The term "Artificial Intelligence" was introduced by John McCarthy at the workshop. The participants included Ray Solomonoff, Oliver Selfridge, Trenchard More, Arthur Samuel, Allen Newell and Herbert A. Simon, all of whom would create important programs during the first decades of AI research. At the workshop, Newell and Simon debuted the "Logic Theorist". The workshop was the moment that AI gained its name, its mission, its first major success and its key players, and is widely considered the birth of AI.

Cognitive revolution

In the autumn of 1956, Newell and Simon also presented the Logic Theorist at a meeting of the Special Interest Group in Information Theory at the Massachusetts Institute of Technology (MIT). At the same meeting, Noam Chomsky discussed his generative grammar, and George Miller described his landmark paper "The Magical Number Seven, Plus or Minus Two". Miller wrote "I left the symposium with a conviction, more intuitive than rational, that experimental psychology, theoretical linguistics, and the computer simulation of cognitive processes were all pieces from a larger whole."

This meeting was the beginning of the "cognitive revolution"—an interdisciplinary paradigm shift in psychology, philosophy, computer science and neuroscience. It inspired the creation of the sub-fields of symbolic artificial intelligence, generative linguistics, cognitive science, cognitive psychology, cognitive neuroscience and the philosophical schools of computationalism and functionalism. All these fields used related tools to model the mind and results discovered in one field were relevant to the others.

The cognitive approach allowed researchers to consider "mental objects" like thoughts, plans, goals, facts or memories, often analyzed using high level symbols in functional networks. These objects had been forbidden as "unobservable" by earlier paradigms such as behaviorismSymbolic mental objects would become the major focus of AI research and funding for the next several decades.

Early successes (1956–1974)

The programs developed in the years after the Dartmouth Workshop were, to most people, simply "astonishing": computers were solving algebra word problems, proving theorems in geometry and learning to speak English. Few at the time would have believed that such "intelligent" behavior by machines was possible at all. Researchers expressed an intense optimism in private and in print, predicting that a fully intelligent machine would be built in less than 20 years. Government agencies like the Defense Advanced Research Projects Agency (DARPA, then known as "ARPA") poured money into the field. Artificial Intelligence laboratories were set up at many British and US universities in the latter 1950s and early 1960s.

Stanisław Lem's philosophical essay on "intellectronics" appeared in Lem's Summa Technologiae in 1964.

Approaches

There were many successful programs and new directions in the late 50s and 1960s. Some of the most influential included:

Many early AI programs used the same basic algorithm. To achieve some goal (like winning a game or proving a theorem), they proceeded step by step towards it (by making a move or a deduction) as if searching through a maze, backtracking whenever they reached a dead end. The principal difficulty was that, for many problems, the number of possible paths through the "maze" was astronomical (a situation known as a "combinatorial explosion"). Researchers would reduce the search space by using heuristics that would eliminate paths that were unlikely to lead to a solution.

Newell and Simon tried to capture a general version of this algorithm in a program called the "General Problem Solver". Other "searching" programs accomplished impressive results like solving problems in geometry and algebra, such as Herbert Gelernter's Geometry Theorem Prover (1958) and Symbolic Automatic Integrator (SAINT), written by Minsky's student James Slagle in 1961. Other programs searched through goals and subgoals to plan actions, like the STRIPS system developed at Stanford to control the behavior of the robot Shakey.

Natural language

An example of a semantic network

An important goal of AI research is to allow computers to communicate in natural languages like English. An early success was Daniel Bobrow's program STUDENT, which could solve high-school algebra word-problems.

A semantic net represents concepts (e.g., "house", "door") as nodes, and relations among concepts as links between the nodes (e.g. "has-a"). Ross Quillian wrote the first AI program to use a semantic net, and the most successful (and controversial) version was Roger Schank's Conceptual dependency theory.

Joseph Weizenbaum's ELIZA could carry out conversations that were so realistic that users occasionally were fooled into thinking they were communicating with a human being and not with a computer program (see ELIZA effect). But in fact, ELIZA simply gave a canned response or repeated back what was said to it, rephrasing its response with a few grammar-rules. ELIZA was the first chatbot.

Micro-worlds

In the late 60s, Marvin Minsky and Seymour Papert of the MIT AI Laboratory proposed that AI research should focus on artificially simple situations known as micro-worlds. They pointed out that in successful sciences like physics, basic principles were often best understood using simplified models like frictionless planes or perfectly rigid bodies. Much of the research focused on a "blocks world", which consists of colored blocks of various shapes and sizes arrayed on a flat surface.

This paradigm led to innovative work in machine vision by Gerald Sussman, Adolfo Guzman, David Waltz (who invented "constraint propagation"), and especially Patrick Winston. At the same time, Minsky and Papert built a robot arm that could stack blocks, bringing the blocks world to life. Terry Winograd's SHRDLU could communicate in ordinary English sentences about the micro-world, plan operations and execute them.

Perceptrons and early neural networks

In the 1960s, research-funders primarily supported laboratories researching symbolic AI, however, a few laboratories pursued research in neural networks.

The Mark 1 Perceptron

The perceptron, a single-layer neural network was introduced in 1958 by Frank Rosenblatt (who had been a schoolmate of Marvin Minsky at the Bronx High School of Science). Like most AI researchers, he was optimistic about their power, predicting that a perceptron "may eventually be able to learn, make decisions, and translate languages". Rosenblatt was primarily funded by the Office of Naval Research.

Bernard Widrow and his student Ted Hoff built ADALINE (1960) and MADALINE (1962), which had up to 1000 adjustable weights. A group at Stanford Research Institute led by Charles A. Rosen and Alfred E. (Ted) Brain built two neural-network machines named MINOS I (1960) and II (1963), mainly funded by the U.S. Army Signal Corps. MINOS II had 6600 adjustable weights, and was controlled with an SDS 910 computer in a configuration named MINOS III (1968), which could classify symbols on army maps, and recognize hand-printed characters on Fortran coding sheets. Most of neural-network research during this early period involved building and using bespoke hardware, rather than simulation on digital computers.

However, partly due to lack of results and partly due to competition from symbolic AI research, the MINOS project ran out of funding in 1966. Rosenblatt failed to secure continued funding in the 1960s. In 1969, research came to a sudden halt with the publication of Minsky and Papert's 1969 book Perceptrons. It suggested that there were severe limitations to what perceptrons could do and that Rosenblatt's predictions had been grossly exaggerated. The effect of the book was that virtually no research was funded in connectionism for 10 years. The competition for government funding ended with the victory of symbolic AI approaches over neural networks.

Minsky (who had worked on SNARC) became a staunch objector to pure connectionist AI. Widrow (who had worked on ADALINE) turned to adaptive signal processing. The SRI group (which worked on MINOS) turned to symbolic AI and robotics.

The main problem was the inability to train multilayered networks (versions of backpropagation had already been used in other fields, but it was unknown to these researchers). The AI community became aware of backpropagation in the 1980s, and, in the 21st century, neural networks would become enormously successful, fulfilling all of Rosenblatt's optimistic predictions. Rosenblatt did not live to see this, however, as he died in a boating accident in 1971.

Optimism

The first generation of AI researchers made the following predictions about their work:

  • 1958, H. A. Simon and Allen Newell: "within ten years a digital computer will be the world's chess champion" and "within ten years a digital computer will discover and prove an important new mathematical theorem."
  • 1965, H. A. Simon: "machines will be capable, within twenty years, of doing any work a man can do."
  • 1967, Marvin Minsky: "Within a generation... the problem of creating 'artificial intelligence' will substantially be solved."
  • 1970, Marvin Minsky (in Life magazine): "In from three to eight years we will have a machine with the general intelligence of an average human being."

Financing

In June 1963, MIT received a $2.2 million grant from the newly formed Advanced Research Projects Agency (ARPA, later known as DARPA). The money was used to fund project MAC which subsumed the "AI Group" founded by Minsky and McCarthy five years earlier. DARPA continued to provide $3 million each year until the 1970s. DARPA made similar grants to Newell and Simon's program at Carnegie Mellon University and to Stanford University's AI Lab, founded by John McCarthy in 1963. Another important AI laboratory was established at Edinburgh University by Donald Michie in 1965. These four institutions would continue to be the main centers of AI research and funding in academia for many years.

The money was given with few strings attached: J. C. R. Licklider, then the director of ARPA, believed that his organization should "fund people, not projects!" and allowed researchers to pursue whatever directions might interest them. This created a freewheeling atmosphere at MIT that gave birth to the hacker culture, but this "hands off" approach did not last.

First AI winter (1974–1980)

In the 1970s, AI was subject to critiques and financial setbacks. AI researchers had failed to appreciate the difficulty of the problems they faced. Their tremendous optimism had raised public expectations impossibly high, and when the promised results failed to materialize, funding targeted at AI was severely reduced. The lack of success indicated that the techniques being used by AI researchers at the time were insufficient to achieve their goals.

These setbacks did not affect the growth and progress of the field, however. The funding cuts only impacted a handful of major laboratories and the critiques were largely ignored. General public interest in the field continued to grow, the number of researchers increased dramatically, and new ideas were explored in logic programming, commonsense reasoning and many other areas. Historian Thomas Haigh argued in 2023 that there was no winter, and AI researcher Nils Nilsson described this period as the most "exciting" time to work in AI.

Problems

In the early seventies, the capabilities of AI programs were limited. Even the most impressive could only handle trivial versions of the problems they were supposed to solve; all the programs were, in some sense, "toys". AI researchers had begun to run into several limits that would be only conquered decades later, and others that still stymie the field in the 2020s:

  • Limited computer power: There was not enough memory or processing speed to accomplish anything truly useful. For example: Ross Quillian's successful work on natural language was demonstrated with a vocabulary of only 20 words, because that was all that would fit in memory. Hans Moravec argued in 1976 that computers were still millions of times too weak to exhibit intelligence. He suggested an analogy: artificial intelligence requires computer power in the same way that aircraft require horsepower. Below a certain threshold, it's impossible, but, as power increases, eventually it could become easy. "With enough horsepower," he wrote, "anything will fly".
  • Intractability and the combinatorial explosion: In 1972 Richard Karp (building on Stephen Cook's 1971 theorem) showed there are many problems that can only be solved in exponential time. Finding optimal solutions to these problems requires extraordinary amounts of computer time, except when the problems are trivial. This limitation applied to all symbolic AI programs that used search trees and meant that many of the "toy" solutions used by AI would never scale to useful systems.
  • Moravec's paradox: Early AI research had been very successful at getting computers to do "intelligent" tasks like proving theorems, solving geometry problems and playing chess. Their success at these intelligent tasks convinced them that the problem of intelligent behavior had been largely solved. However, they utterly failed to make progress on "unintelligent" tasks like recognizing a face or crossing a room without bumping into anything. By the 1980s, researchers would realize that symbolic reasoning was utterly unsuited for these perceptual and sensorimotor tasks and that there were limits to this approach.
  • The breadth of commonsense knowledge: Many important artificial intelligence applications like vision or natural language require enormous amounts of information about the world: the program needs to have some idea of what it might be looking at or what it is talking about. This requires that the program know most of the same things about the world that a child does. Researchers soon discovered that this was a vast amount of information with billions of atomic facts. No one in 1970 could build a database large enough and no one knew how a program might learn so much information.
  • Representing commonsense reasoning: Several related problems appeared when researchers tried to represent commonsense reasoning using formal logic or symbols. Descriptions of very ordinary deductions tended to get longer and longer the more one worked on them, as more and more exceptions, clarifications and distinctions were required.  However, when people thought about ordinary concepts, they did not rely on precise definitions, rather they seemed to make hundreds of imprecise assumptions, correcting them when necessary using their entire body of commonsense knowledge. Gerald Sussman observed that "using precise language to describe essentially imprecise concepts doesn't make them any more precise."

Decrease in funding

The agencies that funded AI research, such as the British government, DARPA and the National Research Council (NRC) became frustrated with the lack of progress and eventually cut off almost all funding for undirected AI research. The pattern began in 1966 when the Automatic Language Processing Advisory Committee (ALPAC) report criticized machine translation efforts. After spending $20 million, the NRC ended all support. In 1973, the Lighthill report on the state of AI research in the UK criticized the failure of AI to achieve its "grandiose objectives" and led to the dismantling of AI research in that country. (The report specifically mentioned the combinatorial explosion problem as a reason for AI's failings.) DARPA was deeply disappointed with researchers working on the Speech Understanding Research program at CMU and canceled an annual grant of $3 million.

Hans Moravec blamed the crisis on the unrealistic predictions of his colleagues. "Many researchers were caught up in a web of increasing exaggeration." However, there was another issue: since the passage of the Mansfield Amendment in 1969, DARPA had been under increasing pressure to fund "mission-oriented direct research, rather than basic undirected research". Funding for the creative, freewheeling exploration that had gone on in the 60s would not come from DARPA, which instead directed money at specific projects with clear objectives, such as autonomous tanks and battle management systems.

The major laboratories (MIT, Stanford, CMU and Edinburgh) had been receiving generous support from their governments, and when it was withdrawn, these were the only places that were seriously impacted by the budget cuts. The thousands of researchers outside these institutions and the many thousands that were joining the field were unaffected.

Philosophical and ethical critiques

Several philosophers had strong objections to the claims being made by AI researchers. One of the earliest was John Lucas, who argued that Gödel's incompleteness theorem showed that a formal system (such as a computer program) could never see the truth of certain statements, while a human being could. Hubert Dreyfus ridiculed the broken promises of the 1960s and critiqued the assumptions of AI, arguing that human reasoning actually involved very little "symbol processing" and a great deal of embodied, instinctive, unconscious "know how". John Searle's Chinese Room argument, presented in 1980, attempted to show that a program could not be said to "understand" the symbols that it uses (a quality called "intentionality"). If the symbols have no meaning for the machine, Searle argued, then the machine can not be described as "thinking".

These critiques were not taken seriously by AI researchers. Problems like intractability and commonsense knowledge seemed much more immediate and serious. It was unclear what difference "know how" or "intentionality" made to an actual computer program. MIT's Minsky said of Dreyfus and Searle, "they misunderstand, and should be ignored." Dreyfus, who also taught at MIT, was given a cold shoulder: he later said that AI researchers "dared not be seen having lunch with me." Joseph Weizenbaum, the author of ELIZA, was also an outspoken critic of Dreyfus' positions, but he "deliberately made it plain that [his AI colleagues' treatment of Dreyfus] was not the way to treat a human being," and was unprofessional and childish.

Weizenbaum began to have serious ethical doubts about AI when Kenneth Colby wrote a "computer program which can conduct psychotherapeutic dialogue" based on ELIZA. Weizenbaum was disturbed that Colby saw a mindless program as a serious therapeutic tool. A feud began, and the situation was not helped when Colby did not credit Weizenbaum for his contribution to the program. In 1976, Weizenbaum published Computer Power and Human Reason which argued that the misuse of artificial intelligence has the potential to devalue human life.

Logic at Stanford, CMU, and Edinburgh

Logic was introduced into AI research as early as 1958, by John McCarthy in his Advice Taker proposal. In 1963, J. Alan Robinson had discovered a simple method to implement deduction on computers, the resolution and unification algorithms. However, straightforward implementations, like those attempted by McCarthy and his students in the late 1960s, were especially intractable: the programs required astronomical numbers of steps to prove simple theorems. A more fruitful approach to logic was developed in the 1970s by Robert Kowalski at the University of Edinburgh, and soon this led to the collaboration with French researchers Alain Colmerauer and Philippe Roussel  who created the successful logic programming language Prolog. Prolog uses a subset of logic (Horn clauses, closely related to "rules" and "production rules") that permits tractable computation. Rules would continue to be influential, providing a foundation for Edward Feigenbaum's expert systems and the continuing work by Allen Newell and Herbert A. Simon that would lead to Soar and their unified theories of cognition.

Critics of the logical approach noted, as Dreyfus had, that human beings rarely used logic when they solved problems. Experiments by psychologists like Peter Wason, Eleanor Rosch, Amos Tversky, Daniel Kahneman and others provided proof. McCarthy responded that what people do is irrelevant. He argued that what is really needed are machines that can solve problems—not machines that think as people do.

MIT's "anti-logic" approach

Among the critics of McCarthy's approach were his colleagues across the country at MIT. Marvin Minsky, Seymour Papert and Roger Schank were trying to solve problems like "story understanding" and "object recognition" that required a machine to think like a person. To use ordinary concepts like "chair" or "restaurant" they had to make all the same illogical assumptions that people normally made. Unfortunately, imprecise concepts like these are hard to represent in logic. MIT chose instead to focus on writing programs that solved a given task without using high-level abstract definitions or general theories of cognition, and measured performance by iterative testing, rather than arguments from first principles. Schank described their "anti-logic" approaches as "scruffy", as opposed to the "neat" paradigm used by McCarthy, Kowalski, Feigenbaum, Newell and Simon.

In 1975, in a seminal paper, Minsky noted that many of his fellow researchers were using the same kind of tool: a framework that captures all our common sense assumptions about something. For example, if we use the concept of a bird, there is a constellation of facts that immediately come to mind: we might assume that it flies, eats worms and so on (none of which are true for all birds). Minsky associated these assumptions with the general category and they could be inherited by the frames for subcategories and individuals, or over-ridden as necessary. He called these structures frames. Schank used a version of frames he called "scripts" to successfully answer questions about short stories in English. Frames would eventually be widely used in software engineering under the name object-oriented programming.

The logicians rose to the challenge. Pat Hayes claimed that "most of 'frames' is just a new syntax for parts of first-order logic." But he noted that "there are one or two apparently minor details which give a lot of trouble, however, especially defaults".

Ray Reiter admitted that "conventional logics, such as first-order logic, lack the expressive power to adequately represent the knowledge required for reasoning by default". He proposed augmenting first-order logic with a closed world assumption that a conclusion holds (by default) if its contrary cannot be shown. He showed how such an assumption corresponds to the common-sense assumption made in reasoning with frames. He also showed that it has its "procedural equivalent" as negation as failure in Prolog. The closed world assumption, as formulated by Reiter, "is not a first-order notion. (It is a meta notion.)" However, Keith Clark showed that negation as finite failure can be understood as reasoning implicitly with definitions in first-order logic including a unique name assumption that different terms denote different individuals.

During the late 1970s and throughout the 1980s, a variety of logics and extensions of first-order logic were developed both for negation as failure in logic programming and for default reasoning more generally. Collectively, these logics have become known as non-monotonic logics.

Boom (1980–1987)

In the 1980s, a form of AI program called "expert systems" was adopted by corporations around the world and knowledge became the focus of mainstream AI research. Governments provided substantial funding, such as Japan's fifth generation computer project and the U.S. Strategic Computing Initiative. "Overall, the AI industry boomed from a few million dollars in 1980 to billions of dollars in 1988."

Expert systems become widely used

An expert system is a program that answers questions or solves problems about a specific domain of knowledge, using logical rules that are derived from the knowledge of experts. The earliest examples were developed by Edward Feigenbaum and his students. Dendral, begun in 1965, identified compounds from spectrometer readings. MYCIN, developed in 1972, diagnosed infectious blood diseases. They demonstrated the feasibility of the approach.

Expert systems restricted themselves to a small domain of specific knowledge (thus avoiding the commonsense knowledge problem) and their simple design made it relatively easy for programs to be built and then modified once they were in place. All in all, the programs proved to be useful: something that AI had not been able to achieve up to this point.

In 1980, an expert system called R1 was completed at CMU for the Digital Equipment Corporation. It was an enormous success: it was saving the company 40 million dollars annually by 1986. Corporations around the world began to develop and deploy expert systems and by 1985, they were spending over a billion dollars on AI, most of it in in-house AI departments. An industry grew up to support them, including hardware companies like Symbolics and Lisp Machines and software companies such as IntelliCorp and Aion.

Government funding increases

In 1981, the Japanese Ministry of International Trade and Industry set aside $850 million for the Fifth generation computer project. Their objectives were to write programs and build machines that could carry on conversations, translate languages, interpret pictures, and reason like human beings. Much to the chagrin of scruffies, they initially chose Prolog as the primary computer language for the project.

Other countries responded with new programs of their own. The UK began the £350 million Alvey project. A consortium of American companies formed the Microelectronics and Computer Technology Corporation (or "MCC") to fund large-scale projects in AI and information technology.  DARPA responded as well, founding the Strategic Computing Initiative and tripling its investment in AI between 1984 and 1988.

Knowledge revolution

The power of expert systems came from the expert knowledge they contained. They were part of a new direction in AI research that had been gaining ground throughout the 70s. "AI researchers were beginning to suspect—reluctantly, for it violated the scientific canon of parsimony—that intelligence might very well be based on the ability to use large amounts of diverse knowledge in different ways," writes Pamela McCorduck. "[T]he great lesson from the 1970s was that intelligent behavior depended very much on dealing with knowledge, sometimes quite detailed knowledge, of a domain where a given task lay". Knowledge based systems and knowledge engineering became a major focus of AI research in the 1980s. It was hoped that vast databases would solve the commonsense knowledge problem and provide the support that commonsense reasoning required.

In the 1980s, some researchers attempted to attack the commonsense knowledge problem directly, by creating a massive database that would contain all the mundane facts that the average person knows. Douglas Lenat, who started a database called Cyc, argued that there is no shortcut―the only way for machines to know the meaning of human concepts is to teach them, one concept at a time, by hand.

New directions in the 1980s

Although symbolic knowledge representation and logical reasoning produced useful applications in the 80s and received massive amounts of funding, it was still unable to solve problems in perception, robotics, learning and common sense. A small number of scientists and engineers began to doubt that the symbolic approach would ever be sufficient for these tasks and developed other approaches, such as "connectionism", "soft" computing and reinforcement learning. Nils Nilsson called these approaches "sub-symbolic".

Revival of neural networks: "connectionism"

A Hopfield net with four nodes

In 1982, physicist John Hopfield was able to prove that a form of neural network (now called a "Hopfield net") could learn and process information, and provably converges after enough time under any fixed condition. It was a breakthrough, as it was previously thought that nonlinear networks would, in general, evolve chaotically. Geoffrey Hinton proved a similar result about a device called a "Boltzmann machine". (Hopfield and Hinton would eventually receive the 2024 Nobel prize for this work.) In 1986, Hinton and David Rumelhart popularized a method for training neural networks called "backpropagation". These three developments helped to revive the exploration of artificial neural networks.

Neural networks, along with several other similar models, received widespread attention after the 1986 publication of the Parallel Distributed Processing, a two-volume collection of papers edited by Rumelhart and psychologist James McClelland. The new field was named "connectionism" which was contrasted with symbolic AI. Hinton called symbols the "luminous aether of AI"―that is, an unworkable and misleading model of intelligence.

Tools like Expert4, based on psychological theories of category and concept formation, demonstrated that inference based on measures of similarity provided computationally tractable alternative to other approaches.

In 1990, Yann LeCun at Bell Labs used convolutional neural networks to recognize handwritten digits. The system was used widely in the 90s, reading zip codes and personal checks. This was the first genuinely useful application of neural networks.

Robotics and embodied reason

Rodney Brooks, Hans Moravec and others argued that, to show real intelligence, a machine needs to have a body—it needs to perceive, move, survive, and deal with the world. Sensorimotor skills are essential to higher level skills such as commonsense reasoning. They can't be efficiently implemented using abstract symbolic reasoning, so AI should solve the problems of perception, mobility, manipulation and survival without using symbolic representation at all. These robotics researchers advocated building intelligence "from the bottom up".

A precursor to this idea was David Marr, who had come to MIT in the late 1970s from a successful background in theoretical neuroscience to lead the group studying vision. He rejected all symbolic approaches (both McCarthy's logic and Minsky's frames), arguing that AI needed to understand the physical machinery of vision from the bottom up before any symbolic processing took place. (Marr's work would be cut short by leukemia in 1980.)

In his 1990 paper "Elephants Don't Play Chess", robotics researcher Brooks took direct aim at the physical symbol system hypothesis, arguing that symbols are not always necessary since "the world is its own best model. It is always exactly up to date. It always has every detail there is to be known. The trick is to sense it appropriately and often enough."

In the 1980s and 1990s, many cognitive scientists also rejected the symbol processing model of the mind and argued that the body was essential for reasoning, a theory called the "embodied mind thesis".

Soft computing and probabilistic reasoning

Soft computing uses methods that work with incomplete and imprecise information. They do not attempt to give precise, logical answers, but give results that are only "probably" correct. This allowed them to solve problems that precise symbolic methods could not handle. Press accounts often claimed these tools could "think like a human".

Judea Pearl's Probabilistic Reasoning in Intelligent Systems: Networks of Plausible Inference, an influential 1988 book brought probability and decision theory into AI. Fuzzy logic, developed by Lofti Zadeh in the 60s, began to be more widely used in AI and robotics. Evolutionary computation and artificial neural networks also handle imprecise information, and are classified as "soft". In the 90s and early 2000s many other soft computing tools were developed and put into use, including Bayesian networkshidden Markov modelsinformation theory, and stochastic modeling. These tools, in turn depended on advanced mathematical techniques such as classical optimization. For a time in the 1990s and early 2000s, these soft tools were studied by a subfield of AI called "computational intelligence".

Reinforcement learning

Reinforcement learning rewards an agent every time it performs a desired action well, and may give negative rewards (or "punishments") when it performs poorly. It was described in the first half of the twentieth century by psychologists using animal models, such as ThorndikePavlov and Skinner. In the 1950s, Alan Turing and Arthur Samuel foresaw the role of reinforcement learning in AI.

A successful and influential research program was led by Richard Sutton and Andrew Barto beginning in 1972. Their collaboration revolutionized the study of reinforcement learning and decision making over the past four decades. In 1988, Sutton described machine learning in terms of decision theory (i.e., the Markov decision process). This gave the subject a solid theoretical foundation and access to a large body of theoretical results developed in the field of operations research.

Also in 1988, Sutton and Barto developed the "temporal difference" (TD) learning algorithm, where the agent is rewarded only when its predictions show improvement. It significantly outperformed previous algorithms. TD-learning was used by Gerald Tesauro in 1992 in the program TD-Gammon, which played backgammon as well as the best human players. The program learned the game by playing against itself with zero prior knowledge. In an interesting case of interdisciplinary convergence, neurologists discovered in 1997 that the dopamine reward system in brains also uses a version of the TD-learning algorithm. TD learning would be become highly influential in the 21st century, used in both AlphaGo and AlphaZero.

Second AI winter (1990s)

The business community's fascination with AI rose and fell in the 1980s in the classic pattern of an economic bubble. As dozens of companies failed, the perception in the business world was that the technology was not viable. The damage to AI's reputation would last into the 21st century. Inside the field, there was little agreement on the reasons for AI's failure to fulfill the dream of human-level intelligence that had captured the imagination of the world in the 1960s. Together, all these factors helped to fragment AI into competing subfields focused on particular problems or approaches, sometimes even under new names that disguised the tarnished pedigree of "artificial intelligence".

Over the next 20 years, AI consistently delivered working solutions to specific isolated problems. By the late 1990s, it was being used throughout the technology industry, although somewhat behind the scenes. The success was due to increasing computer power, by collaboration with other fields (such as mathematical optimization and statistics) and using higher standards of scientific accountability.

AI winter

The term "AI winter" was coined by researchers who had survived the funding cuts of 1974 and had become concerned that enthusiasm for expert systems had spiraled out of control and that disappointment would certainly follow.[ae] Their fears were well founded: in the late 1980s and early 1990s, AI suffered a series of financial setbacks.

The first indication of a change in weather was the sudden collapse of the market for specialized AI hardware in 1987. Desktop computers from Apple and IBM had been steadily gaining speed and power and in 1987, they became more powerful than the more expensive Lisp machines made by Symbolics and others. There was no longer a good reason to buy them. An entire industry worth half a billion dollars was demolished overnight.

Eventually, the earliest successful expert systems, such as R1, proved too expensive to maintain. They were difficult to update, they could not learn, and they were "brittle" (i.e., they could make grotesque mistakes when given unusual inputs). Expert systems proved useful, but only in a few special contexts.

In the late 1980s, the Strategic Computing Initiative cut funding to AI "deeply and brutally". New leadership at DARPA had decided that AI was not "the next wave" and directed funds towards projects that seemed more likely to produce immediate results.

By 1991, the impressive list of goals penned in 1981 for Japan's Fifth Generation Project had not been met. Some of them, like "carry on a casual conversation", would not be accomplished for another 30 years. As with other AI projects, expectations had run much higher than what was actually possible.

Over 300 AI companies had shut down, gone bankrupt, or been acquired by the end of 1993, effectively ending the first commercial wave of AI. In 1994, HP Newquist stated in The Brain Makers that "The immediate future of artificial intelligence—in its commercial form—seems to rest in part on the continued success of neural networks."

AI behind the scenes

In the 1990s, algorithms originally developed by AI researchers began to appear as parts of larger systems. AI had solved a lot of very difficult problems and their solutions proved to be useful throughout the technology industry, such as data mining, industrial robotics, logistics, speech recognition, banking software, medical diagnosis, and Google's search engine.

The field of AI received little or no credit for these successes in the 1990s and early 2000s. Many of AI's greatest innovations have been reduced to the status of just another item in the tool chest of computer science. Nick Bostrom explains: "A lot of cutting-edge AI has filtered into general applications, often without being called AI because once something becomes useful enough and common enough it's not labeled AI anymore."

Many researchers in AI in the 1990s deliberately called their work by other names, such as informatics, knowledge-based systems, "cognitive systems" or computational intelligence. In part, this may have been because they considered their field to be fundamentally different from AI, but also the new names helped to procure funding. In the commercial world at least, the failed promises of the AI winter continued to haunt AI research into the 2000s, as the New York Times reported in 2005: "Computer scientists and software engineers avoided the term artificial intelligence for fear of being viewed as wild-eyed dreamers."

Mathematical rigor, greater collaboration, and a narrow focus

AI researchers began to develop and use sophisticated mathematical tools more than they ever had in the past. Most of the new directions in AI relied heavily on mathematical models, including artificial neural networks, probabilistic reasoning, soft computing and reinforcement learning. In the 90s and 2000s, many other highly mathematical tools were adapted for AI. These tools were applied to machine learning, perception, and mobility.

There was a widespread realization that many of the problems that AI needed to solve were already being worked on by researchers in fields like statistics, mathematics, electrical engineering, economics, or operations research. The shared mathematical language allowed both a higher level of collaboration with more established and successful fields and the achievement of results that were measurable and provable; AI had become a more rigorous "scientific" discipline. Another key reason for the success in the 90s was that AI researchers focused on specific problems with verifiable solutions (an approach later derided as narrow AI). This provided useful tools in the present, rather than speculation about the future.

Intelligent agents

A new paradigm called "intelligent agents" became widely accepted during the 1990s. Although earlier researchers had proposed modular "divide and conquer" approaches to AI, the intelligent agent did not reach its modern form until Judea Pearl, Allen Newell, Leslie P. Kaelbling, and others brought concepts from decision theory and economics into the study of AI. When the economist's definition of a rational agent was married to computer science's definition of an object or module, the intelligent agent paradigm was complete.

An intelligent agent is a system that perceives its environment and takes actions which maximize its chances of success. By this definition, simple programs that solve specific problems are "intelligent agents", as are human beings and organizations of human beings, such as firms. The intelligent agent paradigm defines AI research as "the study of intelligent agents".[aj] This is a generalization of some earlier definitions of AI: it goes beyond studying human intelligence; it studies all kinds of intelligence. The paradigm gave researchers license to study isolated problems and to disagree about methods, but still retain hope that their work could be combined into an agent architecture that would be capable of general intelligence.

Milestones and Moore's law

On 11 May 1997, Deep Blue became the first computer chess-playing system to beat a reigning world chess champion, Garry Kasparov. In 2005, a Stanford robot won the DARPA Grand Challenge by driving autonomously for 131 miles along an unrehearsed desert trail. Two years later, a team from CMU won the DARPA Urban Challenge by autonomously navigating 55 miles in an urban environment while responding to traffic hazards and adhering to traffic laws.

These successes were not due to some revolutionary new paradigm, but mostly to the tedious application of engineering skill and to the tremendous increase in the speed and capacity of computers by the 90s. In fact, Deep Blue's computer was 10 million times faster than the Ferranti Mark 1 that Christopher Strachey taught to play chess in 1951. This dramatic increase is measured by Moore's law, which predicted that the speed and memory capacity of computers would double every two years. The fundamental problem of "raw computer power" was slowly being overcome.

Arts and literature influenced by AI

Electronic literature experiments such as The Impermanence Agent (1998–2002) and digital art such as Agent Ruby used AI in their art and literature, "laying bare the bias accompanying forms of technology that feign objectivity."

Big data, deep learning, AGI (2005–2017)

In the first decades of the 21st century, access to large amounts of data (known as "big data"), cheaper and faster computers and advanced machine learning techniques were successfully applied to many problems throughout the economy. A turning point was the success of deep learning around 2012, which improved the performance of machine learning on many tasks, including image and video processing, text analysis, and speech recognition. Investment in AI increased along with its capabilities, and by 2016, the market for AI-related products, hardware, and software reached more than $8 billion, and the New York Times reported that interest in AI had reached a "frenzy".

In 2002, Ben Goertzel and others became concerned that AI had largely abandoned its original goal of producing versatile, fully intelligent machines, and argued in favor of more direct research into artificial general intelligence (AGI). By the mid-2010s, several companies and institutions had been founded to pursue artificial general intelligence, such as OpenAI and Google's DeepMind. During the same period, new insights into superintelligence raised concerns that AI was an existential threat. The risks and unintended consequences of AI technology became an area of serious academic research after 2016.

Big data and big machines

The success of machine learning in the 2000s depended on the availability of vast amounts of training data and faster computers. Russell and Norvig wrote that the "improvement in performance obtained by increasing the size of the data set by two or three orders of magnitude outweighs any improvement that can be made by tweaking the algorithm." Geoffrey Hinton recalled that back in the 80s and 90s, the problem was that "our labeled datasets were thousands of times too small. [And] our computers were millions of times too slow." This was no longer true by 2010.

The most useful data in the 2000s came from curated, labeled data sets created specifically for machine learning and AI. In 2007, a group at UMass Amherst released "Labeled Faces in the Wild", an annotated set of images of faces that was widely used to train and test face recognition systems for the next several decades. Fei-Fei Li developed ImageNet, a database of three million images captioned by volunteers using the Amazon Mechanical Turk. Released in 2009, it was a useful body of training data and a benchmark for testing for the next generation of image processing systems. Google released word2vec in 2013 as an open source resource. It used large amounts of data text scraped from the internet and word embedding to create a numeric vector to represent each word. Users were surprised at how well it was able to capture word meanings, for example, ordinary vector addition would give equivalences like China + River = Yangtze or London − England + France = Paris. This database in particular would be essential for the development of large language models in the late 2010s.

The explosive growth of the internet gave machine learning programs access to billions of pages of text and images that could be scraped. And, for specific problems, large privately held databases contained the relevant data. McKinsey Global Institute reported that "by 2009, nearly all sectors in the US economy had at least an average of 200 terabytes of stored data". This collection of information was known in the 2000s as big data.

In a Jeopardy! exhibition match in February 2011, IBM's question answering system Watson defeated the two best Jeopardy! champions, Brad Rutter and Ken Jennings, by a significant margin. Watson's expertise would have been impossible without the information available on the internet.

Deep learning

In 2012, AlexNet, a deep learning model, developed by Alex Krizhevsky, won the ImageNet Large Scale Visual Recognition Challenge, with significantly fewer errors than the second-place winner. Krizhevsky worked with Geoffrey Hinton at the University of Toronto. This was a turning point in machine learning: over the next few years, dozens of other approaches to image recognition were abandoned in favor of deep learning.

Deep learning uses a multi-layer perceptron. Although this architecture has been known since the 60s, getting it to work requires powerful hardware and large amounts of training data. Before these became available, improving the performance of image processing systems required hand-crafted ad hoc features that were difficult to implement. Deep learning was simpler and more general.

Deep learning was applied to dozens of problems over the next few years (such as speech recognition, machine translation, medical diagnosis, and game playing). In every case, it showed enormous gains in performance. Investment and interest in AI boomed as a result.

The alignment problem

It became fashionable in the 2000s to begin talking about the future of AI again and several popular books considered the possibility of superintelligent machines and what they might mean for human society. Some of this was optimistic (such as Ray Kurzweil's The Singularity is Near), but others warned that a sufficiently powerful AI was existential threat to humanity, such as Nick Bostrom and Eliezer Yudkowsky. The topic became widely covered in the press and many leading intellectuals and politicians commented on the issue.

AI programs in the 21st century are defined by their goals—the specific measures that they are designed to optimize. Nick Bostrom's influential 2014 book Superintelligence argued that, if one isn't careful about defining these goals, the machine may cause harm to humanity in the process of achieving a goal. Stuart J. Russell used the example of an intelligent robot that kills its owner to prevent it from being unplugged, reasoning "you can't fetch the coffee if you're dead". (This problem is known by the technical term "instrumental convergence".) The solution is to align the machine's goal function with the goals of its owner and humanity in general. Thus, the problem of mitigating the risks and unintended consequences of AI became known as "the value alignment problem" or AI alignment.

At the same time, machine learning systems had begun to have disturbing unintended consequences. Cathy O'Neil explained how statistical algorithms had been among the causes of the 2008 economic crashJulia Angwin of ProPublica argued that the COMPAS system used by the criminal justice system exhibited racial bias under some measures, others showed that many machine learning systems exhibited some form of racial bias, and there were many other examples of dangerous outcomes that had resulted from machine learning systems.

In 2016, the election of Donald Trump and the controversy over the COMPAS system illuminated several problems with the current technological infrastructure, including misinformation, social media algorithms designed to maximize engagement, the misuse of personal data and the trustworthiness of predictive models. Issues of fairness and unintended consequences became significantly more popular at AI conferences, publications vastly increased, funding became available, and many researchers refocused their careers on these issues. The value alignment problem became a serious field of academic study.

Artificial general intelligence research

In the early 2000s, several researchers became concerned that mainstream AI was too focused on "measurable performance in specific applications" (known as "narrow AI") and had abandoned AI's original goal of creating versatile, fully intelligent machines. An early critic was Nils Nilsson in 1995, and similar opinions were published by AI elder statesmen John McCarthy, Marvin Minsky, and Patrick Winston in 2007–2009. Minsky organized a symposium on "human-level AI" in 2004. Ben Goertzel adopted the term "artificial general intelligence" for the new sub-field, founding a journal and holding conferences beginning in 2008. The new field grew rapidly, buoyed by the continuing success of artificial neural networks and the hope that it was the key to AGI.

Several competing companies, laboratories and foundations were founded to develop AGI in the 2010s. DeepMind was founded in 2010 by three English scientists, Demis Hassabis, Shane Legg and Mustafa Suleyman, with funding from Peter Thiel and later Elon Musk. The founders and financiers were deeply concerned about AI safety and the existential risk of AI. DeepMind's founders had a personal connection with Yudkowsky, and Musk was among those who were actively raising the alarm. Hassabis was both worried about the dangers of AGI and optimistic about its power; he hoped they could "solve AI, then solve everything else." The New York Times wrote in 2023, "At the heart of this competition is a brain-stretching paradox. The people who say they are most worried about AI are among the most determined to create it and enjoy its riches. They have justified their ambition with their strong belief that they alone can keep AI from endangering Earth."

In 2012, Geoffrey Hinton (who had been leading neural network research since the 80s) was approached by Baidu, which wanted to hire him and all his students for an enormous sum. Hinton decided to hold an auction and, at a Lake Tahoe AI conference, they sold themselves to Google for a price of $44 million. Hassabis took notice and sold DeepMind to Google in 2014, on the condition that it would not accept military contracts and would be overseen by an ethics board.

Sam Altman, the co-founder and CEO of OpenAI

Larry Page of Google, unlike Musk and Hassabis, was an optimist about the future of AI. Musk and Page became embroiled in an argument about the risk of AGI at Musk's 2015 birthday party. They had been friends for decades, but stopped speaking to each other shortly afterwards. Musk attended the only meeting of DeepMind's ethics board, where it became clear that Google was uninterested in mitigating the harm of AGI. Frustrated by his lack of influence, he founded OpenAI in 2015, enlisting Sam Altman to run it and hiring top scientists. OpenAI began as a non-profit, "free from the economic incentives that were driving Google and other corporations." Musk became frustrated again and left the company in 2018. OpenAI turned to Microsoft for continued financial support and Altman and OpenAI formed a for-profit version of the company with more than $1 billion in financing.

In 2021, Dario Amodei and 14 other scientists left OpenAI over concerns that the company was putting profits above safety. They formed Anthropic, which soon had $6 billion in financing from Microsoft and Google.

Large language models, AI boom (2017–2026)

In 2024, AI patents in China and the US numbered more than three-fourths of AI patents worldwide. Though China had more AI patents, the US had 35% more patents per AI patent-applicant company than China.
The number of Google searches for the term "AI" accelerated in 2022.

The AI boom started with the initial development of key architectures and algorithms such as the transformer architecture in 2017, leading to the scaling and development of large language models exhibiting human-like traits of knowledge, attention, and creativity. The new AI era began in 2020, with the public release of a scaled large language model (LLM) GPT-3, the predecessor of ChatGPT.

Transformer architecture and large language models

A standard transformer architecture, showing on the left an encoder, and on the right a decoder.

In 2017, the transformer architecture was proposed by Google researchers in a paper titled "Attention Is All You Need". It exploits a self-attention mechanism and became widely used in large language models. Large language models, based on the transformer, were further developed by other companies: OpenAI released GPT-3 in 2020, then DeepMind released Gato in 2022. These are foundation models: they are trained on vast quantities of unlabeled data and can be adapted to a wide range of downstream tasks. These models can discuss a huge number of topics and display general knowledge, which has raised questions around whether or not they are examples of artificial general intelligence.

In 2023, Microsoft Research tested the model with a large variety of tasks, and concluded that "it could reasonably be viewed as an early (yet still incomplete) version of an artificial general intelligence (AGI) system".

In 2024, OpenAI o3, a type of advanced reasoning model developed by OpenAI, was announced. On the Abstraction and Reasoning Corpus for Artificial General Intelligence (ARC-AGI) benchmark developed by François Chollet in 2019, the model achieved an unofficial score of 87.5% on the semi-private test, surpassing the typical human score of 84%. The benchmark is supposed to be a necessary, but not sufficient, test for AGI. Speaking of the benchmark, Chollet has said, "You'll know AGI is here when the exercise of creating tasks that are easy for regular humans but hard for AI becomes simply impossible."

Investment in AI

Investment in AI grew exponentially after 2020, with venture capital funding for generative AI companies increasing dramatically. Total AI investments rose from $18 billion in 2014 to $119 billion in 2021, with generative AI accounting for approximately 30% of investments by 2023. According to metrics from 2017 to 2021, the United States outranked the rest of the world in terms of venture capital funding, number of startups, and AI patents granted. The commercial AI scene became dominated by American Big Tech companies, whose investments in this area surpassed those from U.S.-based venture capitalistsOpenAI's valuation reached $86 billion by early 2024, while NVIDIA's market capitalization surpassed $3.3 trillion by mid-2024, making it the world's largest company by market capitalization as the demand for AI-capable GPUs surged.

Advent of AI for public use

15.ai, launched in March 2020 by an anonymous MIT researcher, was one of the earliest examples of generative AI gaining widespread public attention during the initial stages of the AI boom. The free web application demonstrated the ability to clone character voices using neural networks with minimal training data, requiring as little as 15 seconds of audio to reproduce a voice—a capability later corroborated by OpenAI in 2024. The service went viral on social media platforms in early 2021, allowing users to generate speech for characters from popular media franchises, and became particularly notable for its pioneering role in popularizing AI voice synthesis for creative content and memes.

Contemporary AI systems are now becoming human-competitive at general tasks, and we must ask ourselves: Should we let machines flood our information channels with propaganda and untruth? Should we automate away all the jobs, including the fulfilling ones? Should we develop nonhuman minds that might eventually outnumber, outsmart, obsolete and replace us? Should we risk loss of control of our civilization? Such decisions must not be delegated to unelected tech leaders. Powerful AI systems should be developed only once we are confident that their effects will be positive and their risks will be manageable. This confidence must be well justified and increase with the magnitude of a system's potential effects. OpenAI's recent statement regarding artificial general intelligence states that "At some point, it may be important to get an independent review before starting to train future systems, and for the most advanced efforts to agree to limit the rate of growth of compute used for creating new models." We agree. That point is now.

Therefore, we call on all AI labs to immediately pause for at least 6 months the training of AI systems more powerful than GPT-4. This pause should be public and verifiable, and include all key actors. If such a pause cannot be enacted quickly, governments should step in and institute a moratorium.

ChatGPT was launched on 30 November 2022, marking a pivotal moment in artificial intelligence's public adoption. Within days of its release it went viral, gaining over 100 million users in two months and becoming the fastest-growing consumer software application in history. The chatbot's ability to engage in human-like conversations, write code, and generate creative content captured public imagination and led to rapid adoption across various sectors including education, business, and research. ChatGPT's success prompted unprecedented responses from major technology companies—Google declared a "code red" and rapidly launched Gemini (formerly known as Google Bard), while Microsoft incorporated the technology into Bing Chat.

The rapid adoption of these AI technologies sparked intense debate about their implications. Notable AI researchers and industry leaders voiced both optimism and concern about the accelerating pace of development. In March 2023, over 20,000 signatories, including computer scientist Yoshua Bengio, Elon Musk, and Apple co-founder Steve Wozniak, signed an open letter calling for a pause in advanced AI development, citing "profound risks to society and humanity." However, other prominent researchers like Juergen Schmidhuber took a more optimistic view, emphasizing that the majority of AI research aims to make "human lives longer and healthier and easier."

By mid-2024, however, the financial sector began to scrutinize AI companies more closely, particularly questioning their capacity to produce a return on investment commensurate with their massive valuations. Some prominent investors raised concerns about market expectations becoming disconnected from fundamental business realities. Jeremy Grantham, co-founder of GMO LLC, warned investors to "be quite careful" and drew parallels to previous technology-driven market bubbles. Similarly, Jeffrey Gundlach, CEO of DoubleLine Capital, explicitly compared the AI boom to the dot-com bubble of the late 1990s, suggesting that investor enthusiasm might be outpacing realistic near-term capabilities and revenue potential. These concerns were amplified by the substantial market capitalizations of AI-focused companies, many of which had yet to demonstrate sustainable profitability models.

In March 2024, Anthropic released the Claude 3 family of large language models, including Claude 3 Haiku, Sonnet, and Opus. The models demonstrated significant improvements in capabilities across various benchmarks, with Claude 3 Opus notably outperforming leading models from OpenAI and Google. In June 2024, Anthropic released Claude 3.5 Sonnet, which demonstrated improved performance compared to the larger Claude 3 Opus, particularly in areas such as coding, multistep workflows, and image analysis.

2024 Nobel Prizes

In 2024, the Royal Swedish Academy of Sciences awarded Nobel Prizes in recognition of groundbreaking contributions to artificial intelligence. The recipients included:

Further study and development of AI

In January 2025, OpenAI announced a new AI, ChatGPT-Gov, which would be specifically designed for US government agencies to use securely. Open AI said that agencies could utilize ChatGPT Gov on a Microsoft Azure cloud or Azure Government cloud, "on top of Microsoft's Azure OpenAI Service." OpenAI's announcement stated that "Self-hosting ChatGPT Gov enables agencies to more easily manage their own security, privacy, and compliance requirements, such as stringent cybersecurity frameworks (IL5, CJIS, ITAR, FedRAMP High). Additionally, we believe this infrastructure will expedite internal authorization of OpenAI's tools for the handling of non-public sensitive data."

National policies

Countries have invested in policies and funding to deploy autonomous robots in an attempt to address labor shortages and enhance efficiency, while also implementing regulatory frameworks for ethical and safe development.

China

In 2025, China invested approximately 730 billion yuan (roughly US$100 billion) to advance AI and robotics in smart manufacturing and healthcare. The "14th Five-Year Plan" (2021–2025) prioritized service robots, with AI systems enabling robots to perform complex tasks like assisting in surgeries or automating factory assembly lines. Some funding also supported defense applications, such as autonomous drones. Starting in September 2025, China mandated labeling of AI-generated content to ensure transparency and public trust in these technologies.

United States

In January 2025, Stargate LLC was formed as a joint venture of OpenAI, SoftBank, Oracle, and MGX, who announced plans to invest US$500 billion in AI infrastructure in the United States by 2029. The venture was formally announced by U.S. President Donald Trump on 21 January 2025, with SoftBank CEO Masayoshi Son appointed as chairman.

The U.S. government allocated approximately $2 billion to integrate AI and robotics in manufacturing and logistics. State governments supplemented this with funding for service robots, such as those deployed in warehouses to fulfill verbal commands for inventory management or in eldercare facilities to respond to residents' requests for assistance. Some funds were directed to defense, including lethal autonomous weapon and military robots. In January 2025, Executive Order 14179 established an "AI Action Plan" to accelerate innovation and deployment of these technologies with the declared intent of "world domination" and "victory".

Hormesis

From Wikipedia, the free encyclopedia
Hormesis is a biological phenomenon wherein an organism that is exposed to a low dose of a known harmful stressor has an adaptive response that may be beneficial to the organism

Hormesis is a two-phased dose-response relationship whereby low-dose exposures have a beneficial effect and high-dose amounts are either inhibitory to function or toxic. Within the hormetic zone, the biological response to low-dose amounts of some stressors is generally favorable. An example is the breathing of oxygen, which is needed in certain concentrations for respiration in aerobic animals. Exposure to elevated levels of oxygen can have beneficial effects, but it becomes toxic in high concentrations.

In toxicology, hormesis is a dose-response phenomenon to xenobiotics or other stressors. In physiology and nutrition, hormesis has regions extending from low-dose deficiencies to homeostasis, and potential toxicity at high levels. Physiological concentrations of an agent above or below homeostasis may adversely affect an organism, where the hormetic zone is a region of homeostasis of balanced nutrition. In pharmacology, the hormetic zone is similar to the therapeutic window.

In the context of toxicology, the hormesis model of dose response is vigorously debated. The biochemical mechanisms by which hormesis works (particularly in applied cases pertaining to behavior and toxins) remain under early laboratory research and are not well understood.

Etymology

The term "hormesis" derives from Greek hórmēsis for "rapid motion, eagerness", itself from ancient Greek hormáein to excite. The same Greek root provides the word hormone. The term "hormetics" is used for the study of hormesis. The word hormesis was first reported in English in 1943.

History

Dose-response curve showing a the U-shape at low doses, meaning a beneficial effect opposite to the toxic effects observed at higher doses
Dose-response curve for a toxic agent exhibiting hormesis: the U-shape at the bottom of the curve indicates that low doses have the opposite effect to higher doses, which cause toxicity, and are actually beneficial.

A form of hormesis famous in antiquity was Mithridatism, the practice whereby Mithridates VI of Pontus supposedly made himself immune to a variety of toxins by regular exposure to small doses. Mithridate and theriac, polypharmaceutical electuaries claiming descent from his formula and initially including flesh from poisonous animals, were consumed for centuries by emperors, kings, and queens as protection against poison and ill health. In the Renaissance, the Swiss doctor Paracelsus said, "All things are poison, and nothing is without poison; the dosage alone makes it so a thing is not a poison."

German pharmacologist Hugo Schulz first described such a phenomenon in 1888 following his own observations that the growth of yeast could be stimulated by small doses of poisons. This was coupled with the work of German physician Rudolph Arndt, who studied animals given low doses of drugs, eventually giving rise to the Arndt–Schulz rule. Arndt's advocacy of homeopathy contributed to the rule's diminished credibility in the 1920s and 1930s. The term "hormesis" was coined and used for the first time in a scientific paper by Chester M. Southam and J. Ehrlich in 1943 in the journal Phytopathology, volume 33, pp. 517–541.

In 2004, Edward Calabrese evaluated the concept of hormesis. Over 600 substances show a U-shaped dose–response relationship; Calabrese and Baldwin wrote: "One percent (195 out of 20,285) of the published articles contained 668 dose-response relationships that met the entry criteria [of a U-shaped response indicative of hormesis]."

Examples

Carbon monoxide

Carbon monoxide is produced in small quantities across phylogenetic kingdoms, where it has essential roles as a neurotransmitter (subcategorized as a gasotransmitter). The majority of endogenous carbon monoxide is produced by heme oxygenase; the loss of heme oxygenase and subsequent loss of carbon monoxide signaling has catastrophic implications for an organism. In addition to physiological roles, small amounts of carbon monoxide can be inhaled or administered in the form of carbon monoxide-releasing molecules as a therapeutic agent.

Regarding the hormetic curve graph:

  • Deficiency zone: an absence of carbon monoxide signaling has toxic implications
  • Hormetic zone / region of homeostasis: small amount of carbon monoxide has a positive effect:
    • essential as a neurotransmitter
    • beneficial as a pharmaceutical
  • Toxicity zone: excessive exposure results in carbon monoxide poisoning

Oxygen

Many organisms maintain a hormesis relationship with oxygen, which follows a hormetic curve similar to carbon monoxide:

Physical exercise

Physical exercise intensity may exhibit a hormetic curve. Individuals with low levels of physical activity are at risk for some diseases, and individuals engaged in moderate, regular exercise experience less disease risk. However, excessive exercise and overtraining increases the risk of disease and jeopardizes health.

Mitohormesis

The possible effect of small amounts of oxidative stress is under laboratory research. Mitochondria are sometimes described as "cellular power plants" because they generate most of the cell's supply of adenosine triphosphate (ATP), a source of chemical energy. Reactive oxygen species (ROS) have been discarded as unwanted byproducts of oxidative phosphorylation in mitochondria by the proponents of the free-radical theory of aging promoted by Denham Harman. The free-radical theory states that compounds inactivating ROS would lead to a reduction of oxidative stress and thereby produce an increase in lifespan, although this theory holds only in basic research. However, in over 19 clinical trials, "nutritional and genetic interventions to boost antioxidants have generally failed to increase life span."

Whether this concept applies to humans remains to be shown, although a 2007 epidemiological study supports the possibility of mitohormesis, indicating that supplementation with beta-carotene, vitamin A or vitamin E may increase disease prevalence in humans.

Alcohol

Alcohol is believed to be hormetic in preventing heart disease and stroke, although the benefits of light drinking may have been exaggerated.  The gut microbiome of a typical healthy individual naturally ferments small amounts of ethanol, and in rare cases dysbiosis leads to auto-brewery syndrome, therefore whether benefits of alcohol are derived from the behavior of consuming alcoholic drinks or as a homeostasis factor in normal physiology via metabolites from commensal microbiota remains unclear.

Methylmercury

In 2010, a paper in the journal Environmental Toxicology & Chemistry showed that low doses of methylmercury, a potent neurotoxic pollutant, improved the hatching rate of mallard eggs. The author of the study, Gary Heinz, who led the study for the U.S. Geological Survey at the Patuxent Wildlife Research Center in Beltsville, stated that other explanations are possible. For instance, the flock he studied might have harbored some low, subclinical infection and that mercury, well known to be antimicrobial, might have killed the infection that otherwise hurt reproduction in the untreated birds.

Radiation

Ionizing radiation

Hormesis has been observed in a number of cases in humans and animals exposed to chronic low doses of ionizing radiation. A-bomb survivors who received high doses exhibited shortened lifespan and increased cancer mortality, but those who received low doses had lower cancer mortality than the Japanese average.

In Taiwan, recycled radiocontaminated steel was inadvertently used in the construction of over 100 apartment buildings, causing the long-term exposure of 10,000 people. The average dose rate was 50 mSv/year and a subset of the population (1,000 people) received a total dose over 4,000 mSv over ten years. In the widely used linear no-threshold model used by regulatory bodies, the expected cancer deaths in this population would have been 302 with 70 caused by the extra ionizing radiation, with the remainder caused by natural background radiation. The observed cancer rate, though, was quite low at 7 cancer deaths when 232 would be predicted by the LNT model had they not been exposed to the radiation from the building materials. Ionizing radiation hormesis appears to be at work.

Chemical and ionizing radiation combined

No experiment can be performed in perfect isolation. Thick lead shielding around a chemical dose experiment to rule out the effects of ionizing radiation is built and rigorously controlled for in the laboratory, and certainly not the field. Likewise the same applies for ionizing radiation studies. Ionizing radiation is released when an unstable particle releases radiation, creating two new substances and energy in the form of an electromagnetic wave. The resulting materials are then free to interact with any environmental elements, and the energy released can also be used as a catalyst in further ionizing radiation interactions.

The resulting confusion in the low-dose exposure field (radiation and chemical) arise from lack of consideration of this concept as described by Mothersill and Seymory.

Nucleotide excision repair

Veterans of the Gulf War (1991) who suffered from the persistent symptoms of Gulf War illness (GWI) were likely exposed to stresses from toxic chemicals and/or radiation. The DNA damaging (genotoxic) effects of such exposures can be, at least partially, overcome by the DNA nucleotide excision repair (NER) pathway. Lymphocytes from GWI veterans exhibited a significantly elevated level of NER repair. It was suggested that this increased NER capability in exposed veterans was likely a hormetic response, that is, an induced protective response resulting from battlefield exposure.

Applications

Effects in aging

One of the areas where the concept of hormesis has been explored for its applicability is aging. Since the basic survival capacity of any biological system depends on its homeostatic ability, biogerontologists proposed that exposing cells and organisms to mild stress should result in the adaptive or hormetic response with various biological benefits.

Controversy

Hormesis suggests dangerous substances have benefits. Concerns exist that the concept has been leveraged by lobbyists to weaken environmental regulations of some well-known toxic substances in the US.

Radiation controversy

The hypothesis of hormesis has generated the most controversy when applied to ionizing radiation. This hypothesis is called radiation hormesis. For policy-making purposes, the commonly accepted model of dose response in radiobiology is the linear no-threshold model (LNT), which assumes a strictly linear dependence between the risk of radiation-induced adverse health effects and radiation dose, implying that there is no safe dose of radiation for humans.

Nonetheless, many countries including the Czech Republic, Germany, Austria, Poland, and the United States have radon therapy centers whose whole primary operating principle is the assumption of radiation hormesis, or beneficial impact of small doses of radiation on human health. Countries such as Germany and Austria at the same time have imposed very strict antinuclear regulations, which have been described as radiophobic inconsistency.

The United States National Research Council (part of the National Academy of Sciences), the National Council on Radiation Protection and Measurements (a body commissioned by the United States Congress) and the United Nations Scientific Committee on the Effects of Ionizing Radiation all agree that radiation hormesis is not clearly shown, nor clearly the rule for radiation doses.

A United States–based National Council on Radiation Protection and Measurements stated in 2001 that evidence for radiation hormesis is insufficient and radiation protection authorities should continue to apply the LNT model for purposes of risk estimation.

A 2005 report commissioned by the French National Academy concluded that evidence for hormesis occurring at low doses is sufficient and LNT should be reconsidered as the methodology used to estimate risks from low-level sources of radiation, such as deep geological repositories for nuclear waste.

Policy consequences

Hormesis remains largely unknown to the public, requiring a policy change for a possible toxin to consider exposure risk of small doses.

AI boom

From Wikipedia, the free encyclopedia
Time magazine cover featuring an excerpt of a conversation between a user and ChatGPT; after greeting ChatGPT, the user asks it what it thinks of a TIME cover story with the title "The AI Arms Race Is Changing Everything". ChatGPT replies that it is incapable of having opinions, but remarks that the title could be "attention-grabbing and thought-provoking", but may be "interpreted as sensationalist and alarmist", and that the story could "help raise public awareness about the potential risks and benefits of this trend" and stimulate discussion about AI ethics. The cover credits Andrew R. Chow and Billy Perrigo (humorously clarified to be humans) as authors.
American news magazine Time cover featuring a ChatGPT conversation; mechanical dove image created in Midjourney

An AI boom is a period of rapid growth in the field of artificial intelligence. The most recent boom happened in the 2020s before seeing increased acceleration and media coverage. Examples of this include generative AI technologies, such as large language models (LLM) and AI image generators developed by companies like OpenAI, Google, and Anthropic, as well as scientific advances, such as protein folding prediction led by Google DeepMind and Google AI. This period is sometimes referred to as an AI spring, a term used to differentiate it from previous AI wintersAs of 2025, ChatGPT has emerged as the 4th-most visited website globally, surpassed only by Google, YouTube, and Facebook.

History

The number of Google searches for the term "AI" accelerated in 2022.

In 1950, Alan Turing proposed the idea of "Thinking Machines". These were computers that would be able to reason at the same level as humans. He began his well-known "Turing test", where an interrogator is provided with two materials and they must determine which one was done by artificial intelligence and which one was done by a human being.

John McCarthy

In 1956, John McCarthy used the term "artificial intelligence" for the first time. That year, McCarthy, Nathaniel Rochester, Marvin Minsky, and Claude Shannon organized the Dartmouth conference, which formalized artificial intelligence as an academic field. In 1958, McCarthy created the programming language LISP, LISP stands for "List Processing" and was the main programming language for artificial intelligence. which remained the most common programming language for artificial intelligence in the United States for decades. In 1962 McCarthy founded Stanford Artificial Intelligence Laboratory (SAIL). McCarthy was also a cofounder of MIT's first Artificial Intelligence Laboratory, now known as MIT Computer Science and Artificial Intelligence Laboratory.

In 1966, Joseph Weizenbaum created ELIZA, the first chatbot, as an experimental emotional tool.

The text-to-image models DALL-E 2 and Midjourney were released in 2022.

ChatGPT, an AI chatbot created by OpenAI, was launched at the end of 2022. It grew to over 100 million users in 2 months, becoming the fastest-growing software application. Large language models are designed to respond to human language, by accessing a large amount of training data.

Advances

Biomedical

In 2020, DeepMind's AlphaFold program, which is designed to predict protein folding, scored more than 90 in CASP's Global distance test (GDT). The structural biologist and Nobel Prize winner Venki Ramakrishnan called the result "a stunning advance on the protein folding problem". The ability to predict protein structures accurately based on the constituent amino acid sequence may accelerate drug discovery and enable a better understanding of diseases.

Images and videos

An image generated by Stable Diffusion based on the text prompt "a photograph of an astronaut riding a horse"

As time passed, the power of generative AI grew stronger. In 2015, initial popularity began to grow with the release of Google's DeepDream. DeepDream is a generative AI that takes inputs from a previous image and morphs them to produce hallucinogenic images.

In January 2021, OpenAI released DALL-E, allowing for image generation through text prompts. This allows users to generate any image with a simple prompt. Soon after, other powerful models followed DALL-E, such as Google's Gemini.

The popularity of text-to-video generative AI tools grew exponentially. With the release of models such as OpenAI's Sora in 2024, the use of text-to-video tools became normalized, as people used them for advertisements, which saves on production costs and increases production speed.

Generative AI is growing at a rapid rate, outpacing modern-day detection tools. With the common public having access to these tools, it raises concerns about the ethical use of generative AI. There have been multiple occasions where misinformation has been spread over the internet about politics due to a generated or deep-faked video, posing as a security threat.

Language

GPT-3 is a large language model that was released in 2020 by OpenAI and is capable of generating human-like text. A new version called GPT-4 was released on 14 March 2023, and was used in the Microsoft Bing search engine. Other language models have been released, such as PaLM and Gemini by Google and LLaMA by Meta Platforms.

Software development

Generative coding can be used to produce, edit, explain, and debug code. A 2026 study in the journal Management Science found that less experienced developers have higher adoption rates and greater productivity gains.

Music and voice

In 2016, Google's DeepMind produced WaveNet. WaveNet allowed the generation of raw audio of speech and piano. WaveNet is able to generate different voices by identifying the speakers. This acted as a fundamental building block for future models, allowing audio to be formed from scratch. This wouldn't only help with the production of music, but voice generation as well.

OpenAI released Jukebox, the first large-scale model to generate songs, in 2020. Jukebox allowed for raw audio in different genres and styles.

In 2024, AI models capable of producing high-fidelity music became available to the public. In June 2024, AI-generated music services Udio and Suno AI were sued by a group of major record labels over copyright infringement concerns.

In March 2020, 15.ai was founded. 15.ai allowed for audio deepfakes. Artificially generated vocals can be generated with tools such as ElevenLabs, which allows for the creation of vocals from any audio. This allows for any celebrity or politician who has voice clips on the internet to be subject to audio deepfakes for both speech and singing. The voices of politicians, such as Joe Biden, have been used for fake robocalls to voters to attempt to manipulate elections.

Impact

Energy

Electricity consumed by hardware used for AI has increased demands on power grids, which has led to prolonged use of fossil fuel power plants which would otherwise have been deactivated.

Microsoft, Google, and Amazon have all invested in existing or proposed nuclear power plants to meet these demands. In September 2024, Microsoft signed a deal with Constellation Energy to purchase power from a reactor at Three Mile Island which had been shut down in 2019. The reactor is set to reopen in 2028 to provide power to Microsoft's data centers. The reactor is next to the unit which caused the worst nuclear power accident in US history in 1979.

Cultural

According to a report from Pew Research, opinions on AI are divided, with most Americans expressing concerns over a lack of control over AI and potential negative effect on human creativity. Nikolova & Angrisani (2025) found that people are specifically distrustful of the use AI in personal relationships, while being more accepting of its use in medicine, such as for creating new antibiotics.

Business and economy

In 2024, AI patents in China and the U.S. numbered more than three-fourths of AI patents worldwide. Though China had more AI patents, the U.S. had 35% more patents per AI patent-applicant company than China.

Some economists have been optimistic about the potential of the current wave of AI to boost productivity and economic growth. Notably, Stanford University economist Erik Brynjolfsson, in a series of articles has argued for an "AI-powered Productivity Boom" and a "Coming Productivity Boom". At the same time, others like Northwestern University economist Robert Gordon remain more pessimistic. Brynjolfsson and Gordon have made a formal bet, registered at long bets, about the rate of productivity growth in the 2020s, to be resolved at the end of the decade.

Big Tech companies view the AI boom as both opportunity and threat; Alphabet's Google, for example, realized that ChatGPT could be an innovator's dilemma-like replacement for Google Search. The company merged DeepMind and Google Brain, a rival internal unit, to accelerate its AI research.

The market capitalization of Nvidia, whose GPUs are in high demand to train and use generative AI models, rose to over US$3.3 trillion, making it the world's largest company by market capitalization as of 19 June 2024 and became the first company to reach US$4 trillion on 9 July 2025 and subsequently US$5 trillion on 29 October later that same year.

In 2023, San Francisco's population increased for the first time in years, with the boom cited as a contributing factor.

Machine learning resources, hardware or software can be bought and licensed off-the-shelf or as cloud platform services. This enables wide and publicly available uses, spreading AI skills. Over half of businesses consider AI to be a top organizational priority and to be the most crucial technological advancement in many decades.

Across industries, generative AI tools are becoming widely available through the AI boom and are increasingly used in businesses across regions. A main area of use is data analytics. Seen as an incremental change, machine learning improves industry performance. Businesses report AI to be most useful in increased process efficiency, improved decision-making and strengthening of existing services and products. Through adoption, AI has already positively influenced revenue generation in multiple business functions. Businesses have experienced revenue increases of up to 16%, mainly in manufacturing, risk management and research and development.

AI and generative AI investments have been increasing with the boom, increasing from $18 billion in 2014 to $119 billion in 2021. Most notably, the share of generative AI investments was around 30% in 2023. Further, generative AI businesses have seen considerable venture capital investments even though regulatory and economic outlooks remain in question.

Tech giants capture the bulk of the monetary gains from AI and act as major suppliers to or customers of private users and other businesses.

With the introduction of AI, there has been an exponential rise in production for businesses. It's expected that workers could use resources provided by artificial intelligence to boost their productivity. As many small businesses don't use AI, it's believed that if it's adopted by more businesses, the whole work structure could be changed, as many tasks will be automated by AI.

The U.S. Census Bureau's Business Trends and Outlook Survey measured AI use at 3–9% of businesses in March 2025, using language that asked whether firms used AI "to produce goods and services." After revising the question to cover "any business function," the Bureau's measured adoption rate increased to 18% in March 2026.

According to Bell & Korinek (2023), economic effect of AI could worsen economic inequality, which could potentially threaten democracy in ways which are separate from threats caused by AI's use in misinformation and propaganda.

Concerns

Inaccuracy, cybersecurity and intellectual property infringement are considered to be the main risks associated with the boom, although not many actively attempt to mitigate the risk. Large language models have been criticized for reproducing biases inherited from their training data, including discriminatory biases related to ethnicity or gender. As a dual-use technology, AI carries risks of misuse by malicious actors. As AI becomes more sophisticated, it may eventually become cheaper and more efficient than human workers, which could cause technological unemployment and a transition period of economic turmoil. Public reaction to the AI boom has been mixed, with some hailing the new possibilities that AI creates, its sophistication and potential for benefiting humanity; while others denounced it for threatening job security and for giving 'uncanny' or flawed responses.

Dominance by tech giants

Commercial AI is dominated by American Big Tech companies such as Alphabet Inc., Amazon, Apple Inc., Meta Platforms, and Microsoft, whose investments in this area have surpassed those from U.S.-based venture capitalists. These companies own the majority of cloud infrastructure, AI chips, and computing power from data centers.

Intellectual property

Tech companies such as Meta, OpenAI and Nvidia have been sued by artists, writers, journalists, and software developers for using their work to train AI models. Early generative AI chatbots, such as the GPT-1, used the BookCorpus, and books are still the best source of training data for producing high-quality language models. ChatGPT aroused suspicion that its sources included libraries of pirated content after the chatbot produced detailed summaries of every part of Sarah Silverman's The Bedwetter and verbatim excerpts of paywalled content from The New York Times. In protest of the UK government holding consultations on how copyrighted music can legally be used to train AI models, more than a thousand British musicians released an album with no sounds, entitled Is This What We Want?

Likeness and impersonation

The ability to generate convincing, personalized messages as well as realistic images may facilitate large-scale misinformation, manipulation, and propaganda.

On 19 April 2024, as part of an ongoing feud with fellow rapper Kendrick Lamar, the artist Drake released the diss track "Taylor Made Freestyle", which featured AI-generated vocals imitating the voices of Tupac Shakur and Snoop Dogg. Shakur's estate threatened to sue over the use of Shakur's likeness, saying that it constituted a violation of Shakur's personality rights.

On 20 May 2024, following the release of a demo of updates to OpenAI's ChatGPT Voice Mode feature a week earlier, actor Scarlett Johansson issued a statement in relation to the "Sky" voice shown in the demo, accusing OpenAI of producing it to be very similar to her own, and her portrayal of the artificial intelligence voice assistant Samantha in the film Her (2013), despite Johansson refusing an earlier offer from the company to provide her voice for the system. The agent of the unnamed voice actress who voiced Sky stated that she had recorded her lines in her natural speaking voice and that OpenAI had not mentioned the movie Her nor Johansson.

Several incidents involving sharing of non-consensual deepfake pornography have occurred. In late January 2024, deepfake images of American musician Taylor Swift proliferated. Several experts have warned that deepfake pornography is more quickly created and disseminated, due to the relative ease of using the technology. Canada introduced federal legislation targeting sharing of non-consensual sexually explicit AI-generated photos; most provinces already had such laws. In the United States, the DEFIANCE Act was introduced in March 2024.

Environment

A large amount of electricity is needed to power generative AI products, making it more difficult for companies to achieve net zero emissions. From 2019 to 2024, Google's greenhouse gas emissions increased by nearly 50%, partly as a result of increased energy consumption by AI data centres.

Biosecurity and cybersecurity

AI is expected by researchers of the Center for AI Safety to improve the "accessibility, success rate, scale, speed, stealth and potency of cyberattacks", potentially causing "significant geopolitical turbulence" if it reinforces attack more than defense. Concerns have been raised about the potential capability of future AI systems to engineer particularly lethal and contagious pathogens.

The AI boom is said to have started an arms race in which large companies are competing against each other to have the most powerful AI model on the market, with speed and profit prioritized over safety and user protection.

Human extinction

Industry leaders and others have signed the Statement on AI Risk, arguing that humanity might irreversibly lose control over a sufficiently advanced artificial general intelligence (AGI).

Digital sentience

Coverage of advances in machine learning and artificial intelligence have coincided with discussions of digital sentience and morality, such as whether AI programs should be granted rights.

Financial concerns and potential bubble

Much of the AI boom has been funded by loans and venture capital, but many commercial AI services remain of questionable practical utility or quality for business. Despite more than $60 billion in corporate investment in AI in 2025, 95% of business AI projects are unprofitable, according to research from MIT. Producers of generative AI, such as OpenAI, also themselves currently have costs greatly exceeding their revenue. As other major tech companies such as Nvidia are both heavily invested into AI and dependent on the AI ecosystem and its hardware demands for their own ongoing growth, this has raised speculation of a wider economic bubble in the tech industry, particularly if future demand falls short of the current levels of AI investment.

Anti-greenhouse effect

From Wikipedia, the free encyclopedia https://en.wikipedia.org/wiki/Anti-greenhouse_effect   ...